Showing posts with label story. Show all posts
Showing posts with label story. Show all posts

Tuesday, September 15, 2020

Plot-Character Integration Part 2 - Finding Your Opening Scene

Plot-Character Integration
Part 2
Finding Your Opening Scene

Previous Parts in Plot-Character Integration are:

Part 1 - The 3/4 Point Pivot Part 1 - The Worm Turns
https://aliendjinnromances.blogspot.com/2014/06/plot-character-integration-part-1-34.html

Part 3 - The Starring Character For A Series
https://aliendjinnromances.blogspot.com/2020/09/plot-character-integration-part-3.html

And this is Part 2 of Plot-Character Integration - Finding Your Opening Scene

Chances are you have had your sizzling Science Fiction Romance novel simmering in the back of your mind for years.  You know the Characters and you know when your Starring Character gets a grip on his life and acts to change everything.

You know these people so well, you just gibber when you try to tell someone about them and their influence on each other and on the World they live in.

It is a huge story, so you believe you have a Series of novels to write that story in.  It is an intimidating prospect - spending 20 years writing a 25 year series with many short stories, novellas, and contributions to other people's universes sandwiched in between personal appearances.  Can you handle it?  If you're not quivering at the prospect, there is something you don't understand.

I couldn't begin to guess what you, in particular, are missing about understanding yourself or the world you live in.

However, I have a long-running Series of novels now with an anthology of stories by other writers, and novels I've collaborated on written by two other writers.  The Sime~Gen novels are a series structured like a future history, and the Starring Character changes from one novel to the next (unbeknownst to the reader, there are a handful of Souls re-incarnating every few hundred years).

In between, I've sold several other universes, trilogies, and contributed to other writers' universes, shared universes, and so on.

And I've taught writing craft at workshops across the country, read a lot of beginning writers' first attempts, heard other professional writers and editors analyze why a manuscript could not be published, and learned much from all that.

One very common mistake beginning writers make is starting the manuscript with the wrong scene, at the wrong time in the Starring Character's life-arc, and usually at the END of the Star's story, not the BEGINNING.

Start at the beginning is the advice I've heard given many times, and the teary-eyed young writer stars in numb bewilderment utterly certain that they did start at the beginning.

The contact with the young writer usually ends there, so most of these earnest young people never make it to print unless they self-publish and become more bewildered about why their work doesn't click with their intended readership.

The reason new writers make this error in starting-point, and subsequent plot-errors is that they know their Starring Character and his or her entire LIFE is well known, so well known, so real, so involving, that none of the plot-alterations suggested by the editor or teacher in a workshop are acceptable.

"He wouldn't do that!" is the stock response signaling you are dealing with an amateur who will never sell anything.  "She couldn't bring herself to do this!"  "That can't happen in this world!"

The reason you can't find the "correct" (e.g. commercially salable) opening scene, thus middle and ending scenes, is that the alternate reality in which these Characters "live" and the destiny of the Characters is already known to you.  It just has to be the way you've already imagined it - because that' just plain the RIGHT story you have to tell. It's right. It just is right, and so it can't be changed.

Why have you created an entire story, a universe, which is commercially non-viable, or seems so to professionals?

It could well be that you have not spent enough time training your subconscious to recognize the shape and rhythm of real life, and how that reality becomes symbolized, condensed, and portrayed rather than related by writers creating fiction.

There is a relationship between a fictional Character's life-arc and story-arc, and the "Arc" humans live.

Lives have shapes - not everyone's life is shaped just like another's life, and even those with lives shaped very much the same will have vastly different outcomes because the PERSON living the life is unique.

Nevertheless, everyone who knows a lot of people, engages in gossip or social chit-chat, and/or reads lots of biographies, knows a lot of life-shapes that are real.

To get your reader to suspend disbelief and enter your Science Fiction Romance universe, you need to convince them (on page 1) that your made-up universe is REAL.

The writing tool that conveys that conviction is what I've called in these blogs "verisimilitude"  -- some element in your made-up world is just like the reality in the reader's real world (or what the reader of that target readership believes is reality).

One tool for injecting verisimilitude into Page 1, is Character Arc.  The Character must be moving along a trajectory and with a velocity that the reader immediately recognizes as something they have seen in reality.

Everything else in your opening scene can be purest Fantasy, utterly impossible, and definitely not-real, as long as there is one anchor point for the reader to recognize and accept.

Verisimilitude and Symbolism can be used to create that anchor point.

Here are some discussions of the use of Verisimilitude.

https://aliendjinnromances.blogspot.com/2019/09/soul-mates-and-hea-real-or-fantasy-part.html

https://aliendjinnromances.blogspot.com/2018/02/index-to-theme-symbolism-integration.html

https://aliendjinnromances.blogspot.com/2016/09/theme-worldbuilding-integration-part-16.html

And using symbolism to explain why we cry at weddings:
https://aliendjinnromances.blogspot.com/2015/08/theme-symbolism-integration-part-3-why.html

When the Starring Character's Character Arc is fully integrated with the Plot, (and I mean fully), the verisimilitude of the Character's movement from one Place in his Life-Story to another Place in his Life-Story will pull the reader into your novel.

This fully integrated Plot-Character element is often referred to as a "narrative hook" -- which, to a beginning writer, is a meaningless term. It is a meaningless term not because the writer is a beginner, but because the term doesn't actually mean anything at all -- it just sounds like it does.

You already know your Characters, the story of how they meet, how they get involved, what outside forces end the Honeymoon, who gets in what trouble and has to be rescued by whom.  You know how they embark on their Series of Potent Dramas (as Detectives for NYPD or Scientists for NASA, or CIA operatives).

You know who your people are and what story you need to tell.  So what narrative?  What quality of "hook" (twisted?  What hook?) does the term Narrative Hook refer to?

You look over the whole life-history of your characters and find nothing nothing twisted and no narrative in sight.

Anything you invent as the opening will be made-up on the spot in the workshop, and just too unreal to work for your novel.  Right there, your well known, vibrant Romance morphs into something else entirely, something unsatisfying and uninteresting to write.

The opening words, the opening sentence, the first line of your novel is just that integral to the entire rest of it.  Everything depends on the opening words. Everything.

It is so much the cornerstone of the work, contains all the rest of the words in that one single (hopefully short, declarative or interrogative sentence) that when a workshop finds a problem with the Middle or 3/4 point or even the ending, the writing teachers will tell you to rewrite THAT scene they find problematic, but nothing you can do will fix the problem they see.  Nothing!

Why? Because the problem is not in the scene they trip over.

The problem on page 312 is on page 1.

It is Page 1 that has to be rewritten, not page 312.

Trust me. It is always the case.

I thought it was a special case with my first novel, House of Zeor,

Read the "Look Inside" to see the opening I'm talking about here.

https://amazon.com/House-Zeor-Sime-Gen-Book-Sime-Gen-ebook/dp/B004N3AZJG/

House of Zeor is the foundation novel for the Sime~Gen Series which is still running.

I ended up rewriting that opening page a couple dozen times, and moving the opening scene up and down the timeline of the Plot about 5 times.  I was trying to craft a "narrative hook" -- after studying the term and its applications for many years.

It took a long time after I sold House of Zeor to Hardcover until I understood there is no such thing as a "Narrative Hook."

But that's what I learned crafting that opening - and since the novel stayed in print for 20 consecutive years, maybe I figured something out.

After that 20-year run in print, a short hiatus, and it came back into print from a publisher doing Omnibus editions - then moved to Wildside Press where it is in print as paper, audiobook, and e-book in all formats.  Something went right in that opening -- people still recommend House of Zeor as a first Sime~Gen novel even though there are 14 other volumes to choose among.

They say, "Write something interesting."  What's interesting to you isn't interesting to anyone else in this world because you are unique.  What matters to you doesn't matter to anyone else.

