Showing posts with label hero. Show all posts
Showing posts with label hero. Show all posts

Tuesday, November 14, 2017

Reviews 34 - The Implausible Made Real by Jacqueline Lichtenberg

Reviews 34

The Implausible Made Real

by

Jacqueline Lichtenberg


As the AI singularity approaches, social values are experiencing whiplash as strong and turbulent as this year's hurricane season.

In fact, global warming may be accompanied by a kind of values warming.

People rely more now on modern society, what their friends (often strangers known only on Facebook, or met by chance at a street rally) believe, than on Ancient Mystical texts.

Countercurrent to this is a revival of Spiritual Pathwork, a neopaganism, pursued by those who sense a non-material aspect to our reality, or wish they did.

And most astonishing of all, there are megachurches forming all over.  This year I've heard of new giant churches being built in Texas and Arizona, right in the heart of their respective radical socialist populations.

The philosophical life of your target readership is swirling as energetically as the hurricanes scouring buildings flat.

People get caught up in the fury of the moment, usually in details of matters they can do nothing about, except donate some money or pray.

Meanwhile, fiction on TV and movies -- and books -- portrays the fraying and broken families, severing links of love and understanding between generations -- grandparents are not revered simply for having survived.

So what seems plausible to the modern reader is very different than it was just twenty years ago.

In fact, today, a good swath of the Romance Reader target audience is convinced that the past was never good, and all the great historic figures were dirty rats in angel's clothing.  Tear their statues down quick before someone gets the idea that we respect their accomplishments (even the accomplishments that weren't racist, few as those may be.)

We are rewriting history (again).  Remember, history is written by the victors, and the vanquished rarely get a fair shake.

So if you set out to write an "off-beat" Romance, one that challenges current notions of right, wrong, good, bad, and the decisions made by those who lived in a different epoch conforming to different values, then you have to give some thought to plausibility.

The Implausible can be made Real to a readership by explaining it from a specific and well established point of view - a Main Character's point of view where you can follow the decision making process step by step.

Way back when, the Romance field frowned on sequels and never did reprints.  I know established best selling Romance writers who were appalled when an older title of theirs was reprinted.  Romance genre was regarded as read-and-toss fiction.

Today, that trend has reversed and we now see Mystery Romance series about the same characters, and Paranormal Fantasy series, and so on - with an ongoing and evolving Relationship.

One of these, which I've recommended many times, is by Simon R. Green -- two distinct series with different characters, set in two separate worlds, but both belonging to the same built world and followed for many novels.

Green is now converging these two series in a very natural way.

One is about "the Nightside" -- a literally dark world where all manner of perversions and creatures abound --- and The Secret Histories (of the Drood family.)

We follow a Witch and a Secret Agent from being mortal enemies to being lovers, and now a very committed couple.  They are obvious soul mates, but their lives in this wild fantasy/magic world interefere with their settling down to raise children.

In fact, the total lack of children running around the Drood family castle/home just rings false to me as the characters keep referring to growing up there.

The two novels in question today are actually one novel published in two books.  It looks to me as if Green just wrote this very long story, and the publisher decided it had to be severed in half because it was too big.



The first of the two is titled DR. DOA,


and the second is MOONBREAKER. 

DR. DOA starts with the realization that the main character, Eddie Drood, has been poisoned with something that can not be identified (possibly unearthly origin), and is relentlessly dying.  And it ends with a solution, hinted at obliquely by an oracle they consult along the way, that depicts poetic justice at its very best.

The plots of all these novels move from odd location to more and more bizarre and implausible locations, with combat against ever stranger and more twisted opposition.  Victory is not always assured, and never without cost.

The Witch and the Drood rescue each other, fight side by side and back to back, and drill relentlessly forward toward their shared goal.  In these two novels, the goal is to cure the poison eating at Eddie Drood.  The poison is implausible, the cure is implausible, and the ending makes the implausible real.

The banter among the characters -- including a flying, time and dimension traversing, talking dragon (yes, fire breathing) -- is bound to tickle any BUFFY THE VAMPIRE SLAYER fan.

The writing is relentlessly smooth, seemingly effortless, as Green is a virtuoso of wordsmithing.

So these are easy to read novels, and easy to remember so it is easy to pick up the next book a year or more later.

This is writing worth studying just for the techniques, but the underlying story is a pithy commentary on the modern world around us, as it has been, as it should be, as it will survive to become.

The Witch and the Drood are partners, and Soul Mates, equals in power, intelligence, imagination, determination and moral strength.

They do, however, not share exactly the same moral code at the beginning of their relationship -- and very gradually, over many books, corrupt each other.

The Witch loves punching adversaries with her magic -- and is a former Magic wielding Terrorist.  Eddie Drood loves solving problems with psychological judo these days, but has been a proponent of clean devastation as a solution that lasts.

They have each, separately, been to the Nightside, the location of the other branch of this series.

Now they have been summoned to deal with a new problem together, the violation of a treaty that keeps the Nightside separate from the day.  The Nightside is expanding -- and must be stopped.

Do you see the Gulliver's Travels style social commentary on today's politics in that?  Treaties broken, advancing armies taking Territory, and an underlying tussle of a debate about whether to stop them with brute force or somehow negotiate without killing (very many) opponents.

The battles cross dimensions, time, and space, and reveal a panoply of creatures (some quite horrible), most of whom might eat you but not consider you an enemy.

