Showing posts with label Story Arc. Show all posts
Showing posts with label Story Arc. Show all posts

Tuesday, September 29, 2020

Verisimilitude VS Reality Part 5 - So What Exactly is Happiness

Verisimilitude VS Reality
Part 5
So What Exactly is Happiness 


Previous entries in this blog series:

Part 1
https://aliendjinnromances.blogspot.com/2009/01/verisimilitude-vs-reality.html

Part 2 Master Theme Structure, The Camera, Nesting Plots and Stories
https://aliendjinnromances.blogspot.com/2011/09/verisimilitude-vs-reality-part-2-master.html

Part 3 - The Game, The Stakes, The Template
https://aliendjinnromances.blogspot.com/2011/09/verisimilitude-vs-reality-part-3-game.html

Part 4 - Story Arcs and the Fiction Delivery System
https://aliendjinnromances.blogspot.com/2020/09/verisimilitude-vs-reality-part-4-story.html

In Part 4, we looked at the Story Arc and the Fiction Delivery System, where the audience meets the world building showcasing a Character.

Your Character, your MC or POV Character, is unique like all humans, but is living a "story arc" (a life lesson learned, mastered, and put behind them) that is recognizable to the audience.  That's what "verisimilitude" means - like reality, but NOT real.  Verisimilitude is not real, but realistic.

To slice a "novel" out of the MC's life in the built world, the writer has to find the point where the Character meets (and surmounts or succumbs to) a nemesis, a life-lesson, a force that is hell-bent on preventing the MC from succeeding at life.

The writer has to find the one conflict in that Character's life which, once resolved, forms the foundation of all to come.

A resolved conflict is resolved ever-after. A resolved conflict doesn't come back to haunt the character in future novels in the series. Resolving a conflict - internal and external together - puts an END to that conflict.

This is not to say a given Character might not have many other conflicts to resolve in the future, but having succeeding in resolving ONE - the Character knows how to tackle and resolve future conflicts.  A Character learns a coping strategy that works.

So by definition, the "ending" of a story arc is an ending, and what comes after is "ever after."

Plots, however, are sequences of Events, each event caused by the choices made during the previous event.  Plots don't have to end - usually even a death doesn't have to end the cascade of Events precipitated by a character's life.

One thing a study of Astrology makes instantly clear is that your life didn't start when you were born and doesn't end when you die. The stars and planets were going long before you arrived and will continue after you die.

Where you came from, your ancestry, has a lot to do with who you are, and what you do in this life has a lot to do with what happens to others after you die.

As conflicts get resolved, new ones (or if you don't study history, old ones recur) arise.  There is always a plot, always something going and something trying to stop it.

But your Story - your Main Character's Story - is internal and has a beginning and an end -- Story has an "ever after."  That is, a defining Event resolved by a decisive change of heart, is the one, single, discreet period of a Life, a pearl on a string.  There is a before.  There is an after.

So when we craft a "happily ever after" ending, a definitive resolution of a Soul level conflict, it really is an ever-after.

But is it Happily?

What exactly is happiness?

Is Happiness a gift from on high?
Is Happiness a fleeting emotion?
Is Happiness a goal?
Is Happiness a decision?

Answer any of those questions, and you have a Theme that fits neatly inside the envelope theme for the entire Romance Genre and all its sub-genres, such as Paranormal Romance, Science Fiction Romance, Fantasy Romance.

To tell such a story, you need a conflict, and it is ready made in those Themes.  Does one Character's achieving Happily Ever After destroy another Character's chances of any such outcome?

This  is two women after the same man, or two men after the same woman.  It is also a man and a woman vying for the same job, or changing the world in opposite directions.

It is Republican vs Democrat, or Progressive vs. Conservative.

Is happiness "beating" the opposition, "blasting" them with vile epithets, denuding them of their pretensions, assassinating their Character, destroying their reputation, kicking butt?

Does winning produce happiness?

The concept "win" can't really exist without the concept "lose."  Winning produces a loser.  It doesn't resolve a conflict; it perpetuates the conflict.

"Survive to fight another day," is happiness?  Some people in the midst of doing that might say so.  It certainly beats the alternative.  But it won't produce a "happily ever after," only a "happily for now."  And the ending isn't an end.

All ends are new beginnings, like a month or year's cycle.  We live in circles.  Well, spirals.

So it is reasonable to hold the position that the HEA is impossible - because there are no endings which aren't also beginnings.

Thus for those who see no chance for a stable life-arc, no chance for Happiness that continues smoothly, there is no way to craft a beginning of a Happy Life-Arc.

So perhaps a new definition of Happiness is what the Romance Genre can add to the world, and improve things.

To write such a novel that could become a Streaming movie, you need the contrasting story of a character doomed to misery, and perhaps blaming his condition on the happiness of others.

What would be the "fate" or "karma" of such a Character? Would he be a saboteur bent on destroying the HEA of the couple you are writing about?

Is he driven by envy or revenge, needing to destroy others to make himself happy (only to find it doesn't work? Only to find it does work? - whichever you choose, that is your theme.)

What such an Enemy discovers after "winning" is the show-don't-tell moment of your Theme.  The ultimate outcome for the entranced young Couple also illustrates without explanation, your thematic answer to those four questions about what Happiness is.

Is happiness a limited commodity which people must fight each other for?  Is that what life is all about?

What life is all about is a theme.

If life is about mortal combat to snatch happiness from others (who don't deserve it) so you can have your fair share, then it's small wonder some people think the HEA is ridiculous fantasy.  There will always be some who don't have happiness and are driven to steal it from you.

So whether Happiness is a commodity you can acquire, is a theme.

In everyday Reality, a lot of people make operational decisions on the basis of the view that happiness is a limited commodity to be acquired by winning it away from others, denuding them of the ability to contest the matter further.

So there are a lot of novels about Kick Ass characters who obliterate their opposition and, at the end of the book, think what they are feeling is happiness.

Is it?  Is triumph=happiness?

Is destruction necessary for happiness?

In everyday Reality, a lot of people make operational decisions on the basis of the view that happiness is not a commodity that can be acquired, but rather an energizing of the spirit producing a frisson of delight that cumulatively builds to happiness.

Resolving conflicts is a process of revealing truth, not a process of destroying enemies.

That is what the "Love at First Sight" moment is all about - the moment the clouds of incessant misery part and a shaft of ineffable sunlight warms the heart.

And Sunlight is a good analogy to explain what "happiness" is.  It makes your eyes tear.  It strikes the heart.

One theme about what Happiness really is could use the analogy of sunlight to explain that we are always happy - the sun is always shining in the daytime, but sometimes clouds dim the light.  At night, the bulk of the Earth dims the light, leaving only the reflection off the Moon.  But any astronaut coming down from orbit will insist the Sun is always shining.

Happiness is like that - always there, always shining, but sometimes something gets in the way.

We are "Happy Ever After" once that truth is revealed to us -- we really are always happy, but we are also other things that get in the way.

The truly happy know how to weather the dark-gray-stormy days of bereavement, derailment of expectations, losses of possessions, and just plain sadness and hopelessness.

These phases of existence are to be felt deeply, savored, admired, and stored up for future memories.

The dark days will be of great value once the clouds part and sunlight shafts down to illuminate the path to the next phase of life.

THEME: Happiness is being able to find the beauty in truth.

Happiness is an ability, often hard acquired.

We say we "get an education" but in truth, we "become educated."  Education is not a thing you can get (or get by taking it away from someone).  The school of hard knocks is always open for business, but they are hard knocks designed specifically to focus your attention on learning a truth.

THEME: Happiness is the result of graduating from the school of hard knocks.

That's one take on the twisty-windy path to the HEA.

There are many other themes amenable to treatment in Romance or its sub-genres.  Here is a video (less than 20 minutes long) discussing the magical formula for attaining true joy in life from a mystical perspective.

