Showing posts with label Fractalverse. Show all posts
Showing posts with label Fractalverse. Show all posts

Friday, February 09, 2024

Karen S. Wiesner: {Put This One on Your TBR List} Book Review: Fractal Noise, A Fractalverse Novel by Christopher Paolini


{Put This One on Your TBR List}

Book Review: Fractal Noise, A Fractalverse Novel

by Christopher Paolini

by Karen S. Wiesner


In the previous two weeks, I reviewed Christopher Paolini's previous Fractalverse novel, To Sleep in a Sea of Stars, in an article called "Combating Big Book Overwhelm with Audiobooks"; I also reviewed "Unity", An Interactive Fractalverse Story. The Fractalverse Universe encompasses all known space and time, binding everyone everywhere as fellow travelers.

Before we get started, a word of explanation about the order of this series is necessary. Here's what's currently available in the order the stories were published:

1.     To Sleep in a Sea of Stars (2020)

2.     "Unity" (2021)

3.     Fractal Noise (2023)

Influenced by an intense nightmare he'd had while writing Inheritance, the fourth in his Inheritance Cycle, Paolini wrote an initial draft of Fractal Noise (originally a novella) but wasn't happy with it and set it aside. Eventually, he moved on to To Sleep…, also set in the Fractalverse Universe. This project took him much longer than he intended to finish--years--and only after he completed that did he go back to Fractal Noise. With new ideas and direction, he did a major revision and it became a 300+ page novel. It's unclear when "Unity" was written but I'm going to guess soon after To Sleep… was completed, probably before he revised Fractal Noise into a novel. In any case, the chronological sequence of the three stories is the exact opposite of the publication order:

1.     Fractal Noise

2.     To Sleep in a Sea of Stars

3.     "Unity"

According to the timeline included on the fractalverse.net website, the Great Beacon on Talos VII, which is the focus of Fractal Noise, was discovered between 2234 and 2237. It was the first alien artifact discovered in the universe. Twenty-three years later, between 2257 and 2258, the events of To Sleep… took place, starting on the moon Adrasteia. "Unity" follows To Sleep… chronologically, and within the "Unity" story, on a doctor's report, the date is listed as "2335" so it's been just over 75 years.

As for suggested reading order, I would have to say either Fractal Noise or To Sleep… should come first; it doesn't actually matter which. "Unity" should follow the reading of To Sleep… regardless of what order you read the two novels. I prefer following chronology as a general rule for all series, but the author felt that To Sleep… "would be a better introduction to the Fractalverse". I read To Sleep… first because it was published first. I followed that with Fractal Noise because it was published second. I only found out about "Unity" after going to the author's website. If I'd had a choice, I would have read Fractal Noise first, then To Sleep… and finally "Unity". Make of that what you will.

I have to comment on the fact that I didn't understand the connection between the two novels published in the series beyond that they shared the same world. I wasn't sure if there were characters in common, a plot, place, or something else. It wasn't until after I read both books (and the short story) and then listened to the audiobook version of To Sleep… that I finally figured out the connection between the two novels: Alien artifacts. That's what ties the two books together, other than the shared universe. The first alien artifact was discovered in Fractal Noise, the second in To Sleep… The question whether the same alien species created both artifacts is much tougher to answer, and I couldn't find a definitive answer to that anywhere online and it's lost in the combined 1,184 pages of the two books. But at least I discovered that there really wasn't any other connection between the two novels beyond the shared universe and ancient alien relics. Sounds simple, but it was frustrating not knowing that. I always feel like crucial information that most readers will wonder about needs to be included in the series blurb. Saves on wear and tear of reader nerves to know something unifying like that upfront.

So, the focus of Fractal Noise is the anomaly found on Talos VII, an otherwise uninhabited planet. From space, the stellar survey crew onboard the SLV Adamura sees a pit fifty kilometers wide, definitely not natural. This giant abyss is broadcasting a signal, to whom or what, is unknown. Eventually (in To Sleep…), this hole is called the Great Beacon. A small team is sent out to check it out, and most of their journey has to take place on foot with limited supplies and protection. The group of four consists of (to be blunt):

1)    A stereotypical religious fanatic who believes no one and nothing matters other than divine will. This woman is one crack away from becoming the next Interstellar Psycho. Bad luck for everyone involved: She's made the team leader.

2)    An opinionated tough guy with a chip on his shoulder who starts out as fun and personable, but then becomes the religious fanatic's archenemy as he vies for control of the team and the mission.

3)    A spineless weakling who will cave to whoever's strongest at the moment, incapable of doing anything but flying into the wind from one moment to the next, especially after he's injured so badly, he has to be carried the rest of the way.

