Showing posts with label Tuesday. Show all posts
Showing posts with label Tuesday. Show all posts

Tuesday, October 26, 2021

Reviews 68

Boundless

by

Jack Campbell

Reviewed by Jacqueline Lichtenberg


My Review posts have not been indexed.  


https://amazon.com/Boundless-Lost-Fleet-Outlands-Book-ebook/dp/B08GJVC9DZ/

Boundless is the first volume in a new sub-series about The Lost Fleet and the legendary Black Jack who becomes Admiral Black Jack Geary.

After settling a century old war, Geary has brought his Fleet home - only to encounter ferocious politics.  Wisely, he accepts a new assignment - to go way out beyond the limits of known worlds and make contact with the Aliens he encountered in the earlier adventures.

This #1 in a new series within that series has the characters we learned to love, some new problems, and an example of Geary's ability to maneuver a combat fleet in space.

But it is mostly a political-power story, about personal power, the power of reputation, and the control of the military by civilians. 

Geary's fleet is escorting an unarmed Diplomatic ship complete with Ambassador and staff, plus scientific researchers. This puts him in a new position, career-wise, the fate of the maturing combat professional -- desk work and politics.  

He is married to the Captain of his flagship, and she is as clever and powerful as he is.  Some of the Captains in his fleet are his friends, some maybe not-so-much, and some are competent and some who-knows?

Judging from this first entry in the new series about the same people, this will be a story about Geary's ability to assess the talents, abilities, maturity, and potential of his officers, and very likely of the Aliens he will have to deal with.  The Ambassador and her staff are supposed to do that, but it just doesn't seem like that's how it will play out.

I highly recommend the entire LOST FLEET series, and this new sub-series is already a delight.  The Romance leading up to the marriage and subsequent career issues truly makes this series a worthwhile read for Romance writers. 

Jacqueline Lichtenberg

http://jacquelinelichtenberg.com 

Tuesday, June 29, 2021

Afterthoughts Part 4 Assembling An Opening Scene

Afterthoughts

Part 4


Assembling An Opening Scene 


Afterthoughts haven't been indexed yet.

Part 1 

https://aliendjinnromances.blogspot.com/2021/04/afterthoughts-part-1.html

Part 2

https://aliendjinnromances.blogspot.com/2021/06/afterthoughts-part-2-good-and-evil.html

Part 3 

https://aliendjinnromances.blogspot.com/2021/06/afterthoughts-part-3-grimdark-in-genre.html

One description of a novel: "Johnnie gets his fanny caught in a bear trap, and has his adventures getting it out." 

That type of plot starts with who Johnnie is, and what there is about him that needs the lessons getting his fanny out of the bear trap will teach him, (e.g. what he ever did to deserve this) -- then what he DOES (start with the action) that results in fanny getting caught.  What character trait caused him to make that specific mistake at that particular time.  

Thing is, the writer might not KNOW the answers to those questions -- and is writing the book to find out. Those are the kinds of books I like - journey of discovery, of innovation, and of character-arc.  Why is this happening to that character? 

At the end of the novel, the reader should understand the connections between apparently random events and the deepest elements of human character that attract those events out of the cosmos. The nature of that connection is the THEME, and the theme is the reason a particular reader, at a specific time in life, will enjoy reading this unique book.  

The theme is the reason you want to write the book, and the reason you want to write it is the reason the reader wants to read it. Craft that into the SHOW DON'T TELL symbolism of page one. 

Writing is a performing art - an ART.  The artist's job is to reveal hidden meaning.  

Here is an example from one of my own novels, DREAMSPY, that encapsulates a lot of information by unfolding an overheard comment - and the action the Main Character undertakes is to pretend she didn't overhear.  Here is a link to the LOOK INSIDE feature on Amazon.

https://amazon.com/Dreamspy-Tales-Luren-Book-Two-ebook/dp/B00OWCFSIG/ref=sr_1_2?dchild=1&keywords=Dreamspy&qid=1621634434&sr=8-2&asin=1434445704&revisionId=&format=4&depth=1


Jacqueline Lichtenberg

http://jacquelinelichtenberg.com

Tuesday, June 22, 2021

When Should You Give Up On A Manuscript Part 7 -- How To Climb Over The Wall That Hit You

When Should You Give Up On A Manuscript

Part 7

How To Climb Over The Wall That Hit You 

Index to  "When Should You Give Up On A Manuscript" 

https://aliendjinnromances.blogspot.com/2019/04/index-to-when-should-you-give-up-on.html

Sometimes you shouldn't try to burst through that brick wall that just loomed up and hit you, and sometimes you shouldn't climb over or burrow under. Sometimes, the solution is to go write something else. Sometimes that's not an option if you have sold the thing on the basis of a one-paragraph description (which I've done -- even sold a trilogy like that), so here are ideas about what to do if you must produce that particular novel or story.

If you hit a wall in midst of a novel length work, there's a very high probability you made a huge mistake on PAGE 1, very likely Parag 1.

Go back to the outline, nail the point at which the conflict is initiated, nail the resolution, and find the MIDPOINT. 

With those three "beats" (see SAVE THE CAT! writing textbooks) explicitly one-sentenced before your eyes, you can draw the line between them with defined SCENES.  

Three Book Series SAVE THE CAT!

Find the scene that derailed your writing -- chances are it is either a) off the because-line between conflict and resolution,,,

... so CURE is to delete that scene ...

...or b) involves explicitly showing rather than telling something deeply personal that's been festering in your sub-conscious for years and needs some psychological probing ...

... so CURE is harder. 

You don't need to put in your idiosyncratic life details (which is probably the wall that you hit) -- you need to put in the details you will find by reading "self-help" books on that psychological hangup.

To find exactly how to craft that scene, read the most popular current self-help on that topic and then articulate the problem as a question to post on QUORA -- see what answers turn up, and that will likely be what you can use to convey an understanding to your audience.

Now go back to drafting the manuscript and start on page one incorporating the "foreshadowing" for that emotionally potent and revealing scene using every art of SYMBOLISM ... 

https://aliendjinnromances.blogspot.com/2018/02/index-to-theme-symbolism-integration.html

...and Art of subconscious cultural associations -- every ART -- because this "hit a wall" problem is best and most expeditiously resolved by the use of ART. 

This process will allow you to deliver your manuscript on contract deadline and in publishable form -- and likely facilitate the publisher wanting to buy your next novel.

Jacqueline Lichtenberg

http://jacquelinelichtenberg.com

Tuesday, June 15, 2021

Afterthoughts Part 3 - Grimdark in Genre Fiction

Afterthoughts

Part 3

Grimdark in Genre Fiction 

Part 1 

https://aliendjinnromances.blogspot.com/2021/04/afterthoughts-part-1.html

Part 2

https://aliendjinnromances.blogspot.com/2021/06/afterthoughts-part-2-good-and-evil.html



I found a question posed on Facebook in Fantasy & Science Fiction Writers Group by Jonathan Russell on May 5, 2021, "Is anyone else sick to death of Grimdark in genre fiction?"  


----Wikipedia quote-----
Grimdark is a subgenre of speculative fiction with a tone, style, or setting that is particularly dystopian, amoral, or violent. The term is inspired by the tagline of the tabletop strategy game Warhammer 40,000: "In the grim darkness of the far future there is only war."[1][2]
---end Wikipedia quote-----

I responded as follows.  

Art requires contrast.  

The problem with "Grimdark" genre fiction is not the presence of ugly-underside-of-human-nature, or even the thematic statement that life is hopeless, Evil Always Wins. 

Those elements are present in the real world, and thus have a place in works of art such as Genre Fiction.  However, as in "reality" the whole point of there being "darkness" is that it showcases the "light."  

Light without darkness is just blinding and meaningless.  