Argue against this video's premise in Characters and Show Don't Tell Themes, and you will produce a blockbuster novel.

https://www.chabad.org/multimedia/media_cdo/aid/676143/jewish/Kabbalah-of-Happiness.htm

Just Google happiness and see how MUCH interest there is in the topic.

Jacqueline Lichtenberg
http://jacquelinelichtenberg.com

Tuesday, September 22, 2020

Verisimilitude VS Reality - Part 4 - Story Arc and the Fiction Delivery System

Verisimilitude VS Reality
Part 4
Story Arc and the Fiction Delivery System 


Previous parts in the Verisimilitude VS Reality series are:

Part 1
https://aliendjinnromances.blogspot.com/2009/01/verisimilitude-vs-reality.html

Part 2 Master Theme Structure, The Camera, Nesting Plots and Stories
https://aliendjinnromances.blogspot.com/2011/09/verisimilitude-vs-reality-part-2-master.html

Part 3 - The Game, The Stakes, The Template
https://aliendjinnromances.blogspot.com/2011/09/verisimilitude-vs-reality-part-3-game.html

And now Verisimilitude used to create the dynamics of the Story Arc and what that has to do with what I term, The Fiction Delivery System (parallel to the Healthcare Delivery System).

Recently, I was a guest on a podcast by The Roddenberry Star Trek podcasts, titled The Trek Files.


Every episode features a Guest talking about one of the Archived documents in the Trek Files which they post a link to on their Facebook page so you can read, then listen to the Q&A.

https://www.facebook.com/TheTrekFiles/

You can subscribe on the Apple podcast store by searching for The Trek Files.  See Larry Nemecek's name and you know you're in the right place.

In the three short segments we recorded (audio-only), it was impossible to cover all the connecting links to how the impact of ST:ToS affected the way consumers find and obtain fictional entertainment they want.  Not just science fiction, or Romance, but all fiction and non-fiction distributed retail.

Eventually, ST:ToS eventually changed how "news" is distributed wholesale, as well -- "wholesale" being the News Services, AP, Reuters, etc. which used to be out of reach of the individual consumer, but now publish directly to individuals online.  When news wholesalers hit the individual retail consumer, they had to change the format and content of their reporting.

Same thing happened on various levels in the Fiction Publishing Industry -- and (with advent of Streaming) similar forces are disrupting video-format fiction distribution.

This disruption was one main topic I wanted to touch on during the podcast, but didn't have a chance to get it in.

Because of the change sparked by the original Star Trek and its fan-response, the current streaming TV offerings and self-published e-books, are substantially different from what they probably would have been had Star Trek not connected to Science Fiction fans.

It is difficult to see the connecting links, and we won't be able to reveal the chain of "because line" to this Event Sequence that has propagated through the decades.

Most readers of this will be able to figure it out, once convinced the links are there to find.  Researching the connections is like preparing to write a Regency Romance.

Many of the details would not interest casual listeners to The Trek Files podcast, but readers of this blog might find the view of Reality something they can use to build a Science Fiction Romance world.

As we've been discussing Verisimilitude in various series of posts because it is relevant to crafting a novel that draws readers into a world.

https://aliendjinnromances.blogspot.com/2020/07/index-to-mysteries-of-pacing.html

Now we return to Verisimilitude by looking at how our everyday world has changed from the impact of Star Trek in the 1960's.  Fictional worlds change, too.  Replicate that sense of "a changing world" for your Characters and the reader won't need expository lumps of explanation.

Worldbuilding, to have verisimilitude, has to be depicted as an Arc - like Story Arc and Character Arc and Plot Arc, the world behind the Characters you create has to change.

But change in a fictional world has to seem to be an "arc" to the reader.  The reader has to see (without being told) the connections of cause/effect between what the Protagonist does and what goes on because of her actions.

In real life, we rarely have enough information to discern those connections. Life often seems random and meaningless.  It may seem that way to your Protagonist, too, but the reader has to be able to understand what the Protagonist can't (yet), and then watch the Protagonist gain an understanding, even if it is a misunderstanding.

How your fictional world changes, and how that change also changes your Characters -- and how your Characters change their world -- depends on your Theme.

Romance has the master theme of Love Conquers All.  Science Fiction generally has a master theme of Science Conquers All.  Put them together, you've got a winner!

To have Verisimilitude, a novel has to show, not tell, how the World responds to the Characters, and how the Characters respond to their world.

Our world really does interact with us, but mostly we just don't see it.  "She's her own worst enemy," is a widely used theme.  Everyone knows someone like that.  It is especially  noticeable to those who are their own worst enemy.

The Tennis Match paradigm mentioned in Part 3 of this series, indicates how the fictional world integrates the real world's dynamics into the craft techniques.  The reader watches as the ball is volleyed back and forth between two Players or Viewpoint Characters.

"The Ball" represents "the initiative" -- or the action that advances the plot, the decision that alters the direction of events.  In the real world, no one person makes all the decisions. Everyone makes some decisions, even if to implement someone else's decisions. But some decisions change the world in a more obvious fashion once implemented.

You find the BEGINNING of your novel by finding the point in the Protagonist's life where she is making such a decision, or implementing it. The HEA ending happens when the results of implementing that decision (I'll marry you) are fully manifest.  In real life, most of us only get one such decision point to live through - survive it, (possibly a 10 year period), and it is smooth sailing ever after, either "up" or "down" or "level" in life.

Some decisions never get implemented.  The Character making such decisions is NOT the "Main Character" - not the character whose story you are telling.  You can't start Chapter One with that Character.  Such a Character re-acts instead of acting.

In our everyday world, we had one Situation before Star Trek: The Original Series, and another very different world that emerged during the 3-5 years after cancellation.

Pre-ST: nothing any viewer of any TV Series, no matter how erudite, vocal, or geekishly dedicated, could say anything in a letter (on paper) to the production's owners that would influence any decision the owners imposed on the Producer (whom they hired to package the show).  Fan opinion didn't matter.

Post-ST: Fan suggestions to enlarge content, add deeper texture, feature certain Characters, and fix plot-holes influenced the decisions of Producers staking their careers on multi-million dollar projects.

They learned (possibly from my book, Star Trek Lives!)

that being wildly enthusiastic, determined, and opinionated about a piece of fiction didn't imply inherent stupidity.

As a result, not only did Trek films incorporate items found in fanfic, but the commercials aired during ST (and other TV shows, too) became less condescending.

Producers and Traditional Publishing Editors learned to pay attention to what the end-user of their products (viewers, readers, audience) had to say about the product.

I call this change the establishing of a "feedback loop" -- it is the essence of good conversation, of increasing efficiency by successive approximations, of functioning in a chaotic reality.  Feedback, like "road feel" while driving a car, lets decisions target problems before they become problems.

We still have a real world where the business model of TV and even paper publishing requires the end-user to be "the product" not "the customer."

In TV that runs on advertising, it's obvious. In Streaming that runs on fees of subscribers, it isn't quite so obvious because you think you're paying for what you watch.  In fact, others are paying for what you watch, because these video stories are so expensive to make.  Thus what others prefer is what you have to choose from.  The mass-audience is the product -- those willing to chip in.

In book publishing, the publisher's actual customer is the distributor. That was a warehouse and trucking operation which would accept a certain number of copies of some but not all the titles a publisher put out in a month.  Then came book-chain stores which dominated, and developed their own distribution -- direct purchase from publisher.

The publishers started using computers to track sales of given titles, and editors had to guess (stab in the dark) why one title sold and another didn't.

In both TV and books, as well as in theater released movies, there was no direct feedback line from the end-user to the original commercializing producer to indicate WHY viewers or readers like this or that item.