4)    A scarred-from-childhood man so immersed in his grief from losing the woman he loved--the woman he's only realized in retrospect that he mistreated before her violent death by a tigermaul--that he doesn't really care about anyone or anything except in reflex. This person is Dr. Alex Crichton, a xenobiologist.

Alex is the main character. None of the other three major characters are really given more than a brief sketch in terms of fleshing out. We learn very little about them, beyond what's absolutely needed to tell the story, and so the book always felt a little lopsided to me. I might have learned too much about Alex, who became a little sickening since he was a train wreck personality, and not nearly enough about the other three pivotal characters. The loss of personal information became harder to take especially as the first two characters disintegrated in their escalating conflict with each other, the third became less and less useful to the team as he cringed away from their ongoing battle, with only Alex trying to keep the peace--mainly by staying out of the argument altogether. Alex is also the one who ended up picking up the pieces in the fallout and kept them moving forward steadily toward their goal. Clearly, he should have been team leader, but until someone is under duress in the field, I guess it's hard to know who might crack first. I suspect the captain of the ship believed he'd chosen the last person who seemed capable of falling apart as the team leader. Bad call leads to big mistake.

The conflicts with each other, the conflicts of their individual pasts that are motivating and driving each of them, and the conflict with the relic they're moving toward steadily despite all that's preventing them from reaching it are intriguing. The tension culminated, small outbursts becoming bigger and bigger, the results of the team’s in-fighting and bad luck making the journey even more stressful. I truly enjoyed the trek across the planet to the beacon, providing constant suspense with the internal conflicts of the team, physical injuries, the mission in jeopardy nearly from the beginning, and the things thrown in their way, like the growing, deafening noise, "turtles"--creatures that were obviously guarding the broken beacon's equipment, and numerous equipment failures.

Earlier, I said that the *focus* of Fractal Noise is the beacon. However, it's in no way the *purpose* of the story. If you don't want spoilers, don't read the next two paragraphs bracketed with asterisks:

**Within the pages of this book, you don't ever learn what the beacon is, who put it there, why it was constructed, what it was supposed to do or supposed to contact. You learn nothing important about the Great Beacon by the end. It's simply a relic that might have been covered over by the sands of time if not for the signal it was sending out that unfortunately captured attention from this crew and later the world. By the time the story To Sleep in a Sea of Stars rolls out, humans still don't know anything solid about that ancient artifact. In that book, it's revealed that they're called whirlpools by the Wranaui and that there are many of them around the universe. The Wranaui allies believe the Vanished created them but even they don't know for sure. But none of the species can even venture a guess what they're for.

Anyone reading this would have found it frustrating not to learn anything worthwhile about the relic. Initially, it seemed like the point of the story, though the back cover blurb did make it clear that the "ghosts of the past" following the members of the team were the true focus. In the end, Alex came to grips with his past and his grief. That's the best thing that happened--the only bit of closure provided. I presume he made it back to the ship, maybe with the weakling still alive, and that's how Kira and the other characters in the time period of To Sleep… know the beacon even exists.**

Despite a bit of annoyance about not getting any part of what I felt the story was building toward, I did find the story worthwhile reading. I savored the journey, weathering the disappointment in the end, yes, but I remained excited about where this series could be leading. Of the three Fractalverse stories I've read thus far, Fractal Noise was my favorite. Maybe in subsequent books, we'll learn what the beacon in Fractal Noise was intended for. At the end of To Sleep…, Kira learned that the Maw had left seven other parts of itself in different locations within the universe, and she intended to track them down alone. Perhaps we'll learn more about the rest of her journey to either kill or convert those seven fragments, as she did before.

As a reader, I look for closure in a story and series, and I felt both Fractalverse novels left a lot of the opposite, though not in a way that could be described as a deal breaker. I accepted the loose ends, though I'm not sure all readers would be as forgiving, because I'm eager to know more about this world. I suspect the author will produce many other stories that are connected to the universe but not tied closely to them, leaving even more fragments littered around the Fractal galaxy. Eventually, there may be a way to tie them all together--what I'm ultimately hoping for. In the meantime, there has been talk about either a film or TV series adaptation of To Sleep… with the author and his sister already writing scripts and presumably too occupied for Paolini to work on the next installment in the series. I look forward to hearing more about whether the visual adaptation goes forward, assuming that, in some way, the events of Fractal Noise and "Unity" will be included in that. At this point, until the author gives us a clue, who knows what might happen next in the Fractalverse? If you have any conjecture, leave a comment.