Our current problem stems from an absence of "light" not the presence of "dark."  

This historic origin of this "Grimdark" view may be a shift in our daily vocabulary, likely due to popular self-help books trying to buck up the dejected.  

It was suddenly recommended, as a prescription to fix society, that strong demands for performance in any situation were responsible for an epidemic of depression.  Therefore, no employee should be required to do more than they "can." The employee got to decide what they can or can't do - where the limits to their efforts should be. 

As a result, it became "politically correct" to explain one's failures as "I'm doing all I can."  Which declaration immediately let you off the hook because you weren't responsible for doing something you obviously can't do.  That was an entirely NEW concept in American culture, peopled at that time with the "Can Do" Generation.  

Promises and guarantees went from "I'll do it," to "I'll do all I can" which morphed into meaning under no circumstances will I enlarge my inventory of what I can do in order to accomplish what I've promised.

We accepted limits imposed from without (or within) as "real" and the violation of those limits as "wrong."  We must stay within limits.  

Under no circumstances may you do what you can't.

THAT IS NOT THE ATTITUDE OF A HERO.  

Science Fiction is the literature of ideas -- and adopted that idea, that heroism itself is wrong because to be a hero you must do something that is beyond your ability, and beyond the limits of the possible.  

Going faster than light was (is) considered impossible. Science fiction presented many visions of what we could do if we could break the "light barrier" as we once broke the "sound barrier."  Breaking the sound barrier was deemed impossible.  We did it. Getting into orbit was deemed impossible. We did it.  And so forth -- life was lived for the purpose of doing what you can't.

Today it is deemed anti-social to transgress limits set by others -- you must only do what you can.  You are never responsible for succeeding if it means doing what you can't do (thus changing where the "here be dragons" line lies on your psychological map.)

Science fiction like all fiction and all art reflects the audience's view of reality.  Writers are spokesmen for those who can't craft words to describe what they feel.  

Is Elon Musk only doing all he can?  

Marriages fail when one party refuses to do something they can't do.  Marriages succeed when both parties ignore their limits and do whatever it takes, regardless of any previous limitations.  

Every first novel ever written was an exercise in doing something you can't do -- before writing that novel, you "can't" write a novel.  You change reality by doing what can't be done. '

Jacqueline Lichtenberg

http://jacquelinelichtenberg.com 

Tuesday, June 08, 2021

Afterthoughts Part 2 Good and Evil

Afterthoughts

Part 2

Good and Evil


See? I told you there'd be more afterthoughts. 

Part 1 is:

https://aliendjinnromances.blogspot.com/2021/04/afterthoughts-part-1.html

Part 2 is in response to an observation on a Facebook writer's thread asking how you show a Good Character turning to the Dark Side. 

The discussion thread got all wrapped up in the writer's view of one specific character, but to solve the writing craft problem you need the underlying principle, not the surface decoration.  

Here's the basic PRINCIPLE: 

"Good" respects the Free Will and Personal Integrity of others, and will not use power of any sort to over-ride the Free Will choices of others (by lying or by withholding information). 

"Evil" is so focused on gaining (whatever - money, power, relief from fear, pain etc) that the Free Will (both the power of Will and the Freedom to choose to act differently than Evil wants) of others is not important enough to make Evil hold back on use of force, and tediously explain and teach and illuminate until the other changes their mind OF THEIR OWN FREE WILL.  

Evil has no patience. Good has nearly infinite patience. 

Evil has no recourse other than FORCE - while Good has a life-time-created stockpile of various options.  

So just show your GOOD character taking pain to avoid forcing another -- then in later scenes show that character oblivious to another's right to choose their own actions.  

For more clues, read Blake Snyder's 3 book screenwriting series SAVE THE CAT!  

Previous mentions of SAVE THE CAT! include:

https://aliendjinnromances.blogspot.com/2019/11/worldbuilding-from-reality-part-10-does.html


https://aliendjinnromances.blogspot.com/2019/11/worldbuilding-from-reality-part-10-does.html


https://aliendjinnromances.blogspot.com/2019/08/index-to-posts-about-using-real-world.html


https://aliendjinnromances.blogspot.com/2019/06/theme-worldbuilding-integration-part-21.html

"Saving the cat" is the description of how to formulate an opening scene establishing the main character as "good" -- someone who would take a risk to help an innocent. See the SUPERMAN movies. 

First establish the "good" -- then the imperative reason that "good" has to impose his "good-ness" on another despite the resistance of the other -- then redeem your MC by showing the epiphany where he internalizes the difference in when to use force and when NOT to.  

If you need more clues - read some books on Martial Arts and/or training to use a Gun.  Law Officer training manuals.  

In Tarot it's called THE LORD OF SHORTENED FORCE - 5-Swords.

https://smile.amazon.com/Not-So-Minor-Arcana-Books-ebook/dp/B010E4WAOU/

Jacqueline Lichtenberg

http://jacquelinelichtenberg.com


Tuesday, June 01, 2021

Reviews 67 Hell Bent by Devon Monk A Broken Magic Novel

Reviews 67

Hell Bent by Devon Monk

A Broken Magic Novel 



Reviews have not been indexed yet.

Hell Bent by Devon Monk was published in 2013, 

but is relevant today because the worldbuilding is all about the energy-structure underlying "reality" or the universe, while the story is all about the use and abuse of "power" (money, politics, energy, weaponry) and how a person "just like you" might navigate a life in such a world.

Today we are learning all sorts of things (some true, some not) about sub-atomic particles and the glue that keeps the universe together -- about galaxies and stars and black holes.  There is a lot of "power" sizzling through our reality, some that might be bent to human will.  The Broken Magic series explores what some people might do with command of that sort of power.

The Devon Monk by-line continues to be associated with good, tight, vivid writing and Magic based worldbuilding.  

I've reviewed the Allie Beckstrom novels here, https://aliendjinnromances.blogspot.com/2015/03/reviews-13-psychic-technology-by.html

and have read some other Devon Monk series -- and of the lot, there's only one I didn't enjoy - the "Age of Steam" novels, Dead Iron and Stone Cold.  

https://amazon.com/Hell-Bent-Broken-Magic-Novel-ebook/dp/B00BDQ3A2U/

If you see "Relationships" as the foundation of human character that allows for firm, careful, wielding of "power," you will very likely enjoy Devon Monk titles.  Monk is particularly adept at portraying the seedy underside of reality, the ugly side of human nature, and what an ordinary person might do if submerged into such an environment.

Jacqueline Lichtenberg

http://jacquelinelichtenberg.com 

Tuesday, May 25, 2021

Reviews 66 The Collegium Chronicles Novels of Valdemar by Mercedes Lackey

Reviews 66

The Collegium Chronicles

Novels of Valdemar

by

Mercedes Lackey

Reviews haven't (yet) been indexed.

https://smile.amazon.com/gp/product/B005V220K0

For staying power in publishing, Mercedes Lackey is to be admired. It is very hard to grab and audience and keep their attention as they grow up, and then have them present your novels to their teenage children.

That has happened with my novels, so I know what a thrill it is when a "next generation" (and even a next after that) reader turns up on Facebook recommending a series to their friends.

Lackey has not only pulled that generational trick off, but has also grabbed the fans of other writers. In fact, I was introduced to Lackey's work by fans of my books, and yes, there is a resonance.

I find Lackey's style and substance entirely luminous and easy to read - easy to sink into the story - easy to like (or dislike) the Characters, and I always pick them up again if I have to put them down.

So I can understand how our fans overlap. 

The Collegium Chronicles are focused on young people just deciding on a direction in life, and starting to implement it. They are taking inventory of their talents, adding skills, training, reaching to be the best they can be. And these particular young people are positioned at the center of government of a large, prosperous Kingdom.

That Kingdom has an heir-apparent getting married and starting life -- right next to the Collegium characters.