Star Trek changed that because Gene Roddenberry took the Star Trek pilot to the Worldcon in Chicago and dropped it into the dry-tinder of Science Fiction fandom.  Typically, cons were not attended by "the general public" (as later Trek cons were).  Everyone there knew everyone else, if not directly then by a friend of a friend.  It was a tight-knit community.  Among them were connections to thousands and thousands of equally erudite, skilled, enthusiastic fans who couldn't make it that year.

Fans knew how to communicate and organize, but never before had anything much to say about a TV Series.

Before it's first air date, Star Trek was eagerly anticipated by many thousands, assiduously sharpening their critical faculties ready to tear the thing apart.  Turned out, being a TV show, it wasn't hard to rip the science to shreds, but it was FUN.

Star Trek was the first real science fiction on TV.  

Paramount, the owner-producer of the show, thought the letters (on paper) they were getting were the usual "fan" letters, from people who couldn't tell fiction from reality and didn't understand actors aren't the characters they play.

Nothing could have been farther from the truth, but it took years for the massive, experienced, production company nestled among yes-men of Hollywood to figure out that THESE people weren't the sort lost in a fantasy world, but rather science students, managers, professionals or professionals-to-be.  THESE people were out to make the world shown on STAR TREK into a reality.

And they did.

Students at two Universities connected two of the giant computers used in those days (with less computing power than your phone has today) to play a Star Trek game they invented.

In Europe, the idea of connecting universities and their libraries caught fire, and a way to access all that information became necessary.  Thus "the browser" was invented to read all the disparate sorts of code in use and present words you could read.

A kid dropped out of college and founded Microsoft.

There were many other such companies and computers designed around different architecture.  Microsoft and computers designed for Windows (descended from Microsoft's OS, which became Presentation Manager, which became Windows), plus Apple are all that's significantly left standing.

Unix, the university system, and its descendent Linux, now dominated by Red-hot Linux, are on the giant computer side.

A new architect, (client-server) has taken over and produced "The Cloud" while commercial applications of all this are erupting in every direction.

They wanted to play a game based on a TV show (one too few people watched).  Why should Hollywood or Manhattan Publishing giants listen to fans?

They learned.  They now listen - don't always do wise things, but they notice.

There is the beginning of the feedback loop necessary to get a society to function as a civilization.

That loop took shape decades before Star Trek -- in Science Fiction Fandom where all the writers were just fans who happened to write, and would sell to magazines and book publishers - then paperback mass market publishers.

One whole publishing house, DAW, was founded by Donald Wollheim to publish ONLY science fiction.  It still exists as an imprint under the leadership of his daughter.

Star Trek blew the lid on Science Fiction -- popularized it -- leading many into professional science fields who might not have been interested without that rocket fuel for the imagination.

We had N.A.S.A. and now we have SpaceX making orbital shuttles a commercial venture.  And there are others, and they have vision -- colonies in space, on the Moon, on Mars.  Self driving cars are the precursor to self-driving space ships.

All because of some people who were believed to be the sort who can't tell the difference between Fantasy and Reality.

Doesn't that describe the opinion some hold about Romance fans?

Give your novel's world an Arc like our real world's Arc and inspire your readers to make it so.

Jacqueline Lichtenberg
http://jacquelinelichtenberg

Tuesday, April 16, 2019

Theme-Story Integration Part 2- Villain Into Hero

Theme-Story Integration
Part 2
Villain Into Hero
by
Jacqueline Lichtenberg 

Part 1 is here:

https://aliendjinnromances.blogspot.com/2019/04/theme-story-integration-part-1-villain.html

We are discussing the integration of techniques of story-telling, where "story" means what is going on inside the point of view Character, the Main Character.

It isn't a story if something doesn't change.

So how and why a Character changes is called Character Arc -- because humans change in a complex series of incremental course corrections throughout life.

If you open your novel with the main Characters already perfect, readers will fall asleep before the end of Chapter One -- because "nothing is happening."

The plot may be roaring, threats and dangers attacking from all sides, predicaments tightening, horrors looming, but nothing is happening in the STORY.

Romance readers (in fact most readers) are looking for novels about how other people solve problems other than the ones the reader has.  Most writing teachers term that thirst for "other" a taste for "escapism."

The most virulent pejorative ascribed to science fiction is "escapist literature."  Somehow, it is only lesser mortals who want to "escape."  So it is wrong to read "fluff."

The truth is that science fiction is not escapist -- and in fact most Literature is not escapist.  Readers read to understand reality -- their own, and that of others.

To understand that the Earth is sort of roundish, we had to put a ship into orbit and take pictures.  Before that, it was only math.  Now we really know at a level where understanding can happen.

Likewise, in marriage, in searching for a Soul Mate, in imagining what you can become, you may "know" the math, know the odds against you, know the adages your parents taught you, but still not understand what Love and Marriage is.

To gain the understanding that comes from blending all that knowledge, you need perspective.  You need to go far away, and look back from another angle.

That is why we read Romance -- and Science Fiction, and Mystery, and Westerns.

It is also why Gene Roddenberry insisted so hard that the Character of Spock had to be in the Bridge Crew.  To make his Western-In-Space into Science Fiction, Roddenberry needed an Alien.

He had to give the audience the perspective on humanity from far-far-away.  The mundane TV audience of the 1960's had no experience with that kind of fiction.  Science Fiction had much too small a readership -- and was considered kid-lit. (which it was, because that was the only market for real science based stories.)

Since most of your readership for science fiction, fantasy or Paranormal Romance consider themselves Good Hearted, the most alien Character you can lure them into is the Black Hearted Villain.

As noted in Part 1, the Villain is the Hero of his own Story.

No one sets out in life to be "bad," even if the target of their purposive actions of destruction are "good."  Whatever needs to be destroyed is defined as "bad."

So whichever side you are on is the "good" side because you are on it.

And yet, we identify types of people by their actions, or at least our perception of their actions.  The good are kind, generous, considerate, happily serving, helping, saving others, with a serene demeanor.  The good enjoy causing joy.

The bad are easily angered, flashing irrational rage and destruction at mere annoyances, mean, bullying, and always outraged, often drunk, careless of others' feelings, or using a person's personal emotions against them in a kind of emotional judo.  The bad enjoy causing pain.

Which one is the Villain?

To the good, the wild-raging destroyer is the Villain.

To the bad, the Character who can't be needled into violence or blackmailed into betraying their ethics is the Villain.

Good people can't be controlled.  It drives the bad insane.

Since we all see and recognize this dichotomy in everyday life, and since we are all composed of emotional triggers, psychological buttons, and neurotic tendencies in some things, even while being serene, rational and joy-spreading in other areas, we all know there is no such thing as a "Good Guy" or a "Bad Guy."

We, as humans, are mixed bags.

Fictional Characters have to be purified, then remixed in simpler ways to depict real people while being only a selective recreation of reality.

That is the art of Story -- selecting ingredients and cooking them up into Characters.

Humans can't quite understand themselves, never mind really understand people around them.

But readers search for an understanding of Characters that is firm, reliable, making the Characters (somewhat, not totally) predictable.

Thus we have the expression "out of character."

If a writer makes a Character do something "out of Character" the readers generally toss the book aside.  It's contrived, and not entertaining.

In real life, people are always doing things "out of character" -- even though they may average a reliable and predictive behavior.  Once in a lifetime, a good guy may drive drunk and run someone over.  Others drive drunk habitually, and very often get caught, and have issues keeping a driving license.

We read read novels to experience Characters who stay in character -- with surprises that are predictable only in retrospect.  "Oh, I KNEW IT!!"

For example, push comes to shove at the end of the novel, and the Bad Guy reaches out a helping hand to the Good Guy whose life has been pulverized.

Readers take that final act of the bad guy as evidence he has changed.

The Villain has become Hero Material (therefore worthy of love.)

But if it just happens, in one fell swoop, it isn't plausible.  The Characters are labeled thin, cardboard, and the plot contrived.

