Thursday, July 19, 2012

Typos and Other Nits

I've been reading a nonfiction book from a prestigious publisher, written by a distinguished scholar. Within the first few pages I found several blatant copy editing errors, e.g., "desert" for "dessert," "fawns" for "fauns," and an "-ed" missing from what should have been "renowned." Less obviously but therefore more likely to confuse the reader, "1790" appeared twice on a page where the context clearly indicated the author meant 1690.

I tend to blame spellcheck for these lapses in some books. People depend too much on it, overlooking the fact that it can't flag a correctly spelled wrong word. One of my most memorably hilarious reading experiences came from a sidebar in THE COMPLETE IDIOT'S GUIDE TO VAMPIRES. Someone had obviously run spellcheck on autopilot and accepted its changes without question. The vampire in Suzy McKee Charnas's THE VAMPIRE TAPESTRY, Dr. Weyland, appeared as "Dr. Wetland." Author Whitley Strieber became "Whitely Striper" -- to mention only a few weirdnesses. The publisher of a scholarly book, though, should be more careful!

Typos and mechanical errors in print make my teeth grind. It might seem I'm that way because I'm a proofreader in my day job, but the causation may run in the opposite direction. Such things have leaped out at me for as long as I can remember; that's why I applied for this job in the first place.

How do typos and other technical errors in books affect your reading enjoyment? Barely noticeable? Slightly distracting? Extremely irritating? Do they influence your decision on whether to buy other books from that author or publisher?

Margaret L. Carter

Carter's Crypt

Tuesday, July 17, 2012

Worldbuilding with Fire And Ice Part 6: Values Twist





Here are the previous parts in this series:
The first 3 are from a very different "angle" than 4, 5, and now 6 involve.  We'll get back to this mix of Sex and Politics, weaving in Romance, Love and goshknows what else, a little at a time.  These posts are the foundation upon which to build facility with the use of THEME as discussed in previous years.

http://aliendjinnromances.blogspot.com/2010/10/worldbuilding-with-fire-and-ice-part-i.html
http://aliendjinnromances.blogspot.com/2010/11/worldbuilding-with-fire-and-ice-part-ii.html
http://aliendjinnromances.blogspot.com/2010/11/worldbuilding-with-fire-and-ice-part.html
http://aliendjinnromances.blogspot.com/2012/07/worldbuilding-with-fire-and-ice-part-4.html
http://www.aliendjinnromances.blogspot.com/2012/07/worldbuilding-with-fire-and-ice-part-5.html

Part 7 is scheduled for August 14th, 2012, and Part 8 for October 9, 2012.

We're dissecting and discussing a single World War II film made in 2005 titled THE GREAT RAID.  We started this discussion in WORLDBUILDING WITH FIRE AND ICE PART 4: STORMS OF DEATH  That post has links to previous worldbuilding posts. 

Death is an odd topic for a Romance blog, but a necessary one if you are a Romance writer.  This discussion will lead us deep into worldbuilding to show-don't-tell theme, so you never have to explain philosophy in words.  It is, however, the presence of conflicting philosophies shown by Values that makes Art live for generations. 



Now we'll look at some ways this 2005 film shows the pivot point in audience values, the twist between the 1940's and 2012. 

--------Values Twist -------------

By focusing on an accurate portrayal of the actual historical Events -- using some of the old footage, too -- THE GREAT RAID casts an air of authenticity.

Unlike many modern films and TV series, this film does not totally rewrite History into the opposite of what it was.  Even in the 1940's there were many women like the nurse/resistance-leader in this film.  There were many Japanese who didn't respect the Catholic church enough to stop when confronted by a Priest (but there were also many who would have stopped.)  The explosions might be a bit bigger than the usual WWII actual explosion, but that's Hollywood. 

The prisoners of war in this film might have looked a little handsomer than starved men would look - and there were no issues of lice, no swarms of mosquitos, no rats, and other jungle-island pests depicted in the film.

In a film made in the 1950's, you wouldn't find the icky realities portrayed graphically either. 

In this 2005 film, we watch as a Japanese garrison commander (portrayed as cruel and evil as any Nazi is ever portrayed by American films) orders 10 men executed because 1 man disobeyed a regulation of the prison camp. 

He lines up the men, swaggers a bit, and makes the others watch as their comrades (some of which the viewers now know) are shot in the back of the head.  Yes, it's a cliche scene, too, but it's well staged.

Here's the twist: in a 1950's war movie, you wouldn't see blood gouting from the ruined skulls at the headshots.  In this 2005 film, you don't see the blood gouting -- and the shooter, who stands way too close to the men he's shooting doesn't get spattered with obvious gore.

Note that this execution is not done by firing squad so that the person who murders another in cold blood will never be sure it was his bullet that murdered the prisoner.  In a firing squad, only one rifle is loaded with live ammunition, and the squad stands a good distance from the victim.  The victim's face is covered, and any onlookers don't see the expression -- nor does the victim see the squad.  This procedure is considered clean and merciful insofar as possible under those circumstances, preserving humanity.

In this 2005 film, one Japanese solder stands BEHIND the prisoners he, by himself, is executing, and shoots them drug cartel style.  We do see the line of victims fall one by one, but the camera is at a good distance -- there is no emphasis on the gore, the anguish.  It's distanced physically and thus emotionally, but it is raw and direct.  To half the audience it depicts the Japanese executioner as evil; the other half of the audience simply sees a scene that could have been more interesting if it were more realistic (realistic like a videogame, maybe).

In a 1950's film, the cliche scene would be a closeup on the commander of the prisoners listening to SHOTS FIRED outside the wall.  We wouldn't see the people lined up, nor see them fall. 

This is a cinematic TWIST at this pivot point in audience sensibilities. 

There are many examples of this kind of twist in this film, but let's get back to the Religion aspects because they are stark, and relevant to the worldbuilding issues writers face today. 

All human cultures we know of have SOMETHING in that niche Religion occupies.  Today, in the USA about half the people are on a campaign to expunge religion from public consciousness, even though at least 70% (according to an annual survey) believe there's something more to life the universe and everything than can be measured and quantified by science. 

Hence we have the popularity of shows like the syfy channel's ghost hunters and other shows about the Paranormal.  We also have a raft of TV series where paranormal creatures (Vampires, werewolves etc) are taken for granted, or a best kept secret of the town or show's main characters only.  We have comedy like PSYCH which parodies the psychic, and real psychics who help the police, too.  People are pushing hard to penetrate the veil between the reality science shows us and the "other" side whatever that may be, but at the same time denying the possibiity that God is real.

That is a brief sketch of the audience a new writer is inheriting now.  That ambivalence needs to be built into the fiction if it is to reach across those audience boundaries and unify an audience.

So let's look at some of the dialogue in THE GREAT RAID.  If you watched it as I recommended on July 3, 2012, find your notes on the dialogue.

"My future isn't in your hands." 

That is very profound, and very pre-2000 audience appeal.  But it's phrased ambiguously.  Some will hear that the person's future is in their own hands.  Some will hear it as declaring the future is in God's hands.

"You have to believe in something stronger than yourself."

A priest says that to a worried soldier. 

Our 2012 culture is trending away from such beliefs in God -- maybe toward the Supernatural or Paranormal but away from the concept that a single Creator still commands every little event in our lives, and most especially our Destiny.

If ONE mind is behind all reality, one would expect that when we look at Reality we'd see a coherent pattern.  In a way, we do.  We've deciphered genes and found how all life on earth is woven of certain patterns replicated in many dissimiliar creatures.  We are soooo one organism infesting this Earth.  Yet Death (the main subject we've  been addressing in Parts 4, 5 and here in Part 6, of this series) seems sporadic, unpredictable, unjust, and a destroyer of the Happily Ever After ending to any Romance.  No rational course of action can avoid Death -- therefore how can you say that life is commanded by a Creator?  Or at any rate by a Creator who cares?

"It isn't safe to bring them here."

This line turns up as they strategize how to complete the rescue mission.  If they extract the prisoners, they have to take them someplace, and it better be someplace that won't be destroyed by the incoming US invasion force clashing with the Japanese defenders.

Of course, the reason for the Raid is that the POW camp is not safe either.

These soldiers are not volunteers, as we have today.  They were drafted.  So it isn't right to say that because they're soldiers they know the risks, they signed up to do this risky job, and they willingly put their lives on the line for the defense of Freedom.  They didn't.  They were forced - most of them anyway.  We had very few career military in that fight.  We did, at the beginning of the war, have volunteers who rushed to sign up to defend the country after Pearl Harbor.  But by the end, it was drafted army.

So in the context of this 1940's situation, that line of dialogue can pass by you without making any impression.

Even in the context of 2005, prior to 9/11, you wouldn't notice that line of dialogue.

But it's the spike around which the entire value-system pivot is rotating.

Today, as I noted previously in this discussion of THE GREAT RAID, it has become immoral (and in many cases illegal) to put anyone at risk of anything for any reason.  All risk is being expunged from life.

The sole property that a Happily Ever After ending must have to be valid is that it must be absolutely risk-free. 

That's our real-life, real-world post-9/11 view.  Consider the TSA -- what is their reason for existing?  They submit anyone to any indignity on any statistic's whim simply to "keep us safe."  Nobody ever considers that the public would willingly risk another plane crash into a building in order to get rid of the pat-downs and other "unreasonable search and seizure" the TSA was created to impose.

Consider the scene in THE GREAT RAID where the prisoners are lined up outside, and because 1 had violated a regulation, 10 are shot.

That is a standard method of controlling hostile crowds.  It is used in every totalitarian state because it works (include the old Fantasy world standby of the Kingdom in totalitarian).  Think about the French Revolution. 

If you don't know much about the French Revolution, you can have a great time and learn too by reading Chelsea Quinn Yarbro's St. Germain novel set in 1792 at the time when Thomas Paine was writing two books that literally shaped the post 2008 culture of the USA.

