Showing posts with label integration. Show all posts
Showing posts with label integration. Show all posts

Tuesday, February 23, 2016

Theme-Plot-Character-Worldbuilding Integration Part 7 - The Legacy As Motivation

Theme-Plot-Character-Worldbuilding Integration
Part 7
The Legacy As Motivation

Index to Theme-Plot-Character-Worldbuilding Integration:
http://aliendjinnromances.blogspot.com/2015/12/index-to-theme-plot-character.html

Actors famously ask Directors, "What's my motivation?"

Writers are both actor and director in the story they scribe with words.

And the words the writer writes have to "show don't tell" the intangibles of the ineffable truths of life.

The writer's problem, as an artist, is to make personal peace with the idea that, "The book the writer writes is not the book the reader reads."

 Then it is easy to choose abstract symbols to represent ideas -- knowing the reader will not interpret them as the writer meant.

http://aliendjinnromances.blogspot.com/2009/03/communicating-in-symbols.html

http://aliendjinnromances.blogspot.com/2014/12/theme-symbolism-integration-part-1-you.html

http://aliendjinnromances.blogspot.com/2015/08/theme-symbolism-integration-part-2-why.html

http://aliendjinnromances.blogspot.com/2015/08/theme-symbolism-integration-part-3-why.html

http://aliendjinnromances.blogspot.com/2016/01/theme-symbolism-integration-part-4-how.html
Each reader, just as with a video-gamer or board gamer, creates their own story arising from the template the writer provides.

The writer is like the tuning fork  (yep, old fashioned image), setting up where to begin the song.

But we all know that a romance writer is weaving a story from the individual "tones" of emotion that constitute the fabric of a Relationship.

One such thread the writer must weave into that fabric of Romance is "The Parents" - or even "The Grandparents."

A couple falling in love are not just two individuals.

Each brings to the proceedings a long history.


http://www.the36thavenue.com/st-patricks-day-printable/
Today, many family histories are broken.  But in human history it's always been that way -- war, famine, pestilence, and death have left orphans to bounce around the world like the little ball in the roulette wheel -- finally landing in some compartment with a family name (number on the wheel) that is not their own.

Yet, somehow, we all resonate to "the past" -- to family.

When trying to explain our inexplicable behavior and choices, we say, "I was raised to ..."

Brain studies are showing more and more how plastic the human brain is, especially in childhood, so how we are "raised" may indeed explain a lot.


http://www.deepstuff.org/study-reveals-how-brain-multitasks/

http://www.deepstuff.org/fly-brains-reveal-the-neural-pathway-by-which-outside-stimuli-become-behavior/

Even genetic studies show how our genes can be activated (or not) by the stress and impact of events in childhood.

So two humans who come together igniting Romance between them each bring to that Event a long, long historical trail -- some of which they, themselves may not know.

We are now finding that the father's diet, disease, exercise, drug-habits, etc. can severely influence the child's health and longevity.

Whether we know it or not, whether we have any hint of it or not, our ancestry and early childhood experiences define that moment when Romance ignites -- and may even determine whether the fire, once ignited, continues to burn.

So, many themes, many plots, arise from Legacy -- yours, your reader's, and your Character's.

One perennial favorite Gothic Romance starts with inheriting a house -- often haunted, sometimes containing "secrets" in the walls, and always leading to trouble that someone in this strange town can help with.

Other sorts of inheritance have generated magnificent Romance plots. You probably have a favorite -- I certainly do have a couple.

The Legacy that configures your life is one thing.  The Legacy you leave behind you -- that will configure your grandchildren's lives -- is another.  Perhaps they are the same thing?

Legacy is part of every THEME.  You can't avoid it if you want Characters who walk off the page into your reader's dreams.

Legacy is a component of every PLOT, whether you as the writer know consciously that you put it in.

Legacy is the hidden, subconscious motivation of every CHARACTER -- if that character has any dimension of realism.  Legacy is the lynch-pin that holds Plot and Story together.  In other words, Legacy -- where this Character came from, and what they leave to future generations -- defines your Theme.  You may not see or understand what you've written for decades after it is published, but when you do find it, you will recognize your own Legacy in that Theme.