Most of the fans of the Valdemar novels are not so centrally placed in affairs of State, or the Economy, or the spy game.  I expect we, the readers, are mostly content not to be embroiled in the spy game, or life-threatening action.  Being the target of assassins is not how we really want to live.

However, I just took a walk around my neighborhood -- suburban, single family homes, quiet HOA style place. And there was a forensic unit parked outside a neighbor's house dusting their car for prints.  I'd never seen or heard of anything like that in this neighborhood but adjacent ones have had car break-ins.

Today all of us, everywhere, resonate to the symphony of emotions being a Target Of Assassins evokes.

Mercedes Lackey nails that pea-soup of conflicting feelings in Book Three and Book Four of the Collegium Chronicles.

Her main characters have just been through having a barn burned down, potential riots, and being kidnapped and rescued -- ending off Book Three, Changes, with potential assassins still on the loose and enemy countries brewing trouble.


Book Four, (of Four) Redoubt, starts with a Royal Wedding filling the Collegium and the adjacent Palace Grounds with people (hopefully trustworthy), and the main Talented characters who are still just students filling the roles of adults of their future professions.

The main viewpoint Character, Mags, a Herald Trainee is known as a Hero because he rescued the kidnap victim and he's the "Harry Potter" of the field ballgame popular at the Collegium (where magic is taught and disciplined.)  He is secretly being trained as a spy, and has scored some promotions there, too.  

By the middle of Redoubt, another couple who have been hot for each other get married -- to solve some family-politics problems as much as because they want to build a life together.

The main Character, Mags, likewise has a love-interest but hasn't gotten serious enough by the middle of Book 4.

So Lackey is telling the story of how Relationships, generation after generation, shape the macro-political landscape within which we live.  That is pretty much what Sime~Gen is about -- how us hapless, no-account, individuals just hammering away at our personal and problematic lives, do shape and direct the course of History -- often in ways we will not live to learn about.

The thematic question is, "Do your Talents, Powers, or just abilities, determine your place in the scheme of things?  Or does your place in the scheme of things evoke the Power within you, your "super-power" should you choose to use it?

Are Heroes born? Made? Or some combination of the two with other variables amidst circumstances?

How much of what we accomplish in life is a matter of our own, personal, choice?  Is there such a thing as Luck? Or do you make your own Luck?  If so, what rules do you follow to craft an amenable sort of Luck for yourself and your family?  

Lackey's main character in the Collegium Chronicles, Mags, is an orphan raised as a slave in a Mining operation.  He escaped (yes, you must read the earlier novels in the Collegium Chronicles) or was rescued (or both, depending how you look at it) and was discovered. He had an advantage (a Companion -- horse-like sentient telepath), but he has re-imagined himself.

In Redoubt, Mags is beginning to re-craft his identity by conquering his (wildly illiterate) accent, and taking some pride in his appearance.

Like Harry Potter, Mags goes from the bottom rung of the disregarded kid to "fame and glory" climbing up each rung of the ladder by dint of ever strengthening Will. 

Mags hones his problem solving ability and judgement in fluid situations filled with deadly enemies, and becomes a more formidable adult with each triumph.  

In Redoubt, Mags already knows the difference between Lust and Love -- and is aware he feels Lust that is not Love (yet).  I think the reader sees deeper into Mags than Mags, himself, does, and I think the girl has made up his mind for him. But that's just Lackey's smooth writing. 

He's not the King, so it doesn't seem the good of the Kingdom depends on his choice of bride -- but the master theme of the Chronicles seems to be that family matters, Relationships shape society, economy, and politics over many generations. Who you marry matters.

That's a theme dear to my heart. Love Conquers All.

Jacqueline Lichtenberg

http://jacquelinelichtenberg.com

Tuesday, May 18, 2021

How Long Should A Chapter Be?

How Long Should A Chapter Be


This may become a Part One



A Chapter should be long enough to complete its structure and set up the next chapter or end the book. A chapter ENDS on a CLIFF-HANGER or question prompt, and the next one starts with a narrative hook, narrative being the PLOT DEVELOPMENT on the because-line.

What does THAT mean? 

Like a "paragraph" a "chapter" has a structure defined by PLOT (not story). Chapters are composed of SCENES, which like "sentences" in a paragraph, have a syntax. To construct a series of scenes that add up to a chapter, you use "RISING ACTION" (a term from stage play structure). The plot must progress at a pace determined by the genre you are selling into. 

The pacing speed shifts are a matter of ART -- and it is the speed of pacing shifts that demarcate the Chapter Length. Some are short (like declarative sentences with punch), and others are long with depths to float in and rest from the hard-paced-action.  I define "action" not as characters hitting each other, but as "rate of change of Situation."  

A "Chapter" (like the whole novel) begins with a NARRATIVE HOOK crafted artistically from the previous chapter's end. A Chapter has a Beginning (conflict initiated), Middle (conflict progressed), and End (conflict resolved.) Leaving more questions to pursue into the next chapter -- the structure is the same for a novel-series, or a serializable novel, or a TV Series Story-Arc.  

To create your query package to a publisher, you extract the CHANGE OF SITUATION narrated in each Chapter and boil it down to one sentence. This demonstrates you understand the difference between Plot and Story -- and that publishers' advertising departments are looking to sell good PLOTS.  

You will make your "Name" as an author, your byline's popularity, on STORY, but it is PLOT that sells to someone who hasn't read your books yet (such as the publicity department and the cover artist.)  

Writing teachers use a variety of definitions for PLOT and STORY, but every selling author I know can discern the difference, no matter what they call those two elements. 

I learned this teaching at Worldcon Writing Workshops where three pros and three students all read the manuscripts of the three students, then the three selling pros analyze the manuscripts the way an editor would.  

I've done that workshop many times, and I've been tutoring new writers for decades. New student writers HAVE A STORY TO TELL. Rarely does a new student's first draft have a cleanly delineated PLOT.  

PLOT vs STORY definitions I use: 

PLOT = Sequence of Events tightly organized on what I call a "because line."  Because this was done, that happened: because that happened something else was done; because something else was done - this other thing happened.  CONCRETE EVENTS ON A BECAUSE-LINE is PLOT.  Some call it a narrative line.

STORY =  Emotional Meaning of Events To A Character  The plot-because-line organizes the responses of the Characters into a CHARACTER ARC. The POV or Main Character is the one whose story this is.  That's the story you are telling, and it has a Beginning, Middle, and END -- by the end of all these experiences, the Character has changed in some fundamental or spiritual way.  That is the Character Arc - and it defines which character is the Point of View Character.

The artistic glue that holds Plot and Story together into an Art-form  is THEME.  

I discuss all the elements of novels separately and in combination in my Tuesday posts on Blogger.  Here's one recent entry:

https://aliendjinnromances.blogspot.com/2021/04/theme-character-integration-part-17.html


Jacqueline Lichtenberg

Tuesday, May 04, 2021

Reviews 64 - Transgressions of Power by Juliette Wade

Reviews 64

Transgressions of Power

by

Juliette Wade

Transgressions of Power is not a Romance, but it is intrigue with Relationships as the story driver, political revolution as the plot driver.  It is a suspense novel set amidst palace intrigue, and all about "power."  

Wade has spent the most time, words, and energy on describing and illustrating the social stratification of a civilization, rather than examining the human compulsion to acquire power over others. Power is the goal of the characters, and the author assumes the reader understands everything she wants to say about power rather than explaining and discussing power-mongering in the root theme.

The external "threat" is a species of flying somethings that kill people on the planetary surface but don't kill people who are in caves, underground.  So the civilization has built buildings in a large cavern with a river flowing through it (noise does not seem to be a problem).  