Here's the Vampire novel of the French Revolution:


And here is some of Thomas Paine's writing.  He wrote in the 1790's and you can get everything he wrote on Amazon Kindle for 99cents (a bit more if you want it on paper!). 



Just imagine where we'd be if the Founding Fathers in the 1700's (or the farmboys who fought WWI and WWII in the 1900's) had been as obsessed with safety as we are today.

We flinch at everything.  Our food is dangerous, full of pesticides (it really is) and now we keep getting e. coli and other infections in salad, which is the only healthy food left to eat!  We sue our doctors if they give us the wrong medicine (many are very deadly).  We want to crack down on "illegal aliens" because the drug dealers shoot each other in the street (that's real! I live near it all.) 

We are becoming psychologically incapable of accepting RISK.  Our mental model of what life must be is "safe" -- i.e. sans all risk. 

The pioneers who trundled across the prairie in Conestoga wagons lived with risk and death every moment of their lives -- and voluntarily chose to take the risk to get land of their own upon which they could do as they chose.

They took that risk to get out of the control of Kings and other kinds of governments that wanted to keep them as "peasants."  That is, a class of poor farmers who could be controlled by such tactics as killing a bunch as punishment for what 1 person did as THE GREAT RAID shows a Japanese commander doing to control a prison camp. 

How many of you have been in a grammar school class where the teacher punished the whole class because a couple noisy kids were cutting up?

That's what teachers are now taught to do -- I think it's largely because we no longer have any teachers at all, we have Educators who don't know a subject they are teaching, but only how to teach. 

Your audience is familiar with the tactic of punishing the whole class, or an entire group, for the misbehavior of a couple.  That's why the TSA seems so logical.  People don't think it's wrong to impose a burden on everyone because of something a few people did -- or MIGHT DO. 

That attitude toward controlling groups is a huge Value Twist between the 1940's and the 2000's.  And 2005 is a pivot point, as this film depicts.

Today, nobody questions the premise that a group must be controlled by force, and if you have a group of opinionated indivduals as Americans tend to be, you absolutely must control them.

Nobody asks WHY control a group?  Why bother?  The assumption is in place that the individual can not and will not control himself.  The absolute proof of that is the way a handful of men from another country hijacked aircraft and crashed them to make explosions and kill people. 

Since we must be safe at all costs (literally all costs) and the threat lies with our individualism we must be hammered into a group, then the group hammered into a mold that behaves itself.  Thomas Paine made that clear, but what he didn't foresee was how fearfulness would invade our command structure.

That's one main Value Pivot you see in this 2005 film.  When a bully (such as the Japanese Commander we see in this film -- and I'm not implying there weren't such Commanders among the Japanese) gains power and is given the task of controlling individuals each with personal, individual self-esteem, the only tactic he can possibly envision is to KILL 10 for every 1 who misbehaves.  FEAR -- instilling fear -- is the main tactic of the bully.

A bully is a bully because he/she lacks self-esteem (and some other character strengths that can be acquired under kind teachers).  Lack of self-esteem leads to feeling powerless, which leads to fear, which leads to lashing out at someone weaker in order to feel a sense of power as a substitute for self-esteem.

Or it can work the other way.  The fear can lead to knuckling under to the Bully, backing away and backing down until backed into a corner -- when for fear of life itself, the fearful person lashes out blindly.  If the attack succeeds and vanquishes the bully, the Victim can oh-so-easily become another Bully. 

OK, that's very simplistic, but when you are creating a character, keep-it-simple is the rule.  Your audience understands bullies, even better maybe than the 2005 audience did.  But we also now understand the Victim better than we did.  The Victim also lacks self-esteem, or has it but has lost access to it from repeated abuse, and is therefore ripe to become the Bully they fear.

THE GREAT RAID depicts this subtle psychological connection between seeking safety, fear, power abuse, and the "glory" of rising to an occasion requiring valor, honor, teamwork that isn't forced on the individuals from above but rises from below as a leader is chosen and followed.  That one line of dialogue where the US soldier commanding these untried trainees discusses glory just says it all.  That is the kind of dialogue writing we strive for, and seldom reach.   

You can exploit the modern audience's familiarity with the safety/fear/crowd-control-by-punishing-all-for-transgression-of-one connection as a writer because Bullying has made headlines as it rises into High School.  It used to be shed by 8th grade, now you see it all the way into college, and students are being bullied to the point where they will commit suicide, or take up a gun and hose down a cafeteria full of people. 

This is the reality your reader lives in.  When you incorporate that into a worldbuilding exercise, you produce a world they can believe in.  Then you can do anything.  You have power.

The scrambling, screaming, overwhelming need for safety at all costs is the signature of lack of self-esteem at the core of the bully personality.  People with high self-esteem are Leaders.  They're not fearless.  They're not risk-averse.  They live risky lives and fail a lot, often enough to get used to it as the pioneers of the Old West got used to arrows springing up in the side of their horse-troughs. 

A Leader with high self-esteem does not become a Bully when handed the job of getting people to work together to common purpose.  He doesn't have to fire 10 others every time 1 person violages a rule.  He doesn't have to hide behind metal detectors and guards.  It isn't that he's ignorant of the threats that are coming at him.  It's that he can handle it.  That is the attitude of the Hero in a really hot Romance. 

Or you can flip all this upside down and write about the connection between punishing all for the transgression of one and its obverse, what the philosophers term Collective Salvation -- the bedrock principle behind the hammering repetition of the word, Fair, by so many in the media today. 

I'm not saying here one side is "better" than the other, just that this is a SOURCE for writers looking for a defined conflict that can "reach" a wide audience.  But to use such nebulous conflicts as Values, you must be conversant with both sides of the argument, really understand the positions from the inside, create characters who espouse those positions from comprehensible human necessity, and then you must argue the fine points of the positions just as this film does, "off the nose" -- in symbols, in brief throw-away dialogue, in a hesitation before acting, in a riveting glance before swallowing an objection and saying, "Yes, Sir!" 

"It isn't safe" is substituted for the more likely 1940's line, "It's not far enough away."  If you're writing a novel, one of your characters will say "It's not safe," and another will counter, heatedly, "Who cares!" and a third will put in, "Here, that's far enough away from ground zero."  In a film, you can have only 1 line of dialogue making that point about Values. 

Here's a wikipedia entry on Collective Salvation in case you've missed it.

http://en.wikipedia.org/wiki/Collective_salvation

It's harder to write about because there are not that many who understand it, but soon it may be a full half of the USA that accepts this philosophy as reasonable. 

That's another huge Values Pivot represented in THE GREAT RAID. 

Hitherto, WWII has always been about individual salvation.  Now history is being rewritten to make the entire 2-theater conflict about collective salvation.  It's subtle, at the moment, though, and you can still argue it in fiction. 

You may want to watch that movie again with all that in mind.  There are a number of terrific Romance novel concepts in this film.

Part 7 in this series is scheduled for August 14th, 2012, and Part 8 for October 9, 2012.  We're going to move way beyond this film and what you can learn from it. 

Jacqueline Lichtenberg
http://jacquelinelichtenberg.com

Thursday, July 12, 2012

Surprise! (Rosebud Was the Sled)

I watched the Christopher Lee-Peter Cushing film I, MONSTER last week. It’s a fairly faithful adaptation of “The Strange Case of Dr. Jekyll and Mr. Hyde,” allowing for the usual cinematic embellishments that stretch it to almost and hour and a half. Even though all the secondary characters have the same names as in Robert Louis Stevenson’s novella, the protagonist is unaccountably renamed “Dr. Marlowe,” with the Hyde persona called “Blake.” Baffling. Anyway, the movie brings to mind how differently a new reader of Stevenson’s story would approach it today, in contrast to the audience for the original publication. We forget (if we’ve read the original at all) that the novella is structured as a mystery: Who is Edward Hyde, and what hold does he have over the upright, highly respected Dr. Jekyll? Until the climax, neither the characters nor the readers know that Jekyll and Hyde share the same body.

Nowadays, the phrase “Jekyll and Hyde” has become such a universal metaphor for the divided self that the shocking revelation of Jekyll’s plight couldn’t possibly surprise anyone. No film adaptation I’ve seen has ever tried to hold back that plot point as a surprise. The audience witnesses the doomed doctor swallowing his potion and changing into a monster long before any of the other characters learn the truth. This shift in the expected audience reception of the Jekyll and Hyde story reminds me of a comment by C. S. Lewis about the element of surprise as an artistic virtue. He says its value doesn’t mean this quality can be appreciated only on first exposure. Rather, its appeal is enhanced on later readings or viewings because what’s appreciated isn’t the surprise itself but a certain “surprisingness.” The audience of the work gets extra enjoyment out of anticipating the twist they know is coming.

I think my own reading experience supports this position. On reading a book for the first time, I get pleasure from the suspense of waiting to find out what happens. On later readings, I get a different kind of pleasure from watching how the author prepares for the revelation that I know will occur at the climax. If I really enjoyed the story the first time, it often gives me even more enjoyment on subsequent readings because I’m not distracted by the suspense—what Lewis calls the “sheer narrative lust” of rushing to the end to find out what happens—from appreciating the nuances of plot and character. A story or movie whose appeal depends entirely on not knowing the ending—a work that can be “spoiled”—lacks something compared to works that can be pleasurably reread or re-viewed more than once. That’s why I don’t mind being exposed to spoilers. True, there are some pieces of fiction (print or film) that would lose something if the first exposure didn’t include an unspoiled experience of their surprise ending; still, if they’re solid works to begin with, I don’t think they could be completely ruined by “spoilers.” Okay, a mystery novel especially could be an exception, but I have reread some of Agatha Christie’s very plot-driven books, complete with twists at the end, with delight, even knowing who’ll be revealed as the murderer on the last page. Does any potential reader nowadays NOT already know who killed Roger Ackroyd?