That's why it is called a Character Arc -- the reader/viewer can't see much fundamental change in the Character from scene to scene, action to reaction, because the changes are TINY.  But the Character is making a 180 in life.

The Villain may be doing a "Bootlegger's Turn" or merely entering a new freeway via a cloverleaf highway interchange.  But you can Arc your Villain into a Hero.
https://amazon.com/Anita-Blake-Vampire-Hunter-Collection-ebook/dp/B00AFX2A0A/

If you Arc a Hero into a Villain, incrementally forcing a good person to do bad things, then accept the bad as normal and eventually as good, the novel will be called "Dark."

A good example of leading a Hero into Darkness, and a really grand good read, is the Anita Blake series by Laurel K. Hamilton, which we've discussed under the broad topic CHARACTER ARC.

https://aliendjinnromances.blogspot.com/2017/05/trends-and-counter-trends-part-1.html

And under Theme-Character Integration:
https://aliendjinnromances.blogspot.com/2013/06/theme-character-integration-part-1-what.html

Since editors discovered a market for novels turning the Hero into a Villain, popularized by the Vampire novels where the good guy becomes a Killer, we have an explosion of novels that vie with each other for the Dark label.

The next swing of the publishing pendulum will very likely be turning the darkest Darth Vader Villain into a Good Guy.

We all know that in Star Wars, Darth Vader's behavior is later explained in more human terms, and his final moments revealed a not-so-black-bad-guy.

But he dies.  He doesn't get to become a good guy, and reverse some of the damage he's done.

This is viewed as plausible by most of the audience.  We don't usually get second chances in real life.

But what if you do?

How could you convince the Star Wars audience that Darth Vader survived in another universe to gradually become a good guy?

What makes bad guys (or gals) bad?

What makes good gals (or guys) good?

What is the difference?

Is it temperament?  Is it innate?  Is it acquired?  Is it only parenting?  Or just environment?

Your answer to each of these questions individually is a theme.  And in fact you might have several answers to each of these questions thus generating a raft of themes.

Pick an answer that rarely if ever manifests in our real world, and you can craft a science fiction romance out of that theme.

But, to tell the story, you need a Character, and to get a Character you need to build a World where such a Character might arise.

To build that world, you need the theme.  To build that Character, you need the theme.  To build your theme (not mine; yours) you need a theory of the truth behind reality, a statement about the human condition.

For Romance genre, the master theme is LOVE CONQUERS ALL.  But to have "love" you need two people (though they don't both have to be human.)

In fact, love between two Aliens is also interesting, but in today's market, you need a human Character who "arcs" during the Alien Love Story.

So you need a theory about what a human being really is, and how humans resemble your Aliens (similarity vs differences.)

Gene Roddenberry simply described Spock as "logical" - and logic driven, not emotional.  Not as "emotionless" but as logical.  (as if emotion is not logical)

So to concoct an Alien Romance you need an Alien who differs from your Human lead Character in some specific and easily conveyed way.  Over the course of a long series of novels, you can reveal depths and nuances, plus complexities and changes, but for the opening point you need a clean, clear statement of how the Alien differs from the Human.

To find that clean, clear difference, you need a model of humanity -- a representation of what makes a human, human.  You need a theory of human nature.

Many Romances use the Soul Mate theory to explain irresistible attractions.  To postulate Soul Mates, you have to postulate souls -- and know something of their structure, origin and function.

How can a woman's love turn a Villain into a Hero?

What about our current real world prevents this transition from bad to good from being common, frequent, plausible?

What about our world would you have to change when you build the world for your Story?

To make it plausible for a Villain to turn Hero, you have to explain that difference in your World the way Roddenberry explained Spock as purely logical.

You have to chronicle the journey of the Villain incrementally, novel by novel, in a long series, as you explain how his world differs from the reader's world -- and how it is the same.

Only in children's stories or "comics" (not graphic novels) do people just suddenly, and without explanation or motivation, change into the opposite of what they've been seen to be in a plot-sequence.

So, bit by slow, detailed, bit at a time, you reveal the inner structure of your world that you built -- and make it clear how your world differs from everyday reality such that this "impossible" thing is possible.

In our Reality - "As the twig is bent; so grows the tree," is a true statement about human nature. Also the apple doesn't fall far from the tree is true of humans.

What is different about your World that makes those two statements about Human Nature false?

Jacqueline Lichtenberg
http://jacquelinelichtenberg.com

Tuesday, September 01, 2009

Can Serials Work Via E-publishing?

I Retweeted a post on twitter and got into a discussion of the Question titling this post.

First a quick primer on basic Twitter which, if you know how twitter works, you may skip. If you don't "do" twitter, please read this.

-------Writer's Tutorial On Twitter -------------

Even if you don't plan to join twitter, you should be aware of the potential use of tweets in your narrative writing to shatter your Expository Lumps. Tweets work in drama because you can optionally set twitter to tweet to your phone, not just in a browser. News Services and TV News Shows twitter breaking news and even Amber Alerts and CDC alerts. Twitter is THE bulletin source for moving plots fast forward.

People in different parts of a theater can tweet or text during a show and discuss dialogue lines, or plan dinner, or plot an assassination (because tweets can be "private" and even coded.

On Twitter, RT means "re-tweet" meaning that you copy a tweet from someone you follow, paste it into your 140 character tweet box at the top of your page, put RT and an @ sign in front of the person's handle, and trim to 140 characters, then send it out. Your own handle gets auto-added so people who follow you and thus get your tweets will see that you are forwarding what someone else said. Only the tweeple who follow you will see what you posted. The tweeple who follow the person you're RT'ing will NOT see your RT unless they follow the person you're RT'ing too.

Twitter is one-way communication unless you make it two-way. But tweets are "public" and can be sorted by keyword, so strangers can converse.

If a RT is interesting, the people who follow you might follow the person you RT'd.

So when you "talk" by tweeting on twitter you have to be aware that readers will see only what you said, not what you're responding to. Like listening to half a telephone conversation. There's an art to including kibitzers gracefully and your Expository Lump suffering readers are kibitzers.

On Twitter, clicking a twitterer's handle (@something) sends you to their homepage where you can find out who they say they are and what they've been tweeting lately.

That's on the crude interface supplied by Twitter. There are "clients" you can download that present twitter data more neatly.

I wrote a long post about Web 2.0 recently,
http://aliendjinnromances.blogspot.com/2008/11/i-love-web-20.html
and Twitter is just one of the newer and more popular components of Web 2.0. Twitter can be RSS "syndicated" so you can follow your twitter traffic on friendfeed.com or just follow me on friendfeed.com (scroll down the right sidebar of this post for my friendfeed box). And you can put your tweets in a box on your blog, so your blog always shows what you've just been talking about, with links). Simplify and organize your web-life.

-------END TUTORIAL ON TWITTER---------

So I (who follow KFZuzulo and "hear" all her tweets) retweeted a retweet sent by KFZuzulo where she starts with her own comment, then supplies the comment she's Retweeting.

It looks like so:

@KFZuzulo Or by "episode"=Serials!! ->RT @kriheli prediction on where publishing is heading chapter by chapter publishing #followreader

So KFZuzulo was answering kriheli's comment that publishing is headed for chapter-by-chapter presentation, and KFZuzulo said that means "episode" or "serials" which I know is in fact already successful with certain readerships online.

The hashtag #followreader was in @kriheli's original post. These hashtags are used to let strangers sort the whole twitter feed by subject and find people saying interesting things in order to follow more interesting tweeple.

Frankly you might want to follow @kriheli if you're interested in the E-book business model that Margaret Carter discussed here
http://aliendjinnromances.blogspot.com/2009/08/business-model-of-e-publishing.html

So in response to my RT of her RT, @KFZuzulo asked me a question that looked like so:

KFZuzulo @JLichtenberg Do you think serials can work via e-publishing?