These two Characters, the Witch and the Drood Secret Agent, combine the very traits that made them arch enemies into a Force the enemies of Earth and us muggles truly fear.

This is the Implausible made Real by the Characters -- because you can't help but wish we had heroes like this.

On the other hand, maybe we do.

Study how these novels, set in two world of the same Universe, show us ourselves through a Romance tinged lens.

 Jacqueline Lichtenberg
http://jacquelinelichtenberg.com

Tuesday, April 18, 2017

Self Image And The Tree of Life by Jacqueline Lichtenberg

Self Image And The Tree of Life
by
Jacqueline Lichtenberg

Many Paranormal Romance novels include the premise that Long-Lived or Immortal Beings walk among us.  Some are scary and some are yummy hunks.

There is something sexy about the Immortal, or near-immortal.

Check out the TV Series LUCIFER --
https://www.amazon.com/Lucifer-Complete-First-Season-Various/dp/B01G43HC66/



Here you have fallen angels, angels on a mission, certain they know their father's Will, then not so certain.  They have powers. They lose powers. They walk as mortals, get hurt, get confused, do wrong, experience remorse, struggle to complete a mission -- and just plain struggle.

Many viewers see Lucifer, himself, as the prime hunk - but others see some of the other Angel characters as riveting.

We find an Immortal, then wonder about ways to kill him.  In the TV Series Lucifer - a dagger is presented that can destroy body/soul/ -- even an Angel can be destroyed.  Uriel is destroyed by Lucifer using that dagger, and it is Uriel who brought the dagger to Earth to use, perhaps, on their Mother.

Vampire and Werewolf Romances often turn on the premise that the Supernatural beings strewn through our everyday world, hidden by subterfuge or magic or just human inattentiveness, are long-lived and/or Immortal.

The everyday reader is familiar with the idea that Souls (if they exist) are Immortal.  There is an "afterlife" -- and/or rebirth, reincarnation.  These are not within our everyday experience (except perhaps the Meet Your Soul Mate experience), so they make great "What If...?" premises for fiction.

The Tree of Life, in the Garden of Eden, is the source of fruit that confers eternal life.

Vampire and Shapechanger novels often explore the advisability or dubious value of "eternal life."

Which side of that argument you prefer to take, in fiction or in real life, may be a function of your Self Image.

What entertains us, and what writers put into their fiction, comes from deep in the unconscious -- sometimes of an individual, but often of our culture or even Humanity as a whole.

Artists depict
http://aliendjinnromances.blogspot.com/2015/04/index-to-depiction-series-by-jacqueline.html
that non-verbal information about individuals and whole cultures (sometimes humanity as a whole) -- whether the artist knows it or not.  Usually, the artist does not know it -- at least before creating the work of Art, and often for decades afterward.

Reading what you wrote thirty years ago may reveal what you thought and felt back then -- but it also illustrates how you have changed.

Once you grasp that living a human life means CHANGE - you have a clue to what "Immortal" may mean, and why it might not be all good.

Your Self Image changes because your Self changes.

This is clearly depicted in your Astrological Natal Chart and the tools Astrologers use to evolve the potential at birth into the possibilities of today.  The "Self" changes.

If the Self Image does not change to match the Self's own evolution, psychological difficulties emerge.  Those difficulties will be externalized by each individual depending on how they are situated in "life" (e.g. waiting tables in a failing greasy spoon or sitting in the Oval Office).

Sometimes we become saner with time.  Sometimes we become less sane with time.  Sometimes we can handle everything life throws at us. Other times we cave in, get wiped out like a Surfer riding a tsunami.

The Art of Astrology is about figuring out which times are which, and what the available options are -- and how to update the available options list.

Writers don't have to know Astrology to use it in crafting a Character and the plot of the Character's story.

Here is the Index to Astrology Just For Writers.

http://aliendjinnromances.blogspot.com/2010/03/pausing-for-you-to-catch-up-with-me_30.html

Whether aware of it or not, all humans "know" Astrology -- we hear the still small voice prompting to do or not do; we feel great or depressed; we take risks or avoid them; we blurt out inadvisable remarks or keep silent.

Since your reader has had this experience, you must depict your Characters as either having and heeding that gut-feeling, still-small-voice, or being deaf to it.  There will always be Characters around your main Character who hear that voice.  We often call it Intuition - or other less admiring terms.

In March, we discussed an Interstellar War/Action series by Dave Bara

in which the main character (a Marty Stu type Character) is the most Intuitive around, and his Military uses a scientific method of measuring Intuition to rank people.










Intuition can be treated as a science fiction element, as can precognition (see Jean Johnson's series
https://www.amazon.com/First-Salik-War-3-Book/dp/B01HH3OWRO/

http://aliendjinnromances.blogspot.com/2017/03/reviews-31-dave-bara-lightship.html

In the Art which the writer creates, the writer's Self Image will be the key.

As in music, notes are selected to go together, creating a "key" and all the notes in a sequence have to be in the same musical key.

A novel is like a symphony -- and the novel composition is as formalized and set as the structure of a symphony.

The "key" you write in is your Self Image.  Your "Voice" as a writer is like a singer's voice.