Margaret L. Carter

Carter's Crypt

Tuesday, July 10, 2012

Worldbuilding with Fire And Ice Part 5: The Great Raid

In Part 4,

http://aliendjinnromances.blogspot.com/2012/07/worldbuilding-with-fire-and-ice-part-4.html


we began looking at the 2005 film, THE GREAT RAID and ended off allowing a week to find it and watch it carefully.  Now I will assume you've seen it recently enough to remember it.  You will remember it differently than I do, and you will remember different scenes than I do.  Comparing our descriptions of this film, and its highlights, will reveal something important about storytelling. 

War is all about death, yes, but it's about survival too.  More, it can also be about defeat and/or victory.

The key historical record of the Pacific in World War II was originally titled BATTLE FOR THE PACIFIC, and it was a TV series decades ago when TV was new.  HBO has redone it, and now you can get it on Amazon by episode or by season, watch it on your Kindle Fire.  The old title now has been co-opted by a video game, which odd fact (co-opting) actually says something about the writing craft topic we're discussing. 



The Iwo Jima battle depicted in THE GREAT RAID is only a small part of that overall war theater's action, but anyone who wants to write fiction should have a working knowledge of how that war for the islands was fought.  It's strategy and tactics melded to drama, and you can use it to shape a similar battle on another world.  In fact  you can use it to go to an alternate universe, then back in History, and write a whopping love story that knows no bounds.  Here's a (long and still going) series that does a great job of that by Taylor Anderson:



Taylor Anderson

When you write about death, you come face to face with the inevitable human questions about "what comes after death?" 

I can't answer that question -- at least not any better than you can!  So the rest of this discussion will be on fitting your worldbuilding into the audience's mindset and changing assumptions. 

Remember how Gene Roddenberry employed the writing-rule of not answering questions with his Star Trek episodes, but just ASKING the questions - posing the conundrum or riddle for  viewers to gnaw on. 

Again here's Part 4 - which has links to previous parts of this series.
 http://aliendjinnromances.blogspot.com/2012/07/worldbuilding-with-fire-and-ice-part-4.html

That question, "What Comes After Death" and the need to ask it with its imperative to answer it somehow, is one course of bricks in the foundation of all human culture.  That's why we are currently innundated with novels about Vampires and other long-lived or immortal Beings.  Our culture has been disturbed.  Religions have been challenged, some displaced, some fighting back, some evolving, some disappearing, and some new ones being founded.  This is far more than a "disturbance in the Force" -- this is a disturbance in culture. 

If, in your worldbuilding for your story, you are going to build a culture (rather than use what you think you know about contemporary culture around you), you must have a "course of bricks" for each of the layers of bricks your readers' culture rests upon.  That congruence of shape and size between the cultures of your imaginary world and your readers' "real world" experience gives your story verisimilitude. 

If you build the imaginary culture in the same size and shape as your reader's real world culture, the reader will feel subliminally comfortable there, and every crazy thing you include will be plausible and entertaining not distressing or confusing.  The potential power this gives writers over readers' subconscious minds is obvious.  Pause for a moment of awe about that then use that power wisely! 

To suck a reader into your world using the power of verisimilitude, you must first learn the world your reader lives in.  Most of us are blissfully unaware that we have a culture, nevermind what it actually is!   We bandy the world culture about as if we all mean the same thing by it.  We don't. 

READ:
"The Silent Language" -- and your eyes will open.



From the perspective of the cultural anthropologist, Atheism per se is a "religion."  Agnosticism is the position which allows for "I don't know" as the answer to most of the ineffable questions about Death.  But even that position can be hardened into a superstitious dread, a flinch from all religion and even just spirituality which isn't formalized into a verbalized system of beliefs.

The writer who is a worldbuilder has to take into account what seems plausible and entertainingly novel to the target audience.

There's not much that's "novel" about death, but we are in an era when death is a riveting fascination, not something hidden offstage.  In our current TV and film fiction, blood doesn't just appear on a wall, we see the living person decapitated, the blood fountain in drops, THEN the blood on the walls. 

Look at all the violent videogames -- the thesis is that if there's a problem where someone wants to do something other than what you want them to do, the ONLY solution is to kill them.  The better killer wins and is celebrated, covered in glory. 

But we hold a contradictory philosophy at the same time: "stay safe at all costs."  Oddly, this philosophy is showcased in THE GREAT RAID, too.  Keep in mind that this film came out in 2005.

In 2012, putting anyone in danger of anything is immoral.  More on that in Part VI of Worldbuilding With Fire And Ice. 

In 2005, the release year of the film THE GREAT RAID, near the end of the film, there's a line of dialogue defining what the commander of this group of US soldiers understands about what they're doing there.  He says his men deserve their chance at glory, and when challenged defines glory not as the opinion others have of you, but the opinion you have of yourself for the rest of your life because in the moment of challenge, the moment of facing death, you did the RIGHT THING.

Now this is a philosophy, and it underlies most of this film very solidly making it a good 10-star level film.

The one hole I might poke in it could be from the actual real-life, true story it's based on, and that is the "senselessness" of who dies.  In a fictional story, if someone dies "senselessly" (without good reasons being depicted in show-don't-tell), the editor sends it back for rewrite.  But in "real life" people die with no apparent reason in sight, and in war the "senselessness" almost becomes the point of the story -- war is senseless.  The best people die for no reason. 

The HEA or Happily Ever After ending requires that there be sense and reason driving destiny, so that when a "happy" point in life's arc is reached, the characters got there in a way they can understand.  With that understanding comes confidence in foreseeing the far vista of their future unrolling in sensible and understandable ways.  Therefore they know they will be "happy ever after." 

Finding that pattern and those "reasons" in real life and laying down the foundation for them congruently in your story is difficult because life, as we know it, just doesn't seem to have that sense to it.  The business of the artist is to find that pattern in real life, just a shadowy hint of it is enough, and replicate that in fiction in such a way that readers can find that shadowy shape in their own lives.  That's the secret to writing the re-readable book or the classic film.

We are studying THE GREAT RAID because I think it is just such a classic film.  It shows us something we would not otherwise look for in real life.

This is a war film.  It's about who survives and who dies, not really so much about why.  So as such it deserves 10 stars, or the highest IMDB rating -- because the only thing that's missing is the "poetic justice."  That lack is very revealing of that shadowy pattern we need to discern. 

Note again the release date - 2005.  That means the film represents the views of the target audience -- a broad swatch of the public -- around the year 2000 when it was being marketed and developed. 

In the twelve years since 2000, the American pubic has undergone a sharp and drastic reversal of philosophy.  The most visible symptom of this reversal is the way all mention of God has been labeled as unacceptable in public -- almost the way any mention of the word "sex" was banned in public in the 1940's (the era this film depicts).

Now naked sex scenes are required in print and on film, and any gesture or word depicting faith, God, or any religion except maybe satanism is banned. 

I'm not commenting on whether that public reversal of values is "good" or "bad" -- I'm focusing on how public values of that kind affect a professional storyteller's worldbuilding choices, as well as plot elements placed in the foreground and plot elements placed in the background.

The 2005 film is a terrific example of this change.  It makes no comment on that change directly.  Its commentary on the subject is totally "off the nose" (film scriptwriting term you must master.  See Blake Snyder's SAVE THE CAT! series). 

THE GREAT RAID tells the story of a group of US soldiers rescuing 511 US soldiers who were held prisoner by the Japanese on Iwo Jima for three years. 

Those soldiers  came to believe they were utterly forgotten, written off as dead by the USA -- until their encampment was left unguarded for a little while, and they broke into the Japanese command station and discovered a warehouse fulll of Red Cross boxes filled with food that had been meant for them.  Then they realized the Japanese were eating well and deliberately starving the American prisoners.  The prisoners were riddled with malaria, and survived on the small amounts of quinine smuggled to them by the Philipine Resistance fighters.  Many prisoners in this camp were unable to walk.  The able bodied had been taken elsewhere. 

Meanwhile, we follow a group of raw trainees, essentially farmboys drafted into the war, who've never been in a real battle.  They are assigned to run ahead of the invasion by US forces (the battle of Iwo Jima that is so famous) and get the US prisoners of war out of the way of that impending battle. 

Sweep a random few dozen men off America's streets today, and you won't be able to 'whip them into shape' in 6 weeks as was done during World War II.  The typical American male of fighting age today is not in good enough physical shape to do this kind of work (not many "farmboys" left).  (That statistic from an article I saw recently on the problems the Armed Forces are having recruiting - it's not a lack of volunteers but a lack of robust health among the volunteers.)

In THE GREAT RAID, the prisoners are held in an encampment full of tanks and armed Japanese, a prime strategic target the US forces must neutralize in order to take that island.  But in doing that, they would also be slaughtering those US prisoners.  There are no experienced US forces to spare to rescue the prisoners.  So they send in the raw team that's well trained but never seen battle.  Do or die they must get those men out of the area before all hell breaks loose.  If they fail, they themselves will be sitting on ground zero of an area slated for destruction.

WATCH THIS TRAILER VIDEO:
http://www.imdb.com/video/screenplay/vi2547031577/ 

It's important to watch that video especially if you did just watch the whole movie.  Note what's excerpted, and how the concept can be set out in just a few words of dialogue.  Just 29 seconds of the trailer and you know what that entire movie is.  That's a CONCEPT. 

Remember, this is WWII -- there are no computer chipped munitions that only kill what they are aimed at, and all targetting was kinda approximate. 

The Love Story is between a prisoner in the camp who has malaria and (unknown to him) the woman he loves who is married to someone else.  She's a nurse, and who has stayed behind in the Philipines to run a resistance cell that smuggles quinine to the POW's.  The casting is great.  She's a tall blonde among these short-dark folks, really conspicuous for a spy!     