They say, "Write your main character in the fury of Action, make the Character MOVE."

That's good advice, but ruins everything in a "Love at First Sight" opening.  The shock of first sight paralyzes all movement, which is the tell-tale signature of the Plot Event "First Sight."

I used Character Movement as the opening line in House of Zeor, pacing impatiently, worriedly, annoyingly, but pointlessly back and forth.

Pacing doesn't really work too well as an opening, but the Starring Character who is pacing is impatient to be off on horseback to rescue his Soul Mate.  So it does the job of establishing verisimilitude.

The story I wanted to tell is about the Starring Character's future incarnations.  I had several incarnations at different points in History (from circa 1700 to 3700 level technology) after this lifetime.

The Soul's soul-lesson of the House of Zeor lifetime is about his HEA with his Soul Mate being thwarted by the torrential forces of History. His Soul's Destiny was what interested me - couldn't sell that back then.

I used pacing back and forth because movement was touted as a requirement of the Narrative Hook.  Pacing is a show-don't-tell for the invisible tension of impatience.

Pacing, and being snapped at for it by your boss, leads the reader to ask why this Character is impatient.  The reader doesn't need to be told what impatience is.  This is a Character at a point in his Character-Arc where an anticipated Event is not-happening-now.

Everyone has experienced this Situation - some pace, some snap at people, some twist paperclips. Everyone knows impatience - it is verisimilitude.

I didn't write something "interesting" -- I wrote something curious.

Science fiction is all about satisfying a scientific curiosity (which is why Spock became a Starring Character.)

So just as the term "atom" was invented to designate the smallest indivisible particle of matter, "narrative hook" was a term invented to designate the indivisible, rock solid formula opening for a story or novel.

And just as atoms have been split, and even the particles composing atoms have been split and analyzed, so too the "narrative hook" decomposes into small parts.

Atoms actually exist, but aren't indivisible.

Narrative Hooks actually exist, but aren't indivisible.

Narrative Hooks don't actually need any narrative in them at all.  And hooking is not a great idea if you respect your readers.  You want to invite your reader by displaying your sympathetic understanding of their life experience.

Thus, the Hung Hero (absolutely unsellable as science fiction) is an invitation to certain readers.  The Hung Hero is a Starring Character who has no options for acting to change the Situation.

Usually, beginning writers make a Hung Hero by choosing the wrong Character to Star in the story.

But in real life, most of us live long-long years as "hung hero" of our own story -- nothing we do seems to fix our problems. We know that feeling.  And in many well-known, famous lifetimes, we see how the hung-situation breaks only when the Hero "is forced to" do something out of character.

Many great Romance novels use the outside-forces forcing the reluctant Hero to do something -- but in Science Fiction genre, that won't work as an opening.  It often works as a Middle, which is the lowest point, or as the 3/4 Worm Turns point.

But your viewpoint characters, your Stars, have to be on the active pole, not passive. They have to want, decide, and act to achieve.

The paradigm for the Character on the Positive Pole is "Consider-Evaluate-Decide-Act."  As the Character does that sequence - the plot just happens, it just rolls on out as the Story drives the plot.  The Character Arc drives the Story.

When all these separate components are "integrated" into one single thing, the writing teachers throw up their hands and term it a "Narrative Hook."  "Once upon a time, ..." is a narrative hook.  It implies a Character in a different Time did something for a reason you need to understand.  It prompts the question, "What happened?"

"What happened?" is the hook, or more specifically, the Invitation.  Open on something that sparks curiosity in your reader. Open at the point where the Starring Character doesn't understand anything about the Life Lesson about to come smashing into his life.  Make the reader ask that question right there at the beginning sentence.  Make the Starring Character's quest for the answer into both Plot and Story -- integrated.

The opening scene presents the issue to be Considered and Evaluated by the Character whose actions will change the Situation.

Other Characters who merely influence or support the Star may have their own Stories - but those aren't the stories you are telling.  One novel - one story with one Main Plot and one crystal clear thematic statement uniting the work of Art.

Lives well lived in reality are also "works of art."  Living Well is an art form, and that is something the educated reader knows, but may not know they know.

The best open door invitation into a well built World will be fabricated from bits and pieces of what the reader knows but does not know she knows.

So how do you find the Character in your world who is crafting a work of art from his Life?

Look at real-life.  Look at life-stories of real people.  (and/or study Astrology).

Then look at the kind of fiction you prefer to read.

Sift out the Character Arc shapes.

Note the life-stages we are all familiar with.  Each stage has its specific readership you can target because they happen at 10 or 20 year intervals if you should live so long.  The HEA plateau is not notable on this list, but a phenomenon of the flat Character Arc interval.  More on that is in Part 3 of the Plot-Character Integration series.

A) Character is learning and/or being Trained

B) Character is venturing into using Training. (first solo drive, first solo piloting of a plane, first infiltration on a spy mission). First Testing.  Loss of virginity.

C) Having racked up a resume of failures, being fired, getting jailed, a lawyer who loses too many cases, Character goes on the bum, hits the skids, becomes homeless, hits bottom.

D) Character remakes himself - as arch criminal mastermind, business entrepreneur, or goes to police academy, gets other schooling, volunteers to be a pioneer settler on another world.

Science Fiction genre requires (usually, not always) a Hero on the way UP in life - deciding and acting to improve himself and others.

The downward spiral of failure is of interest in developing the Character's past - but is a series of novels in itself, and not amenable to use as Science Fiction or Romance.  A Romance for such a Character would be the turning point into another phase of existence.

The flat Character Arc - where the Character doesn't learn or change because of Plot Events - is the formula for the Starring Character in a long Series such as a Detective Series.

We discuss that flat-arc in Part 3, but for now search your fictional worlds for the Character Springboard where the Starring Character dives off a cliff or leaps to grab the skids of a rescue helicopter.

Find your Starring Character by finding the Character in the ensemble of the novel who is about to take a risk. Changing your life is a risk. Success requires a risk, but not all risks lead to success.  Both Science Fiction and Romance are about a Starring Character who achieves Success - an HEA or a scientific breakthrough that saves, heals, revives others.

Show that moment of risk evaluation, and make the reader ask what the stakes are, and what the opposing force is.

The Starring Character is the one who considers, evaluates, decides and acts -- and whose actions change the Situation.  Rate of change of situation = "Action."  Rate of change of Situation = Pacing. And pacing is an art.

https://aliendjinnromances.blogspot.com/2020/07/index-to-mysteries-of-pacing.html

Then open the door and invite your reader to explore the issues involved in why the opposing forces are opposing.

Pose the question in your opening line without actually asking the question.  Answer the question in your final line of the novel.  Then write what went between.

Jacqueline Lichtenberg
http://jacquelinelichtenberg.com

Tuesday, June 16, 2020

Theme-Story Integration Part 7 - Happily Ever After WHAT exactly?

Theme-Story Integration
Part 7
Happily Ever After WHAT exactly?

Previous Parts in this series are indexed at:
https://aliendjinnromances.blogspot.com/2020/05/index-to-theme-story-integration.html

Theme is what you, the writer, have to say on a topic, and thus includes broad hints about what the topic is as well as about who, exactly, you are. What you SAY, in all instances in life, reveals more about you than about the topic or person discussed.

Story is the sequence of impacts Events have on the fictional Character who is the main driver of the plot (the hero, the protagonist, the Main Character).

The Character "arcs" (or changes) under the impact of the Events which form the "because chain" of the Plot.

Things happening aren't a plot, and they aren't a story, and they aren't a novel.  A list of things that happen isn't even an outline, but it is a necessary ingredient in an outline. 

PLOT is a list of things that happen TO SOMEONE, i.e. that IMPACT a Character and prompt that character to re-examine his/her assumptions and change their mind about some topic -- e.g. to learn some new information, test it experimentally, and integrate that new information into their view of the universe from which they infer that if they DO THIS, then it will cause THAT to happen.