Karen Wiesner is an award-winning, multi-genre author of over 150 titles and 16 series.

Visit her website here: https://karenwiesner.weebly.com/

and https://karenwiesner.weebly.com/karens-quill-blog

Find out more about her books and see her art here: http://www.facebook.com/KarenWiesnerAuthor

Visit her publisher here: https://www.writers-exchange.com/Karen-Wiesner/


Friday, February 02, 2024

Karen S. Wiesner: {Put This One on Your TBR List} Book Review: "Unity", An Interactive Fractalverse Story by Christopher Paolini


{Put This One on Your TBR List}

Book Review: "Unity", An Interactive Fractalverse Story

by Christopher Paolini

by Karen S. Wiesner

Last week, I reviewed Christopher Paolini's previous Fractalverse novel, To Sleep in a Sea of Stars, in an article called "Combating Big Book Overwhelm with Audiobooks". The Fractalverse Universe encompasses all known space and time, binding everyone everywhere as fellow travelers. In order to really understand "Unity", you had to have read and understood To Sleep in a Sea of Stars, so this review is filled with spoilers. If you haven't read To Sleep… and want to before learning all the basic details, you might want to come back to this review later.

Here's a very concise summary of that nearly 900-page book:

On an alien world, the heroine, a xenobiologist, Kira blunders into an underground hole where an artifact was left by an alien culture long, long ago. An ancient xeno seed left there resurrects enough to infiltrate Kira's body, inside and out, so she and the alien become one. This thing is called the Soft Blade. After Kira's taken into military quarantine, the ship they're on is attacked by Wranaui, aliens that worship the Vanished--the beings that originally hid the Soft Blade in the underground reliquary. In her attempt to escape, Kira causes an explosion that joins a piece of the Soft Blade to the doctor in charge of testing Kira and to one of the Wranaui. What's created from this is a corrupted being called the Maw. Floating in space, it grows and spreads malevolently. It converts a planet into interstellar ships that are used by the Maw's corrupted warriors. There's a whole plotline about a lesser bad guy that takes up hundreds of pages. But the Maw is the real enemy in the universe. A faction of the Wranaui join humans in the fight. Long story short, the Maw and the Soft Blade merge so their minds are joined. The Maw is subdued, the Corrupted unmade, and the Maw's mass is converted into a space station--Unity--intended to serve as an embassy so humanity and its new alien friends, the Wranaui, can hammer out a peace treaty.

I only discovered "Unity" when I went to the fractalverse.net website to find out what else Paolini had to offer in this universe. There, I came upon an interactive short story that was laid out in a similar fashion (though much less complex) to the Choose Your Own Adventure "gamebooks" that were published from 1979-1998. I devoured these as a kid, even if the stories weren't always fantastic. The concept was what captured me. They were a precursor to the videogames I would soon come to embrace as an adult, making them my most favored hobby in lieu of watching TV. In a Choose Your Own Adventure story, the reader is the protagonist who makes decisions about how the story will proceed and end. Frequently, a wrong choice leads to a bad ending--in other words, "Story Over", and the reader has to choose another path to try to reach a good ending. The number of endings included in each adventure varied--Wikipedia's write-up talks about as many as forty-four in the early titles to as few as seven in the later ones.

As I said, the "Unity" interactive adventure was much less complex. There were never more than three choices as to which direction to go, and most didn't end badly. Only occasionally did a bad choice lead to a "You're dead" ending. So you had to go back a page and choose another path, or simply do the opposite of what you did last time. Fairly uncomplicated. I did die once or twice, lol, but I enjoyed it nevertheless.

In the time since the events of To Sleep in a Sea of Stars concluded, Unity has become an advanced space station where both humans and Wranaui abide in peace. It's the last place anyone would expect a murder to take place. You play the investigator trying to piece together what happened. The story is fun and well-written, especially with some backtracking involved if you choose a wrong path. It won't take you longer than a half hour, possibly much less if you're faster running through it and don't die. If you want to partake, you can start your adventure here: https://www.paolini.net/works/unity/ or here: https://fractalverse.net/works/unity/.

A print version was in the works, as Paolini explains in a Twitter post (you can access it from the fractalverse.net link I posted in the last paragraph). He actually shows in a video the print edition that was designed with gorgeous, original, custom artwork. The cost with print on demand was apparently prohibitive, so unless there's a "Kickstarter" (global crowdfunding platform initiative), the online version that's available free on Paolini's website is all there is or ever will be available for "Unity". I say, enjoy it for what it is. This is the kind of thing that's intended to be interactive and doing it online just streamlines the process. All the artwork is also free on the website for you to enjoy.