The thesis in this film is that old saw, "There Are No Atheists In A Foxhole" -- that saying is from WWI, and it essentially means that when facing death amidst horror, suddenly the most skeptical among us will pray, whether they believe or not.  It's probably not 100% true today, and it's certainly not "politically correct" to suggest it is 100% true, but it's a real life observation.  This 2005 film makes the point that in the 1940's this saying was still very true.  

In one scene, there are two solders about to go into this battle.  One has one of those Catholic devotional cards in hand.  He gives it to the other solder saying he has plenty.  The other guy asks what he should do with it, kiss it?  He tucks it away.  After the battle, he offers to buy the card for $10 (a small fortune at that time!) but the owner refuses to sell.  He says his mother gave it to him and he only has the one.  The other guy complains, "But you said you had plenty of others."  "I lied." 

This exchange straddles the values of the 1940's (he wouldn't have lied in 1945), and the values of the 2000's when he would have lied, but wouldn't have given him the card.  Today, the headlines are full of armed forces officialdom putting major obstacles in the way of religion in the military.  Even the Chaplain corps which was sacrosanct in the 1940's has trouble today. 

Another such cliche scene that straddles the values is the cliche scene where the hostile occupation forces storm a church and a lone priest stands in the door, or the street intersection, and holds up a hand.

In older films, the charging forces STOP.  In the 2005 film, the charging forces just run right over the priest, batting him aside with casual cruelty. 

Perhaps half the audience now responds to that casual, symbolic batting aside of impotent religion as a good thing, as "progress."  I'm not saying here whether this is good or bad, only that it is a kind of visual symbolism that writers must master.  It keeps the "philosophy" off the nose.  It keeps the discussion of values as subtext which different viewers interpret differently -- thus enlarging the potential audience.   

Half the audience gasps at the sacrilege proving the occupying force is evil, and the other half gasps at the brilliant proof that silly superstition can't stand against armed might.  To win the videogame, you have to be faster and better at killing the opposition regardless of right or wrong.  Understand your audience, and speak to them in all their languages. 

In several scenes, especially the cliche scene where the captors shoot 10 prisoners because 1 prisoner tried something against the rules the captors imposed, you see US soldiers cross themselves.  Mostly, they get killed right after that.  But religious display is not going to be seen in many near future films (Tim Tebow notwithstanding.)

In the middle of THE GREAT RAID, we see the malaria ridden prisoner getting help writing a letter (in pencil on scrap paper) to the woman he loves, and a bit of their story is discussed but not shown.  We understand this love story instantly.  It's a cliche so that they can just plant it and spend no scenes detailing it.  But it does say that love doesn't stop just because of war.  Lovers torn apart by war is a seminal theme, and you can use it in any fictional universe you build and it will work without explanation. 

At the end of the film, the malaria ridden soldier is rescued, but by the time he's transported to the town now captured and held by US forces, he dies just moments before the woman he was writing to (the nurse, resistance leader) gets to him through the chaos in the streets.  His friend hands her the letter he helped write, the letter where he ends off confessing he loves her.

It's a tear-jerker scene, and it's a cliche war-movie scene.  In fact the whole movie has to be labeled cliche. How could it not be a cliche?  It's about the battle for Iwo Jima.  How many films, books, stories, have been made about that?  It's all been done and said many times, so it's cliche by definition. 

http://www.worldwar2facts.org/wp-content/uploads/2011/07/Iwo-Jima-Memorial-Sunset-233x300.jpg



But in 2005, there were already a lot of young people who hadn't studied all the details of World War II, in both theaters of war -- Europe and Pacific.  The first time you see a well worn cliche, it's fresh, startling, brilliant and can change your life forever. 

In the process of becoming a cliche, a scene or situation gets written and practiced many times, all the awkward bits worn down until the modern version is polished smooth and shiny -- better than the original if you haven't seen all the intermediate drafts.

THE GREAT RAID does the cliche scenes very well, which is why I give it 10 stars. 

But it also depicts the pivot point where our public values spun into a new direction. 

Pick out a few lines of dialogue you think represent that values twist-point and we'll discuss them next week in Worldbuilding With Fire And Ice Part 6: Values Twist. 

Jacqueline Lichtenberg
http://jacquelinelichtenberg.com

Sunday, July 08, 2012

America: World leader in ebook piracy ?


One of those innovative, new technology sites is up for sale. The sort that makes a fortune from exploiting quality content on the internet.

The sort that relies upon internet "privacy" and "anonymity" and on irresponsible advertisers turning a blind eye to what sort of activity their advertisement dollars are encouraging and funding. Or worse. A large chunk of the site's revenue comes from "hosting" sites that many would call pirates. More than one pays this "e-book search"site in Euros.

This site is valued by the seller or perhaps by the brokers as six million dollars, predicated on an average income from affiliates and advertising and fees over the last three months of $60,000 (a month), and traffic exceeding 21 million visitors in the last three months.

What this site does is to help would-be downloaders to locate "free" ebooks. It does not host the ebooks itself. It simply provides live links to where they are hosted. A lot of internet businessmen do this, and very few of the links appear to go to legitimate sources such as authors' or publishers' websites, or retail sites where the ebooks are being given away voluntarily by the copyright owners.

free ebook search














Over the last three months, 3.5 million visitors from the USA visited this site looking to download ebooks without paying for them. (Indians ranked second with 3.3 million searchers. Britons were third with just under one million, Canadians were fifth with 725,000 visits, and all credit to Australia which only accounted for fewer than 500,000 visits and ranked 8th.).

A few years ago, apologists for copyright infringers claimed that most of the piracy happened because people in foreign countries had no access to great American fiction, or were unable to pay for American ebooks because PayPal or other international online payment processors did not serve addresses in their countries, or that evil greedy American publishers added exorbitant surcharges for books shipped to their foreign countries.

Something has changed!

Is it reasonable to extrapolate that American ebook readers are the most dishonest in the world? If so, why so?

$60,000 a month gives one pause. Could this work for publishers? So-called pirates tell copyright owners that we are dinosaurs, and that we need to embrace the new reality, and find new ways to monetize our intellectual property. With the best will in the world, I do not see how this site's business model would work for a publisher.

From what I can extrapolate from the financials to convince some sucker to pay $2,000,000 outright or $6,000,000 at auction for a site that (in my opinion) could be seized by the Feds as was MegaUpload, the system works like this.

Members of "Load-of-it" (made up name for a hosting site) upload e-books that they do not own. They are paid by "Load-of-it" possibly at a rate of $25 for every 1,000 downloads.

"Load-of-it" pays ebooksearchsite a commission for every referred visitor, and/or a commission every time a visitor from ebooksearchsite buys a subscription for greater downloading capacity.

It is profitable because the copyright owners are completely out of the loop.

Could publishers upload all their authors' ebooks free to a website, and charge downloaders a membership fee for faster downloads? I don't think so. I think speed is important and worth paying for because the download needs to be as quick and as anonymous as possible, and the "freebie" could be removed at any time.

If the free download were legal, no one would pay for speed. Moreover, at the rate of $25 per 1,000 downloads, a self-published author would do better to sell through Amazon!

If every publisher gave away every book, the model would not be sustainable. Already, Kindle owners and EBay 'DVD' customers have hundreds if not tens of thousands of ebooks on their ereaders and in their clouds.

All the best,
Rowena Cherry
SPACE SNARK™ http://www.spacesnark.com/ 

Thursday, July 05, 2012

V-WARS

Horror writer Jonathan Maberry has edited a shared world anthology called V-WARS, based on an innovative approach to vampirism as disease or mutation. The book became available in comic stores and in Kindle format on June 27 and will have its general release on July 10. Here’s an excerpt from my interview with Jonathan that will appear in the August issue of my monthly author newsletter:

JONATHAN MABERRY: In V-Wars we explore how science might explain the worldwide presence of vampire legends. Melting arctic ice releases an ancient virus which triggers dormant DNA (junk DNA). This DNA was once responsible for the phenomenon of vampirism, but over the centuries all vampires were hunted to extinction. Now the disease causes mutations which transform a percentage of the population into vampires. The thing is, vampire legends are different in every country. The vampires of Japan are different than the vampires of France or Peru or Alaska. So, as the disease manifests, people become the kind of vampire typical of their culture.

Some people act on their new predatory natures and begin hunting humans. Some resist those urges. The humans react with typical fear and aggression, so we have atrocities and violence on both sides, and that escalates into full-blown armed conflict.

The stories of V-Wars are told by eight writers: Nancy Holder, Yvonne Navarro, Gregory Frost, Scott Nicholson, James A. Moore, Keith R. A. DeCandido, John Everson and me. And we had a hell of a lot of fun with this project.

(End of interview excerpt)

In case you want to read the entire interview, this is the URL to subscribe to my free newsletter:

News from the Crypt

The Amazon page for V-WARS:

V-WARS

Margaret L. Carter

Carter's Crypt

Tuesday, July 03, 2012

Worldbuilding with Fire And Ice Part 4: Storms of Death


A movie on Amazon




Here's a post with a list of prior Worldbuilding posts.
http://aliendjinnromances.blogspot.com/2012/06/worldbuilding-link-list.html

In that listing, I skipped the previous posts in this series, which includes the explosive mixing of Politics and Religion, Fire and Ice indeed:

http://aliendjinnromances.blogspot.com/2010/11/worldbuilding-with-fire-and-ice-part-ii.html

http://aliendjinnromances.blogspot.com/2010/11/worldbuilding-with-fire-and-ice-part.html

http://aliendjinnromances.blogspot.com/2010/10/worldbuilding-with-fire-and-ice-part-i.html

Now we'll extend this series to talk about sex and violence, love and war, Romance Amidst Destruction,   about how we, as human beings, come to understand not just "the meaning of life" but the meaning of our own personal existence. 