Cause/effect is the foundation of modern civilization, and has its origins in Ancient Hellenistic thinking, but was formulated by Roger Bacon.

-----quote from Wikipedia------
Roger Bacon OFM, also known by the scholastic accolade Doctor Mirabilis, was a medieval English philosopher and Franciscan friar who placed considerable emphasis on the study of nature through empiricism. Wikipedia
Born: 1214, Ilchester, United Kingdom
Died: 1292, Oxford, United Kingdom
Education: University of Oxford
Nationality: English, British
--------end quote-------

Yet an attitude toward Romance genre widely held across this modern civilization is that the Happily Ever After never happens -- empirically established by anecdotal evidence.  Study nature through empiricism - essentially means anecdotal evidence trumps statistics.

So since we all know Romance never leads to the impossible "HEA" - well, then we don't waste money on  statistical studies that might prompt revision of that idea.

I can wonder if any grad students have been denied Ph.D. thesis go-aheads because their advisors knew they'd never convince a board that the HEA is real, attainable, and actually quite common even today.

So I find it odd that objections to the idea that the HEA is more than silly-girl fantasy never ask, "Happily Ever After What?" 

What Event divides a life from miserable to happy? 

Why is such a fraction of our current population stuck in misery?  Why is the divorce rate so high, the marriage rate dwindling? 

Historians and philosophers have often attributed war and wanton destruction that it causes to a high number of un-married young men plus widespread poverty-misery-oppression. 

Juxtapose that ides to the glorified Hollywood World War II love stories, and yes, as I keep harping on the Classic Helen of Troy story.

We touched on Helen of Troy again in How Do You Know If You've Written A Classic?

https://aliendjinnromances.blogspot.com/2020/02/how-do-you-know-if-youve-written_25.html

Note that ultra-magnified passionate love that drives men (or women) to feats of derring-do, risking all for Love, is usually coupled to obstacles even more magnified. 

Our war-torn world has millions faced with a lifetime of nothing-but-obstacles, and as the proportion of young men burgeons, we see them leading the charge OUT of one country, seeking to circumvent the wall of obstacles to a good life.

When society melts down, the fabric of law and order collapses, Gangs develop, strong men, alpha-males (or wannabe alphas) gather subordinates and preach takeover, usually in the name of protection.

We see things like MS-13 exported to broader territories where fewer obstacles seem evident.

And then the moving population meets resistance from the entrenched population (think about the Germans just after they invaded France in WWII - and what the everyday French did about that).

And you have CONFLICT, the essence of story. 

Story ends where the Main Character's internal conflict is resolved.

CONFLICT RESOLUTION is the ENDING.

That's a major rule of drama evident in the oldest Greek Plays. 

The audience is grabbed, drawn into the story, fascinated, held through all the ups and downs, and finally RELEASED to go their own way as the "hook" conflict stated at the opening sentence is resolved.

Resolution then is the essence of Story.

A good story is remembered for its resolution -- for example, the tragedy formula where the most beloved character dies. 

The most potent tragedy usually involves death-for-no-apparent-reason -- the collateral damage done by war when explosions hit a hospital and kill newborns.

These giant Events are usually regarded as on the "dark" end of the spectrum, where Romance is on the "light" end, just short of comedy.

The mixing of War/Action genre with Romance (and yes, even comedy) captured two generations of Americans -- The Greatest Generation and The Silent Generation, while even Baby Boomers were generally enamored by the genre mixture.

That being my observation, I'm even more puzzled why Publishers catering to the groups called Gen X and Gen Y so resist the Cross-Genre Science Fiction Romance, Paranormal Romance, etc.

Science Fiction was (before Star Trek) considered the literature to entertain adolescent males -- never of interest to females. Thus, it was called "neck up science fiction" (purely intellectual conflicts with no "sappy stuff" that so distresses early adolescent males).

Romance was considered only for adolescent girls.  It was all about attracting men, maybe a little about choosing which among the attracted was the best bet. The female lead character was never a Hero.  This made the entire genre of Romance, by definition, badly constructed literature. 

The world has changed as generations have rolled by.

But, though there is broad discussion of "generations" and the traits that define them, there is no consensus on where the dividing line is, or what exactly the common trait is. 

Look at this article, one of many that comes up on a Google Search. 

https://trend.pewtrusts.org/en/archive/winter-2018/foreword-how-are-generations-named

------quote------
No official commission or group decides what each generation is called and when it starts and ends. Instead, different names and birth year cutoffs are proposed, and through a somewhat haphazard process a consensus slowly develops in the media and popular parlance. Because generations are often shaped by specific events, their labels and spans sometimes differ from one country to another; here, I’ll focus on the U.S.

------end quote--------

But it makes my point about Theme-Story Integration very well.  Generations are shaped by Events.

Those "Events" are the "What" that comes before the Ever After.

The adults that emerge from the currently war-torn Middle East will have an experience in common, and thousands of different responses to those experiences.

The adults who emerge through adolescence during this current strife-torn American Election series will be triumphant or crushed in spirit -- each half forming an audience for fiction writers who artistically rationalize the dominant (and often crippling) emotion. 

Remember, 8 years is time enough to pass through adolescence into the period of adulthood characterized by an ineffable certainty in one's own understanding of reality, the Twenties. 

That period of young adulthood ends with the first Saturn Return, at age 29, a "reality check" on life's chosen course. 

So we come to the Astrological definition of "generation" -- not exactly 20 years, but pretty close, give or take.


Here's a summary I did of how Generations affect the receptivity of your readership to particular Themes (which are statements of the nature of reality), all tied to positions of Pluto, Neptune and Uranus. 

https://aliendjinnromances.blogspot.com/2009/10/astrology-just-for-writers-pt-6.html

The astrological definition of Generation that I espouse explains why the media can't identify and tag a "generation" with a name and a trait in common. 

The "edges" of a generation are not clean-cut, as the Planet (OK, argue that with astronomers) Pluto tends to go back and forth several times over maybe a year or so.  This Retrograde Motion phenomenon (which is not real, but an artifact of sitting on a moving observation point) blurs out the precise line between those born with one tendency and those born with another.

Those born over the course of 2-4 years will be divided by having Pluto at the end ozone sign, or the beginning of another -- having the planet be "direct" in motion, or retrograde, and of course being placed in different Houses, with different personal (or fast moving, inner planets like Mercury or the Moon) in different aspects to Pluto.

And Pluto isn't the only factor defining Generations -- as Neptune and Uranus likewise take a long time to transit a sign and therefore large numbers are born with the planet in that sign. One-Twelfth (12 signs, 12 Houses) of those born at any given time, in any given place, share a House position -- but the fast moving planets and the Moon can change a lot, so you get distinct individuals reacting to similar Events all in idiosyncratic ways.

Yeah, it's complicated, and even identical twins don't have the SAME natal chart, or the same life. 

So in your reader's real-reality of everyday existence, Events they had no effect on, did not cause, could not stop, DEFINE who they have to become among all the potential identities they must choose from.

The choice they make from the menu limited by external Events may determine whether they survive to grow up -- or not.

Your readership is composed of the survivors -- and yes, survivors of trauma.  Adolescence is strewn with trauma that shapes the young adult to be.  Those Events seem ginormous to the adolescent, but the 40-year-old can only scoff at the trivialness of the matter.

That's true only of our very sheltered teens.  Those growing up in the rubble of warfare, imbued with hatred of the purely external forces ruining their lives, are dealing with another level of reality.  But even some of them will be potential Romance readers -- because they retain the ability to dream of a better day.