One (of several) lead characters is a woman who has excelled at killing the flying things on the surface, and loves the outdoors, but has been "rewarded" by being assigned a prestigious ceremonial guard position entirely underground.

Other characters are nobles of this civilization struggling over the succession for the "throne" or dictator position while engineering a revolution to overturn the caste stratification.  

Everyone we meet interacting with these characters seems satisfied with the caste system, but some nobles want to destroy it. There is no explanation of where the system came from, why it should be overturned (other than that it is a system, and one gains power by destroying systems) or what army will do the overturning and what that army will replace the caste system with that is better (and why it is better).

The author spends most of the book describing the involuted caste system with forgettable names and functions and never addresses any of the obvious questions.

Thus the married couple of nobles trying to overturn the system seem vacuous.  They intend to arouse a populace that is satisfied with their system (even when it leaves them trapped in poverty).

The highly skilled soldier is not satisfied with the ceremonial position, learns something odd is going on among the nobles, and gets herself appointed to be a spy on the nobles.  Nothing in her character makes becoming a spy any sort of triumph or defeat of her personal purpose in life. She's not made of the fabric of a Hero such as we have discussed previously:

https://aliendjinnromances.blogspot.com/2019/02/theme-character-integration-part-16.html

The lack of show-don't-tell discussion of these points encoded into the worldbuilding and thematic underpinnings, illustrated symbolically, throws this novel into a category I could only designate as a polemic or possibly a screed.  The novel seems to be expressing disgust for a caste system, a disgust based on nothing. This makes it seem that the author doesn't actually have an opinion of her own on the topic of caste-structured-society, but has simply adopted someone else's opinion.

In other words, the novel has no theme. It is a statement of opinion about caste and maybe somewhat about political power.  

Possibly future novels in the series could reveal that the author has thought all this out. Possibly these deficiencies could simply be lack of writing craftsmanship.  But this is the second published book in The Broken Trust series, and I expected more.

Jacqueline Lichtenberg

http://jacquelinelichtenberg.com

Tuesday, April 27, 2021

Afterthoughts Part 1

Afterthoughts 

Part 1


In anticipation of there being more afterthoughts - plus a number of reviews and commentaries on long series of books - I put PART 1 in the title.  


At the moment, my everyday task list to keep life going smoothly takes up most of my time and all of my energy, but it is all getting done.

I have maybe 20 minutes of reading time a day -- not getting through books as fast as the best ones are published.  My life is very un-organized right now.

I have a bunch of Kindle books in to-be-read-and-reviewed.

I also did manage to watch (in short snatches) Episode 2 of Season 3 of HAWAII-5-O (the original series), which is about an astrologer -- but presents phony astrology along with a bit of actual factual astrology.  

I do love that show, but mostly for the casting. 

The watchword here is adding sex to science doesn't make it Science Fiction Romance. 

Jacqueline Lichtenberg

http://jacquelinelichtenberg.com

Tuesday, April 20, 2021

Theme-Character Integration Part 17 Building a Lead Character from Theme

Theme-Character Integration

Part 17

Building a Lead Character from Theme

Previous posts in this Theme-Character Integration series are indexed here: https://aliendjinnromances.blogspot.com/2014/07/index-to-theme-character-integration.html

The essence of story is CONFLICT. 

If you have a "story idea" - the key to developing the Characters who live out and thus illustrate (show don't tell) your story idea is to answer the question, "Who would have to conquer (insert story idea problem) in order to live Happily Ever After?" 

Plot (as I use the term throughout these Tuesday posts) is a series of events connected by "because." Plot is all about what people do in response to stimuli in their environment -- "environment" being the world you build for the characters which stimulates the particular character to live out the events that illustrate your story idea.  Sometimes a novel first surfaces in your vision as a Plot Idea. 

Story is the sequence of changes a Character undergoes while living out the events of your plot which is the result of the environment the Character is embedded in.

The Romances I love best start with the Lead Character departing their environment and plunging (often willy-nilly) into a new environment they have to figure out as they go.

Re-read the opening of THE LORD OF THE RINGS - it is iconic. The most interesting part of a lead character's life starts when they leave their Hobbit Hole.

So a change of environment (going on vacation, being evicted from an apartment, divorcing, marrying, quitting a job, being "head-hunted" by a firm giving you a job way over your head)  makes a human much more keenly aware of environment, and brings long-held routine choices done subconsciously up into conscious choices.

Conscious choices cause actions which are the events of the because-line of Plot.

The way a Character handles change of environment depends almost entirely on their ability to judge other people -- and that ability accurately assess others is a product of the previous environment.

The ability to assess others accurately (insight) is a learned ability - usually learned in the school of hard knocks, for example marrying the wrong person then getting divorced and having children's lives displaced.

The process of learning to judge others accurately, and thus move smoothly through life, managing difficult situations generates plot which reshapes Character, producing Story.

For example, pulling a group together to produce a salutary result (e.g. organizing the parents of the PTA to pressure the school board to increase college opportunities for the system's Science Curriculum graduates) would make a first book in a Romance Series with a powerful heroine destined to be elected Governor, maybe President, over decades -- lots of novels.

We're talking LEADERSHIP here. 



What does it take to be a leader? 

What element of Character do you need to propel your Theme into the stark, clear, questioning hearts of the readers?

One indispensable trait of Leader Characters is the ability to see into the heart and soul of Others -- to understand what is going on inside others and then place those others into positions where their short-comings actually become major assists in the project.

In other words, the Leadership Trait that you, the writer, get to develop in your Lead Character is the ability to develop more Leaders.

THEME: Human society must mature to where every individual is a Leader.

CHARACTER: The victim of an online Bully, despised by parents for not fighting back effectively, secretly wins a Scholarship to Harvard and leaves home to earn a way into the Space Program.

To compete at Harvard (or pick a School with high standards), you not only have to be smart, you have to gain an understanding of the hearts and souls of your competition.

What you choose to do with that understanding reveals your strength of character. 

And there's your story generating plot -- the character destined to become a Leader gains a little power by understanding the competition and chooses to behave differently than HS classmates or parents behaved when they had power over the character. 

Why do they choose differently, and what difference do they choose to impose on their behavior? That's the story.

The plot is all about the consequences of those choices and what HAPPENS as a consequence of the consequence.

Is that beginning to sound like Harry Potter?

Here is an article to read about judging others, and how the ability to judge correctly can be employed.  Read to the bottom of the page to discover why it is titled DOUBLE STANDARD.

https://www.chabad.org/therebbe/article_cdo/aid/4032797/jewish/Avot-16-Double-Standard.htm

Note particularly what you can do in a Romance with a Character who sees in another a piercing Truth the other is not aware of.  

----------quote---------

Pirkei Avot
Judge every man to the side of merit

Ethics of the Fathers, 1:6        





   

On the most elementary level, this means that if you discern a negative trait in your fellow or you see him commit a negative act, do not judge him guilty in your heart. "Do not judge your fellow until you are in his place," warns another of the Ethics' sayings, and his place is one place where you will never be. You have no way of truly appreciating the manner in which his inborn nature, his background or the circumstances that hold sway over his life have influenced his character and behavior.

However, this only explains why you should not judge your fellow guilty. Yet our Mishnah goes further than this, enjoining us to "judge every man to the side of merit." This implies that we should see our fellow's deficiencies in a positive light. But what positive element is implied by a person's shortcomings and misdeeds?

Differently Equal

An explanation may be found in another Talmudic saying: "Whoever is greater than his fellow, his inclination (for evil) is also greater." - a rule crucial to our understanding of a fundamental principle of Torah, man's possession of "free choice" regarding his actions.