That very personal connection with the purpose of life is what all good stories are about.  Story is about how a character, any character, comes to understand their own idiosyncratic, answer to these questions of "ultimate concern." 

So we're going to look at a war movie (I do so love a good war movie, any war!)

This one under our microscope is the 2005 film THE GREAT RAID.

http://www.imdb.com/title/tt0326905/combined

On Amazon you can rent it cheap. 



I'll include "spoilers" in the discussion below, so if you haven't seen this film, at least go read about it.

This is a 2005 movie, and should be a  10-star film on IMDB's scale, but it's pulling only 6 stars at IMDB at the moment.  It has a few scattered mentions of God, a Catholic church (of which there were many in that area of the Philippines at that time), and a red-hot Romance without a preponderance of naked sex scenes.  In fact, the two lovers (man and woman, where the woman is married to someone else) never really lay eyes on each other during the film until the end, and there's heart-wrenching disappointment at the senselessness in who dies and who survives.  She, however, is a hero in her own right, as post-1970's female characters are supposed to be. 

Early in this series of writing tutorials on Alien Romance -- science fiction romance, or fantasy romance, or Paranormal Romance -- I mentioned that Romance writers who dive into the established field of Science Fiction and Fantasy often get readers pointing fingers of ridicule at them.

My aim with these posts on Worldbuilding is to remedy that situation because what I've always been writing is actually Science Fiction Romance, but with the Romance part disguised so that Science Fiction editors wouldn't necessarily notice it.

I grew up on nuts-n-bolts SF, and loved every bit of it, BUT was just deeply convinced that "they" (the young guys writing that stuff) were doing it "all wrong."  And what they did wrong was the Relationship part, and the total absense of Romance.  Romance is what fuels every human endeavor, and Love is what all life is about.  Love is what the material universe is made out of -- it is the very substance of the universe.

That is what I understood, and what I wanted to see in the fiction I read, but I could not abide "Romance genre" writing that excluded nuts-n-bolts science as well as fantasy premises about "The Ineffable."

In other words, as I saw it, the main failing of early (1950's) science fiction was a lack of WORLDBUILDING.

What I saw as the main failing in attempts by (trained, expert and wonderful) Romance writers to set a story on a space ship, or in a parallel universe, back in time, or in a dimension where Magic works, was a lack of WORLDBUILDING.

Not all writers fail in that dimension.  There are multitudinous examples of towering successes, but how does a new writer learn to a) do the worldbuilding and b) not include too much of their wondrous worldbuilding and impede the story/plot pacing? 

There is a tense balance point, a traveling point as dynamic as the point at which a figure skater's blade touches the ice -- or skims the melt above the ice, just kissing the medium and flying in graceful swoops above that "reality."  A writer crafting a story has to do that, but first the writer has to run the zamboni over his created world.  That last polish before sending the characters out to skate a composition is often the step new writers leave out.

So we're going to look at this "incorporation" process -- how to blend all the elements you've built into a platform that won't attract the audience's attention but will support your characters. 

I'm particularly focused on this right now because I'm involved in the worldbuilding portion of constructing a "shared world" in which many anthologies of stories will be written. 

The world we're building is called SILVER MOON and the first volume, now being written, is called A GATHERING STORM.  That storm is a war where the entire population of a north section of a continent goes to war with the population of the southern region.  That and the location of a few major cities, and the co-existence of both magical and scientific philosophies was all we started with. 

The salient issue for worldbuilding is that this is a world about to go into a massive paroxysm of war, so the worldbuilding writers contributing stories are examining the sources of massive wars, population migration, (the 4 Horses) and the effects of such Events on cultural elements (such as burial customs, detective work both government official and private eye, prophecy, beliefs, the spur to the development of science for use in warfare, and how normal people just hacking out a living manage to survive it all.) 

Each of so far 28 writers on the team have vastly different life experiences, educational backgrounds, and writing genre expertise -- all different sorts of genres, so this world's anthologies will be of various genres.

Living among expert worldbuilders brings some of these worldbuilding techniques to sharp focus. 

You can start with the physics of a star coalescing out of space dust, or of a planet heaving and seething to develop oceans enough to spawn life, of life evolving along certain tracks leaving the dominant intelligent species with biology that isn't human, and then let that biology spawn cultures (plural; cultureS, lots of them that clash and go to war).

Or you can start with 21st century Earth humans, plain people we know, and destroy everything (post-apocalyptic) then start over with or without remnants, legends and memories of the prior civilization. 
There's no telling how many times such things have happened on Earth alone, nevermind on all those planets they are now discovering for all the new SF/F/Romance writers to play on.

In my review column for themonthlyaspectarian.com I write about how the best SF is built on current headlines, and non-fiction books about various international situations, such as the monetary crisis, or national situations such as "lets reform the tax code."  Ray Bradbury, who passed away in June, 2012, wrote straight-line extrapolation of his current headline issues and became famous for his cautionary tales and grimly horrid future visions.  His novels stand in contrast to Robert A. Heinlein's novels, ript from the exact same headlines and extrapolated in a hyperbolic curve into a much brighter and more optimistic view of the future.  Many of Heinlein's visions (the moving sidewalks in airports for one) have come true, while Bradbury's visions have (thank God) not come true entirely, (yet). 

International Headlines and non-fiction about the doings of humanity are good starting points for worldbuilding.  Well-read readers will find it easy to slip into a world that is built from the familiar headlines, but does not seem to be related to their reality. 

No matter where you start worldbuilding, you end up writing about LIFE. 

Even if you're writing about Vampires, you don't have a story until you are writing about LIFE -- of  some sort. 

When you write about LIFE you have to write about DEATH. 

Here's an excerpt from an article posted online by a Rabbi who was given 6 months to live by his doctors.  The article has the eye-stopping headline, HOW TO DIE.

http://www.aish.com/sp/pg/How_to_Die.html
----------QUOTE----------
Today I continue, thank God, to feel perfectly fine. My team of doctors is still wondering how that happened. I tried to explain to them that I am on a medication that has proven successful for thousands of years, although it's healing properties haven't yet been scientifically identified. Having successfully prescribed it to others many times, I put myself on the "Recitation of Psalms" program. I asked friends and family to join because I have oft times witnessed the miracle of the power of prayer. And although I continue to be aware of the fact that some day I will die, I continue to go about my life's tasks of studying and teaching Torah, of lecturing and writing in the hope of bringing people closer to God and to Judaism – because I'm convinced that it is in the merit of mitzvahs that I can best hope for continued miracles.

My primary focus isn’t on “How to Die;” thank God it’s on how to live.
----------END QUOTE-------------

When you write about death, you come face to face with the inevitable human questions about "what comes after death?" 

I can't answer that question -- at least not any better than you can!  So the rest of this discussion will be on fitting your worldbuilding into the audience's mindset and changing assumptions. 

We'll pause here until next week, so you have a chance to watch THE GREAT RAID.  As an exercise in writing craft, note down the lines of dialogue that leap out at you, the scenes that bespeak the 2005 origin of the film about the 1940's, and what all that means about the books that will be popular in 2015. 

Jacqueline Lichtenberg
http://jacquelinelichtenberg.com

Thursday, June 28, 2012

EPIC E-Book Competitions

EPIC’s (the Electronic Publishing Industry Coalition) annual e-book competition started a couple of weeks ago. The deadline for entry is July 15, and some categories are still very low on entries. They are:

  • PO - Poetry
  • SS - Short story
  • F10 - Spiritual/Metaphysical Fiction
  • R04 - Horror Romance
  • R08 - Spiritual/Metaphysical Romance

    If you’ve had an e-book in one of these genres published between June 1, 2011, and May 31, 2012, consider entering the contest.

    Also, EPIC’s Ariana cover art competition for this year has a shortage of entries in many categories:

  • A- Children/Young Adult
  • B- Erotica
  • D- General Fiction/NonFiction
  • E- Historical
  • F- Horror
  • G- Mystery/Adventure
  • I- Science Fiction/Futuristic
  • J- Spiritual/Metaphysical

    Here’s the page with all the information on rules and how to enter:

    EPIC E-Book Competitions

    Margaret L. Carter

    Carter's Crypt
  • Tuesday, June 26, 2012

    Finding The Story Opening Part 2: Avatar And The Day The Earth Stood Still

    Two blockbuster classic SF films based on an essential child-fantasy (rescue me from this oppressive life; or "Get Me Out Of Here" -- or "Beam Me Up, Scotty!") are worth comparing because they are the obverse of each other.

    When you add in Harry Potter, it's even more interesting.

    Last week we discussed Finding the Opening of a story.

    http://www.aliendjinnromances.blogspot.com/2012/06/finding-story-opening-part-1-action-vs.html

    Avatar and The Day The Earth Stood Still have the same opening, while Harry Potter has a different opening. 

    The "opening" moment of a story is when SOMETHING CHANGES.

    In film, you "lay pipe" as Blake Snyder puts it in his Save The Cat! Series -- you orient the viewer within the life that is about to change, within the framework of the Hero's situation, or the society or civilization's situation. 

    In a novel you CHANGE SOMETHING, then orient the reader. 

    Each venue borrows the other venue's technique, just to keep people off balance and interested, but those are general rules.

    If you're teaching yourself to write, first do 5 or 10 stories with one of those techniques, then another 5 or 10 with the other technique, master doing them, then interchanging them.  After you've fully internalized them and succeeded in placing stories using these techniques and analyzed your reader feedback, then venture into inventing variations.

    But to start off, study why each of these works reliably with wide-wide-WIDE audiences. 

    In Avatar, we meet Our Hero at the moment when he WAKES UP -- generally in text narrative storytelling that "Hero Wakes Up In Strange Place" is a recipe for failure to engage the reader.