Next week, I'll talk about the publication, chronological, and optimal reading order of all the installments in the Fractalverse series as well as review Paolini's newest offering in the Fractalverse. Finally, I'll extrapolate about where he might go from here in the series.

Karen Wiesner is an award-winning, multi-genre author of over 150 titles and 16 series.

Visit her website here: https://karenwiesner.weebly.com/

and https://karenwiesner.weebly.com/karens-quill-blog

Find out more about her books and see her art here: http://www.facebook.com/KarenWiesnerAuthor

Visit her publisher here: https://www.writers-exchange.com/Karen-Wiesner/


Friday, January 26, 2024

Karen S. Wiesner: Combating Big Book Overwhelm with Audiobooks or {Put This One on Your TBR List} Book Review: To Sleep in a Sea of Stars, A Fractalverse Novel by Christopher Paolini


Combating Big Book Overwhelm with Audiobooks or

{Put This One on Your TBR List} Book Review:

To Sleep in a Sea of Stars, A Fractalverse Novel

by Christopher Paolini

by Karen S. Wiesner


Within an extensive article I wrote called "Presentation is King", previously published on the Alien Romances Blog, I talked about Christopher Paolini's first science fiction mega-novel, To Sleep in a Sea of Stars, which was the first offering in his Fractalverse series, and provided a review for it. While I thought the novel was well-written, I complained about the obscene length that overwhelmed my basic enjoyment of the story. You can read the article here:

               Part 1: https://aliendjinnromances.blogspot.com/2022/12/karen-s-wiesner-presentation-is-king.html

               Part 2: https://aliendjinnromances.blogspot.com/2022/12/karen-s-wiesner-presentation-is-king_01963401706.html

               Part 3: https://aliendjinnromances.blogspot.com/2022/12/karen-s-wiesner-presentation-is-king_02089261396.html

The weird thing is, I wanted to love that book wholeheartedly instead of just liking it but fervently wished it'd been published as three, manageable, separate stories (which it could so easily have been, given the way the book was conveniently divided into several parts) instead of a massive one. That way my overwhelmed brain could have enjoyed it more.

Within my three-part article, I also talked about Paolini's other series, The Inheritance Cycle, which suffered from the same problem. His stories are too big to allow true immersion and would be so much better presented in multiple parts, allowing the reader time between to recover from the page-overloaded, detail-heavy material. This brings to my mind my favorite fantasy series. Most people who love this genre know that J.R.R. Tolkien intended The Lord of the Rings to be one, exceptionally long novel. Wisely, I think, his publisher thought one book would be cost prohibitive and also they wanted to get the material to eager readers faster, so they turned one book into a trilogy. I might never have read that book--my all-time favorite fantasy--if not for the brilliant presentation. As one volume, I would have been instantly intimidated and deterred from even starting it. Instead, we now have three installments, presented in a way that allows readers to enjoy segments of the story without becoming overwhelmed by the sheer size of the material and ponderous details that need to be absorbed to follow it.

I wondered in the time since I wrote the article/review for To Sleep in a Sea of Stars what other people thought of the book. I found a review by Lotte on The Escape Velocity Collection website, which amused me, though it was a bit too harsh in my opinion--however, I didn't fully disagree with the conclusions drawn. You can read Lotte's review here, if you want: https://escapevelocitycollection.com/fiction-fix-to-sleep-in-a-sea-of-stars/.

Two things stood out for me in that review. First, that the reviewer felt Paolini was a good writer and wanted to love To Sleep… just like I did but didn't quite get there. The second thing that stood out was in the very first sentence of the review: "…I've been listening to the audiobook of To Sleep in a Sea of Stars…" This is how the reviewer managed to get through the enormous amount of material without giving up out of exhaustion. I think one of the biggest reasons people prefer to watch a movie over reading the book is because it's just so much easier to grasp the concepts in that visual form. What may be hard to wade through and grasp in a dense, overloaded read is simpler to see and comprehend playing out on a screen. The brain pulls everything together in a different way that doesn't lead to fatigue, the way it might in reading. I think audiobooks may also provide another means of making sense of a tremendous amount of material--not quite as visual as a film, but I was hopeful this was an avenue that could help my brain fatigue with some large books that I genuinely wanted to love.

I thought about it for months and finally decided to start 2024 with a new willingness to listen to audiobooks, which I confess I tend to think of as cheating for a true reader. But if the sole reason I'm avoiding certain books I know I'd enjoy if they were presented in a different way is because the size overwhelms me, why not try?