Developing your writer's Voice takes exercise and training, strong breathing muscles, strong vocal cords (which get strong only by exercise), good vocabulary, command of grammar and syntax, and above all an "ear" for emotion, and an "eye" for reality.

http://aliendjinnromances.blogspot.com/2013/12/reviews-3-by-jacqueline-lichtenberg.html

http://aliendjinnromances.blogspot.com/2017/02/cozy-science-fiction-part-2-style-and.html

We've talked about developing your writer's Voice for years on this blog, but have seldom touched on the elements of your self-image that you inadvertently reveal in your fiction.

Most of what you reveal comes into your fiction via Theme.

http://aliendjinnromances.blogspot.com/2012/08/how-to-use-theme-in-writing-romance.html

You may consciously think so-and-such is the theme of this novel, but the dialog and plot events speak of a different theme.

Likewise in the Worldbuilding that we have explored extensively -- how the fictional world you build has to be constructed of the elements of your target audience's real, everyday world.  This is especially critical for self-publishing authors.

http://aliendjinnromances.blogspot.com/2014/04/index-to-theme-worldbuilding.html

Theme must be integrated into every element in the framework of a story -- every clever bit of dialogue or Character backstory, every detail of furniture or Alien Creatures, must be selected by the Theme.  Any stray bit that does not bespeak the Theme will jar the reader out of the story -- or get blue-penciled by a great editor.

http://aliendjinnromances.blogspot.com/2014/04/index-to-theme-worldbuilding.html

So, since Self Image is the basis of all Themes you actually write (as opposed to what you think you are writing), that deepest self-image shapes everything in a story -- the World, the Characters, the Story, and the Plot:

http://aliendjinnromances.blogspot.com/2013/05/index-to-theme-plot-integration.html

And all of this integration, the nails that hold your fictional work together, come from your people-watching, critical observation of science, funding for science projects, politics, and every aspect of human behavior.

All of these elements you share in common with your target readership are filtered through the lens of your self-image and their self-images.

 The self-image quirks you have in common make your fiction "resonate" with your audience -- meaning they will recommend your novels to their friends.

So we've been discussing the components of a writer's self-image, where to get them, how to hone, define and strengthen those components, and how to discover which components the writer has in common with the target readership, for years.

Bit by bit, we've been building an image of self-image.

Self-image is the "key" you write in, sing your song in, and the color palette you paint your pictures in.

Know Thyself.

Are you an Immortal Soul on a journey through life, or on a vacation?

Do you inhabit your body -- or are you just your body and nothing more?

Do you have a Soul Mate?  Have you found (and maybe lost) your Soul Mate?

Have you been loved -- and known it at the time?

Have you experienced Life at its fullest?  Have you had the "time of your life" on some vacation, or perhaps at an awards ceremony where your triumphs were celebrated by people you didn't even know?

What moments have you lived that your readers also have -- or have not -- lived?

What do you know that your readers need to learn?

Where do you find out what your readers already know?  And where do you discover what your readers don't know that you can explain to them?

Many readers gravitate toward Science Fiction to meet "Alien" Characters, and to walk that mile in Alien moccasins, to feel what it is to be Alien (i.e. not human).

The closest we come to that experience is meeting someone from a different culture, a human who just functions from a different set of assumptions about Reality and the Human Condition.

Popular Science articles, such as appear all over the internet, explaining publications in Peer Reviewed Journals (and often misinterpreting those publications in order to get 'clicks') are one great source of discovering what your prospective reader knows is fact.

If you know that the reader's firmly accepted facts are incorrect, you can leverage your knowledge into Conflict and Plot that everyone will be talking about.

The art of contradicting is commercial art.

Does your self image include the archetype Skeptic?

Where does Self-Image come from?

Science is in hot pursuit of answers to questions about Human Behavior, just as other scientists are pursuing longevity, the Fountain of Youth, and even Immortality.

Here is a bbc.com article ...

http://www.bbc.com/future/story/20170118-how-east-and-west-think-in-profoundly-different-ways

...about the contrast between Eastern and Western civilizations, and the attitudes toward "self" that prevail in Collectivist Societies vs. attitudes toward "self" that prevail in Individualistic Societies, and how geography may play a part.

Each type of self-image, collectivist vs individualistic, produces entire spectra of political and philosophical systems, attitudes, and movements.  So maybe this is the master key to the essential dichotomy in human history?  Maybe there really are two kinds of people?

The Skeptic would view this article with the question in mind, "How do you prove that Collectivists differ from Individualists?"  In other words, what proof is there that these two concepts are mutually exclusive, either/or choices?

The non-critical thinker would simply accept this decree as truth -- after all, it is the result of doing science.  What idiot would question whether science is reliable (after all these centuries of it being proven correct?)

Here is a quote from the middle of the bbc.com article:

----------quote----------
When asked about their competence, 94% of American professors claimed they were ‘better than average’ – a sign of self-inflation

--------unquote---------

Taken out of the context of this article - reduced to a factoid - this statement might be interpreted to mean that 94% of American Professors are self-deluded.  Some might conclude that being American means being deluded.

But think about it.  You get to BE a professor by being way-way-way above average.  You have to get a Ph.D. before you even start on a professorial career -- and "Ph.D." is defined as someone who has contributed something new and original to the sum total of human knowledge -- to the basic wealth of all humanity for all time.

The average person has not done that.  So professors are not "self-inflating" their importance.  Their importance has been hard won by impressing a jury of peers and producing something nobody has ever produced before.

Despite that shaky hole in the article's reasoning, there might actually be a usable point here, if your objective is to create a Science Fiction Romance story.