    But in film you have the two channels of communication with the viewer that you don't have in text.  In film you have VISUALS that contain information (we're on a space ship and the hero is waking from cryostorage is all conveyed by visuals in a space of time that narrative can't achieve), and you have SOUND that can carry information as well as mood and build suspense. 

    With just words in front of a reader, you are much more limited.  In fact, in screenwriting you are limited to words and a lot of white-space on the page to engage a producer's imagination.  So in essence, a writer has the same problem in both media.

    The question is, "What will interest the reader in this story?" 

    You have two parameters to fit your imagination into so that what you're thinking will be couched in interesting terms for a readership/viewership:

    a) Where is the origin of the conflict that will be resolved at the end of this story?
    b) What is it about this story that this readership/viewership will find FASCINATING? 

    In other words, the opening of the story has to presage, (technical term is FORESHADOW) the PUNCH you are going to deliver, but not deliver that punch at the opening.

    If you open on a PUNCH (i.e. an action scene, army combat, explosions, destruction) then you have to keep PUNCHING with each punch coming harder, bigger, longer, more spectacular and with higher and higher and HIGHER stakes. 

    In classic theater, there is the adage "less is more" -- and so the quiet, slow, creeping opening which is much LESS than what you will deliver, is actually MORE effective.

    So look at the story of AVATAR.

    The story actually has two beginnings that many writers might be tempted to write out in detail:
    1) When the twin brother dies and how that grief hits Our Hero
    2) When Our Hero becomes paralyzed, and all the usual angst/grief/remorse/shock/anger etc that goes with the story of such a physical loss for a physical person.

    Note in AVATAR the combat-grunt-corporal loses use of his legs, but the intellectual-trained-knowledge-oriented twin loses his life, leaving the physically oriented twin a means of regaining the use of his legs.

    What a potent story, what deep textured drama, what karmic questions and tormenting ethical decisions?

    A novelist who "has the idea" for this story would be tempted to dive right into the tale where the two brothers have their conflicts over being physical or being intellectual, then race headlong into the major tragedies that spin off into the horrendous decisions regarding the extremely expensive Avatar body.

    The film maker, however, STARTS way after the end of the novel and barely mentions in a couple of lines of dialogue the situations that "must have been" ever so dramatic.  Our Physical Hero barely mentions his Twin Brother The Genius, and we have no idea if there was resentment or strife between them! 

    So AVATAR the film starts where Our Hero who will hurl himself into an artificial body for the rest of his life (which decision is never debated with all the angst it deserves) first wakes up at his new job -- driving an Avatar body on an alien planet where he can't breathe the atmosphere as a human. 

    Think about that.  AVATAR starts not where the Hero DIVES INTO A NEW LIFE but where he actually hits the water.  The story doesn't start where he decides to take the job, or where he sets foot on the ship -- no, the story starts where he wakes up. 

    Note after "pipe is laid" -- the first scene is Our Hero running free in his new Avatar body.  Think of the symbolism of that, and how we discussed icons on this blog.

    http://aliendjinnromances.blogspot.com/2010/04/turning-action-into-romance.html -- see the two iconic images, the poster of Face/Off and the cover of  Gini Koch's novel TOUCHED BY AN ALIEN

    http://aliendjinnromances.blogspot.com/2011/01/constructing-opening-of-action-romance.html 

    Avatar as a film takes off on the fantasy that sucks the young into videogames and creates the yearning to enter that alternate reality and stay there.  The very title of the film suggests gaming because plays choose an "avatar" (just as we do when creating a social network profile.)

    So look again at a) and b) requirements for an opening.

    a) conflict that will be resolved in AVATAR is "to walk or not to walk again."  It exists in this OPENING scene only as the inoperative legs of the Hero, which situation is not explained until we've already become fascinated. 

    That conflict is not defined until Quaritch offers Our Hero (Jake Sully of the jarhead clan) the side-job of spying on his employers, the biologists studying the planet.  The "pay" for this side-job for the military against the scientists is to get his human body's legs fixed and walk again.  His background is military (jarhead) so he seemingly has no conflict about taking this side-job.  The resolution is that our Hero does walk again, but in his Avatar body which he now inhabits permanently. 

    b) the conflict about Our Hero's legs is NOT what's fascinating to the target audience.  This film baits in the audience by a glimpse of the vast POWER of a huge corporate structure exploring space, gaining ownership of a whole PLANET and the "right" to mine that planet for "unobtainium" -- the most valuable substance known.  The real villains of the piece (as in real life) never appear on screen.  A "corporation" doesn't have a face.  You can't argue with it, you can only defeat it.  That vast power is glimpsed manipulating "the little people" who have their own life-agendas (pure science; getting legs back; proving military dominance).  Space exploration per se is not what's fascinating here.  POWER in the hands of the venal, short-sighted humans who would destroy life to strip-mine for wealth is fascinating. 

    So the STORY OPENING for Avatar is where CORPORATE POWER resurrects LITTLE HERO to a NEW LIFE.  The ENDING is "little guy wins."  It's David vs. Goliath or Gulliver's Travels.  There's nothing original in this film except the special effects technologies (which were new then.)  Check out the writer/producer/director's career on imdb.com  You don't start a film  career with a script like this, nor will it work well to start a novelist's career. 

    Now look at THE DAY THE EARTH STOOD STILL.

    The HERO is the plain, ordinary human woman with family, ordinary professor, ordinary but somewhat flaky minded dreamers on Earth. 

    The Story Opening of THE DAY THE EARTH STOOD STILL  is where THE UNKNOWN comes into the ORDINARY LIVES (space ship lands on White House Lawn).  The ending sees "ordinary life" changed forever, and as in Avatar "Love Conquers All." 

    Notice how the ending of DAY is the story before the beginning of AVATAR?  In DAY our Hero hurls herself into The Unknown, into the spaceship.  DAY ends with the decision to seize the unknown, get on the ship.  AVATAR begins with what happens after seizing the unknown, getting off the ship.

    Ends and Beginnings have something in common.  Study that.  Stories are circular, or at least sine waves.

    Life is full of cycles and epicycles which is why the study of Astrology is useful to writers regardless of whether you "believe" any of it. 

    One common error beginning writers make is to confuse the ending and the beginning of the story they are trying to tell.  The Opening and the Closing points are not necessarily the same as the beginning and the end.  Very often drama is better served by "closing" before the "ending" and letting the reader imagine their own ending. 
      
    So compare DAY with AVATAR again.  In DAY, THE UNKNOWN comes into THE ORDINARY.  In AVATAR the Story Opening is where ORDINARY LIVES come into THE UNKNOWN. 

    It is the same opening in obverse. 

    And this is the mainstay of the "formula" for the opening of any story -- where two contrasting elements meet and conflict, changing both in the end.

    A story does not necessary OPEN at the BEGINNING of the story, and it isn't always necessary to recount or dramatize the beginning if you have a good opening.

    Now consider HARRY POTTER -- go back to the first novel.

    Harry is ORDINARY BOY living in oppressive but ordinary circumstances it seems.  What's extraordinary about his home life is revealed as his history is peeled back, and most of the extraordinary part is in his distant family or deceased family, not the adults who are raising him or his intolerable cousin-in-residence whom we meet in Chapter One.

    But many kids feel oppressed and out of place at the threshold of adolescence.  Part of the job of the YA category of fiction is to rationalize that formless fear/fascination of adulthood's confrontation with Identity. 

    This is a biological process common to all humanity.  We all live with the conviction that who we really are is not who friends, family, employers etc think we are.  Hence the gamer's Avatar, the avatar on your profile, and some people's cherishing the ability to post online anonymously -- or the utter fascination with Second Life as a game - can be seen as the adult extension of that state of mind. 

    So Harry Potter is growing up in a family that doesn't seem to him to "know" who he is, and he doesn't know who he is.  Worse, he has no clue (he discovers) who his parents were. 

    Into his ordinary, dreary, intolerable life comes THE UNKNOWN -- the message carried by the Owl, sweeping him away to a boarding school where he can become a new person to himself. 

    But it's not THE UNKNOWN from outside that comes into his life -- as in DAY where a UFO lands, or in AVATAR where a human lands.  With Harry the Unknown is inside him, unbeknownst to him.  The Unknown doesn't come from outside, and he isn't lured, bribed or injected into the Unknown -- he discovers it inside himself, as we all do at adolescence.  He doesn't get to leave his horrid life behind and emerge as a butterfly from a cocoon as in AVATAR.  And he doesn't get rescued from mundanity by Love as in DAY.  He meets himself in the legacy of his parents, a legacy in his genes but denied by those who raised him. 

    Compare all three openings, and notice the similarities among the obvious differences.  When you've nailed that, you'll nail the opening of your own story, if not the beginning.    

    Think about how, with the years, Harry learns of all the baggage left him by his parents and matures into the young man who can handle it all.

    But the STORY OPENING occurs long after the STORY BEGINNING (where his parents die). 

    Harry arrives at his new school and doesn't know he's starting a mad scramble to catch up with his life and learn the truth about what happened to his parents -- and prevent that from happening to him (and others).

    Imagine what it would have been like for him to know what he was getting into before he first boarded the train (or spaceship, depending how you look at it) to his new school.  He would have been tied in knots with dread and terror.  He wouldn't have behaved as well, found his feet and begun to unfold into an adult able to handle Situations. 

    Imagine what AVATAR'S Hero would have done if he'd known he was going to end up stuck in an alien body when he first woke from cryosleep. 

    And what Earthwoman could really consider bonding to an Alien? 

    Uh, wait a minute.... isn't that what we imagine on this blog?

    Jacqueline Lichtenberg
    http://jacquelinelichtenberg.com



    Sunday, June 24, 2012

    Pooh-poohing Copyright


    I apologize for ranting over the course of the last two months about how the DOJ's vilely worded complain and remedies may have the unintended consequences of undermining existing copyright protections for authors.