And I replied with a #followfriday hashtag because it was Friday and thus the hashtag was "allowed" by protocol. #followfriday means I recommend that other Tweeple should follow @KFZuzulo who is Kellyann Zuzulo who supplied us with a Guest Post here on this blog
http://aliendjinnromances.blogspot.com/2009/08/living-with-fatal-flaw.html
My reply to her looked like this:

@KFZuzulo Serials working in E-publishing? THAT's a blog topic not 140C's I'll try to cover it #followfriday @KFZuzulo

Another feature twitter has is that you can sort the feed so you can see any post with your handle in it. I'm @jlichtenberg and you can find me at
http://twitter.com/jlichtenberg

Though twitter allows for private Direct Messages, all these posts I've mentioned went to all our followers, in aggregate, probably over 3,000 tweeple.

So my answer is much more than the 140 characters limit on twitter.com

1) My answer is related to the difference between Knowledge and Wisdom (oy, she's waxing metaphysical again!)

2) My answer is related to the history of the media in all its glorious forms.

3) My answer is related to the 4-generation rule (unto the 4th generation); it takes 4 generations to effect a basic cultural change.

4) My answer is related to my blog post here "I Love Web 2.0"
http://aliendjinnromances.blogspot.com/2008/11/i-love-web-20.html


Let's do those points in reverse order.

4) Technology is the natural place to start since this is a question about E-publishing, a new form of delivery system for fiction.

We've finally got handheld screens that are legible to most people, and not most but a lot of people are used to cell phones with some "features" like web access (called smart phones). I read e-books on a PALM TX which has wi-fi access to the internet if there's a hotspot. But it's not a phone and doesn't have wireless access to the internet. I have a phone that does have wireless access to the internet, but it doesn't have a download for mobipocket reader which is the one I use.

And of course, we now have the electronic paper display used by Amazon's Kindle that pleases a lot of other people. Sony and others are making readers, and building in wi-fi or wireless capabilities to make it easy to download e-books and newspapers.

Some new, lower-energy-consuming chips are revolutionizing the palm top market, (with more innovations on the market next year) so we are very close to solving the tech problems and dumbing down the machinery so anyone can use it. At the same time smart-devices like smart-phones are smarting-up the users. Generally, you like what you're used to and you like new things that are easier than you're used to.

I covered a lot of the Cloud Computing and interactivity on the web in my "I Love Web 2.0" post, so we won't go over that again. Just remember it and think about the rising tide of CHANGE sweeping over us. At the same time, think about why Science Fiction is a shrinking genre while SFRomance is a growing genre.

(Though I have to admit EUREKA's use of smart-roads and boson-clouds as a landing field for a crash-down of a space ship is pure SF at its best! TV Shows like EUREKA (on scyfy channel) are also smarting up the users.)

Smarting-up the users is where the 4-generation rule comes into play.

Here's where you should either read or remember Alvin Toffler's first book, FUTURE SHOCK. The point he made is still valid, and much of what he predicted has already come true (the rest seems on the way).


Humans are hardwired to tolerate only so much change. A person can make only so many "decisions" (a brain function as much as it is a mental function) per day. As you age, you can tolerate change less and less, make fewer decisions per day. Read Toffler's book for the full explanation. And trust me, to understand the e-book publishing potential, you need to read FUTURE SHOCK. It's not out-dated (yet).

The result of this purely physical nervous system limitation of humans to make major changes in the way they think and do things during a single lifetime is the 4-Generation rule. It takes nearly 80 years at the very least to make a major change to a culture.

A recent study revealed that multi-tasking (the tempo of the modern world) actually chips away at efficiency and productivity.

Here's an article:
http://www.apa.org/releases/multitasking.html

---------QUOTE-------------
The measurements revealed that for all types of tasks, subjects lost time when they had to switch from one task to another, and time costs increased with the complexity of the tasks, so it took significantly longer to switch between more complex tasks. Time costs also were greater when subjects switched to tasks that were relatively unfamiliar. They got "up to speed" faster when they switched to tasks they knew better, an observation that may lead to interfaces designed to help overcome people's innate cognitive limitations.

---------END QUOTE---------

So the last word on the tech underpinnings of the new Fiction Delivery System has not been posted! But the culture is changing.

3) The 4-generation rule (unto the 4th generation); it takes 4 generations to effect a basic cultural change.

In the last 20 years with the advent of the Web and now Web 2.0 and even 3 and 4.0 starting to show up, with the digitalization of TV broadcasts, and other fundamental infrastructure changes especially integration by "aggregators", we have made several of these fundamental changes in the whole way "the world" works, all at once within one generation.

As a result, there are those of you reading this blog who shudder and flee at the idea of opening a twitter account. You don't know what it is and you don't want to know. You want it to go away, and you can't see any reason why the TV News shows give it so much attention and credence.

Your grandchildren will cling to networks like twitter (it's losing money and may not survive, but microblogging probably will; there's now a micro-blog that lets you use a lot more than 140 characters) and those grandchildren will likewise shudder at the thought of opening a something-else-account.

Through the middle-decades of life, humans embrace these new tools or major changes, shift career direction, experiment with new brands etc. By age 40, advertisers have lost interest in you. By age 50, you've lost interest in advertisers with NEW NEW NEW things to offer. By age 70 you actively resent anyone changing anything.

That's not wrong, or evil, or anti-progress. It actually is progress to resist change! It's progress toward stability, and valuing what progress has already been made more highly than progress that might (or might not) yet be made.

The 70-something's aversion to rapid change is nature's way of stabilizing society because at a certain rate of change, all society will disintegrate. Humans can't tolerate it.

And, according to Alvin Toffler, we're right at the edge of that rate of change.

What happens when a society disintegrates?

WORLDBUILDERS LISTEN UP.

The portrait of a disintegrated society has been painted before our eyes by CNN in these last few decades. Bosnia. (Ireland almost got there) Afghanistan. Iraq. Everyone for himself and devil take the hindmost. Then non-combatants aggregate themselves under the protection of "strongmen" who bears arms to protect, to ferociously exact revenge so his group will be feared and left alone. (Hatfields and McCoys to the 4th or 5th generation).

When the social glue fails, there's blood in the streets (literally) and starvation at home. Foreign countries see an opportunity to seize the disintegrated region for its raw materials and labor resources. Conquest is the result of social disintegration. Starvation. Poverty beyond belief.

So "society" a nebulous, almost indefinable thing (try explaining "social networks" to someone who's not online!) has a use and a purpose, as well as a structure!

So where does society come from? How do we stabilize large groups?

2) That question brings us to the HISTORY OF THE MEDIA IN ALL ITS GLORY.

When society disintegrates, there is no education of the young except in how to scavenge enough to eat today, and build a fire for tonight.

Our vertical integration of generations is what stabilizes society. Lore. Campfire morality tales. Cave paintings. Faith. History. And maybe above all technology, and the science that goes behind it. Technology gave us flint knives and which berries are edible. Today it gives us e-books, a new medium, and "social networks" which are currently "destabilizing" society while they form a totally new platform for stabilization.

But all this change takes time if it's not to be destructive. For a serious tutorial on the hows and whys of that time-requirement, read

C. J. Cherryh's Foreigner Series

Yeah, read SF about a non-human society to understand what humans create and use for "society."

Vertical integration of the generations is why the resistance to change built into the human brain during aging is GOOD. The job of youth is to innovate. The job of age is to discard innovations that are destructive to the stability of society -- because without society we're back to every-man-for-himself-and-devil-take-the-hindmost.

So it isn't improvement or progress toward a better world that elders resist. But they do resist.

They resist INSTABILITY caused by running experiments in change in society at large when such changes really need to start on the lab bench, and proceed to the pilot plant and field testing before being released. But youth is "impatient" with methodical testing. It's the nature of youth, and that's not bad unless it is not restrained by age. Not STOPPED, mind you, but RESTRAINED (slowed).