So out there in the real world, your potential readers may not believe in the HEA ending, so you must convince them. To do that, first grasp their view of the world, find the barriers they face that prevents the conceptualization of the HEA, then reduce that barrier using techniques in this book:

The Catalyst: How to Change Anyone's Mind Kindle Edition by Jonah Berg

https://www.amazon.com/Catalyst-How-Change-Anyones-Mind-ebook/dp/B07THCZ626/

Use these techniques, combined in different ways, and you can convince most readers that your Character is a real human being (or an Alien with enough in common with humans to make an excellent mate).

One barrier your potential reader may face in believing in the HEA is a lack of seeing how to overcome the obstacles in their own life, and maybe even why bother battling the obstacles? 


We discussed this book in a previous blog:
https://aliendjinnromances.blogspot.com/2020/05/theme-story-integration-part-5-how-to.html
Now we are looking at how PLOT in a novel is the CATALYST that kicks the protagonist into reassessing opinions and changing those opinions, thus resolving an internal conflict. Once you've done one of those resolutions, you learn to hunt down and change other subconscious opinions that have been making you miserable.

If there's no HEA, why strive to overcome vicissitudes?  Now, that thought-train leads to depression, inaction, and despair. 

A good Romance novel can inspire those treading water in a well of hopeless despair.  Make the HEA real, and also realistic, and some readers will catch fire and roar out into their own world to conquer all.

And that's the key idea - Love Conquers All.  It's really true,  It really does.  But few today believe it.  Use THE CATALIST to convince them, and spread happiness.

So how do you do that with a novel?

It's the Main Character, the protagonist, the Hero, who does the convincing.

How can a fictional character do that? 

By overcoming an internal barrier right before the reader's eye, and becoming a CHANGED PERSON. 

That is, by bringing the reader into the story of the character's life, walking the reader through the character's story arc to and through the resolution of the Character's internal conflict.

The "ever after" referred to in the HEA is the period of life lived after that major internal conflict is resolved.  The novel ends, the story ends, the plot ends, and "ever after" begins. 

Ever After is the period when the internal conflict, the eternal pain that can't be faced, that has been suppressed behind psychological barriers, has been resolved and no longer exists. 

Life isn't painful or scary or offensive any more.  The stakes aren't too high.  That's where "happy" can maybe begin.

That happiness is not an uneventful experience, nor one without confrontations with more conflicts.  But the Life Events, the milestone events like burying a parent, naming a baby, sending a kid off to college, are confronted and resolved without having to battle internal barriers.

What is an internal barrier? 

Popular psychology has tagged these things with various names so there are hundreds of good books talking about overcoming your neuroses.

Each generation names these neuroses uniquely because each generation feels they are the first and only ones to ever have this experience.

So we have "don't push my buttons" and "I'm going to find myself" and these days, "I'm offended by that" so therefore you can't do that.

Running through it all is "conform or die."  That is more a Saturn confronts Pluto phenomenon. 

So humans acquire these internal barriers which prevent changing opinions via teenage angst, twenties dreams shattered at age 29 (Saturn return), and relying on anecdotal evidence.

In the course of life, an individual will rise up and drive toward a goal, then meet up with that internal barrier.  If thwarted by their own psychological barrier, scars of earlier experiences, the individual may fail. If this has happened repeatedly, the individual may accept failure as inevitable and such goals unattainable.

This individual is in an INTERNAL CONFLICT. 

Walk this individual through a process of overcoming such a barrier by dragging them into the psyche of a fictional Character with a similar barrier, and the real-life of the individual could change.

The fictional character must not have the same internal barrier, or the same external goal to drive toward, or the same reasons for failing previously.  If they are too similar to the reader's personal plight, the novel just won't be interesting.

But create a model of the reader's reality, using the same shape barrier but different content, different reasons and different excuses, and the reader will be fascinated.

Without even knowing that he/she is applying a fictional lesson to real life, the reader may begin moving life ahead toward an HEA for real.

To reach happiness, we have to confront subconscious demons and drag them into the light of day, into conscious knowledge of what subconscious forces are driving us to self-sabotage, or mis-allocating resources, or whatever mistake we're making.

The journey to happiness is one of changing your own mind, and the catalyst might be a novel, a series, a particular writer's themes. 

If other people change your mind (as per the book, THE CATALYST), you don't come to happiness; you come to compliance.

Take your reader into a mind that the reader can see needs changing, and demonstrate how that mind changes itself, resolves its conflict with long-ago events, dissolves lingering scars, and releases a burgeoning and permanent happiness.

Happiness doesn't mean no challenges, no defeats, no cold, miserable, lonely nights.  Happiness means having the internal stuffings, the strength of character, the vision that brings resiliency in the face of vicissitudes.

For the science fiction reader, happiness means comprehending the mechanism of the world, being certain that when you do THIS, then that causes THAT to happen.  If you don't want that, then don't do this.

For the romance reader, happiness is capturing the high regard of the Soul Mate, requited love, a closed loop of love energy which imparts enough strength to withstand any vicissitudes.

Both genres require the resolution of an internal conflict, and a clear representation of the mechanism of cause-effect that links the resolution of internal conflicts to the resolution of external conflicts.

That is the portrait of reality that creates verisimilitude enough for an everyday reader to accept 6 impossible things before breakfast.

For both types of readers, happiness is having a model of the universe that actually works. 

Jacqueline Lichtenberg
http://jacquelinelichtenberg.com

Tuesday, May 12, 2020

Theme-Story Integration Part 5 - How To Change Anyone's Mind

Theme-Story Integration
Part 5
How To Change Anyone's Mind

Previous parts in the Theme-Story Integration Series:

https://aliendjinnromances.blogspot.com/2019/04/theme-story-integration-part-1-villain.html

https://aliendjinnromances.blogspot.com/2019/04/theme-story-integration-part-2-villain.html

https://aliendjinnromances.blogspot.com/2019/04/theme-story-integration-part-3-sexy.html

Part 4 - Rag-Tag-Band Ensemble Story
https://aliendjinnromances.blogspot.com/2020/05/theme-story-integration-part-4-rag-tag.html

To sell Hollywood a script, you have to master Character Arc -- how much change can a human exhibit under the impact of how small a prompting, and after how short an interval of "processing" the new information.

Humans are elastic, to be sure, but have limits.

To sell science fiction, you have to depict scientifically plausible rates of change (and some of the scientists reading your science fiction are psychiatrists, sociologists, specialists in human behavior).

To sell Romance, you have to depict humanly plausible reasons for initial "attraction" (or "repulsion.")  You have to show-don't-tell what she sees in him, and what he sees in her.

Here is What Does She See In Him?

http://aliendjinnromances.blogspot.com/2009/08/what-does-she-see-in-him.html

The ability to "see" something in another person develops in the Teens, usually through those endless conversations parents have little patience with.  Seeing your own world through the eyes of another is a major breakthrough in maturation.

That is your starting point, when you realize that you understand where someone else is making a mistake.  "Don't date that guy. He's a loser."  And you try to change the other person's mind, change what they see -- usually, in the teen years, you try to change the other person's opinion without changing how they see, just what they see.

The assumption is that what you see is better, or more correct, than what the other person sees.

How do you change another person?

Many marriages start with the Neptune-fantasy induced idea that you can change the other person, rescue them from themselves, get them off drugs or whatever they are addicted to, alter their behavior.

It does work sometimes, but usually not for the reasons the marriage happened in the first place.  Most often such marriages end in divorce, which gives Romance writers the chance to explore the Second Time Around - where wisdom over-rides the urge to change another.

What you can do is change yourself to match the other person.

Find that a cringe-worthy idea?  Yeah, so do they!

But the truth is people change.  If people are too immature when they marry, and change-rates haven't settled down, they might grow toward each other, or might grow apart,  Apart usually leads to divorce.

Minds can be changed -- that is, the conclusions a person reaches can be questioned and discarded.  But how they reach those conclusions usually doesn't change after a certain level of maturity (reached at different ages).

The young/old couple pairing often gels nicely because the older person functions in a reliable manner, which relieves uncertainty, and stress for the younger who is still hunting for a thinking method.