We are all driven to select one action rather than another by "who we are."  Legacy is a major component of Identity.

If your main Character lacks Identity, no reader will believe anything in the Story, even if they believe the Plot.  Sometimes that's the effect you, as an artist, want to create.  But learn to do it on purpose, not by accident.

Legacy reveals and defines the entire WORLD that you have built around your Character.

Legacy is the Show Don't Tell that can convey in one vividly drawn description of an Object, or one oft-quoted cliche, exactly what your intangible THEME is.  "Grandma always said a stitch in time saves nine, and I never knew what that meant until you saved my life."

Love is often founded on some secret of life shared in a non-verbal way.

So, a Legacy that drives or defines your Main Character can be just a few words, some notes in a song, -- even words in a foreign language the Character does not know.

Such a Legacy -- a song fragment -- can serve to introduce and define a non-Human Character who falls in love with a Human.

Discovering the meaning of that Legacy can be the Mystery Plot, the suspense line for the novel -- or perhaps a long series of novels.

For example, suppose your Main Character inherits some old diaries kept but disregarded for generations.  Suppose an Occasion comes along where that Main Character opens the crumbling old books and deciphers the cursive scrawl -- probably using Google.

And it is a letter from a dying ancestor to her children.

For example, it might list some bits of advice or admonishment.

1) Always keep your promises to yourself, and it will be easier to keep your promises to others.  This will be regarded as evidence of Integrity and gain you Trust.

2) Create your personal Inhibitions to serve your purpose in life.

3) Fill your life with carefully chosen habits, honed to avoid betraying the hard-won Trust of yourself and of others.

4) Remember that every Asset is a Liability.

5) Troubles come in threes - and so do Triumphs. In three years your choices today will have crafted tomorrow.

6) Discover the story of your life and live it with zest.

7) Learn something every day.

8) Create new options for solving any problem that is set before you without relying on suggestions of those who set the problem.  Redefine the problem and create more options.  Then choose a course of action.

Any one of those bits of Advice could be, say, inscribed on a piece of jewelry that is an hierloom legacy -- meaningless until some Plot Event reveals the need for it.

Each of them in turn could be used as the theme for a novel, making an 8 volume series that makes sense because they form a thematic-set, a group of related ideas that can form and drive a story.

Using such a device, you can craft a novel in two Times or Eras, one where the Ancestor learned the lesson and made the inscription, and "today" where a descendant reads the message and solves a current problem accordingly -- perhaps crafting a new Legacy.

When you expand this writing device of Legacy to include non-Humans, Aliens From Another Planet (either here on Earth or met by a Human protagonist Out There), the contrast between the Human and the Alien Legacy, and the odd-similarity that joins them, provide not only the Character Motivations but also the essence of the Romance.

"What does she see in him?  What does he see in her?"

http://aliendjinnromances.blogspot.com/2009/08/what-does-she-see-in-him.html

http://aliendjinnromances.blogspot.com/2013/09/theme-dialogue-integration-part-1-whats.html

http://aliendjinnromances.blogspot.com/2013/09/theme-dialogue-integration-part-2-whats.html

These are the key questions in any Romance, and the most potent answers always lie in Legacy.

That's why Mafia stories are so powerful -- it's all about Family, Heritage, Belonging.

Legacy is about acceptance, rejection, and living up to (or down to) expectations of others.

Always remember, it's not just the Legacy your Main Character receives, but also about the Legacy they craft to hand on to their posterity.

It is said we are granted leniency in the merit of the good deeds of our ancestors, so the question becomes what have you done today to earn leniency for your progeny?

Romance is the prelude to creating a new historic node, a knot in the network of humanity, a crossroads in the fabric of Time.

For example: why do we cry at weddings?
http://aliendjinnromances.blogspot.com/2015/08/theme-symbolism-integration-part-3-why.html

When the Romance involves a human and non-human, two vastly different historical networks become knotted together via a newly created Legacy.

That is why the Character of Spock -- or even Worf -- captivate the attention.  They hold the potential to make Romance new again.