The best time for me to listen to an audiobook is while getting ready for the day in the morning as well as while I'm doing household chores at various points throughout the day. Normally, I listen to music during those times, which I'd miss, but it seemed like a worthwhile, temporary swap. I'm not a fan of downloaded audio files, in part because I want something tangible for my money that can be utilized even when technology changes, as it inevitably does and would. Finding cd audiobooks wasn't easy (Amazon doesn't seem to carry them, that I found anyway--only offers Audible.com files, and Barnes and Noble has the same issue) but I did manage to purchase audio cds elsewhere for To Sleep in a Sea of Stars as well as all of Paolini's Inheritance Cycle titles, including the brand new offering in that series, Murtagh, Book 5. I started with Eragon, Book 1, since I received that first. I enjoyed listening each day and looked forward to progressing in the story. As soon as I got the audio cds of To Sleep…, though, I switched to that.

This is a much, much better way of digesting Paolini's brilliant Fractalverse, a way that doesn't strain my brain and make me share in Lotte's hilarious, wearied weeping for reprieve: "Please save me. This book is legitimately 900 pages long and I don't deserve this." Thus far, incorporating audiobooks into my "reading" is a revelation for this diehard, traditional bibliophile. I never would have realized what a difference it would make in dealing with what could otherwise be considered an agonizing endeavor in reading a book too big to be believed.

To Sleep in a Sea of Stars was well-written with exciting and compelling, well-developed characters and plot conflicts, with plenty of universe and contextual detail to make everything logical. I love science fiction, and, when combined with horror…forget about it. Win-win. I do admit with To Sleep…, I wanted more Alien, less Enemy Mine (Dennis Quaid). Regardless, the bottom line is that I highly recommend not just To Sleep… but the whole Fractalverse series to any fantasy and sci-fi lover. I especially enjoyed listening to Jennifer Hale read To Sleep… with the audiobook. Like Paolini, I'm a huge fan of Mass Effect, and Jennifer Hale was the voice actress for fem Shep in that videogame series. I also learned that Hale, with music producer Todd Herfindal, wrote and performed some beautiful music for To Sleep… Find out more here: https://fractalverse.net/works/music-to-sleep/. If you want to dig deeper into anything in the Fractalverse Universe, Paolini's website has a ton of visuals and explanations for anything from lifeforms to star systems, organizations and religions, as well as a fairly detailed timeline.

There's also talk about a film adaptation or possibly a TV series of To Sleep… I strongly believe either of these would make the most of an incredible story that almost can't be enjoyed in its original format.

Over the next two weeks, I'll review Paolini's other two, subsequent offerings in his Fractalverse.

Karen Wiesner is an award-winning, multi-genre author of over 150 titles and 16 series.

Visit her website here: https://karenwiesner.weebly.com/

and https://karenwiesner.weebly.com/karens-quill-blog

Find out more about her books and see her art here: http://www.facebook.com/KarenWiesnerAuthor

Visit her publisher here: https://www.writers-exchange.com/Karen-Wiesner/ 


Friday, December 16, 2022

Karen S Wiesner: Presentation is King, Part 3

A Reader's Commentary

Presentation is King, Part 3

by Karen S. Wiesner


In this final of a three-part commentary using author Christopher Paolini's two series, I talk about the conundrum of how important presentation is with massive sagas.

While I was reading To Sleep in a Sea of Stars, the first installment in Fractalverse, I started to ask myself why I've always had such trouble finishing--or frankly, even beginning--any of Christopher Paolini's books. Everything is in his favor: He's an excellent writer, no dispute there. Some of my favorite books are written in the fantasy genre, as his The Inheritance Cycle is. I adore dragons. I love science fiction, and, when combined with horror, it's a win-win for me. The bottom line is that I highly recommend the two series written by Paolini to any fantasy and sci-fi lover.

However, almost unconsciously while I worked to get through To Sleep in a Sea of Stars, my brain was analyzing my reactions to reading all of his offerings. I enjoyed the most the first parts of both his series. Then I got bogged down. In last week's commentary, we talked about three explanations for why this was the case. We also established that we live in a time in the publishing industry when there are fewer and fewer readers and almost nobody has an attention span that extends beyond a few hundred words. So what options are there for those of us who want to be die-hard readers but find the sheer size and complexity of many of the books and series published these days intimidating and overwhelming?