We live in a world of professional (and well paid and well funded) mind-changers.

Profit seekers have weaponized psychological tricks for changing minds.

Can you get someone to love that which they currently hate?

Maybe.  Some people study this process for a living.

It is based on the assumption that what you are leading them to accept is better than what they currently accept.

Here is a 2019 non-fiction book detailing the results of many years of such well funded studies.

The Catalyst: How to Change Anyone's Mind Kindle Edition by Jonah Berg


https://www.amazon.com/Catalyst-How-Change-Anyones-Mind-ebook/dp/B07THCZ626/

Use these techniques, combined in different ways, and you can convince most readers that your Character is a real human being (or an Alien with enough in common with humans to make an excellent mate).

Today, people are accustomed to being targeted by these mind-altering weapons, and many ordinary people use them routinely.

Using this book as a checklist for making sure your Character doesn't arc to quickly, or too easily, or too slowly, to be believed will add verisimilitude to your Romance.

Now comes the thematic question of whether the user of these techniques is pristinely ethical -- or the blackest villain.

Who should be in charge of what others believe?  Teachers?  Children?  Authorities?

In Part 4 we looked STARS BEYOND...
https://amazon.com/Stars-Beyond-Uncharted-Book-ebook/dp/B07N5QJJFG/

...with an ensemble cast striving to survive in a world built on Genetic Modification for health and/or fun/art.  The Characters didn't arc - but their world did.

There was no thematic discussion (in show don't tell) of the issue of modifying another person on a basic level.  None of the conflicts involved who gets to say what you look like.  It was just, smoothly, assumed that in every case, the one being changed was totally in control of the outcome of their changes.

The one (intriguing) exception was when the Aliens saved a human's life by changing the eyes to a different visual spectrum, and incidentally and conveniently for them, changed linguistic center of the brain. Other humans, without objection, underwent the linguistic center modification.

Huge opportunities for conflict and resolution - for Character Arc and many other thematic discussions were overlooked, and I think it's because this gigantic story was compressed into one slender volume.

Here is the Theme-Character series, a jumping off place for constructing a Story Arc.
https://aliendjinnromances.blogspot.com/2014/07/index-to-theme-character-integration.html

Read STARS BEYOND and keep in mind the potential for applying the principles of "The Catalyst" to produce a long series of long novels which are all pure Romance.  Love Conquers All, but this novel is set after all the conquering so there is very little real conflict.  I think that's because they (the collaborators) started the story too late in the thematic arc.

Is it our genes that need modifying, or is it our minds?

Jacqueline Lichtenberg
http://jacquelinelichtenberg.com

Tuesday, May 05, 2020

Theme-Story Integration Part 4 Rag-Tag-Band Ensemble Story

Theme-Story Integration
Part 4
Rag-Tag-Band Ensemble Story 

Previous parts in the Theme-Story Integration Series:

https://aliendjinnromances.blogspot.com/2019/04/theme-story-integration-part-1-villain.html

https://aliendjinnromances.blogspot.com/2019/04/theme-story-integration-part-2-villain.html

https://aliendjinnromances.blogspot.com/2019/04/theme-story-integration-part-3-sexy.html


Part 2 of this series ended off:

--------quote------

Only in children's stories or "comics" (not graphic novels) do people just suddenly, and without explanation or motivation, change into the opposite of what they've been seen to be in a plot-sequence.

So, bit by slow, detailed, bit at a time, you reveal the inner structure of your world that you built -- and make it clear how your world differs from everyday reality such that this "impossible" thing is possible.

In our Reality - "As the twig is bent; so grows the tree," is a true statement about human nature. Also the apple doesn't fall far from the tree is true of humans.

What is different about your World that makes those two statements about Human Nature false?

-----end quote------

Story-arc is the track, the because-line, parallel to Plot where Characters CHANGE because of the impact of events caused by their own decisions or actions -- or events they might never have noticed without some new level of insight triggered by an epiphany precipitated by a Plot Event.

Increased sensitivity to events is a Character Arc.

People do change, but it is rare.  More common is how people change their mind, their conclusions or opinions about something.

The "something" is derived from the Theme - the "change" is the Story.

How this can happen, when, where, why, with whom.

Without a Character Arc traced by a Story-line, a Plot just seems like a waste of time to read.

If an Arc is foreshadowed - something that could happen in a future volume, then the Arc can be the suspense-line in the Story.

All this is deep, abstract, and way too intellectual for simple entertainment.

Often people read to participate in a world where there are no coherent emotional pressures urging them to "Arc" in their own real-life world.

THE STARS BEYOND by S. K. Dunstall (the pen name for a writing team of two sisters who have written several books I enjoyed),



is an example of the "ensemble" cast, but because of the scope of the story - almost galaxy wide, many locations, many astrophysical oddities, plus an entire worldbuilding element about genetic manipulation, then adding brand new Aliens - there weren't enough pages in the book to delve into each point of view Character's Arc, Story, personal progress, and Relationships.

Each Character scintillates with possibilities, and none of them get a chance to grow before our eyes, to convince us we can become better people, and that Relationships are the key to that.  None of the Characters have enough space in the book to show-don't-tell us how LOVE CONQUERS ALL.

The book didn't set out to be a Romance.  There are Relationships, but mostly business-based, and maybe a little charity (or pity) tossed in on the side as people get their fannies caught in bear traps.

The bear traps (like losing a job, behind denied contracted bonuses) resolve way too easily, and all the main characters end up potential rich (due to a mineral discovery made because of a recovered memory.)

None of this is easy, and each step of the plot requires ferocious dedicated, disciplined, and risky actions by the Point of View Character used for a given chapter.

It paints a vast mural before our eyes, and it is a grand read.

But the "world" that is built of these pieces is more the hero of the story, not the Characters.  It is the "world" (galaxy-spanning-economy-based-on-gene-modification) that "arcs" -- this is the story of a civilization, not the individuals whose fates change that civilization's potential to survive and continue meddling with genes.

So far, there's nothing grotesque or cringe-worthy in the results of the gene modification professions.  There is a full blown healing application, but the rest is an art form that just lets individuals who can afford it become their fantasy selves.

None of the clients go into the gene-modification machines for love, or to reveal or actualize the reality of their Soul, or to venture onto planets hostile to human life.  Yet this volume introduces the potential (an unlivable planet with Aliens who also find it unlivable) for such modification.

Humans are modified, but so far there's no mention of modifying plants or food-animals to live on uninhabitable planets.

Gene modification has been strictly limited by lack of elemental resources that make it work.  The discovery made at the end of this volume teases future volumes about the impact on this disciplined civilization by unlimited access to such a natural resource.

So far, with all the male and female characters in the story, I don't see the foreshadowing of a true Romance, but this Series really needs one volume that tracks the Character Arcs of a pair becoming mates by being changed.

So writers should ponder human civilization, in whatever epoch you want to write in, and figure out the mechanism that lets one human "change" another human's mind, heart, soul -- opinions.

Part 5 of this series makes a suggestion.

Jacqueline Lichtenberg
http://jacquelinelichtenberg.com

Tuesday, October 15, 2019

Mysteries of Pacing Part 4 - Story Pacing

Mysteries of Pacing
Part 4
Story Pacing 

Previous parts of the Mysteries of Pacing:
Part 1
 https://aliendjinnromances.blogspot.com/2019/09/mysteries-of-pacing-part-1-siri-reads.html

Part 2
https://aliendjinnromances.blogspot.com/2019/10/mysteries-of-pacing-part-2-romance-at.html

Part 3 - where we discussed the TV Series Outlander
https://aliendjinnromances.blogspot.com/2019/10/mysteries-of-pacing-part-3-punctuated.html

"Pacing" is a property of both Story and Plot.  Along with Theme, the Pacing techniques are what tie together these levels or layers of the work of Art.