Legacy can be a physical object, a financial asset, a meaningful memento such as a quilt with a Wisdom saying woven into it, or an idea, a credo to live by, a philosophy or religion, Ancient Wisdom, or  maybe even a recipe for something distinctively aromatic.

Legacy items can appeal to all the senses, become the MacGuffin that everyone chases around after, or the bone of contention that tears the family apart.  A Legacy item can become of the focal point of the plot, the tie to the past that is so full of pain the Main Character destroys or Deep-Six's the item at the end.

In other words, Legacy is about emotion, and allows the writer to show-don't-tell the texture of that emotion.

Jacqueline Lichtenberg
http://jacquelinelichtenberg.com

Tuesday, December 22, 2015

Index to Theme-Plot-Character-Worldbuilding Integration

Index
to
Theme-Plot-Character-Worldbuilding
 Integration 

Posts in this series:
Part 1 -
http://aliendjinnromances.blogspot.com/2015/04/theme-plot-character-worldbuilding.html

Part 2 -
http://aliendjinnromances.blogspot.com/2015/04/theme-plot-character-worldbuilding_14.html

Part 3 - index to Monthly Aspectarian Reviews
http://aliendjinnromances.blogspot.com/2015/04/theme-plot-character-worldbuilding_21.html

Part 4 - Sidewalk Superintendent
http://aliendjinnromances.blogspot.com/2015/05/theme-plot-character-worldbuilding.html

Part 5 Murderer In The Mikdash
http://aliendjinnromances.blogspot.com/2015/05/theme-plot-character-worldbuilding-part.html

Part 6 - Fallacy, Misnomer and the Contradiction
NOTE: Fallacy and Misnomer have been discussed separately, links in this Part 6
http://aliendjinnromances.blogspot.com/2015/12/theme-plot-character-worldbuilding.html

Part 7 - The Legacy as Motivation
http://aliendjinnromances.blogspot.com/2016/03/theme-plot-character-worldbuilding.html
Jacqueline Lichtenberg
http://jacquelinelichtenberg.com

Part 8 - Would Aliens Share Human Fallacy and Religious Impulse?
http://aliendjinnromances.blogspot.com/2016/04/theme-plot-character-worldbuilding.html

Part 9 - Convincing Elder Characters
http://aliendjinnromances.blogspot.com/2017/05/theme-plot-character-worldbuilding.html

Part 10 - How To Marry A Billionaire
https://aliendjinnromances.blogspot.com/2018/03/theme-plot-character-worldbuilding.html

Part 11 - Arranging Marriages
https://aliendjinnromances.blogspot.com/2019/06/theme-plot-character-worldbuilding.html


Part 13 - Historical Verisimilitude
https://aliendjinnromances.blogspot.com/2019/07/theme-plot-character-worldbuilding.html


Jacqueline Lichtenberg



Tuesday, November 17, 2015

Theme-Worldbuilding Integration Part 10 - Is Government Form Irrelevant? by Jacqueline Lichtenberg

Theme-Worldbuilding Integration
 Part 10
Is Government Form Irrelevant?
 by
 Jacqueline Lichtenberg 

Previous parts of this series are found here:

http://aliendjinnromances.blogspot.com/2014/04/index-to-theme-worldbuilding.html

In Part 9 of this series on integrating your stated Theme (what you want to say about Life, The Universe, And Everything) with the World you construct around your Characters,

http://aliendjinnromances.blogspot.com/2015/10/theme-worldbuilding-integration-part-9.html

I wrote:
-----------QUOTE--------------
Worldbuilding is about analyzing our real world into bits and pieces, then synthesizing, putting them back together into a new pattern, building a new world from the same components we already have, and maybe one or two really alien ones.

Theme is about the organizing principle that arranged those bits and pieces to begin with combined or synthesized into the new principle you invent to build your fictional world around.

What makes fiction believable and the source of value to your customers is the internal consistency of the rules for your built world.
------------END QUOTE-----------

One of the most frustrating things I have found about reviewing the newest Science Fiction Romance or Paranormal Fantasy -- most of the new novels with or without an ostensible Romance -- is the absence of new, original thinking.

One of the singular attractions of this field is New Ideas.