Indeed, how can we consider a person's choices to be free and uncoerced, when there is so much inequality in life? Can we compare the moral performance of an individual whose character was shaped by a loving family, a stable environment and a top-notch education with that of one who has experienced only rootlessness, violence and despair? Can we compare a person who has naturally and effortlessly been blessed with a superior mind and a compassionate heart to one who has no so been privileged? Are their choices equally "free"? Are they equally accountable for their actions?

------end quote------

There are several hundred Science Fiction Romance SERIES of long novels wrapped up in this very condensed outline of a question about Character vs Action, about Story vs Plot.

The essence of story is Conflict. Inner conflict generates story -- external conflict generates plot -- THEME connects the two.

Why is this a principle of ART -- of novels? Because that is the structure of the universe which we recognize subconsciously but just can't quite grasp consciously.

In fact, consciously, humans tend to fight this idea is if it is an existential threat.  

The idea that those with the potential for greatest good have that potential for true great-goodness BECAUSE they also have an equally gigantic potential for Evil -- and that CONFLICT within the great leaders, movers and shakers, (such as Elon Musk?) is what generates their life story, and the public life's plot.

To become a fully mature species able to take a productive place in Galactic Society, humanity may need a social structure which cradles, buffers, develops and supports Leadership in everyone, but particularly those with the strongest inclination toward Evil.

If we could take our worst villains and point their energies at a productive target (colonizing Mars?), and cheer them on shouting their praises for doing GOOD, perhaps Evil would be vastly diminished -- to the point where the UFO people watching us from afar might invite us into Galactic Civilization.

If that's your theme, find the Character with the potential to settle that internal conflict in such a way that it reconfigures the external (public) conflict into a peaceful resolution.

Jacqueline Lichtenberg

http://jacquelinelichtenberg.com

Tuesday, April 13, 2021

Passover Muffins with Almond Flour

Passover Muffins with Almond Flour


This blog series on Romance genre blending with Science Fiction, and how the inside of a writer's mind grinds fine ideas and churns out novels, is winding down.

With my husband reaching 92 this year, his care is taking all my time an energy. I have some more books to review here, and other topics to discuss, but this may well be the last post here from me for quite a while. We shall see. 

I've done a number of other Star Trek interviews recently, and accepted an invitation into a Shared World anthology which I have a really neat idea for - my first time-travel story.  So far, no romance has entered the picture, but it is there somewhere. If the anthology sells, I'll have to write it to discover who is falling in love and thus changing Time Itself.

Meanwhile, with so many folks trying gluten-free diets, here is one of my favorites using almond flour.

************  


4 Dozen Passover Almond Flour Muffins

8 Cups Passover Almond Flour

1 cup plus 3 TBS of Passover Oil (Olive or Walnut works)

16 eggs

1 1/3 cups water (might not need to add all, depending on size of eggs)

Flavorings (whatever's handy)

1) preheat oven to 350

2) Olive oil muffin tins (or use paper liners, whatever's handy)

3) Mix dry ingredients (with dry flavorings - plain chocolate powder, not "Dutched"), cinnamon, nutmeg, anything handy -- so sugar or carbs).

4)Separate eggs, beat yolks with liquid flavorings if any are handy -  plus vanilla, orange extracts - whatever in creative combinations,) beat whites to stiff peaks

5) Add water but take care not to add too much, reserve some for later if needed

6)Stir in yolks, any wet flavoring, then fold in egg whites

7) check consistency for spooning into muffin tins, add water if needed (hopefully not after adding egg whites)

8) Put in muffin tins, bake for 15 mins, cool on rack - extract from tins, pack in ziplock backs to freeze when they stop steaming. (I generally use 2 freezer ziplocks, one inside the other to prevent freezer burn)

I generally make two or three times this 4 dozen recipe with different flavor combinations - Shlomo likes them!  I make them bigger so they actually come out 2 dozen from the 4-dozen recipe.  If you have passover baking powder, you can use some - about 2 tsp per dozen, but it adds salt and ruins the flavor.


Jacqueline Lichtenberg

http://jacquelinelichtenberg.com

Tuesday, April 06, 2021

Theme-Story Integration Part 8 - Game Theory And Public Relations The Epiphany Revisited

Theme-Story Integration

Part 8

 Game Theory And Public Relations 

One way to craft an immersive world into which to drop Characters is to take two elements of the "real" world, combine them, and let your blood boil until you're angry enough to ask a question your readers have not (yet) asked themselves.  

This process won't lead you directly to a "narrative hook" or the beginning of a story, but it will begin to reveal the theme that is rooted in the guts of your being, and that will yield a narrative hook.

Mostly, when you start this process, you become utterly inarticulate -- you can't put a word or a name to what you're feeling, and have no idea why it disturbs you.

It is your own internal conflict arising to compel you to write your story - the magnum opus of a lifetime.

It is the theme of your life, and inside that theme lies the point which connects you to all other humans of your generation, particularly those younger, or those less experienced.

Vocabulary must be expanded to cope with the nascent thoughts that churn upwards disturbing your view of the world.  Sometimes just randomly reading a dictionary or encyclopedia like Wikipedia can bring the vocabulary, and thus the tools with which to think the thoughts that will define your story's theme, into sharp focus.

A story isn't a plot, and it takes both to create a novel. A story by itself might yield a vignette or series of them - a randomized tapestry of scenes, not connected by anything.

A story is all about how emotions churn, become powered, arise and command actions (often ill chosen decisions).  A story is the evolution of wisdom within an individual.

But to craft a novel from a Story, the writer must find a PLOT.

A plot is the sequence of actions the Character initiates that cause Events, which cause more events, until the consequences of the initial action splash back on the Character and trigger an epiphany.

The epiphany in an action novel happens at the 3/4 point in the book -- in a Romance, ordinarily the "that's my man!" epiphany happens at the 1/3 point -- and in other sorts of drama, that turning point is the 1/2 point.

Knowing which genre you are writing in will help you find the narrative hook, the opening line of page 1, and the Conflict you must define on  page 1 and resolve on the last page.

By placing the epiphany that redirects the main character's thinking, and feeling, and thus action according to the genre, you will zero in on the Narrative Hook -- and within that Narrative Hook's choice of vocabulary, you will find the seeds of your epiphany.

Following this method of generating immersive novels will likely launch you into a 20 year writing project.  I have witnessed a few writers struggling with a novel they feel they must write and rewriting it for decades, eventually coming out with a theme-story integrated work of Art that is head and shoulders above previously published works.

It is the topic that makes your blood boil that leads to being able to finish a 20 or even 30 year war with the words of your novel.

You'll get the words right only if you're mad enough when you start, if what you have to say is gut-wrenchingly important to you, and you know how to explain that importance to your readers.

As noted above, one fertile source of such ideas is Wikipedia. Much of what you find there is not actually, wholly, true -- but the contents of wikipedia do reflect what a huge swath of the population thinks is true.

What is true vs what a majority thinks is true is a quintessential Conflict which works marvelously for Science Fiction and for Romance genre.  

The discovery that what you think is true, is in fact not true, is an "epiphany."  Or what is now termed "woke" - a state of mind where your eyes suddenly see something different than they did only one blink previously.

The world has not changed, but your method of interpreting it has.

You can study this effect just by staring at one of the optical illusion memes that streak across the internet from time to time.


Blink and it's two vases - blink again and it's two faces. The lines of the drawing haven't changed!  

When you've been hoodwinked, scammed, fooled, made into a patsy, robbed blind, victimized by disinformation, and don't know it, it is two vases -- but suddenly you know it, and it's two faces.

The scam and your position as a victim hasn't changed -- you have.

That change in you is your STORY.

How, why, and when you BLINK (blinking is an action) is your PLOT.

Here is a Wikipedia juxtaposition of well known processes that, if understood in a wider context, can lead to that sort of EPIPHANY at the core of Theme-Story Integration -- the realization that you have been fooled that comes because you have changed, not because your world changed.