If the story goes at one pace, but the plot goes at another pace, the reader/viewer will have no idea what's going on and little interest in turning the page.

Art is the result of extracting elements from the pea-soup of real life and arranging those elements on a canvass or background that brings the meaning of life to the fore.

In real life, we get lost in the details, or swept away by the huge forces knocking us off our intended course.  In fiction, we can get a grip on events, understand the connections, and find new ways to think about our real life experiences.

One trick used to make fiction seem like real life is to use the pacing of the story to generate the pacing of the plot.

Alternatively, the writer can use the pacing of the plot to generate the story.

Each way is favored by different genres.  In science fiction romance genre, we are inventing the protocols as we go along.

Science Fiction has been defined by editors to be "action adventure" -- I have always disputed that.  I see "science fiction" genre as Relationship Fiction.

You can't have a Relationship without at least two Characters, each of whom is on a Character Arc.

A Character Arc is just what the name implies -- not a straight line.

In real life, our notions of who we are, what we can or can't do, how we can get to a comfortable place to live, with good people as friends, lover, ally, do not develop in a straight line.  We, as humans, rarely go directly to our goal.

We swerve, dodge, retrace steps, stagger sideways, fall flat, pick up and go on.  At each point we reassess the value and importance of our goals, and even change goals.

Falling in love has a tendency to wipe out everything we thought about ourselves, morphing our self-image.  We can become more dominant and more compliant, more self-sacrificing and more self-assertive, all at the same time.  Our real life character arcs, our strength of character as a person arcs.

Humans are interesting -- imagine how much more interesting the Character Arc  of an Alien can be, especially when the Alien has fallen in love with a human and is desperately trying to figure this person out.

How you, as a human writer, figure people out is something to study carefully.

Watch your mind as you assess a new acquaintance, ponder them as a love-interest, think of who you know that might make a good mate.

They say first impressions are lasting.  Maybe that's not true for your Aliens?

Think of meeting a person for the first time.  The Story of your Relationship with that person begins at that point, where you decide if you will say hello, or veer aside and pretend you never saw that person.

Take a mental snapshot of that moment of decision and dissect it.

Just seeing a person, maybe hearing the voice, watching posture, gesture, watching them assess you, sets off a cascade of free association memories and experiences.  Millions of data points flow through your mind creating a picture of what would happen if you said hello.

None of those data points have anything to do with the particular person (or Alien) before you.  Those data points have been collected from interactions with other people, many of whom are no longer in your life.

We love novels that start with Love At First Sight, or even Hate At First Sight.

The Story of the relationship starts At First Sight -- which is not always Page 1 of the novel.  The best Page 1 content is the Event that kicks off the Plot, and gets it rolling.

Characters Arc in response to Plot Events - so the Plot Event comes first, then the Character's response to that Event changes the essence of the Character.

Character Arc is about how the Character changes in response to Events.

We decide whether we like a person, or not, by how they RESPOND to stimuli.

Think about it.  In the sexual dimension of Love and Romance, isn't it all about stimulus and response, and the two characters becoming engrossed in stimulating responses in each other - mutually?

So the reader's first impression of the Main Character you present on Page 1 will be the reader's personal assessment of that Main Character based on the very first action the reader sees that Character make.

All good novels BEGIN with the Hero, the Good Guy/Gal, the Main Character who has an Internal Conflict that will Resolve on the last page, acting.

The Main Character's story begins with the PLOT ACTION that will set the Rube Goldberg plot-dynamics into convoluted action.

The Main Character's first action may simply be to pray for something, to wish for something, to see something they disapprove of and just WISH they could act to fix it.

As in real life, a THOUGHT is an action.  An EMOTION is an action.

The reader assesses the nature of the Character by the Character's assessment of their situation.

For example, if a Character staggers down the gangplank onto a cargo dock and sees a thief making off with a crate (full of drugs or guns or whatever), and the Character responds to the sight of the thief as sexy, some readers will know this is a "bad-boy" novel and turn the page for more.  Other readers will think the Character is an idiot and toss the book aside.

The nature of your Main Character's FIRST ACTION on page 1 determines your Target Readership, which Agents might handle the manuscript, which editors might be interested in buying it, all by how these professionals think readers will assess the Main Character.

Is this someone I want to spend time reading about?  Can I relate to this Character?  Do I understand this Character's view of reality?  Or do I even want to find out?

The first page has to be a hook, and has to be baited for the kind of fish you want to catch.

But how do you learn how to create such Plot-Story opening moments?

Well, of course the first thing you do to learn is to read a lot of books and make a shelf, or file folder, for the books that grab you right on page 1.

But beyond that, you must study yourself, slow down the lightning fast mental processes that are always running in the back of your mind, and make them run step-wise, so you can see what you're thinking and why.

Watch yourself assess people.  Watch what makes you change your mind about the nature of that person's character.  Watch yourself leap to assumptions and discard facts that don't fit.

A pervasive mantra of our times is, "Don't be judgmental."

But writers must be judgmental because their readers are.

The trick in being judgmental is honing judgement until it becomes reliable.  That takes practice.  A lot of writers, actors, photographers, producers, anyone in The Arts, spend a lot of time "people watching."  At shopping malls, on Facebook, at movie theaters, sporting events, even political rallies of the opposite persuasion.

Watch people assessing other people.

Watch yourself choosing what to wear to a particular place according to how others would categorize you.  You know people judge you - and you want to guide their judgement to certain conclusions.

So right away, you already know how to guide your reader's judgement of your main Character to certain conclusions on Page 1.

You want your Main Character who acts on Page 1 to be seen by your Target Readership as someone "who has a lot to learn about life."

What your reader knows about Life that your Main Character obviously does not know is your HOOK.

From that point on, your reader is lusting to watch the Character learn that lesson.

Humans (maybe not Aliens) learn by having their head handed to them on a silver platter, (as the saying goes).  Experience is the only teacher that matters.  Pain is the only measure of whether the lesson has been learned -- "no pain; no gain."

Maybe your Aliens don't function that way, but your reader knows that humans do.  This is why "the ink is still wet on his diploma" guarantees the person will make every amateur mistake in the book.

Humans don't learn from theory.  Humans learn in the school of hard knocks.

However, humans with a solid, broad grounding in abstract theory learn faster from hard knocks, learn more, learn deeper lessons, and come out of their first year on the job with an extremely accurate judgement.

So your Main Character will "arc" faster, in response to softer-blows, to more subtle hints, more gentle promises, if the Character has been through a theoretical schooling while young.

A child who has been abused (say a cabin boy on an old sailing ship) into forming hard opinions, who has bled because of wrong decisions, will need much harder blows, much louder instruction, and more convincing that the promises are real. 

In other words, humans "know" the things they figure out for themselves under the duress of life-or-death situations.  In later years, it takes a much more crushing blow to get them to change their minds, behavior, values.

For example, a street tough dealing drugs at age 10, killing their first man at age 12, caught and thrown in jail at age 18 might take twenty years of privation to change, maybe gain religion.

When was the last time you changed your mind because someone yelled obscenities at you, expressing their contempt for you?

Instead of changing your mind on the issue, you probably adopted a low opinion of the yeller of obscenities -- and possibly answered with even more blistering contempt.

Think back to such a moment in your life, and then find another "aha!" moment of enlightenment where you understood you had been totally wrong about something and set about  changing yourself.

Contrast and compare those moments.

When you changed your mind, your character arced.

When you did not change your mind, did not see you had been wrong, your Story stalled.  The plot of your life went on - and you were engaged in external conflict aplenty as you fought back against the one yelling at you.  But your STORY did not move.

This happens in real life -- sometimes decades long stall outs as your opinions on matters don't change, but you fight hard against the forces you think are wrongfully attacking you.

In real life, the plot of your life (the sequence of Events) is inexorable, but the story of your life moves in fits and starts (if at all.)