What the elders understand that youth does not is just what is at stake in their madcap pursuit of "progress" in all directions except stability.

If society disintegrates to hand-to-mouth again, and if two generations don't get book-learning educations, continuity is lost and society disintegrates even further. With climate change threatening famine, sword-rattling threatening mass destruction, and free-travel mixing up the genes of viruses and bacteria, bedbugs making a come-back because of hotels not changing sheets every night, and bedbugs being a prime vector for bubonic plague which is mutating and making a comeback, -- those who have lived long enough to learn to see "4 moves ahead" in the chess game of life want to avoid any innocent looking first move that could lead to destabilization in a 4th move.

Elders can see that we can't afford to be off-balance taking a step forward just when we must face one of those major threats (threats that youth discounts as something that will never happen because youth is immortal).

We stand on the shoulders of giants.

What we have today is the result of vertical integration of the generations - the elders teaching the youth, and restraining youth until they get some sense.

OK, this resistance to change analysis is very simplistic, and you can easily argue against my thesis here, but just wait a few minutes and think about these points as a skeletal outline in the subject of serialization as the future of the fiction delivery system.

So "the media" started around campfires in caves, then minstrels roving the countryside singing for their supper (advertising business model), and continues unbroken to Radio, TV, CNN, satellite feeds, and RSS feeds. (do subscribe to this blog; you won't regret it, and if you don't know how to subscribe to a blog, click one of the SUBSCRIBE icons to the right. Try GOOGLE and it'll lead you to the Google Reader setup.)

Ponder Margaret Carter's post on the business model of the e-book again.
http://aliendjinnromances.blogspot.com/2009/08/business-model-of-e-publishing.html

And consider this treasure of a post titled Traditional v self-publishing: a false comparison by Alasdair White (who isn't the famous musician Alasdair White, but rather the famous business management consultant Alasdair White). I met him on LinkedIn where he answered a question on publishing with the following totally brilliant analysis:

http://pm-solutions.com/infosys/blog/?p=32

Note that "e-publishing" is synonymous in some people's minds with "self-publishing" which couldn't be farther from the truth. But the e-publishing industry has grown up from scratch in about 10 years or so. Nobody knows what e-publishing IS, least of all the e-publishers, except that it's a big change. Just as TV started by copying the business model of Radio, e-publishing started copying publishing, and has now diverged markedly.

After reading Alasdair's analysis, I pointed him to Margaret Carter's post on the business model discussion among Romance Writers of America members and he wrote me back with the following illuminating insight which I'm quoting with permission:

----------------FROM ALASDAIR WHITE------------------
LinkedIn
Alasdair White has sent you a message.

Date: 8/31/2009

I read through the post you link below and it seems to me that there are still some fundamental misconceptions as to the relationship between author and publisher (no matter what form the publisher takes). The author, publisher, bookseller and reader form a value chain (in business terms). The author invests their time in the creation of a manuscript. The publisher invests their skills (and adds value) to the manuscript and turns it into a saleable product. The bookseller invests in facilities and stock and takes the product and sells it, The reader invests in buying the product and 'consumes' it.

Each part of the value chain is investing time, skill, and/or money in their part of the activities of the value chain. Each is taking a 'risk' with their investment. Each receives a reward for risk taken once the value chain is completed. Except when the author is commissioned by a publisher (who then effective buys the time and skills of the author who then has no investment in the product) there is no valid reason for an author to assume that they have any relationship with a publisher other than that of supplier.

Normally, if a product is supplied to another part of a value chain, then the supplier is recompensed at a fixed value - but very few authors simply want to be paid a fixed price for their manuscript - they want to garner the rewards of the sales (hence the royalty system). Thus, in exchange for a greater potential reward, they risk their short-term recompense.

BUT, and this really irritates me, authors then want an advance against the royalties - so they are now expecting the publisher to become a bank and to lend them money- which is possibly OK (although poor business management) because the publisher could set up the contract in a way that the author has to repay the advance proportionately if the sales fail to reach a certain break-even level. But can anyone name an author who would accept that?

No, the author wants an advance (fixed amount payment) AND a royalty and consider those publishers that don't pay advances as exploiting the authors and trying to avoid the risk. Now that is pure unadulterated greed speaking - but I bet the same complainers are criticizing those bankers who were paid bonuses in the good times but don't have to repay them in the bad - but it is the same argument.

If authors are paid an advance, then they should receive no royalty whatsoever until the sales reach a break even point which is determined by advance+in-house investment in bringing the manuscript to print+production costs (designers, printers etc)+marketing spend+lost opportunity cost (return that could have been generated had the money not been used as it was). This would, on an average novel push the break even sales to around 3000-5000 copies - which, for most novels is fantasy.

The fact that e-publishing does not have the printing costs (usually less than 30% of the final production cost) means only that producing an e-publication is marginally less costly than doing it as a hard-copy. And authors who feel hard done by need to take a crash course in the economics of publishing.

Even with our parsed down operating model it still costs a lot to link the first part of the value chain with the last part and authors need to consider whether they wish to take a risk of greater rewards (royalties only) or to be paid for their work at a fixed price. Personally (as both an author and a publisher), I feel that the combined advance+royalties model is unworkable and essentially unfair as it penalizes the publisher. If authors want the greatest return then they simply have to be willing to share in the risk.

Alasdair
http://pm-solutions.com/infosys/blog/?p=32

----------------------END QUOTE FROM ALASDAIR WHITE--------------

What has this to do with "Can Serials Work Via e-publishing?"

Well, that question is actually a complex question. First you must understand what publishing is/was. Then get a good grasp of the Web 2.0 model of cyberspace -- and anticipate where Web 4.0 will take us.

Alasdair is teaching us some things about "Media" as an industry that writers don't generally internalize. He's showing us "what" we as writers are actually doing. And his posts reveal a world totally different from what any creative artist would envision as the delivery mechanism for their art to their end-consumer.

Understanding the infrastructure of the fiction delivery system, and the meaning to "society" of the madcap pace of CHANGE in that delivery system over the last few decades, we can turn our attention to the really difficult part of this Question: What exactly is serialization?

In the history of the MEDIA, when did the SERIAL arise?

I honestly don't know.

But I think the origin of the Serial relates to my post on the Medium Is The Message:
http://aliendjinnromances.blogspot.com/2009/05/medium-is-message_19.html

Fiction has always been a for-profit endeavor by the fiction creator. The shaman was supported by the tribe in exchange for Wisdom conveyed in a form they could understand and use. The Minstrel brought news and got fed for it. In the Middle Ages, Church copyists copied older documents and were supported by charity gifts to the church, and by their scribe function. Think about it in terms of a business model - the fiction-delivery-system and the news-delivery-system.

The printing press, of course, is the evolutionary step in "The Media" which is comparable to the leap into electronic distribution.

But this one, Web 2.0, social networking, and gaming (interactivity between the consumer and the story), is much bigger even than the printing press or even "motion pictures."

If words are to be distributed FOR PROFIT, they have to go down a delivery system that has a pre-determined size, shape, delivery point and most especially that "value chain" that Alasdair White tutored us in.

The delivery system is the "business" and the words are just the commodity being purveyed by the business.

This is something new writers trying to "sell" their work have a very hard time grasping. They think of editors as "gatekeepers" who favor one person over another rather than African hunters spearing fast-moving antelope in a jungle to supply meat to a Packer shipping to South America.

I wrote a lengthy reply to a Question on a LinkedIn Group I'm on (LinkEds & Writers). I'm going to insert that Answer here because most of you won't be able to access it inside the Social Network and INSIDE a "Group" within that Social Network. Most readers can skip this insert. I'm mostly just sending the new writers to absorb Alasdair White's post on publishing as a business.