--------------------

Wikipedia - the place to find what people think is true

Game theory is the study of mathematical models of strategic interaction among rational decision-makers.[1] It has applications in all fields of social science, as well as in logic, systems science and computer science. Originally, it addressed zero-sum games, in which each participant's gains or losses are exactly balanced by those of the other participants. In the 21st century, game theory applies to a wide range of behavioral relations, and is now an umbrella term for the science of logical decision making in humans, animals, and computers.

---

Public relations (PR) is the practice of deliberately managing the release and spread of information between an individual or an organization (such as a business, government agency, or a nonprofit organization) and the public in order to affect the public perception. Public relations (PR) and publicity differ in that PR is controlled internally, whereas publicity is not controlled and contributed by external parties.[1] Public relations may include an organization or individual gaining exposure to their audiences using topics of public interest and news items that do not require direct payment.[2] This differentiates it from advertising as a form of marketing communications. Public relations aims to create or obtain coverage for clients for free, also known as 'earned media', rather than paying for marketing or advertising. But in the early 21st century, advertising is also a part of broader PR activities.[3]

-----

Conflict arises (thus plot arises) from discovering how decision makers have "gamed" you by carefully curating the information you have access to.

If you do something about it, they will do something to you.  

Jacqueline Lichtenberg

http://jacquelinelichtenberg.com 

Tuesday, March 30, 2021

Sime~Gen praised on Twitter by Forgotten Realms writer Ed Greenwood

Sime~Gen praised on Twitter

 by

Forgotten Realms writer Ed Greenwood  

The title says it all. 

I was participating in a Twitter Chat ( #scifichat) one Friday when Ed Greenwood (  https://twitter.com/TheEdVerse ) of Forgotten Realms fame (and glory!) ...


https://amazon.com/Greenwood-Presents-Elminsters-Forgotten-Realms/dp/0786960345/

...was being interviewed.  He has over 20 thousand followers on Twitter.  

The following exchange happened quite spontaneously.

JLichtenberg @JLichtenberg

#scifichat an article I did for a Trekzine called SPOCK'S KATRA will be included in the WRITERS ON THE MOON project, so my byline will be in a time capsule on the Moon!

TheEdVerse's avatar

Ed Greenwood @TheEdVerse

Replying to @JLichtenberg

Awesome, indeed!

And being as you're here, I want to thank you VERY much for all the great Sime/Gen reads you've given me down the years. I re-read them!

Virtual hugs,

Ed

JLichtenberg's avatar

JLichtenberg @JLichtenberg

Replying to @TheEdVerse

#scifichat thank you for doing this interview at the chat today -- it was fascinating, and hard not to interject comments.


TheEdVerse's avatar

Ed Greenwood

@TheEdVerse

Replying to @JLichtenberg

Don't refrain from interjecting, please! More the merrier! I'm a reader first, a fan second, a writer third, and I LOVE hanging out with creative folks!

(I live in a small village where if someone suggests a book as a gift, the reply is usually, "Nope. She already has a book.")


Jacqueline Lichtenberg

http://jacquelinelichtenberg.com

Tuesday, March 16, 2021

Reviews 63 - A Peace Divided - Peacekeeper #2 by Tanya Huff

Reviews 63

A Peace Divided

Peacekeeper #2

 by 

Tanya Huff 

Here is a 2017 title by Tanya Huff, A Peace Divided.  

It is #2 in a Trilogy, which is a follow-after series about Gunnery Sergeant Torin Kerr, hero of the 5 Book Series that starts with Valor's Choice where she is a Staff Sergeant.

She is a Space Marine, through and through, complete with her opinion of the Space Navy.

I would suggest reading all these novels -- Tanya Huff is just one of those bylines you grab without reading the back of the book to find out what the thing is about.  She's just that good a writer.

However, simply as a stand alone novel, A PEACE DIVIDED works fine. It is one long drive toward completing the mission of rescuing hostages. The hostages predicament is a result of the various war-stories in the 5-book series VALOR.  




But it's simple enough to understand as a plot driver.

The important thing for Romance writers is to plumb the depths of the Relationship (yes, love, but camaraderie and respect and reliance, and much more) between Torin Kerr and her exemplary Pilot with an ego from here to there and back.

This is not a Romance, but it is Relationship portrayed with speculative potential you must not miss.

Gunny Kerr has mustered out of the Space Marines - where she was trained and conditioned to solve problems by destroying things and people as necessary -- into the PEACEKEEPERS where destroying things is frowned on and destroying people forbidden (and the definition of people has been enlarged.)

Jacqueline Lichtenberg

http://jacquelinelichtenberg.com

Tuesday, March 09, 2021

Reviews 62 - Battle Ground by Jim Butcher - Dresden Files #17

Reviews 62

Battle Ground

Dresden Files #17

by

Jim Butcher 


Reviews haven't been indexed yet.

Here are a few previous posts discussing Jim Butcher's Dresden Files series and worldbuilding with theme.

https://aliendjinnromances.blogspot.com/2021/02/worldbuilding-for-multiple-alternate.html

https://aliendjinnromances.blogspot.com/2021/02/worldbuilding-for-multiple-alternate.html

https://aliendjinnromances.blogspot.com/2013/06/theme-character-integration-part-1-what.html

https://aliendjinnromances.blogspot.com/2018/09/theme-character-integration-part-14.html

Battle Ground is like part of a book, or the middle of a long book. 

It starts with a night time approach to Chicago with dread in the air, gives a quick (nice and smooth) reminder of where we are in the long-long Dresden saga, then plunges right into magical battle preparations, explosions, destruction, blood-blood-blood, David-vs-Goliath battles, squad actions, cooperative attacks and defenses, followed by more and more and more strategy, tactics, execution, collective injuries, and deaths.

It ends with several issues and affairs yet to be settled, but the initial problem is resolved (mostly).

Remember that Harry Dresden himself was dead and a ghost for a good, long, adventurous stretch of time when Jim Butcher colored in the details of how Dresden's multiverse differs from ours, or what we think ours is.  

So though some characters we remember clearly from previous books die, we're not so sure they won't be back.

There are a lot of characters, and most of them we remember from Dresden's previous adventures.  They are given introductions that remind you of them, but don't explain who they are to Dresden.

This is all very well done -- but the craftsmanship won't be apparent unless you've read the previous  books.  

I don't recommend starting to read The Dresden Files with this entry - but I do recommend the Series very highly. It is not Romance, but has Love Story and Relationship dynamics driving the plot and the character motivations, interspersed with whopping good magical combat scenes, and plenty of not-so-magical brute force combat.

Dresden is a Hero - old school style, with guts, determination driven by the love of people, and particular persons more than others. But mostly he is a Champion, a defender of humanity - which is always under attack by other-dimensional Beings and magic users from our every day reality.  Then there are the simple crooks to be thwarted. Like Sherlock Holmes, Dresden - as Chicago's only professional Wizard - is hired to solve cases for people  who desperately need help. He just can't resist a plea for help.

So now, when he needs help to save all of Chicago, those he's helped rally round, and even take over. 

Jacqueline Lichtenberg

http://jacquelinelichtenberg.com

Tuesday, March 02, 2021

How To Learn To Write - Part 2 - How do writers influence their audience

How To Learn To Write

 Part 2 

 How do writers influence their audience? 


Part 1 is

https://aliendjinnromances.blogspot.com/2012/07/how-to-learn-to-write.html

Part 2 is my answer to a question on Quora. 

https://www.quora.com/How-do-writers-influence-their-audience

On Quora, George Ireland requested my answer to the following question:

How do writers influence their audience?