    However, I am not the only one to point out that Ebooks are content. Ebooks may not be re-sold. Ebooks are of no value to anyone without the presence of a device (computer, phone, pad, ereader etc). If eBooks cannot be resold, and the content is Intellectual Property that remains the property of the creator, then the DOJ settlement would strip copyright from authors and award it to Amazon.

    Please take the time to read these letters to John Read and the DOJ .

    Bob Kohn
    https://docs.google.com/viewer?a=v&pid=sites&srcid=ZGVmYXVsdGRvbWFpbnxrb2hubXVzaWN8Z3g6MWVlYjBjNzk0OTA1Zjk5Yw

    Peter Glassman
    http://www.scribd.com/doc/95310966/DOJ-Letter

    You may link to more here.... http://paidcontent.org/2012/05/31/letters-to-the-doj-ebook-pricing/
    including some pro-settlement letters from authors who do not see the big picture or question why Amazon owns its own cloud, and imposes conversion fees, and encourages exclusivity.

    The deadline for comments to John Read is June 25th, so as of tonight, I'm moving on the the next issue.

    All the best,
    Rowena Cherry
    SPACE SNARK™ http://www.spacesnark.com/ 

    Thursday, June 21, 2012

    Our Internal Galaxy

    New research about the 10,000 species of microbes that live in our bodies:

    Human Microbiome Project

    Most of these creatures are harmless or benign, comprising an internal ecosystem we couldn’t live without. Furthermore, each person has a customized population of microbes. In the typical human body, 100 trillion individual nonhuman organisms live. In fact, we harbor more of them than we do human cells. Kind of makes you wonder to what extent the entities we call ourselves really belong to us.

    These facts remind me of A WIND IN THE DOOR, sequel to Madeleine L’Engle’s A WRINKLE IN TIME. In WIND, Meg and her friends get miniaturized to enter a cell in her seriously ill little brother’s body. There they meet a farandola, an unimaginably tiny organism living inside a mitochondrion in that cell. To this creature and his clan, the cell is a planet, and Charles’s body is a galaxy. Yet the farandolae have intelligence and souls. One of the book’s themes is that value doesn’t depend on size. A child or a farandola is as important as a star.

    Or, as Dr. Seuss’s Horton the Elephant would put it, “A person’s a person, no matter how small.”

    Margaret L. Carter

    Carter's Crypt

    Tuesday, June 19, 2012

    Finding the Story Opening, Part 1, Action vs. Character

    On Twitter I found a screenwriter to follow - new to twitter, veteran screenwriter:

    This tweet was retweeted by @JustinWHedges
    -----------------
    @fieldink 12:35pm via Web
    Action or Char to open ur scpt? No 1 answer. Depends on genre. Either character drives the action or action drives the character #writers
    ---------------

    Ooops!  A long time ago someone asked me to do a blog entry on OPENINGS and I forgot until I saw that tweet.

    Here's the twitter bio of @fieldink that made me follow him:

    Screenwriter, Teacher, Lecturer, Author of Screenplay, The Screenwriter's Workbook, on faculty at USC's Prof Writing Program, Hall of Frame Inductee

    He is on the sydfield.com website -- that's why he could explain "opening" in such a succinct way.  You have to admire that, but I wonder how many of you understand what he's talking about well enough to go, "Aha!" and then just change the way you find how to open your stories?

    I've written about crafting the opening of an Action Romance in this blog entry:
    http://aliendjinnromances.blogspot.com/2011/01/constructing-opening-of-action-romance.html

    But we need to examine this "find the opening scene" process more carefully because it is mostly done subconsciously.  It's just that it usually takes years and lots of failures before the new writer trains the subconscious to formulate the opening correctly.

    Take for example my novels MOLT BROTHER and its direct sequel CITY OF A MILLION LEGENDS.  Here are the links to refresh memory:

    https://www.amazon.com/Molt-Brother-Lifewave-Book-1-ebook/dp/B004AYCTBA/











    https://www.amazon.com/City-Million-Legends-First-Lifewave-ebook/dp/B007KPLRUU/



    Paper, ebook and audiobook versions of both books are available, but Amazon isn't linking them very well for City of a Million Legends.

    The idea for those novels came to me (while waking up) as a SCENE, and at the time I thought it was the opening scene.

    It's a powerful scene -- but what appeared in the final published book was very different.

    What was the scene?  The one where Arshel is in molt and Zref is standing outside the closed space ship cabin door where she is in anguished distress understanding what she's going through, what he should do, and what he should not do -- and then doing what he should not do because he must do it.

    That's no opening scene, and it's not an ending scene either.  To me there were layers of emotional and alien-emotional conflict criss-crossing the scene, and reams of esoteric karmic drama driving Zref's decision, but it was all there in one flash of a visual scene -- the door or air-lock portal, Zref's hand raised to the door, and a telepathic vibrancy shimmering in the air. 

    Notice the opening of MOLT BROTHER is a scene between Arshel and her parents -- and the parents never appear again.

    Or do they?

    Aren't her parents "there" inherently in every event that happens because of how the parents handle this scene where she declares herself bonded to a human -- and a male at that!  The parents aren't entirely clear on which is worse, his gender or his species! 

    Scarred by that moment, trapped with no way to go home, no way out, no way back, Arshel plunges forward into life with Dennis Lakely and sticks it out longer than any of us would, until that moment when she's utterly bereft, trapped in that space ship cabin and all alone.

    The second chapter opens on Zref and his bonded companion trying to lay plans for their future together, hustling tourists for cash to go to college together offworld. 

    Because of things that Dennis Lakely's parents do, Zref is left without that bond. 

    The reason he opens that door into Arshel's life is the same as the reason Arshel got trapped in that plight -- no way back, no way around, no way but forward.

    The walls of the trap are largely emotional, but that emotion closes in from all sides because of (unrevealed until the second book) karmic connections, decisions and actions and results of long-ago lifetimes. 

    But when I "had the idea" all those emotions were tangled up and layered.  Though the moment was vivid in my mind, and the drama apparent, it wasn't the story opening.

    CITY OF A MILLION LEGENDS is the story I wanted to tell, and though it opens with a Kren baby hatching, it's real beginning is in that moment when Zref opens the door to Arshel's life and makes vows he isn't allowed to make. 

    If you've read the book, you understand how much "worldbuilding" went into creating that moment of choice for Zref. 

    How do you do that?  How do you untangle a vivid, single-scene IDEA into a linear story-line that allows you to explain worldbuilding, whole cultures, interstellar civilization, interstellar archeology, without much exposition? 

    Many new writers would just start with Zref's hand on the door, then fill in 20 or more pages explaining (in exposition - years ago, this happened, then that tragedy, then he made this choice, and now he's committed to this course of action, but he wants to open this door because).  It would be so boring!  Yet it's high drama in the extreme.

    That little tweet from an expert screenwriter tells you exactly how it's done.

    If it's one genre - start with character. Romance, for example, is emotionally plotted but the emotion is driven by character.

    If it's another genre - start with action.  Science Fiction and most Fantasy is action driven plot, so you have to leap into the ACTION with an opening scene where people do things, and then later you find out who they are and why they did this crazy things.

    But what genre is MOLT BROTHER?

    On the back cover of the Berkeley mass market paperback of MOLT BROTHER there's a quote from C. J. Cherryh (whose Foreigner universe novels I rave about!) 

    "Jacqueline Lichtenberg has taken a new and interesting direction with this book, partly technological, partly alien cultures, in a very intriguing interrelation." 

    I had forgotten that quote was there. 

    It's quite clear -- this is one of the earliest Mixed Genre novels, more mixed than my later award winner, Dushau. 

    There's also a quote from Andre Norton on Molt Brother:

    "Imaginative and outstanding.  It captures the reader and won't let go."

    THAT is what openings are supposed to do! 

    But how do you do that?  What do you do with "an idea" that turns it into a "captures and won't let go" novel?

    Ever seen a movie run backwards?  Ever done a rewind on a recorder - harder to understand with a DVR that skips frames on backwards, but visualize it.

    That's what you do.

    You take your "idea" separate it into "layers" (his story; her story) and run it backwards in your head until you get to the "right" moment.

    How do you identify or recognize the "right" moment that is a "beginning" moment?

    Aha, that's easy and I've talked about it here before in posts on structure and theme.

    http://aliendjinnromances.blogspot.com/2009/01/shifting-pov.html
    http://aliendjinnromances.blogspot.com/2009/08/plot-vs-story.html
    http://aliendjinnromances.blogspot.com/2008/09/how-to-learn-to-use-theme-as-art.html

    The general formula for beginning a story is to find the moment in time when the two elements, forces, or characters who will "conflict" to generate the plot first come together.

    Last week we mentioned Marion Zimmer Bradely's novel CATCH TRAP -- which opens with the first memory of one of the main characters -- the circus tent being burned.  But that's not happening in current time.  Nevertheless it works, because the novel not only starts with an emotion-laden action denoting the setting (tent-circus), but one of the themes, (an industry changing as a result of the impact of technology - a science fiction theme guaranteed to captivate any SF reader). 

    That moment then unravels into the life story of the artistic vocation of this character as a circus performer.

    Her first novel, SWORD OF ALDONES (later rewritten and retitled, but I love the first version best) starts with a thought, "We were outstripping the night."  I think that's the best opening line of any novel I've ever read -- ever!!! 

    By comparing the opening line of each of Bradley's novels to the end-line, you can learn everything there is to know about structure. 

    Sometimes an idea comes to you from the ending, or any random place -- sometimes the idea appears as a scene which does not and can not belong in the novel at all! 

    Every character's life consists of a variety of intertwined conflicts that don't all run to resolution during their lifetime.  Any set of characters probably deals with a set of conflicts that are maybe the factorial of the number of characters in the set -- multiply a lot to get the number. 