------------quote------------
‘Weird’ minds
Until recently, scientists had largely ignored the global diversity of thinking. In 2010, an influential article in the journal Behavioral and Brain Sciences
https://www.ncbi.nlm.nih.gov/pubmed/20550733
reported that the vast majority of psychological subjects had been “western, educated, industrialised, rich and democratic”, or ‘Weird’ for short. Nearly 70% were American, and most were undergraduate students hoping to gain pocket money or course credits by giving up their time to take part in these experiments.

The tacit assumption had been that this select group of people could represent universal truths about human nature – that all people are basically the same. If that were true, the Western bias would have been unimportant. Yet the small number of available studies which had examined people from other cultures would suggest that this is far from the case. “Westerners – and specifically Americans – were coming out at the far end of the distributions,” says Joseph Henrich at the University of British Columbia, who was one of the study’s authors.

-----------end quote---------

In other words, "science" the touchstone of reliable facts, was doing it all wrong.  Therefore, they got wrong results.  (Why? Ask yourself that? Why were they doing it all wrong? Remember: Follow The Money.)

Now the study has gone to look at Japan where a government decision caused people to move to a deserted island that Japan had claimed -- fearing the Russians would come snatch it if it were deserted.  So, the article points out, this island, Hokkaido, was Japan's version of America's West (remember this is a bbc.com article).

--------quote-----------
Few people living in Hokkaido today have ever needed to conquer the wilderness themselves. And yet psychologists are finding that the frontier spirit still touches the way they think, feel and reason, compared with people living in Honshu just 54km (33 miles) away. They are more individualistic, prouder of success, more ambitious for personal growth, and less connected to the people around them. In fact, when comparing countries, this ‘cognitive profile’ is closer to America than the rest of Japan.

Hokkaido’s story is just one of a growing number of case studies exploring how our social environment molds our minds. From the broad differences between East and West, to subtle variation between US states, it is becoming increasingly clear that history, geography and culture can change how we all think in subtle and surprising ways – right down to our visual perception. Our thinking may have even been shaped by the kinds of crops our ancestors used to farm, and a single river may mark the boundaries between two different cognitive styles.

-------end quote--------

And the conclusion is that Collectivist thinking is a survival trait acquired by those who grow crops that take large numbers of people to produce (rice), and Individualistic thinking is a survival trait acquired by those who grow crops that thrive with fewer hands (wheat).

The implication of this article -- really, go read the whole thing as I excerpted it out of order -- is that socialism vs the American Republic style of independence and self-sufficiency is an either/or choice based on which is more likely to produce survival and more children who survive.

It's all about The Tree of Life -- or survival of the fittest.  The fittest to survive may be determined by how vital dependency on others is due to environment.

But it is an either/or choice.

If you make such a choice, it becomes the keynote of your self-image -- both the fact of which option you selected, and the fact that you bought into the idea that the options differ and a choice must be made.

The determination that a choice must be made rests on a philosophical view of the universe which is very Aristotelian, very zero-sum-game.  The validity of the argument that something is "wrong" with society when some people are so much richer than others depends on the zero-sum-game model of life, of the fight for survival.  In that model of the universe, the only way to get that much richer than others is to suck all the wealth up into your coffers -- because there is a limit to the amount of wealth that exists.

In the Collectivist model base, the idea that there is a "pie" that gets "sliced" and "fair" means everyone gets the same size slice, proceeds naturally from the assumption that "you didn't build that" -- that whatever you have, you have it because of other people's hard work, and your individual contribution hardly matters.

In the Individualist model, if there isn't enough to go around, you just make some more, and if you make some more, then it is yours to keep.  The Individualist model means that you aren't dependent on the contributions of others, but rather you support others by giving 10% of what you make voluntarily.

Either you must depend on "everyone else" --- or you must depend only on "self."

That, too, is an either/or choice which is a false Hobson's Choice.
http://aliendjinnromances.blogspot.com/2016/05/theme-conflict-integration-part-2.html

The article presents this view of the universe, which is vastly prevalent among your readers, as if it is a firm, and immutable fact of reality.

The Skeptic asks, "Is it?  Is it, really?"

Non-humans from way out in the galaxy somewhere may never have thought of this dichotomy, or even of the process of dividing the world into dichotomies.

As a science fiction writer, you should look around for other solutions to the mystery of why different human populations ascribe to different classes of self-image.

Through millennia, humanity has produced many answers to that question.

As I mentioned above, Astrology is based on a world view that is very useful to writers because, whether they know it or not, your readers are familiar with the Astrological model of the universe.

It is a model based on balance of opposites.  The zodiac is depicted as a circle, going all around the Earth (even to the night-side).  We are in the middle of a globe of stars.

The circle is divided into 12 sections or "houses" -- (the old, classic zodiac of 12 signs which isn't "real" anymore as the Earth and Sun have moved).

Because it is a circle with 12 sections, each section has an equal and opposite section.  They all meet in the middle, (Earth is the center point in a natal chart).  Each House has an opposite.

The meanings that have been experimentally discovered for each of the Houses shake down into 6 Houses representing the inside of the person (psychology or Story) and 6 Houses representing the world outside of that person (politics, world affairs, or Plot).

For example, the First House representing self-image is opposite the Seventh House representing other.

First House represents Self, Seventh House represents Spouse.

Fourth House represents Home, Tenth House represents Career.

It is not an either-or choice, but a choice of method of balancing and integrating opposites.