John Joss a nonfiction and novel writer, journalist, answered very correctly, 

------quote-----

Writers in any medium—technical writers, journalists, poets, advertising copywriters, PR writers, film and television writers, speech writers, business-proposal writers, nonfiction or novel writers—influence their audiences by having mastery over grammar, syntax, spelling and vocabulary. They also have a clear understanding of the needs of their audience(s). Then they apply pen or pencil to paper, or fingers to keyboard, and write the correct words that address the subject with brevity and clarity in terms that they know that audience can grasp and will ‘act’ upon.

------end quote-------


And all of that craftsmanship and skill set acquisition applies equally to fiction writing. 

However, fiction never works well if the author writes consciously to influence the reader, or spur to a specific action the writer has selected.  It comes off preachy, exposition heavy, abstract, and even insufferably arrogant (read Ayn Rand for examples).  Characters seem wooden, two-dimensional, stiff, cardboard, and cliche.  

Reading fiction is taking a ride in a Character’s head — or perched on a shoulder.  

Reading fiction is always an adventure, leaping out of the everyday existence and into a situation or problem entirely outside the reader’s experience. It may be a situation the reader would like to visit in reality (such as a Romance) or it may be one they’d never, ever, want to visit (a cautionary tale such as Orwell’s 1984).  

The writer defines the Character, and the resources of material goods, talents that may lie hidden, skills already proven, aspirations driving the character toward a goal, just as the player does when entering a Game. 

Within these parameters of personality and resources, the character must solve the problem, resolve the conflict, and make some progress toward the aspiration.  If you can’t get there from here, the novel is about going somewhere else to start over.  But it is progress.

The novel may be about redefining what goals would be satisfying or worth while — such as a Law Student who drops out of school to raise kids.  Sequels might be about the Law Student joining the PTA then running for School Board, then Legislature, maybe national office after that - maybe finishing the Law degree while the kids are in High School.

A reader whose life is stalled always enjoys working the problem of a Character who is acting to break out of a stall.

Such an adventure inside the mind and life of a Hero might seem like it is an  “influence” spurring a reader to pick up the pieces of their own broken life and move on.  But that isn’t what the writer is doing.  

The writer is selling FUN - entertainment - and if you don’t have FUN you can’t sell it, and you certainly can’t deliver what you don’t have in stock. So the writer is not selling INFLUENCE when writing fiction — it’s no fun to “be influenced” — it is lots of fun to gain a more dimensional understanding of yourself, your world, and the goals you might choose to drive toward. 

By reading fiction, a person can gain enough perspective on the world to define their own real-world options as a problem to be solved. Riding in the head of a character who is working out (usually by trial and error; sometimes by being instructed) a methodology of problem solving and techniques of conflict resolution, can inspire (not influence, inspire) a reader to attempt some real-life experiments. 

Now here’s the trick. 

The writer must have a clear vision of the “world” they are inviting the reader into. The writer must evoke (not describe, summon) the fictional world in such a way that the reader can recognize it as possibly somewhat like their own everyday-life, but different. The writer must know, understand, grok, comprehend that difference so completely that, without effort, the writer transmits the specific, singular, vividly portrayed difference that distinguishes the fictional reality from everyday reality while at the same time asking the question — is it distinctively different?

This is what I learned from Gene Roddenberry while doing the multitudinous interviews for STAR TREK LIVES! 


— good fiction doesn’t TELL the reader the answer to the mysteries of life.  Good fiction asks questions.  Good fiction re-phrases the questions the reader has been pondering. Good fiction questions the viewer’s assumptions about reality, about life.  Good fiction poses old questions in new forms and leaves the viewer to chew it all over.

Good fiction does not choose the answer for the reader, or limit what the “right” answer might be.  

Good fiction, I learned from Leonard Nimoy while doing interviews, is “open textured” — giving an outline and inviting the viewer to fill in with their own imagination.  

Good fiction does not “influence” but rather inspires and motivates.  Robert Heinlein inspired, as did Star Trek, many readers to major in math, science and engineering. 


Jacqueline Lichtenberg

http://jacquelinelichtenberg.com

Tuesday, February 23, 2021

Reviews 61 - Forged an Alex Verus Novel by Benedict Jacka

Reviews 61

Forged

An Alex Verus Novel

by

Benedict Jacka 

Reviews have not yet been indexed.  To find them search for the Label, Reviews.

We looked at MARKED, #9 in Benedict Jacka's Alex Verus Series.

https://aliendjinnromances.blogspot.com/2019/01/reviews-44-marked-by-benedict-jacka.html


And here is #11 in the series, FORGED,  - which ends off with a lot more adventures in store for the intrepid team which the hero, Alex Verus, has put together. 

https://www.amazon.com/Forged-Alex-Verus-Novel-Book-ebook/dp/B085BV7JF5/

This is not a Romance Series, but the plot is driven by iron-clad Bonds among individuals, some male, some female, some not human.  In this entry to the Series, we meet a self-aware Artificial Intelligence who willingly joins Verus's team after being rescued from the bad guys.

The whole novel (and series) is composed of fast-paced action scenes - with astonishing and unexpected weapons, skills, attacks, and mishaps appearing out of nowhere.  

It all makes perfect sense when you understand that Alex Verus is essentially a "good guy" with his fanny caught in one horrendous bear trap and his goal merely survival.

He's not out to destroy, expunge, or vanquish the bad guys.  He doesn't want power over them.  He doesn't want to become the boss of the world or correct all the wrongs of the world. He just wants them to stop trying to kill him and his friends.  To move toward that goal, he has killed many, sometimes dishonorably. 

In the ensuing battles, some of his friends get killed, some captured and tortured, (sometimes rescued by him or his other friends), and the total situation of the massive war that scampers across alternate-Realities changes with nearly every blow landed in combat.

The real meat of the story, though, lies between battles, between attacks, in the quiet moments when Verus cements his bonds with his friends, frenemies, and even former enemies, and potential Lovers. 

This is well written, easy reading, with deep characters whose predicaments make you ask yourself hard questions about your own life, and what you wouldn't do to survive.

And it does pose good questions about how or if Love can actually conquer "All."  By the end of this Book 11 in the Series, it does seem that friendship has a serious chance at stopping the violent attacks, and might forge new alliances.  

If you are trying to write a Romance, this is a good Series to study for ideas about what sort of "All" your Characters' Love might have to conquer.

Jacqueline Lichtenberg

http://jacquelinelichtenberg.com

Tuesday, February 09, 2021

Worldbuilding For Multiple Alternate Universes Part 4 How To Make Ghosts Vampires and Demons Real

Worldbuilding For Multiple Alternate Universes

Part 4

How To Make Ghosts, Vampires, and Demons Real 


Previous parts in this series are:

Part 1 - Star Trek Fan Fiction

https://aliendjinnromances.blogspot.com/2021/01/worldbuilding-for-multiple-alternate.html

Part 2  - Find Some Crazy Ideas

https://aliendjinnromances.blogspot.com/2021/01/worldbuilding-for-multiple-alternate_19.html

Part 3 - What Makes and Idea Too Crazy

https://aliendjinnromances.blogspot.com/2021/02/worldbuilding-for-multiple-alternate.html

Here is an article from 2020, targeting the Halloween readership -- about ghosts, and the scientific explanations for what people are "really" seeing or feeling but interpreting as "supernatural."  You've read a lot of these, I'm sure.

https://www.grunge.com/162385/why-people-see-ghosts-according-to-science/

The multiple universe worldbuilding for very long series of very long novels is usually done "on the fly" by authors who accidentally write the first book in a series thinking it is a stand-alone -- only to have it sell so well that the editor asks for another book.

This has happened to me. It's REAL.  