Potential Solutions

I'm absolutely sure that if the author and/or the publisher had presented the six individual parts of Christopher Paolini's To Sleep in a Sea of Stars in separate volumes instead of one massive book, I would have enjoyed them so much more. My silly brain would have accepted each was an installment of the whole and wouldn't have demanded I read through the ponderous tome in the way it was presented to ensure I got the scope of the story. I could have come back into each individual segment fresh, especially if they were published back-to-back over the course of a few months (in the case of To Sleep… maybe 3-6 months). I believe I would have been eager to devour each portion if they'd presented them in a different way that prevented my head from being overburdened by too much in one place at one time.

To keep costs down, one cover design could be created, possibly in different shades for each section (see below), with the part in the series highlighted on the front, as in To Sleep in a Sea of Stars, Part I; To Sleep in a Sea of Stars, Part II, and on through Part VI. To avoid losing readers who are cheap (and who can blame them?), each segment could have been priced at $1.99 to $2.99.

 


Can I also just interject here that reading physical copies of books as large as Paolini's are is an exercise in arthritis foreshadowing? Even the mass market paperback {mmp} of
To Sleep in a Sea of Stars was agony. My poor hands were cramping, holding up this unwieldly, bulky conveyance of words. Yes, maybe this is a good case for ebooks, and I know it compels a good many toward digital editions. That's great. I highly approve. But I've never loved ebooks. They give me a headache and, frankly, I'm still holding something fairly heavy despite that the device I use can actually contain thousands of books instead of one. For those of us who still love a printed edition, smaller volumes would be ideal.

Also, the recaps that tend to be in each subsequent book in a series needs to be minimalized. In other words, one page instead of five plus. I appreciate that refresher and believe it needs to be there, but distilling the story thus far down to the core elements is all that's truly needed. Maybe the author could have the full synopsis on their website in case readers want more detail.

Additionally, the appendices are fantastic. I love them myself. However, when they become compendiums on their own, they need to be published separately for avid fans of the series. Paolini's publisher actually did publish a 32-page supplement to The Inheritance Cycle, called Eragon's Guide to Alagaësia, providing a collection of information about the characters, settings, and objects referred to in the novels. It was published just prior to the fourth and final volume and hinted at the upcoming end of the series. However, when a book is already gigantic, appendices that are more of "series facts at your fingertips" entries might be unquestionably more useful to readers. As in, "Who or where or what is this again?" Glance in the back, where vital information is presented in a user-friendly way. "Ah-ha! Blank filled in. Now I can return to my immersive reading." 

Finally, I think die-hard and dabbling readers alike find it much easier to digest everything that's required of them in these labyrinthine sagas within film or TV series adaptations. Something about that visual medium allows for simpler absorption. So good news for fans of Paolini: In July 2022, it was announced that a TV adaptation of The Inheritance Cycle was in early development with Disney+. In August 2022, it was revealed that To Sleep in a Sea of Stars (and potentially the whole Fractalverse?) was being adapted as a television show by another production company.

While I'm sure the possible solutions to my conundrum about how so many massive sagas are presented and maybe should be presented instead could warrant full articles and certainly debates on their own, I bring us back to the point of this commentary:

Presentation is king!

Readers love series. That's not going away. But we're losing die-hard readers with every passing year and, as a result, more and more dabbling readers want shorter, easier to digest volumes, presented in a variety of creative ways that may be more appealing than holding something that's as thick as concrete block for long periods of times.

 Happy reading!



Karen S. Wiesner is the author of the 3D Fiction Fundamentals Collection

http://www.writers-exchange.com/3d-fiction-fundamentals-series/

https://karenwiesner.weebly.com/writing-reference-titles.html

Karen Wiesner is an award-winning, multi-genre author of over 150 titles and 16 series.

Visit her here:

https://karenwiesner.weebly.com/

https://karenwiesner.weebly.com/karens-quill-blog

http://www.facebook.com/KarenWiesnerAuthor

Friday, December 09, 2022

Karen S Wiesner: Presentation is King, Part 2

A Reader's Commentary

Presentation is King, Part 2

by Karen S. Wiesner


In this second of a three-part commentary using author Christopher Paolini's two series, I talk about the conundrum of how important presentation is with massive sagas.

While I was reading To Sleep in a Sea of Stars, the first installment in Fractalverse, I started to ask myself why I've always had such trouble finishing--or frankly, even beginning--any of Christopher Paolini's books. Everything is in his favor: He's an excellent writer, no dispute there. Some of my favorite books are written in the fantasy genre, as his The Inheritance Cycle is. I adore dragons. I love science fiction, and, when combined with horror, it's a win-win for me. The bottom line is that I highly recommend the two series written by Paolini to any fantasy and sci-fi lover.