    As you know from my posts on Astrology just for writers, every life has cyclical affairs running like the planets -- a very complicated clock.  Every character has a conflict denoted by such a planetary cycle.

    The highest drama events are denoted by Pluto -- Sexuality rather than love, car wrecks, being wounded in war, a transition Event that establishes a New Normal. 

    Pluto, however, does not denote "sudden" events (that's Uranus).  You can always see a Pluto event coming -- but you never (almost never-ever) do!  You can see it in retrospect, but never in prospect.

    An example would be drunk driving.  Watching a character who chronically drives drunk, you can easily expect they will get into a wreck at some point.  The character, though, even if they've wrecked a car or two, can never - ever - see that they are going to be an amputee or paralyzed or on trial for manslaughter and become a three-month wonder to the media.

    Heart attacks are another kind of Pluto-event -- any onlooker can see this character's eating and exercising habits are leading to no good, but the character is shocked-surprised-offended by the event of a heart attack -- "Why me?" 

    So, if your story is about a person whose chronic habits are going to produce a dramatic, life-changing Event -- you have to decide if your story lies before or after the Event.

    Is this a story about misbehavior (such as bullying?) that eventually produces a comeuppance (such as losing a job and ending up in jail framed for embezzlement?).

    Is this story designed to deliver a whopping sense of justification to the reader?

    Or is this a story about rehabilitation, having learned a hard lesson by the Event, now a life is being rebuilt, and maybe teaching others who are making that mistake to pull back from it?  Such as a drug addict or alcoholic teaching 12-step? 

    Once you know what the story is about -- by analyzing what kind of pay-load the story delivers at "the end" (how you want the reader to feel about herself and the characters at the end) -- then you can "frame" the story by nailing the beginning.

    Remember the structural beats of a novel -- usually 4-act rather than the powerful 3-act structure of a screenplay. 

    The usual length novel (75,000 to 100,000 words) is divided by climaxes into 4 parts or "acts." 

    A) Beginning
    B) 1/4 point
    C) Middle
    D) 3/4 point
    END and/or denoument.

    The quarter-points have their own specific formulas.  "Pacing" is just another term for putting the quarter point Events at the quarter-point page-number. 

    When checking a book for reviewability, (as an editor checks a manuscript for publishability) the first thing I look at is the Beginning, Middle, and End by page-count. 

    If the Events delineated at those points are connected in a developmental Arc that makes sense, I'll read the book.  If not, not.  If I get hooked on the Beginning and when I get to the middle, the Event on that page is not a "Middle" Event -- I might check the End event, page a little to find what goes in the Middle and if it's not anywhere near where it should be, I won't bother finishing.

    Most writers think of that as a flaw.  It isn't because a book that has its pacing "off" by too much will not deliver to the readers the emotional payload they paid good money for. 

    This is why finding the right beginning Event is so crucial.  Once the Beginning is determined, the Middle and End are absolutely known.  You can't fudge it.  It is what it is.  Readers who read a lot of books (the very people most likely to pay for your book) are used to finding what they pay for right where it should be. 

    You wouldn't sell them a dress with the seams only basted, would you?

    So don't sell them a novel with the Events in the wrong places.

    You avoid that by choosing the opening point.

    But the thing is, when you start writing a story, you really don't actually know the ending!  Or if you do, you probably don't know the Middle or Beginning precisely.

    Just because the end-product has to be paced "just-so" does not mean the process of producing the first draft will be that clean or orderly.

    Nevertheless, outlining --- writing down the beginning, quarter, middle, 3/4, end Events -- is necessary.  You have to take a guess, and try for it.

    Sometimes characters insist on finding their own karmic solutions - however temporary - and you just have to go along for the ride.

    In that case, you change the outline to match and test it to make sure the Events conform to reader's expectations (with surprises, of course).  If you don't keep that outline updated, you very likely will have to rewrite and you may need to junk everything you've written and start over.

    To avoid putting more hours in than you can get money out, you keep the outline updated, and make sure the Events fall at the right story-points. 

    Events are on the plot line, emotional peaks and valleys delineate the story going on inside the character, the internal conflict. 

    You want to get the story and the plot to END in the same Event, as discussed last week.

    Where the peaks and valleys occur (by page count) and where the plot Events happen (by page count) depends, as @fieldink said, depends on genre. 

    If you're heading for a happy ending (an up ending) then the Middle is a DISASTER (a valley, a Pluto-driven Event) such as a maiming car wreck, so the End becomes asking the physical therapist to marry and getting a yes. 

    That car-wreck scenario tells you that your opening scene is in a bar or at a party where the character who will wreck the car first gets hooked on booze or drugs or whatever behavior will impair judgement.  Most likely the Opening would involve an association with an inappropriate character -- maybe someone who then gets killed doing whatever they introduced the main character to. 

    It doesn't have to be booze or drugs -- it might be the first encounter with car racing, and just plain enjoying speed and winning until the adrenalin of it becomes the drug. 

    If it's a Romance, of course you start with character, displaying in show-don't-tell the character trait that makes that character the perfect mate for the Physical Therapist who enters later.

    Or your character might be headed for a car-wreck that ends him up in court where he meets the Lawyer (prosecutor?) he falls in love with -- and eventually proposes to. 

    You find the opening of your story by plucking apart the threads of the character's life until you can see one whole cycle of Ups and Downs leading to the ending that delivers the punch the genre readers are looking for. 

    In my case, it's always the Relationships (not always sexual!).  I always look for a character whose life is malfunctioning in some regard (sometimes several regards).  My personal life-philosophy shows me how the real world functions on Relationships, and how human psychological health (and thus sane life-choices) depends on functional Relationships.

    My mission as a writer is to bring that character's life up to a functional level that feels, at least to the character, as Happy. 

    One very common mistake beginning writers make is to start their story too late -- when the character is already Happy, or when the character already knows that they are miserable.

    The Happily Ever After ending works best  when the story starts with the character unaware of the real problem deep inside.  The story opens with the character making a decision and/or taking an action (accepting a date; accepting a particular college entry letter; quitting a job; getting fired and getting drunk over it), so that everything else that happens during the novel is a direct consequence of that opening action.

    I call that plot technique "the because-line" -- because the main character did this, that happens, to which the main character responds by doing that, which causes this to happen, to which the main character responds etc, right to The End.

    That's why, given impeccable story-logic, any beginning contains within it a very specific ending. 

    After you've chosen the beginning, you don't get to choose just any old ending that you think would be neat.  The ending is determined by the beginning.

    Or the beginning is determined by the ending you've chosen.

    Beginning and Ending make the Middle obvious and irrevocable. 

    There are many genres, and all kinds of Literary forms that don't use this structure.  If you don't like it, don't try to write it. 

    Here's what to do.

    Take a pile of your 10 most beloved novels, the ones you've read so often you can chant the lines in the shower.  Spread out ten sheets of paper, take a pen and at the top of each sheet write the TITLE and opening Event (in your own words; describe that Event that kicks off the story and plot). 

    Look at the page number of the end of the last chapter or epilog, divide by two, and look at that page plus or minus 5 pages, and write down one sentence describing what happens at that point in the novel.

    Look at the end Event - not the epilog, but the climax Event, and write that down. 

    Study the set of sheets -- you may need to rephrase a few times to bring the elements buried in symbolism up to consciousness. 

    If you can see a consistent beginning/middle/end pattern, that's the sort of book you should set out to write because it's what you most love to read.

    It could be that your favorite literature doesn't have this structure.  Some very fine classics don't, but they are much harder to learn and to duplicate. 

    There is a type called "stream of consciousness" - and many new writers think that means they can just write down what they are thinking and it'll be a story.  It doesn't work that way.  There is a very real, very precise skeletal structure behind these apparently formless writings.

    The more formless a piece seems to be, the more heavily it relies on that internal structure for its effectiveness -- like poetry!  And its correspondingly hard to duplicate.

    One way to learn "stream of consciousness" structure is to practice and internalize the Beginning/Middle/End structure.

    The "formless" fictional genres are usually composed of several different structures intertwined, and the only way I know of to learn to do that is to master each of the structures separately -- learn to chew gum and walk by first walking, then chewing gum, then combining.

    So again, you always find the Beginning by looking at the Ending -- and the Ending, as @fieldink said depends on the genre.

    The best place to learn modern genre structure is in the screenwriting books by Blake Snyder, SAVE THE CAT! series.  These are now out in e-book, too, which is handy.

    Here is Blake Snyder's Amazon page with all the formats of all the books, including 2016 releases
    https://www.amazon.com/Blake-Snyder/e/B00LWI2JXA/

    Here's the Book Description from STRIKES BACK:

    Blake Snyder, author of Save the Cat!® and Save the Cat!® Goes to the Movies, is back with the book countless readers and students have clamored for. Inspired by questions from his workshops, lectures, and emails, Blake listened and provides new tips, tactics, and techniques to solve your writing problems and create stories that resonate:
    The 7 warning signs you might have a great idea or not
    2 sure-fire templates for can t-miss loglines
    The difference between structure and formula
    The Transformation Machine that allows you to track your hero s growth step-by-step
    The 5 questions to keep your story s spine straight
    The 5-Point Finale to finish any story
    The Save the Cat!® Greenlight Checklist that gets to the heart of every development issue
    The right way to hear notes, deal with problematic producers, and dive into the rewrite with the right attitude
    Why and when an agent will appear
    How to discover the potential for greatness in any story
    How to avoid panic, doubt, and self-recrimination... and what it takes to succeed and dare to achieve your dreams
    Get ready to face trouble like a pro... and strike back!

    All of this is just another way of explaining what everyone who is selling fiction knows.  You just have to find the one explanation that hits you right.

    Jacqueline Lichtenberg
    http://jacquelinelichtenberg.com