It happened to me also on submission.  Here's one story:

My Agent told me I needed to establish another byline, so I thought about it, and found I could write one of the action-action-action novels such as we discussed in Part 3 of Worldbuilding For Multiple Alternate Universes.

https://aliendjinnromances.blogspot.com/2021/02/worldbuilding-for-multiple-alternate.html

So I submitted a very short novel to my Agent which he said was too short for the market he had in mind, and I should make it longer.  So I added more action scenes - combat, unarmed combat, space-battle, but that didn't satisfy my standards for story.  So I added more story, more Relationship and Character to bring it up to the length he wanted.  He liked it, and submitted it. 

My Agent called me back shortly thereafter with good news and bad news.  He had an offer from a Mass Market paperback original editor, but they wanted a sequel.

There was a chance for even more books in the series, so I needed to add more worldbuilding - creating a sprawling galactic war backdrop that could support many sequels if needed.  

As it turned out, the publisher and editors all shifted jobs (as happens constantly in Manhattan Publishing) and the third book was never sold, but the two hit the stands and sold very well.  I retrieved the rights, and posted Hero and Border Dispute,  on Amazon Kindle as a single volume because they are very short novels by today's standards.  You can read free on Kindle Unlimited.

https://www.amazon.com/Hero-Border-Dispute-Jacqueline-Lichtenberg-ebook/dp/B002WYJG0W/

By expanding the world building behind the story of HERO I  learned a lot about how the Setting and the Story interact with the Plot of a novel, or a Series.

Hero and Border Dispute both occur in a single level of reality, no alternate universes, no "supernatural."  But those elements are in there, behind everything, hidden, and easily to be revealed if necessary.

The structural integrity of the world building behind the Setting bespeaks the author's intentions, values, understanding of Real Reality, and scope of Imagination.  

The world you build reveals more about you than what you wear, how you speak, what makes you smile, or whether you believe in God.

And most of the time, as you write, as you cast the outline of a story into a sketch, you have no idea just how much you reveal.

Are you precise, organized and goal directed?  Are you helter-skelter, mess churning, haphazard, and amateurish?  Are you an artist or an artisan?

Are you able to see the paranormal dimension in your own everyday reality?  And if you can see it, can you explain it? Do you understand it? Have you studied it? Are you master of the state-of-the-art material all humanity has generated over centuries of study of the Paranormal?

The answers to those questions are the bare bones of any fictional world you build to tell a story against.

Who are you? 

That is the essence of Worldbuilding -- building a world broad enough, strong enough, coherent enough, deep enough, and variegated enough to support a long series of long novels -- or a series of long stories broken into shorter novels, shorter books, books designed to fit into any publishing environment.

I like to depict "Aliens" -- people who maybe aren't very human, but have enough in common with Earth's humans to be recognizably people.

The question that generated the premise behind the novel HERO -- was simply, "What if an Alien species, allied to humanity to fight a vicious war, regarded heroism as a horrendous crime against their species?"  

What if heroism was a stigma?  

What if well meaning, big hearted, humans awarded such an Alien some supreme accolade for heroism? And what if he/she/it then went home?  

That's the story.

What's the plot?  Well, there has to be a common enemy and it has to be righteous and proper to slaughter them, maybe even to the point of genocide.  And there has to be a reason it's not easy.

What traits in an alien species could qualify them to be exterminated?  (Yeah, I know, so I'm a Star Trek Fan with a lot of Doctor Who included.)

So in this case, the book idea started with a Character feeling horribly embarrassed about something the reader would regard as an Honor.

And the plot, and the world (and other Characters) unfolded from that overwhelming embarrassment.

But if you look closer, you'll see that the World (the galactic war situation) these characters live in make a thematic statement you find you most of my other work -- what if what you think you see isn't actually there?  

What if you think you see ghosts -- but actually they're just real people living in another dimension?

What if Vampires (complete with blood lust and apparently magical powers) are just Aliens from another Planet stranded on Earth and struggling to get home?  

I wrote that as THOSE OF MY BLOOD and the

parallel novel DREAMSPY, and was pleased with the hardcover editions, except for the covers. The subsequent publishers took a little of my advice, and I ended up with these covers, that at least show it's a Relationship Story.   

https://www.amazon.com/Those-My-Blood-Tales-Luren-ebook/dp/B00A7WQUIW/


https://www.amazon.com/Dreamspy-Tales-Luren-Book-Two-ebook/dp/B00BFGG1RO/

What if Demons are REAL???  What if a Vampire's human friend was haunted (and viciously targeted) by a demon?  I have a series of Vampire short stories about a human/Vampire pair who have demon problems -- reprinted here:

https://www.amazon.com/Through-Vampirism-Jacqueline-Lichtenberg-Collected-ebook/dp/B004MPRUZM/

I've rarely used the "demon" character in my own work even though I have followed with rapt attention the way other writers, especially Romance genre writers, have developed the common, ordinary, symbol of pure Evil, the threat to the humanity of a human, into a varied and unpredictably almost-good-sometimes Plot Moving Character (i.e. a point of view Character).

And in the series we looked at in Part 3, the Cassie Palmer series about a time traveling guardian of the timeline titled a Pythia, we have a fully rounded depiction of demons, gods, half-breed god/demon and human/demon and god/human mixes as people trying to just live "normal" lives, and having to morph into Heroes.

The Demon, Ghost or Vampire -- the Evil One -- as the best of the Good in humanity, is actually what Science Fiction and Romance are really about.

You will find that in all my novels -- the world building is predicated on the assumption that the universe is rooted in the Fountain of Love in such a way that LOVE DOES CONQUER ALL.  

The essence of solving any problem humanity might encounter will always be the emotional bond between one human and another -- no matter the details of the species each human belongs to.

In other words, the essence of my worldbuilding is a philosophical idea about the nature of reality -- that all the universe we call "real" is fabricated from the musical note of Love.  

But to solve problems, we have to figure out what is really happening, and ride the wave of reality by understanding what is "right" and what is "wrong" in the situation we are in -- do righteously, and Love will bring an optimum solution to the problem.

So that science article about Ghosts cited above is in hot pursuit of the solution to some problems.  It poses the question gnawing at most of us -- if Science can't analyze it, then is it actually Real?  Or put another way, "What exactly is Reality?"

When you build a world to house multiple alternate Universes where the same Characters live through different plots - becoming different people because of their choices and the results of their actions - you, the writer, must know what is "right" and what is "wrong" in each of the universes and why that is so.

What property of each of your alternate universes (pocket realities, or whatever) determines the laws and rules of righteousness?

The answer to that will depend on your take on what property of our everyday reality determines what the laws of morality and ethics are.

For example: if God is real, and has revealed his Rules of Order in the Bible, then the rules of this Earth's reality are known to most of your readers (or they can Google it).

If your world uses different Rules - how does God manifest in that Reality? 

Whether the Characters know it or not, there has to be a "scientific" explanation that you know for the existence of these various orders of beings in your various alternate universes - Magic Users, gods, demons, vampires, ghosts, hostile and friendly -- for reasons.  Everything that shows on the surface of your narrative has to be consistent with those premises.  Just as in Mystery Genre, you must play fair with the reader and be sure there is a way for them to figure out what the "reality" is even if the Characters don't know it (well, especially if the Characters are clueless.)  

If God is not Real, and was just made up by bossy humans who wanted control over others, then who made up the Rules of your well built world?  What would the Rules of morality be in a world created by "Demons?" 

What do the peoples of your built world think sets the Rules, and what Rules do they argue over? (very hot wars can ensue from such a premise).

As a writer, you don't need to know the answers to these questions consciously. Most of the synthesis of all these variables will be done by your subconscious - but the resulting novels will be incoherent and incomprehensible to readers if you don't train your subconscious and fill it with the Collective Wisdom of Humanity.

You can find a whole lot of different Collective Wisdoms recorded throughout History (and pre-History) and around the Globe.  Set them against one another and you have Conflicts vast enough to support a long series of long novels.

Jacqueline Lichtenberg

http://jacquelinelichtenberg.com