That is why science fiction is called The Literature of Ideas.  Not because science fiction with or without a romance or love story is purely intellectual, dry, boring, abstract and/or philosophical, but because a whopping great science fiction novel makes you think of New Ideas wholly different from those presented in the novel.

You get new ideas from reading fiction.

The fiction doesn't "give you" ideas, and doesn't tell  you to believe this or that idea, or ideal, but as Gene Roddenberry taught, it asks questions.

The questions a good piece of fiction in any genre asks are the ones the writer does not know the answer to -- but may in fact know quite a few possible answers that only lead to more questions.

The core of the matter is questions.

Learning to wade into a new field, a matter, a problem, and sort it out so that useful questions can be posited is very hard.

It takes maturity, it takes experience, it takes training in scientific thinking, and it takes training in mystical thinking.

 Plotting a novel, with a romance story, a love story, and a mind-boggling Theme requires setting your Main Character(s) loose into a World you have Built, and blind-siding them with a Problem.

Chapter One does not have to open on the Problem, but does have to set the Characters on the path that leads to the Problem.

The trick to finding the Hero of the Story is knowing all the Characters, and choosing to tell the story from the point of view of the person whose inner decisions and mindset become implemented and cause the Problem to arise.

In other words, you can start with the Character as a kid, sitting on his bed, looking out the windows at the stars and wishing to be kidnapped by a UFO.

Pick out some aspect of that scene that leads to the Problem that kid will have to solve and show don't tell how the mystical forces of Universal Justice respond to that Wish.

Yes, "scary mad wishes do indeed make things come true."  I do understand why "Mr. Rogers" sang that wishes do not make things come true -- but they actually do.  That is why we recognize the odd resonance called, "Poetic Justice."

Poetic Justice is "the end" of your plot that starts with a wish to be kidnapped by a UFO.

It doesn't mean you will be kidnapped by a UFO, nor even that you will be kidnapped at all.  It doesn't mean you will meet up with a UFO.  It means that the reason why you wished to flee the Situation in the Household will be addressed by the overall shape of your life, and the Happily Ever After will not happen until you completely address all that family-induced "baggage."

 The writer has to address those connections in show don't tell, and stay completely "off the nose" as they say in screenwriting.

The writer has to dissect the reader's real world into bits and pieces, then reassemble it around the Main Character into a world where that childhood "scary mad wish" comes true, is faced, is vanquished, and Happily Ever After sets in.

The World the writer builds around the Character has to "reflect" the Character and his/her Problem, just as our own subjective realities are shaped by the problems we harbor within our subconscious minds.

"Scary Mad Wishes" erupt from the subconscious, and sometimes go back into hiding.  From that hidden place within, they orchestrate our personal downfall -- and perhaps our next rise.

Revealing to the reader just how the Character's Scary Mad Wish is manifesting in their life, without them knowing it at all, can show the reader just how their own repressed Scary Mad Wishes or Bright Longing Wishes are manifesting in the reader's own life.

It's a principle.  You can see other people doing this, but it's very hard to see yourself being your own worst enemy, getting yourself fired from job after job, being the victim of unexpected disasters.  The key to making it stop happening is to see it happening.

Only by resolving that Scary Mad Wish that the kid crammed down into the subconscious and made into a repression and/or neurosis can the succession of bewildering, adverse Events be redirected into fortunate Events.

These childhood repressions (OK, oversimplifying here) govern our close personal Relationships -- romance, love, marriage.

Marriages break up in two main ways:
A) the refusal to confront and resolve repressions which leads to insane fights or
B) the resolving of a repression changes the Character to where the pairing no longer works and the Bond is shattered.

In other words, married couples grow away from each other for two huge categories of reasons:
A) fed up with your repressions or
B) not co-dependent on you anymore.

So the Writer's Problem becomes illustration of the reasons why some married couples grow toward each other, not away.

The "hotter" the Romance that sucks them into Bonding, especially before the age of 21 (3rd quartering of Saturn) the more likely the attraction is rooted in something that will cause an explosive breakup.

The Astrology Just For Writers posts are listed here:

http://aliendjinnromances.blogspot.com/2010/03/pausing-for-you-to-catch-up-with-me_30.html

The ideal pairing in a Romance is between Soul Mates.