So by Astrology - well known to the Ancient Egyptians and probably even before that - Individualism (1st House) does not exclude Collectivism (7th House), but integrates and balances it.

Likewise, the current feminist issue of Work (10th & 11th House) vs. Home&Children (4th & 5th House) is not an either/or choice, but a choice of methodology of balance.

Astrology is an empirical science, a method of indexing and storage/retrieval of information gathered by experience over many centuries.  Like all old wive's tales and herbal remedies, some is worth paying attention to because it is correct, and some is plain nonsense.

Whether you know it is called Astrology or not, you already know most of the information codified in Signs, Planets, Houses, Cusps, Aspects, Progressions, Solar Arcs, and all the rest.

You learned physics by dropping your food off your high chair tray.  You learned astrology by screaming for Mom to pick it up.

If you found Math useful in understanding physics and falling objects, you will find Astrological symbolism useful in understanding human behavior well enough to write about it and convey your wisdom to the next generation.

Jacqueline Lichtenberg
http://jacquelinelichtenberg.com

Tuesday, January 03, 2017

Theme-Archetype Integration Part 2 - How To Tell Hero From Villain

Theme-Archetype Integration
Part 2
How To Tell Hero From Villain
by
Jacqueline Lichtenberg

Part 1 of Theme-Archetype Integration: The Nature of Art can be found here.
http://aliendjinnromances.blogspot.com/2016/12/theme-archetype-integration-part-1.html

There we discussed how human (and MAYBE non-human) psychological archetypes are a fixed attribute of the nature of reality, the pattern from which human personalities and life-courses are created.

The storyteller's "art" does not create archetypes (scholars discover them, as physicists discovered the Higgs Boson, rather than inventing it).

The storyteller's "art" is all about choosing what details go in which compartments of an Archetype to create a fictional "Character" that readers can understand and believe is real.

So, Literary scholars have identified the archetypes they call Hero (the Hero With a Thousand Faces is a worthwhile read).

https://www.amazon.com/Thousand-Faces-Collected-Joseph-Campbell/dp/1577315936/

And of course The Hero's Journey.

https://www.amazon.com/Heros-Journey-Joseph-Campbell-Collected/dp/1608681890/

These two non-fiction books detail old, tried-and-true, analyses of how humans, myth and fiction work.

But this blog is about writing Alien Romance, a blend of science fiction and romance genre that transcends both.

One of the keys to worldbuilding an environment to tell a science fiction tale is to question the very facts that everybody knows to be true.  The least questioned, hard facts of science, the proven beyond doubt facts, make the very best fodder for the science fiction novel's premise.

Science fiction has been described as the pursuit of one of the 3 following inquiries:

1. "What if ...?"

2. "If only ...."

3. "If this goes on...."

Any two combined raise the interest of the mature science fiction reader.

Use all 3 at once, and you get a novel that turns heads and gets talked about.

Note that all 3 apply just as well to a Romance plot.  Staring at a just met prospect, a lead Character might think, "What if he/she was interested in me?"  "If only I could attract his/her attention..."  or "If I agree to a second date, where will this lead?"

In science fiction, the subject is the tried-and-true Laws of Physics or Chemistry etc., and in Romance the subject is the Relationship with a particular person.

Science Fiction worldbuilding premises are about the structure of physical reality, and the Romance worldbuild premises are about the structure of human personality and what we refer to as "Character."  That's not the individual player in the story, but rather the elements that make up the Personality and Values inside such a player.

"Character" is remarkably hard to define.  I wrestled with it mightily when the term showed up on my elementary school report card.  I was well into my 40's before I began to get a grip on what attribute "Character" refers to.

It is a difficult, abstract and complex quality.  You can point to a cup of coffee and say, "That is a cup with coffee in it."  And you see it, and smell it, and you feel the heat, and you know what it is.

OK, so now go point to your own personal character.

Where is it in your body -- between your eyes, at your mouth or throat, at your heart, your gut?  Where do you carry your Character?

What does it mean to be a "Good judge of Character."  Could you write a story where the main character is a good judge of Character?  Could you detail what goes on inside the mind of someone who is accurately identifying a "strong character" or a "weak character?"

Do you think rereading Joseph Campbell's works would give you those lines of inner dialogue you could put in italics and attribute to your Hero?

How about a Villain who is a good judge of Character?

Is the ability to distinguish accurately what sort of person another person is a trait that only Villains have -- or only Heros?  Is it a common trait -- to be very accurate about summing up the driving force of another person just on first acquaintance.

Think about that in terms of Love At First Sight.

In order to have a Love At First Sight experience, to identify your destined mate and absolutely perfect other half at the blink of an eye, do you have to be a Good Judge Of Character in general?

The answer to those questions formulate the Theme of the novel you are worldbuilding.

The existence of the trait (in human and/or non-human nature) "Good Judge Of Character" is a bit of Worldbuilding pertaining to the structure of the Archetypes you are using in your worldbuilding.  Yes, you can "make up" fictional archetypes to create an alternate reality, but in that case you must reveal the distinguishing difference eventually, usually in plot events and conflict.

Without telling or even showing the reader in detail about the physics and biology of the world you are taking them into, you establish the fact among these people there exists a distinguishing trait that the reader might term Good Judge of Character.

Is this trait rare among these people?  Is it a trait that is admired or feared?  Is it the most common trait and thus of no value?  Creating Aliens who have an aristocracy that exhibits the trait Good Judge Of Character, or that have that trait as their most common trait, gives the writer a way to both draw the reader into the created world and to distinguish that world from all others.