In fiction, story and plot move together in the same (often complex) rhythm.

Fiction is art, a selective depiction of reality, not reality itself.

What we mean in real life by the term, conflict, is not the same as what we mean in fiction by the term, conflict.

In real life, Evil is what tries to make us change our minds and Good is what agrees with our opinions.  In real life, we see our opinions as facts.

Those facts have been acquired in the school of hard knocks.  Thinking differently is risking death. It takes heroic courage to change our minds in accordance with new, incoming information.

That's why readers love stories about a Hero who is "open" enough to accept new information.

As noted in many previous entries, Romance is a condition of mind and soul often timed to coincide with a Neptune transit to the person's natal chart.

Neptune dissolves old opinions and allows new ones to form.  In the process, it often coincides with the dissolving away of life structures (job, marriage, house and home), as does Romance.  Falling in love can make you willing to sell your house, quit your job, and move to another country (planet?).

Under such a Neptune transit, such change is a whole lot less painful, but just as permanent once the transit is over.

While in the fog of a consuming Romance, a Character's story can proceed at the exact pace as the plot. To anyone who has experienced falling in love, this easy Character Arc will seem realistic.  To anyone who has not, it will seem contrived.

Internal conflict drives the story while external conflict drives the plot.  Both conflicts must be structured from the same theme.

A good example of how to construct different plots from the same theme is the TV Series, BLUE BLOODS.  It uses the same techniques used in the old TV Series, THE WALTONS.

Just as the first page presents the Main Character acting on a judgement call originating deep inside them where the incontrovertible facts forming the Character reside, so the last page presents the resolution of both the internal and external conflicts.

On page 1, the reader sees a Character "with a lot to learn" -- and on the last page, the reader sees that Character "learning the lesson."

One of those incontrovertible facts hammered home by the school of hard knocks has proven false.  A new incontrovertible fact now replaces it at the foundation of the Character.  The reader experiences affirmation of the life-lessons the reader has learned in that school of hard knocks.

That affirmation is the reason most readers buy books, or follow a given author.

Most of the science fiction readership, however, looks for an affirmation of how much more there is out there to learn, rather than of what is already known.  Science is all about enjoying the shock of discovering how wrong we were.

Romance genre has that element, too, the joy of discovery.  Love has a way of changing your mind about the nature of reality, and life itself.  Love really does conquer all.  But it takes a hero to dare to love.

Jacqueline Lichtenberg
http://jacquelinelichtenberg.com

Tuesday, April 23, 2019

Theme-Story Integration Part 3, Sexy Villains by Jacqueline Lichtenberg

Theme-Story Integration
Part 3
Sexy Villains
by
Jacqueline Lichtenberg

Previous Parts in Theme-Story Integration: 

https://aliendjinnromances.blogspot.com/2019/04/theme-story-integration-part-1-villain.html

https://aliendjinnromances.blogspot.com/2019/04/theme-story-integration-part-2-villain.html

Part 2 ended off:

--------quote------

Only in children's stories or "comics" (not graphic novels) do people just suddenly, and without explanation or motivation, change into the opposite of what they've been seen to be in a plot-sequence.

So, bit by slow, detailed, bit at a time, you reveal the inner structure of your world that you built -- and make it clear how your world differs from everyday reality such that this "impossible" thing is possible. 

In our Reality - "As the twig is bent; so grows the tree," is a true statement about human nature. Also the apple doesn't fall far from the tree is true of humans.

What is different about your World that makes those two statements about Human Nature false? 

-----end quote------

You as the writer, creating this fictional world-structure as science fiction can do what Romance Genre writers can't usually do -- change a parameter of the reader's Reality and induce the reader to suspend disbelief.

Romance genre can do this, somewhat, in the Historical venue, and sometimes in action-stories of adventure into strange and unexplored regions of the world.  For example, Westerns, or stories of Mountain Men fighting their way West across the buffalo herd infested plains to the far mountains where furs can be collected and (if you can get back to a Trading Post) sold for actual cash.

But in Science Fiction Romance, especially Paranormal Romance, you have the added advantage of being able to alter the parameters of "reality" to include your impossible outcomes.

In most readers' view of reality, Souls are either irrelevant or excluded as unnecessary postulants. 

Many readers who live in such reality, suspend disbelief long enough to enjoy a Soul Mates Unite And Live Happily Ever After Because They Are Soul Mates story. 

Soul Mates is the sexiest postulation Romance has come up with in decades.  Happily Ever After, and the over-all theme, Love Conquers All, have always been the core of Romance, but when the strict genre walls started to evaporate, we added the Fantasy postulate of Souls -- first with ghost stories. The TV Series from movie, from book,

THE GHOST AND MRS. MUIR is an example.

https://amazon.com/Ghost-Muir-Season-Disc-Lange/dp/B00M8KBGNU/


Then actual physical sex scenes became acceptable in the Romance genre. Physical sex scenes were specifically, totally forbidden in any novel with the Romance genre designation. Any sex happened by implication, between scenes, without being referenced. Then new, young readers growing up with different standards, abandoned the genre until publishing gave in and allowed (gradually, step by slow step) actual sex scenes.

Romance writers working for specific imprints were given (still are) instruction sheets for how many sex scenes there can or must be, and where they can be, and how long they can go on.  Honest - it was a written, express and precise formula.  I had a 4-hour Manhattan lunch with the owner of one such publishing house who was exploring the potential audience for Alien Sex Scenes - having noted we broke that taboo in Star Trek fanfic. 

Science Fiction, viewed as boy-action-adventure literature, had such a "formula" about fight-scenes, combat, and chase scenes, limiting dialogue strictly.  I never was sent such an instruction sheet, but I was taught the structure by editors.

So once it was established (by fanfic) that Human/Alien Sex Scenes could be included in popular Romance novels, it was allowed in Fantasy worlds. Whereupon, the worst of the bad-boy villains, THE VAMPIRE, became fodder for Paranormal Romance.

The Vampire Genre exploded onto the scene in mass market paperback (no, Anita Hill, Vampire Hunter, was not the first, nor was Interview With A Vampire).  Vampire Romance became a fad, rising and falling in a couple of decades. 

Writers hear from editors, "We are overstocked on those novels. Show me something else."  Overstocked means they have bought (maybe not had delivered yet) enough of a certain kind of story to last through the expected declining market demand. 

My Vampire Romance novel, THOSE OF MY BLOOD,
reached the market just as the market peaked. 

  https://amazon.com/Those-My-Blood-Tales-Luren-ebook/dp/B00A7WQUIW/

At one point, the hardcover edition of Those of My Blood sold for over $400 to collectors.  Then came various e-book editions.

After Manhattan publishers refused manuscripts with Vampire Romance stories, slamming their door shut, writers went to the embryonic e-book market.  Many new publishers sprang up, looking for ways to distribute novels without printing them.  The e-book field languished for a long time as hardware makers searched for a way to create readable screens -- and as soon as that became available, the whole e-book field was taken over by Manhattan publishers.  Underneath all this was a long struggle with copyright -- a story for others to cover.

The problem Vampire Romance writers were trying to work out was simple: Vampires (Dracula style) are purest Evil.  How can your reader identify with a woman who can love a Vampire? 

Add science fiction and you have the obvious answer: artificial blood makes killing by sucking the woman's life out of her (Dracula style) not only unnecessary, but un-attractive to a human-turned-vampire-against-his will who still has a Soul. 

Most of our readership may not believe in Souls as a part of everyday reality, but use the word freely to refer to the innate impulse to do good.

We recognize a basic human desire to do Good -- and how it can happen that a human enflamed by emotion can do something very Bad (Road Rage) without becoming a bad person.

In fact, many people don't think a person can be a bad person -- just occasionally do something bad.

After childhood, most people rarely examine the minutia of what constitutes goodness or badness -- what makes a true Villain - a Black Hearted Person.