As I've discussed at length, positing a Soul Mate situation requires positing a Soul -- and the "reality" of the Soul is a Theme-Worldbuilding element.

If you posit Soul Mate level Love for your Couple, you are building a world in which the Soul is "real."  That may be a fantasy premise, and the rejection of that premise may be why so many readers disbelieve the HEA.

As I said in a previous post here:

----------QUOTE--------------
To understand the infinitely large, one must have a solid understanding of the infinitely "small."

"Large" and "Small" are concepts that can not be defined without using "space" (the 3 physical dimensions, Height, Width, Depth).

If a thing doesn't have "size" how can it "be?"

Well, how big is your Soul?  How much does it weigh?

We can measure the "brain" but have not yet "located" (in space) the Soul.  Therefore, people who study this kind of thing have a hard time including "Soul" in their model of Reality.

Thus reading Romance Novels is "escape" for them because the best romance novels are about Soul Mates.  Free Romance Novels are flying off Amazon's virtual shelves very likely because  spending time in a universe where Souls are real is just the escape that is sought by Romance Reader.

The most profound thing I've ever learned about Souls came via a course on Kabbalah, where I learned the soul enters the material world through the dimension of Time.  Not SPACE -- but TIME.  The Soul exists through TIME -- but not SPACE.  The brain exists through SPACE and TIME.

Another thing I learned from Kabbalah while writing the 5 books on Tarot...

http://astore.amazon.com/simegen-20?node=4&page=1

...is that the Soul descends into the body in stages, starting at conception and proceeding (I think by quantum leaps) to the threshold of sexual maturity at about 13.  This theory produces a unique paradigm for child-rearing, setting expectations expanding as the Soul gains a better grip on the animal body.  Given knowledge of what will be expected of him/her at given birthdays, and training to rise to that new level, maturity unfolds in a more steady way.
-----------END QUOTE--------

So Soul has no "dimension" -- nothing to measure and certainly has no "location" not even as indeterminate as the location of a "particle" (which is probably a wave).

Soul is not like a "particle" -- nothing material can find or measure it.  But its presence resonates in our awareness.

That's just one Theory of Soul.  You can create your Theory of Soul freehand with many other postulates.

If you posit Soul Mates, then you must posit Soul, and if you posit Soul you must include in your Worldbuilding the distinctive properties that define Soul in your fictional World.

To create verisimilitude, you must build your fictional World's Soul hypothesis around some feature of everyday reality that your readers are accustomed to.  Religion does the trick for a lot of readers, but today many have been raised without official religious instruction.

So the Romance Writer is left to recreate the anthropological dimension of Religion for the Cultures of their fictional Worlds.

If Religion and/or Soul is the Main Theme of your novel, then elaborate detail about the nature of Soul in your fictional World can be brought front and center, becoming the plot-driving-force.

Most Romance novels don't require long, elaborate thesis statements about the nature of Soul.  The point, after all, is the Romance not the Theology.

Theme is the point of your story.  Love Conquers All is the big, envelope theme for all Romance stories.

The big conflict in Romance is "Love vs. All."  Most readers have a set idea about what Love really is, so the writer's main job is to create an All for Love to conflict with, and All that prevents the Love from reaching the HEA.

The Love is an emanation of the Soul.

The All is the outside environment.

Remember in Romeo and Juliet it was social standing in an Aristocracy that was the All.  Aristocratic based government is the standard default worldbuilding element Fantasy wriiters use without thinking.

Much of the Paranormal and/or Fantasy Romance genre comes out of Victorian Romance because the appeal of the Victorian era is the purely Alien Ambiance.

Note that Chelsea Quinn Yarbro's St. Germain series started with  The Palace, a novel set in an Aristocracy -- and the Vampire St. Germain bills himself as a Count.

Historically, in our real world, totalitarianism has always been the default governmental form.  Thousands of years B.C.E., Egypt, Persia, Assyrian, Babylonian, -- all totalitarian ruled by Aristocracy.  That's why the Ancient Greek contribution of the bizarre and strange (truly alien to human nature?) concept of Democracy, and the related compromise of Republic, were science fiction concepts of their time.