However, almost unconsciously while I worked to get through To Sleep in a Sea of Stars, my brain was analyzing my reactions to reading all of his offerings. I enjoyed the most the first parts of both his series. Then I got bogged down. In this week's commentary, I have some explanations for why this could be the case.

First, in both these series, just as with most fantasy and science fiction tales, a plot and its players aren't the only things that have to be created. An entire world (or a universe in the case of To Sleep in a Sea of Stars) needs to be constructed and the underlying "explanations" for anything outside the norm of existence has to be detailed. All that has to be added to the plot and players. One brain can become overwhelmed by all that needs to be absorbed to become immersed.

Second, the Eragon books. Books 2-4, each contain a 5-7 page synopsis of what's happened before in the series. This is a great thing, probably necessary, and every single subsequent book in a series--any series--should probably have one. It's helpful not only if it's been awhile since you read the previous book but it also covers anything vital you might have missed while you were trying to get through the former volume. But, man oh man, that is dense reading right here. It's like wading through a bog with muddy muck sucking you down and plants that catch your legs and prevent you from progressing with each new step before you finally get to the other side and can actually begin your journey. {That last sentence was a bog of its own!} There were times I regretted endeavoring to begin with the synopses I did actually need to read for each one to understand what was going on. Doing so, though, made me feel like I might never get to the actual story I was trying to read. It's not that these introductions are even poorly written--not at all. They're certainly abbreviated, well-condensed, and a good summation of the vital points. Yet it was another thing to get through, on top of plot, players, universe and contextual detail for the series.

Third, backmatter: Paolini has these in all this books, and this is good stuff. This is the lore, the very essence of the worlds he's creating. He includes origins, languages, pronunciation guides, glossaries, addendums, appendices, terminologies, technologies… Sci-fi and fantasy readers love this richly fleshed out stuff. But it's just more on top of the sheer, shocking number of pages in each volume added to the plot, players, universe, and contextual details…

Combined, these three aspects exhaust me too early and too much in the reading. While undertaking To Sleep in a Sea of Stars, I truly thought there was no way I could get through the whole volume once I finished the first, 160 page part. I'd barely begun the story at that point either. Because the individual parts had been packaged in a single volume, I mentally couldn't get myself to treat each segment like a finished installment. Because the author and/or publisher had packaged the parts in a single volume, I could see no way around not reading them back to back. And exhausting myself in the process.


I did push through, growing more and more overwhelmed as I completed each installment. I will interject that I did enjoy the story itself--again, it was well-written with exciting and compelling characters and plot, with just enough universe and contextual detail to make everything logical. Each part of this tale was doing the job it was meant to in bringing the story to full culmination. Yet I labored to get through them, just as I had with the books in The Inheritance Cycle.

Paolini isn't the only author I have this issue with. R.A. Salvatore, George R.R. Martin, James S.A. Corey are some others (amazing authors!) who come to the forefront of my mind as well. The only reason I'm "picking on" Paolini (a writer I'm a genuine fan of, as I am the other authors mentioned here) is because I happened to be reading one of his books when I realized this conundrum is actually an issue with me. I don't believe I'm alone in that either.

Ultimately, I believe the bottom line on why these kinds of epic sagas are so overwhelming comes down to presentation. All of these series are massive. Each volume has countless characters, endless plots, complicated and richly drawn worlds, lore, technology, terminology, and contextual details that need to be established and revisited from one book to the next.

We live in a time in the publishing industry where short stories and novellas are popular, whether they're single titles or part of a series. Long stories are still popular, though I'm a little surprised that they're as popular as they always were considering that there are fewer and fewer readers these days and attention spans could qualify for a new Guinness World Record considering how short they are. Almost nobody has an attention span that extends beyond a few hundred words. Readers--the die-hard kind who've kept the industry afloat since the very first bound book was published--are drying up. For the dabbling readers who have replaced them, purchasing physical copies of anything is a dying practice. Handheld electronic devices rule our lives--and let's face it--very few are actually reading on them.

So what options are there for those of us who want to be die-hard readers but find the sheer size and complexity of many of the books and series published these days intimidating and, let's not mince words, overwhelming?


In next week's commentary, we'll wrap up this three-part topic by talking about some potential solutions to the conundrum of how to present massive sagas to readers.

Happy reading!

Karen Wiesner is an award-winning, multi-genre author of over 150 titles and 16 series. Visit her here:

https://karenwiesner.weebly.com/

https://karenwiesner.weebly.com/karens-quill-blog

http://www.facebook.com/KarenWiesnerAuthor

Friday, December 02, 2022

Karen S Wiesner: Presentation is King, Part 1

A Reader's Commentary

Presentation is King, Part 1

by Karen S. Wiesner

In this three-part commentary using author Christopher Paolini's two series, I talk about the conundrum of how important presentation is with massive sagas.