-----------FROM Q&A on LINKEDIN.COM LINKEDS&WRITERS----------

Q: I just distilled and posted an email I got from a very disgruntled young writer. It's a rant about the industry - what would you advise this writer?

Here's the transcribed email
http://ontext.com/2009/08/beginning-writer-bitches-publishing-industry/

A: (by Jacqueline Lichtenberg - there are well over 30 Answers so far -- I'm editing mine down)

I have encountered this "beginning writer's rant" that has echoed down the ages.

Beginner Commercial Artists are both right and wrong because they don't understand what they are doing or what the "industry" does or should do, but they do understand that what the industry is doing is wrong somehow, inadequate or philosophically askew.

I'm in a discussion with another LinkedIn member who answered a question on self-publishing with a marvelous analysis of the business models of publishing of all sorts.

His name is Alasdair White (but he isn't the famous Scottish musician).

I saw his answer to a question on LinkedIn and urged him to post it on a blog where anyone could get at it so I could point people at it. I mentioned it on twitter and made White a new fan out of a publisher.

The blog entry is here:
http://pm-solutions.com/infosys/blog/?p=32

Then I linked to White's post in a blog I will post on Tuesday Sept. 1, 2009. I'm a writer and co-blog with other writers on the craft and the industry, with a lot of beginning writers among our readers. My day to post is Tuesday.

I told Alasdair White that I would post a link to his blog, and pointed him to a post on the co-blog about an argument among Romance Writers of America members regarding the status of e-publishing.

http://aliendjinnromances.blogspot.com/2009/08/business-model-of-e-publishing.html

Alasdair kindly read that entry by my co-blogger Margaret Carter, and emailed me a lengthy and brilliant answer which I am going to ask if I can insert into my blog with a link to his. But I found this question first.

I think this discussion and analysis of publishing as a business from the management point of view that Alasdair brings to it (and his exemplary articulateness) is just the vision that new authors in the "rant" stage need the most.

Armed with this view of art as commodity, and understanding publishing (or video or TV or other media) as a business that must be managed, a new writer in the throes of The Rant may be able to found his own publishing business and serve his own target audience, or perhaps become the dominant player in the entire Entertainment Delivery System.

I am convinced our Fiction Delivery System is massively out of kilter and about to break. I think it should break. We are entering a new era and need an entirely new Fiction Delivery System.

However, the principles Alasdair so succinctly gives us in plain layman's language, will prevail. Nobody who attempts to create the new Fiction Delivery System can succeed without a full grasp of this picture.

Alasdair gives us the view from outside that artists need to make the leap from Art to Commercial Art.
-----------------END QUOTE FROM Q&A-------------

So again, what has this to do with where Serialization came from and where it's going?

We have serialization because the STORY we want to send down that value-chain delivery system channel is larger than the channel, so we have to break it into pieces (just as an email or web-page is broken to be sent across the internet then reassembled).

A cave dweller's campfire only lasts so long, and dawn's chores come too soon. Stories had to be SHORT -- or serialized.

Dickens serialized his novels in newspapers, same reason. Reach more people, don't try their patience with long involved exposition, leave them wanting MORE, serialize the story.

Magazines, especially genre ones like Action, Mystery and Science Fiction, relied on the Serialized Novel to bait readers into subscribing (back when a magazine cost 25 cents and that was a lot of money).

Radio brought the radio serial, and soap opera serialization which became the story-arc I've discussed here at length along with story structure and how to create and place climaxes, though I didn't address the issue of how to structure climaxes to allow a novel to be serializable. (yes, there is a craft technique for that, too.)

http://aliendjinnromances.blogspot.com/2009/08/amber-benson-tara-on-buffy-vampire.html

Radio serials like The Lone Ranger and Superman translated directly to early TV. Yes, though made in anthology format, The Lone Ranger (also running as a comic strip in newspapers), actually had a story arc, the story of the man who was the lone survivor of a Ranger compliment ambushed by the Cavendish band. The Lone Ranger had a story-arc mission -- nail Cavendish. He wore the mask so Cavendish would not know he was a survivor of that battle, and would drop the mask only after Cavendish was dead.

And of course, don't forget Dr. Who just because it was only in England all those years before we imported the TV show.

And early film resorted to the Serial installments (Buck Rogers etc) to get people into the theater to see the A and B pictures even if they really weren't that interested -- and that loyal audience then made superstars out of actors like Ginger Rogers, Cary Grant, Bing Crosby. The weekly serial installment was the value-added along with a few cartoons.

So serials exist because the delivery mechanism is too narrow for the entire story as one piece, and as bait to get an audience for some other product.

The "delivery mechanism size" issue includes the problem of the audience's attention span.

Cave men couldn't sit by the fire for 6 hours every night. Today's audience won't sit in a theater for 4 or 5 hours to watch 2 movies, 2 serial installments, and 4 cartoons (an afternoon like that used to cost $0.50 -- $0.25 if you were under 12).

So today's theaters offer 2 hours and COMMERCIALS. But films are more and more often becoming series if not actual serials!

Meanwhile, we have a trend I've been documenting in my review columns for the beginning of 2010, reviewing many many books which are parts of long series or beginnings of new series.

http://www.simegen.com/reviews/rereadablebooks/2010/

Series and serials have one thing in common -- cliffhanger climaxes. It's only the placement of the climaxes and story-arc shape that differs. But they both accomplish one thing. They break a story into short chunks that can fit into the commercially driven business of delivery and parse into that "value chain" that White is tutoring us in.

Although the e-book and blog-posting format doesn't limit the size of posts (except for the technical issue of how long it takes to download which is largely solved), the person who reads the e-media limits the practical length by simply not having the attention span, or the actual time to read, or possibly the interest. (Yes, I know, this post is way too long and very boring, but it's a complicated question!)

The generation raised on Sesame Street has been conditioned to the commercial-break sound-byte length installments.

So though the actual e-medium can carry 6 or even 10 hours of reading in one download, the longer the piece the smaller the audience.

One thing all writers agree on. The objective is to reach a larger audience, the bigger the better. That's why microblogging like Twitter is burgeoning and the quality of a tweeter is measured by the number of followers, and their followers rather than the information density of the tweets put out.

The children of the Sesame Street generation and their children now, are jittery nervous wrecks compared to readers of the Elizabethan era.

The expository lump was regarded as richness in the Elizabethan era, and practiced as an artform (really! I studied it as an artform in High School where it was revered!) Today the expository lump is anathema.

So serialization leaves you with the problem of "What Has Gone Before." The e-serial can solve this with a hyperlink! But most readers won't follow the link.

Which leaves writers with this problem I indicated in my first point.

1) My answer is related to the difference between Knowledge and Wisdom

Can you tell me what that difference is and why it's related to the issue of whether serials can work via E-publishing?

Let's try this easy thumbnail, micro-blog size definition.

Knowledge is facts; Wisdom connects facts into a pattern.

That's wholly inadequate, but let's run with it.

I've talked a lot about pattern recognition on this blog, because it's a basic component of art. Here's one of my posts which is about the key question any Romance has to answer, "What Does She See In Him?"

http://aliendjinnromances.blogspot.com/2009/08/what-does-she-see-in-him.html

Notice how I keep tossing in links here to other blog posts? To answer the question Can Serials Work Via E-Publishing?, I have to arrange those little but convoluted points I've made in previous blogs into a pattern you can recognize.

What have I been talking about here since I launched into my 20 posts on The Tarot?

See: http://aliendjinnromances.blogspot.com/2007/12/10-pentacles-cake-comes-out-of-oven.html
and follow the links back to Ace of Swords.

The overall objective of my many posts here is to figure out why the Romance genre in general, and maybe the SFR and PNR sub-genres too, are so scorned.

This question, Can Serials Work via E-publishing holds a clue to the answer if you can see the pattern behind these 4 points I'm highlighting.