The best example I know of using Judge of Character as a common trait distinguishing the Aliens is E. E. Smith's Lensman Series where the Arisians (non-material beings) judge human character and select certain people to be given a device called a Lens that bestows a range of psychic abilities on the human.  The judgement the aliens make is about whether absolute power will corrupt this human absolutely -- or not.  The humans with the ability to hand raw power without becoming corrupt are chosen as Lensmen (and yes, women).

Apparently there is no Kindle edition that isn't riddled with scanning errors or edited down to excerpts.  Here, from Wikipedia is a list of the original series:

Triplanetary (1948. Originally published in four parts, January–April 1934, in Amazing Stories)
First Lensman (1950, Fantasy Press)
Galactic Patrol (1950. Originally published in six parts, September 1937 – February 1938, in Astounding Stories)
Gray Lensman (1951. Originally published in four parts, October 1939 – January 1940, Astounding Stories)
Second Stage Lensmen (1953. Originally published in four parts, November 1941 – February 1942, Astounding Stories)
Children of the Lens (1954. Originally published in four parts, November 1947 – February 1948, Astounding Stories)

Many book editions also were published.  The plot outline (with spoilers) is on Wikipedia:

https://en.wikipedia.org/wiki/Lensman_series

But you don't get the impact of the Character Archetype via the summary.  My favorite of the novels is Gray Lensman, where that Character trait is starkly detailed.

There are many other ways to get the Lensman Series, so look around.

Everyone who has blogged about the Lensman Series has a different opinion about what it is about.  I could write a book about the worldbuilding behind this landmark work of science fiction romance (yes, Helen of Troy Move Over! should be the title.)  This is a Romance.  The Hero is monumentally crush-worthy.  And yes, it was the most scorned work of science fiction at the time of publication, as well as the one work most responsible for the advent of the Science Fiction Romance (yes, in 1941!!!).

As with Tolkien, the stories are suitable for young children but the vocabulary and syntax is adult level.  In fact, you might have to use the Kindle "look up" feature to identify the meaning of some of the words.

Being Space Opera, the Villains are likewise drawn in stark, high relief, with utterly villainous traits.  The villain is Boskone, the shadowy adversary of Arisia, two civilizations at war for millennia, using genetic manipulation of humans on Earth to war with each other.

The writer, Edward E. Smith, Ph.D., (a chemist by trade) leaves us no doubt which are the good guys and which are the bad guys.  But it is worth your while to study these novels with that question in mind.

Modern Space Opera (Star Trek and Star Wars in particular) presents a more adult, more equivocal portrait of the Good vs. Evil issue.  In Star Wars especially, we learn the inter-marriage issues between the monster Bad Guy and the rebellious young Good Guys.

We know what Theme is, where it resides in a novel, and how to integrate theme with Character and with Worldbuilding.  Here are the index posts listing those discussions:

http://aliendjinnromances.blogspot.com/2012/08/how-to-use-theme-in-writing-romance.html

http://aliendjinnromances.blogspot.com/2014/07/index-to-theme-character-integration.html

http://aliendjinnromances.blogspot.com/2014/04/index-to-theme-worldbuilding.html

http://aliendjinnromances.blogspot.com/2015/12/index-to-theme-plot-character.html

You might have a Theme that says, "There is no such thing as a Villain."  Or conversely, "There is no such thing as a Hero."

If your Theme is that there is no distinction between Hero and Villain, then your plot events must challenge that thesis -- you must create a society where the norm is a lack of distinction between Good and Evil, or Strong and Weak, or whatever traits you choose to distinguish Hero from Villain, and then create that One Oddball Misfit Character in that world who is a Hero (or Villain) and wrestle his/her internal conflict (I'm not like everyone else but I have to be), and his/her external conflict (Everybody hates me and I hate them), to a Climax (Escape From Planet Of The Apes.)

If, on the other hand, your Theme is that Heros/Villains Are Born Not Made, you might fabricate a World where how you are born does not matter -- or conversely how you are born might get you Legally Executed in your teens if you turn out "wrong."

Theme might be: It is Wrong To Make Yourself Conform -- or conversely Making Yourself Conform Is The Highest Virtue.

These themes easily integrate with the master conflict of Person vs. Society.

In our everyday world, we tend to label the people who want to tear down and destroy "society" as the Villains, the criminals.  The Hero, or good guys, are those who protect society from the savage destruction.

Do we have a label, a word, for those who Build a Society?  Are Builders hero or villain or something else?

Many great Romances have depicted the perfect match between a "nice" conforming girl and a "bad" or non-conformist boy.  Falling in love with a drug dealing Biker Dude seems very natural to some women readers, not implausible at all.  Bad Boys are attractive in a dangerous way.

The plot may go in the direction of the good girl reforming the bad boy.  Or the bad boy drawing the good girl into the fun of confronting danger.  Or the plot might explore how society's assessment of the bad boy as 'bad' (e.g. Villain) is incorrect, and he is really a Society Builder, a Great Reformer, labeled "bad" by the corrupt power structure he is intent on tearing down.

All of these Characters are shaped (and often labeled) by their environment, so Worldbuiilding is one of the most critical writing skills.

Theme is the connection between Worldbuilding and Characterization.  How the writer depicts the impact of the "world" (society, civilization, prevalent values, upbringing, social status of parents, etc) on the Individual Character reveals a core theme of the work.