 

I just finished reading To Sleep in a Sea of Stars, an 880 page hardcover, 1038 page mass market paperback {mmp} book (not including multiple appendices and an afterword and acknowledgement, which I will note that in the mmp added another 63 pages). The novel installment is the first in a new series called Fractalverse. The author is Christopher Paolini. Surely you remember him. At 15, this guy graduated high school and started his first novel, Eragon, the first of a four-book young adult fantasy series set in the land of Alagaësia. It was published in 2002 by his parents' publishing company. Multi-talented Paolini himself drew the cover as well as all the maps inside. He toured extensively to promote it--while wearing a medieval costume. Long story short, Paolini was discovered and Knopf publishing house bought the series, reissuing the first book in August 2003. At the age of 19, Paolini made the New York Times Bestseller list. He holds the Guinness World Record for being the youngest author of a bestselling series ever.

I remember reading Eragon in 2006 around the same time the film adaptation with Jeremy Irons was released and thinking, This must be the coolest thing ever. Not only is the author a kid, but he's writing about dragons. Dragons! An epic, sprawling fantasy with dragons. And, man, Paolini could write. He wrote the hell out of that book. (Did I mention dragons?)

I had one dual-faced problem with this book and pretty much all of Paolini's: The size (which is a direct result of the complexity).

Now, let it be known that I'm a die-hard reader in every sense of the word. Since I started grade school and realized the building held its very own room filled with books galore, I have loved books. I started working in the school library when I was in 1st grade and continued that into my high school years and a new building. The grade-school librarian set aside all the brand new books just for me to read in advance of everyone else. In the 5 years I was in that initial building, I read nearly every book the library offered. I was a fast reader and I devoured everything. Whenever I wasn't doing anything else, I was reading. It was my hobby of choice. Or maybe it was more like breathing for someone like me. In any case, by the time I was in high school, I read a Stephen King size book a day. Is it any surprise I wanted to be an author? (BTW, I wrote my first book when I was 5. Not exactly a keeper, but hey…)

So, back to the point, the only problem I had with Paolini's Eragon was the size of it--528 pages--which was a corresponding consequence of its intricate design. As flawlessly written as that first novel was and all the ones that followed in the course of 13 years, including this new intense sci-fi saga that was offered by the now in-his-late-30s author, I admit that I have trouble reading all of his offerings (except The Fork, The Witch, and the Worm, a sequel collection of short stories set in the world of Eragon--which I confess I knew nothing about until I picked up To Sleep in a Sea of Stars and saw it listed in the front with the rest of The Inheritance Cycle). I think I might have read the final book in The Inheritance Cycle, Inheritance, but I can't be 100% sure. If I did, I have no memory of the culminating story contained within.

While I was reading To Sleep in a Sea of Stars, I started to ask myself why I've always had such trouble finishing--or frankly, even beginning--one of Paolini's books. Everything is in his favor: He's an excellent writer, no dispute there. Some of my favorite books are written in the fantasy genre. I adore dragons. I love science fiction, and, when combined with horror…forget about it. Win-win. {I do admit with To Sleep…, I wanted more Alien, less Enemy Mine (Dennis Quaid).} Regardless, the bottom line is that I highly recommend these two series written by Paolini to any fantasy and sci-fi lover.

Almost unconsciously while I worked to get through To Sleep in a Sea of Stars, though, my brain was analyzing my reactions to reading all of his stories. I enjoyed the most the first parts of both his series. What I mean by "parts" is literal in the case of To Sleep..., which was divided into six separate parts that run the gamut, size wise. In the mmp, Part I has 160 pages, the middle parts are between 150-275 pages, and the last one is only 57. The Inheritance Cycle doesn't have parts. However, with the first book, I was really only immersed in the first 150 pages or so. Then I got bogged down. I have some explanations for why this could be the case. In next week's commentary, I'll go over those as we analyze this conundrum concerning how massive sagas are presented.

Happy reading!

Karen S. Wiesner is the author of the 3D Fiction Fundamentals Collection

http://www.writers-exchange.com/3d-fiction-fundamentals-series/

https://karenwiesner.weebly.com/writing-reference-titles.html

Karen Wiesner is an award-winning, multi-genre author of over 150 titles and 16 series.

Visit her here:

https://karenwiesner.weebly.com/

https://karenwiesner.weebly.com/karens-quill-blog

http://www.facebook.com/KarenWiesnerAuthor