The solution to a problem lies in the formulation of the problem. How you ask the question determines the answer. You can't solve an algebra problem unless you can state it properly.

KFZuzulo has given us an opening statement that could lead to the solution.

20 years ago, Romance genre publishing shunned the sequel, the series, and the story arc. Each novel had to be self-contained, (have very little if any sex), and end with an HEA.

Each story would have to start with the couple meeting, and end with them deciding to settle down together.

That's a tiny slice out of a story-arc of life, and it's the slice where more than likely Neptune is messing both of the characters up with some transit or another.

Usually, the Romance Novel would cover a time-span of weeks, months at most -- some maybe a year so you could do two Thanksgiving Dinner scenes.

The couple would meet, forget the rest of the world exists, and settle down to live HEA. The background, setting, world news situation, career goals, supporting cast, and everything else was incidental and often not well done. The Historicals, Regencies, etc broke through that mold and gave us richly researched detail from the real world history, showing that the typical Romance reader was educated and curious, and could enjoy learning useless trivia just for fun.

But the main story was still largely without conflict, without combat to the death, without a town or corporation or enterprise that was more important to the couple than their relationship. And most especially without challenging the premise: Love Conquers All.

The general reader would see the Romance as too easy, too comic-book, too facile. Too obvious.

In the old fashioned comic book (not the graphic novel mind you!) the characters would CHANGE the instant they hit epiphany, saw the light, understood who the villain really was, and would act without hesitation or introspection -- and all this would happen within a ridiculously short time frame.

For a real person to undergo serious spiritual enlightenment, character change at a basic level, major maturation, takes TIME. Years, not months. Decades not years. The bigger the lesson, the longer it takes to go from the mental insight to actual behavior.

The Romance often turns on an issue of the commitment-shy, on previously burned lover who just can't be sure this isn't a rerun of that failure.

Other plots use various reasons why one lover can't give her/ himself completely to another person, and use that instead of real conflict. (that's an internal conflict, not enough to turn a plot)

Romance has always explored the deepest psychological urges, wishes, aspirations, and vast issues of self-image, self-esteem -- massive psychological issues.

But 20 years ago, the genre required an author to invent new characters for each book, and resolve that character's deepest (hardest) psychological issues in 400 pages (or less).

These novels would span a few days, weeks, months, and chronicle personality changes that in reality take years, decades, or several lifetimes of karmic progress.

And the characters would walk away from these life-long problems scott free into HEA, as if they would never have that problem again.

This compressed time-frame and abbreviated page-count created a story that most people just couldn't decode. It would seem that the characters were cardboard puppets manipulated by the authors through unrealistic gyrations.

Today that's all changed. (well, not in all branches of the field).

Today though, the Fantasy field has produced the super-sized long novel sometimes spanning decades and generations. Some characters are hundreds of years old already (I do love Vampire novels).

The SFR can span decades of a character's life.

Women in Romances are expected to have a career, hobbies, interests, and an eclectic education. Some women are corporate bosses, and still have Romance in their souls.

Both women and men can be deeply involved in the issues of their world. That means that the internal conflicts that take a lifetime to work through can be REFLECTED in the external world the writer builds, and those conflicts can be tackled and partially resolved externally, or even symbolically, and thus the resolution and character-arc can seem far more realistic to readers (because that's how life actually works as explained in my Tarot posts).

Which means there can be, and usually has to be, a sequel or three.

With more room, the writer can tell you a much more realistic story about the stages of maturation and soul growth any human must go through in order to cement a love relationship that has a chance to last HEA.

Which brings us to the ultimate point.

KNOWLEDGE of what happened to a couple can be conveyed in one of these old fashioned Romance novels. The reader can add the details and stages of development by imagining it all on a more realistic time-frame. The novel only has to convey the KNOWLEDGE of what happened and who it happened to.

But if a reader is not already in the context of the Romance field, ready to imagine the years and years of character arc that are not detailed in the story, and picks up one of these old-style abbreviated novels, and absorbs the KNOWLEDGE of what happened the story makes no sense. And they discard the whole genre because of the "shallowness" of the characters.

The Romance author has given KNOWLEDGE (facts, actions, feelings as facts) but no WISDOM.

The reader outside the context of Romance can't see the PATTERN. They can't see there is a Wisdom to be acquired.

The main theme of the Romance Genre is LOVE CONQUERS ALL.

"Love Conquers All" is WISDOM, not knowledge.

I can tell someone that love conquers all with a straight face and they'll just laugh and shrug it off as inappropriate hyperbole.

They get the FACT that I said it. They have the KNOWLEDGE of what it means. But the WISDOM escapes them totally because they can't see the pattern made by scattered bits of knowledge that I have but they don't.

You can't convey the meaning of Love Conquers All, or the realistic-ness of it, in 400 pages. That's too small a chunk to contain wisdom, though it can contain knowledge.

Artists (and as Alma Hill taught me; Writing Is A Performing Art) reveal those patterns that people with scattered bits of knowledge can't see.

What art is for is to convey WISDOM, not facts.

To convey Wisdom vertically down the generations, binding society together and stabilizing it so the children can grow up secure in self-knowledge is the mission of the Artist.

The old Romance Genre was constrained to eschew Art and thus could only suggest a sketch of the Wisdom that Love Conquers All. To enjoy reading that old genre, you pretty much had to engulf the Wisdom that love conquers all before you started reading.

The new Romance Genre has had the shackles taken off by competition from e-publishing, just as women threw off the shackles of second-class citizenship in the 1970's. That was nearly 40 years ago. 2 X 20 years ago. We're HALFWAY through the 4 generations needed to make this change.

The new Romance Genre may lead us through the second half of this transition because of the advent of (#4 of my points) TECHNOLOGY.

Web 2.0, interactivity, RSS feeds, blogs, all these tools of distribution and publicity, are a new delivery system constrained by the audience to the short-take and the sound-byte. The YouTube video says it all in 90 seconds or less. Usually much less.

Structure the story into SCENES as I described in
http://aliendjinnromances.blogspot.com/2009/07/6-tricks-of-scene-structure-part-2.html

The Love Conquers All romance novel SERIES or SERIALIZATION is uniquely suited to convey this intangible, unbelievable but vital bit of wisdom to younger generations because now you can tell your whole story, raise understanding of the rich complexity of identity and relationship, and then connect your data points into a pattern your artist's eye sees.

That pattern seen by the artist, encoded into fiction, and conveyed to the non-artist is Wisdom. And that Wisdom is the "Value" you contribute to Alasdair White's "Value Chain."

So with online technology you can tell a story that spans a long enough time-frame that the psychological changes your characters undergo seem realistic, convincing, maybe inevitable. You can do that by serializing Flash Gordon style -- or maybe invent an entirely new style.

With the 6 tricks of scene structure, you can block your scenes and connect them into neat chapters that will each start with a powerful narrative hook and end with a cliff hanger fraught with questions about what will happen next. Somebody please remind me to do a Part 3 to the scene structure series covering serialization.

With serialization giving you enough space to develop the details of step-wise psychological change, you can tell a Romance to anti-Romance readers and make them believe every word.

It's all about enough space to tell the story, and as our ancestor storytellers have taught us, the way to get more space is to serialize and serialization turns knowledge of isolated facts into the rich tapestry of wisdom.

Love Conquers All as knowledge is worthless. As wisdom, it is priceless.

You can deliver that payload of wisdom, even or maybe especially, in the e-published serialization, whether it's self-published, or in a newsletter or e-zine, or by a volume e-publisher or a big trade publisher.  But whatever method you adopt, Aladair White's wisdom about the "Value-Chain" has to be applied. 

That Value Chain concept is an Ancient Wisdom we all need to grasp. 

Jacqueline Lichtenberg
http://twitter.com/jlichtenberg