But writers who want to build world distinctive from our everyday world, where impossible things are possible and even plausible, have to consider what the reader assumes about "good and bad" -- and what about the everyday world would have to change to validate the fictional definition of "good and bad" necessary to tell the writer's story.

That core difference is the THEME.

The theme is the writer's statement about how this fictional reality differs from the reader's.

And in Science Fiction Romance, that fundamental difference is about how Souls mate.

Throughout human history, almost every culture mentioned  in the Golden Bough has defined "good" and "bad" via some paradigm of Soul. 

If you're out of ideas - go read that book.

There are so many theories of Soul and reincarnation, some blending easily into modern American views, and others clashing or challenging the science-based views, that a writer has to be careful not to choose elements at random.

For a reader to be lulled into suspension of disbelief, the writer has to have some underlying structural consistency against which to test every line of dialogue, every scene decorative detail, and every plot development and conflict resolution.

That's what THEME is -- the touchstone against which you test elements, and discard everything that does not bespeak the theme.  Consistency is the essence of good writing.

Different novels in a series can have different themes, in fact use different characters to bespeak different views, but to be a series, there has to be a consistence thematic structure that makes sense. 

So, many writers with a hot romance story to tell will revert to our everyday reality -- a structural matrix both reader and writer are familiar enough with that nothing need be said about the shared unconscious assumptions.  Reality has plenty of conflicts and puzzling inconsistencies - why create something else? 

Science Fiction is about challenging "authority."  It is about "what if this pivotal belief is wrong?"  What if we can go faster than light?  What if humans can 't, but Aliens can?

Science fiction stories are built on some postulate that differentiates the story world from everyday reality. 

What if ...
If only ...
If this goes on ...

Those three, if you can  formulate them all into one story, are the essence of science fiction.  Add two Souls incomplete without the other, overcoming whatever obstacles keep them from uniting, and you have Science Fiction Romance.

The postulate you need to create that story is simply the idea that Souls Are Real.

That is the idea that set off the Vampire Romance explosion using the Gene Roddenberry technique.

To create Star Trek as Wagon Train To The Stars, and make it not a Western set in our everyday reality, but real science fiction, Roddenberry had to postulate a PERSON WITHOUT EMOTIONS (Spock.)  Everything is the same, except one thing. 

To create Vampire Romance, and make it not Horror Genre but Science Fiction, a genuine Alien Romance, we had to postulate A VAMPIRE WITH A SOUL. 

That single change in the DRACULA view of the world, a twist in the good/evil paradigm, opened an entire conversation that lasted at least a generation.

Traditionally, villains have been portrayed as "black souled" or "dark souled." 

The hero, who is a source of good, has been portrayed as "light." 

We enjoy reading the Anita Blake Series

because of the struggle Anita, the necromancer, has falling in love with a Vampire, being sucked into an ever darker world, and rationalizing dark deeds as necessary for survival.  We see her CHANGE her code of ethics, and how that changes her opinion of herself. 

What is "sexy" about her Master of the City Vampire?  He has a "heart."  He can love.  He values loyalty.  Becoming Master of the City to displace a true villain vampire, he is in a complex and changing political/magical position that exactly reflects Anita's position among her ethical dilemmas.

They belong together. It is inevitable (if your world building includes inevitability as a part of your reality.)

The Anita Blake series is an excellent example of Gray-to-Dark story arc.  Anita discovers that her personal code of ethics she prides herself on is actually an anti-life code.  It is not possible to survive in her world (of magic and were-people) by adhering to her code. 

Her code is one based on extreme pride, and total lack of self-awareness, and thus I term it a "gray" code, rather than  an example of "white" or "light."  There are better codes to live by.

We've discussed The Lone Ranger at length: 


https://aliendjinnromances.blogspot.com/2010/12/flintstones-vs-lone-ranger.html

https://aliendjinnromances.blogspot.com/2017/01/theme-archetype-integration-part-3.html

... but we love Anita because she has a Code and she gives up her extreme pride in order to modify her Code to one that can sustain her life and identity (in her world, which is so different from ours, we suspend disbelief.)

Now consider the less popular, more difficult to write, Black-to-White story arc.

A body in motion tends to stay in motion unless acted on by an outside force.

Thus if you take a Black Soul, or a Soul becoming darker,  and turn it to the Light, you need an outside force to change that soul's story-arc direction.

This is the classic "rescue" Romance –– where for the love of a woman, a criminal goes straight. 

Rescue Romance has become a cliche in mundane Romance genre, but there are many new frontiers for the Black-to-White story arc in science fiction, paranormal, and Fantasy Romance.

When one member of the to-be-united couple is defined as not-human, you can vary the trait that is missing, or different, and generate the sexiest villains, bad girls and bad boys who have potential, saving graces, and exceptional effects on their World.

One kind of world that works nicely for Black-to-White Story Arcs, is the occult premise based on the Bible's concept of punishment for defying God's Law is to be "cut off."

Many people puzzle over what "cut off" means and why it would be a bad thing to happen to you.

The explanation that generates the most story directions is very simple. Suppose Souls are like coaxial cables, many threads twisted together to form a rope.  Inside the cable are threads, as in an optical cable, that carry "light" from the Source into the world via the instrument of the human body.

Being "cut off" would be having one or more of those optical fiber threads go dark.

The "light" that comes through those threads into the body-and-mind from the Soul is Holiness, or the light by which humans distinguish good from evil. 

How you define Good, define bad, define Evil, depends on that light shining out of you, into the world around you, illuminating and highlighting color-texture-depth, creating the image of the reality you must live in.

We generally define good as that which promotes life, and bad or evil as that which destroys life. 

So one who is "cut off" lives in darkness and can't distinguish good from bad.  If only a little bit is cut off, maybe colors become shades of gray, maybe texture isn't perceptible, maybe the world becomes dull and uninteresting.

When we depict a Character who is "in love" we often describe how the senses become more prominent.  Food tastes better, jokes are funnier, flowers have distinctive aromas, life comes alive to all the senses.  "Paris in Springtime" is a sensory reference. 

Likewise, being "in love" means shelving conflicts.  Boorish and offensive public behavior (cutting you off in traffic; running red lights and making you slam on the brakes) is shrugged off.  Life is too good to waste time being angry.

Being "in love" means being "connected." 

Falling in love changes the state of being, the criteria of excellence, and the priorities. 

The esoteric explanation of this "in love" connection is that there is an aspect of the Divine Creator of the Universe, the feminine spirit, Shechina, that pours "light" into the connection between the couple.

When a Soul has been "cut off" - and has become a Black Soul, (or maybe just gray) a villain, the experience of Love can reconnect that Soul to the divine, and change everything that person does because Love changes what you are able to "see" with the mind's eye.

Love is not just biological.  It is a phenomenon of the Soul, and the essence of Love is "connection." 

But it's not an either/or -- zero-sum-game -- thing.  You don't either love or not-love.  Like the fiber optic cable, threads can be lit with the fire of love -- while other threads are not lit.  A human is a construct of thousands and thousands of nanometer size threads. 

We don't just love our sex partners.  We love parents, role models, friends, family, co-workers, even acquaintances.  The more different people we love, the more threads light up, the better we can see where we are steering our life-story.

The sexy Villain is the one who "lights up" at contact with the main character and makes plot-action-choices that increase or expand the main character's chance at surviving.

If this seems too abstract an idea to use in crafting fiction, do read SAVE THE CAT!
and play with the advice to open a story on a character acting to "save a cat." 
https://amazon.com/Save-Cat-Last-Screenwriting-Youll-ebook/dp/B00340ESIS/

Read that series of script-writing books, and analyze the movies and TV shows you love most -- seeing how you became entangled in the affairs of a main character you consider a Good Guy (even if he's the villain of the piece.)

Jacqueline Lichtenberg
http://jacquelinelichtenberg.com