That core theme might be, "Strong Characters Are Not Affected By Environment" or it might be "No Amount Of Strength of Character Can Withstand Environment" (or put another way the apple does not fall far from the tree).

As noted in Part 1 of this series, the writer's Art is in choosing what elements go with which other elements to flesh out an Archetype.

I used the example of buying a dress pattern (choosing an Archetype), selecting material, then going to the notions counter and choosing thread, buttons and other decorative bits to give the dress unique individuality and beauty.

So the thematic contribution to the distinction between Hero and Villain is the simple statement of whether, in your build World, there actually exists a Hero Archetype (Heroes are born not made) and a Villain Archetype (Villains are born not made) or if all humans (or all aliens) are simply victims of our environment -- or possibly some more complex mixture.

This is the old Nature vs. Nurture argument about human Character.

Theme makes a statement about that Nature vs. Nurture issue - yes, no, or maybe sometimes.

But worldbuilding requires the writer to determine how Character Archetypes work in the invented world.  The closer to observed reality the writer chooses to work, the easier it is for readers to immerse in the invented world and walk in the Character's moccasins.

So to tell the Hero from the Villain, first you decide if these are two different archetypes (and if so, what that difference is) -- or not.

In your World, is there such a thing as a Villain with a Strong Character?  Or a Hero with a Weak Character?  Is the distinguishing characteristic of Hero and Villain innate (archetype) or acquired (arbitrarily chosen by the writer).

How do you inform your reader which character is which?

Jacqueline Lichtenberg
http://jacquelinelichtenberg.com




Tuesday, June 17, 2014

Theme-Character Integration Part 6 - The Hero vs The Bully by Jacqueline Lichtenberg

Theme-Character Integration
Part 6
The Hero vs The Bully
by
Jacqueline Lichtenberg

 Previous parts in this sequence on Theme-Character Integration:
http://aliendjinnromances.blogspot.com/2013/12/theme-character-integration-part-5-fame.html
http://aliendjinnromances.blogspot.com/2013/08/theme-character-integration-part-4.html
http://aliendjinnromances.blogspot.com/2013/08/theme-character-integration-part-3-why.html
http://aliendjinnromances.blogspot.com/2013/07/theme-character-integration-part-2-fire.html
http://aliendjinnromances.blogspot.com/2013/06/theme-character-integration-part-1-what.html

Integrating THEME and CHARACTER -- making them a seamless center-pole of your story-plot integration structure is pretty easy, but you do need to focus on the energy-sources that drive people.

Note, in the political arena, how it happens when one person states their position, another will leap up and hammer them with counter-statements.  Don't listen to the vitriol itself, but rather focus on the energy driving the interaction.

That raw energy-pattern is what drives stories, what causes characters to act in ways that make trouble, whereupon the trouble made causes another character to act. 

All actions in this world are kinetic.  Think of your story as a billiards table with balls scattered about.  You are the player with the cue.  You TAP a ball, it flies across the table with enough kinetic energy to SMACK into another ball.  That ball rolls less energetically (some energy got absorbed in the smack) and hits another ball that just barely moves -- but falls into a pocket.

That's a story. 

The main character grabs some energy and a tool (the stick, your muscles) and SMACKS another character -- with an idea, a sloe-eyed glance, a stinging insult, out-right defiance of authority, or slinking behind someone's back. 

It doesn't matter so much what the ACT is, but it matters that on page 1 your main character is introduced first, and the first thing any reader learns about him/her is via their ACTION -- that the reader must interpret to suit the reader, not to suit the writer.

In other words, you create a character, and introduce that character to the reader in a SHOW DON'T TELL -- an action.

Now, first decide if your POV character is The Hero or The Bully, then create the Situation etc that will lay out your theme in visuals, in pictures, and in what seems to the reader as mere decoration. 

If your POV Character is The Hero, his first ACTION on that first page must be a SAVE THE CAT! action -- he has to "save the cat" as defined by Blake Snyder.

What does it mean to save the cat?  It's an action which puts the character at risk in some way (doesn't have to be life and limb).  Something is at stake for The Hero that will seem to the reader to be more vital -- more crucial or important -- than what is at stake for the "owner" of the cat. 

"The Hero" is a character who risks losing something of vast importance of his own in order to mitigate, offset, or eliminate (rescue), a LESSER LOSS for someone else.

How the person who is rescued then reacts (doing things,) to the Hero reveals that secondary character's worthiness to be rescued.  How each assesses what might have been lost against what might have been gained provides the SPRINGBOARD for a Romance. 
http://aliendjinnromances.blogspot.com/2014/01/index-to-story-springboards-series-by.html

Differing 'values' are source of conflict that is the energy to power your springboard or billiards game.

So back to billiards -- "conflict" is the point where your cue's point hits the billiard ball.  That's the initial conflict defined on page 1.

Prior to that point, there is only potential energy, -- the thought, the chalking of the cue, the study of the lay of the table, the measuring of angles, the positioning, and the working of muscles in which potential energy is stored -- all of that is "backstory" --then the energy is RELEASED in that SMACK, or the springboard rebounds.

Contact between the cue and the ball is conflict illustrated.  That is the point at which the two elements that will conflict to generate the plot first meet.  And that's the definition of a story opening.  The ending is where the ball falls into the pocket (HEA) or fails to fall in (sad ending or teaser for a sequel.)

The Hero is a character who has a vast amount of potential energy, maybe isn't aware of it or doesn't care, but also has the most to lose, and doesn't dwell on The Stakes.

That's one key to success in the climb to high places noted in this blog entry:
http://aliendjinnromances.blogspot.com/2012/11/dialogue-part-5-how-to-write-liar.html

In the book cited in that entry, the point is clear that high profile (celebrities, politicians, people in the news all their lives) liars never consider what might happen if they're caught.  They never worry about what it would mean to lose.  They don't worry about The Stakes. 

So read Dialogue Part 5 to see how to construct the inner dialogue as well as the spoken dialogue.  It's not just what you put there, but what you leave out that shows rather than tells what stuff your character is made of. 

The core definition of Hero is the person who handles their own power well.

The core definition of a Bully is the person who has more power than they can handle.

A bully is a sad sack indeed, but instead of feeling sorry for such people we often cringe in fear before them.

That's not irrational.  There is nothing more dangerous than a 3 year old with a loaded gun with the safety off.  That image pretty much defines the bully.

The bully has deep, twisted, terrible emotional problems that viciate their strength of character.  When such a person is physically larger than his/her peers, has a larger reputation, more charisma (the High School clique leader), more powerful parents, employer, associates, has weaponry that out-guns others, that power will be put to the service of assuaging that person's emotional issues.

That's the way every human being is made.

It is depicted in Astrology (as explained by Noel Tyl) as the Moon, Saturn and the Sun as positioned in the natal chart.  The Moon represents the emotional core of essential NEEDS, or what you WANT (what you always feel is missing no matter how much you have).  Saturn represents your ambition.  The Sun represents your energy -- how it flows into and through you, driving your actions.

The key that Noel Tyl teaches with astrology is that a personality will organize (by maturity) to put the ambition and energy at the service of the reigning need.  Life is lived trying to fulfill that need.  Tyl also factors in the Moon's nodes and aspects to them to get a picture of the internalized stresses acquired in childhood which people work out in later life.

A Bully is someone who has more Need than Power.

A Hero is someone who has more Power than Need.

If your story is about a Hero, your theme will have to reflect that strength of character that controls, subverts, dismisses, ignores -- or whatever mechanism -- the character's reigning Need. 

If your story is about a Bully, your theme will have to reflect that weakness of character that lets the screaming pain at the center of this person dominate all actions, reactions, ambitions and goals, whether the person knows it or not.

In either case, Hero or Bully, your theme will have to deal with the Source of Power, the method of accumulating Power, the use of Power, the goals that Power is aimed at, and of course the theme determines the ending. 

If the Bully wins, you are making a thematic statement that the way to an HEA is to use Power to assuage Need.

If the Hero wins, you are making a thematic statement that the way to an HEA is to use Need (sensitivity to others) to harness Power. 

The Hero uses Power in the service of other people's needs.  The Hero doesn't feel deprived, doesn't feel he/she is Giving anything because the Hero has so much extra Power, and is tapped into the Divine Source of power which the Hero knows is not his/her own, so that whatever impossible task is presented, it is accomplished without diminishing the Hero's Power.

The Bully, on the other hand, goes around with something to prove, and a Need not just to be dominant, but to make everyone acknowledge that dominance.

The Hero does not dominate, and has no need for anyone to know he/she exists nevermind has a lot of Power.

The Bully is insatiably thirsty for more and more Power -- somehow knowing that to make the screaming Need shut up, there has to be more Power than Need. 

And that's true.  It is one way to turn a Bully into a Hero. 

Experiencing, even for a moment, enough power to shut that need up can change an individual's entire personality.  There are two ways to accomplish that reversal of proportion of Power and Need.  You can reduce the amount of Need, or you can increase the amount of Power. 

Thus a young Bully can be 'cured' by having a victim stand up and smack him down in front of his cronies.  This reduces the amount of social Power the Bully has -- and if it reduces the Power level to below the Need level, the Bully can become a level-headed functioning member of society who is ashamed of his prior behavior.  It's all a matter of the relative intensity of the potential energy tied up in Need and Power.

Also a Hero can be transformed into a Bully by reversing the proportions of Need and Power.  That's the source of the saying, "Absolute Power Corrupts Absolutely." 

Any individual can have their Power/Need balance disrupted and find their character cracked and crumbling (high drama in that; tragedy and death or hard lessons learned).  The Wisdom to avoid taking on more power than the character can handle is not usually a trait of the Hero.  Wisdom is usually a trait of the archetype of The King or The Priest -- that is, the elders who made that mistake decades ago and learned from it.

Astrology does not say you are a Hero or a Bully.  The Sun, Moon, Saturn relationship does not determine that at all.  It's not what you've got that matters, but how you choose to use it.

The true Hero confronting a Bully will see himself in that Bully -- and know how to handle that particular Bully to bring the Power/Need balance to functional proportions.

As I said, there are two ways to cure a Bully -- reduce Need or increase Power.  Psychiatrists prescribe drugs to reduce Need.  Politicians prescribe more control of public funds to increase Power.

In any universe you create for your characters, if you choose to tell the story of a Bully vs. a Hero, you will have to deal with themes involving the use and abuse of Power.

Here is a discussion of Six Kind of Power in a Relationship:

http://aliendjinnromances.blogspot.com/2009/07/six-kinds-of-power-in-relationship.html

Jacqueline Lichtenberg
http://jacquelinelichtenberg.com