Look at the Middle East Mess Of Today -- where governments melt down, "strong men" take over ruling their "tribes" with an iron fist.  So the advent of a Sharia Law driven Rule By Divine Right is immensely attractive.

So we come to the crux of the matter -- Rule By Divine Right, totalitarianism by Divine Decree.

If your theme is Love Conquers All, and you are telling the story of Soul Mates bonding despite The All that opposes them, that "All" that opposes True Love is almost always a product of Governmental form.

In an Aristocracy, you have the arranged marriage for political purposes, welding Kingdoms together into alliances that can last generations.

In other words, for the sake of peace, the strong government thwarts the Soul Mates joining in True Love.

In a Rule By Divine Right government, the needs of the many outweigh the needs of the few or the one (as Spock said and I noted last week.)

http://aliendjinnromances.blogspot.com/2015/11/reviews-20-by-jacqueline-lichtenberg.html
So despite the need of the individual to marry her Soul Mate, she is married off to the foreign King so there won't be war.

The form of the governmental structure dictates the Plot of the story told in the World you have built.

If this type of atrocity is not happening to your Main Character, it is happening to someone in your world.  The form of the government is never irrelevant to your Main Character, no matter the form or the social status of the Character.

Why is that necessary?

Think about your reader's life.  Think about your own life.  Think about the lives of people in the news.

We have a worldwide refugee problem because of collapsing governments and people fleeing the "Strong Man" out to destroy them.

We have a worldwide drug-cartel economy -- the most arable land in Afghanistan is forced because of the form of the government, to grow drug poppies rather than the food that would grow there in abundance.

In the U.S.A. we have millions of "illegal immigrants" -- here mostly because of the governments they are fleeing.  The form of government has a lot to do with the form of the economy, and people migrate if they don't have enough to eat or are hunted by thugs for being good people.

Amidst all that churning and ever migrating population are all the Love Stories, Romances, and thwarted Soul Mates who will have to wait for another incarnation to Bond with each other.

Click around in this history timeline map for a bit and muse over how urbanization spread across continents.  A Strong Man (tribal Chief, hereditary or on merit) government is all you need if the only people within 5 day's travel are members of maybe 5 or 10 families nomadic families.  Settle in by a nice tame creek with lush fields all around, a neat little forrest for hunting, and suddenly you need "government" because you have to defend your territory from those who envy it.

Look again at the Bible.  It traces the archetype of history so neatly.  From Abraham to the final entry into the Promised Land, the people had no government as such.  They had respected elders who decided disputes, and people lived whole lives around people they knew all their lives.

Once they moved into the Promised Land, the Law changed.  They had a nice river and lush farmland, and other resources and had to defend it.  Things got chaotic, and they had to deal with other people around them, so they asked for a King like everyone else had.

Tribal Elders everyone knows and trusts is a non-scalable form of government.  It doesn't work when you have to organize a defense of a larger group, and some people don't want to give their fair share of what that defense costs.

When the group grows, gradually the needs of the many begin to outweigh the needs of the few or the one.

So we appoint or elevate Kings who develop an aristocracy of would-be Kings to manage local problems.

The non-Aristocrats consider the Aristocrats to be "priveleged" but the Aristocrats see Noblesse Oblige -- that their needs are sacrificed by an accident of birth to the needs of the many.

Back to Astrology for a minute.  The needs of the many is represented by 7th House, the Public, and the marriage partner, and the family, tribe etc.  The needs of the few or the one are represented by 1st House, the Self, and the position of Self relative to Other.

The Natal Chart diagram is a circle divided into 12 sections, 6 pairs of opposites.  The oppositions represent that kind of tension between government (the many) and self (the one).

Another pair writers need to study is 4th House vs 10th House -- which is the Workaholic Spouse Story, the tension between Home and Career.  When that tension breaks, you get the cheating spouse and divorce story.

All the House pairs of oppositions define plot types.

The 4th House is your household, your home.  The 10th is Government.  4th House is symbolized by The Moon, and 12th by Saturn -- emotion vs. logic, Soul vs. Science.

The form of government (Saturn and Capricorn represent governance, regulation, management) dictates the form of the home, (The Moon repesents the reigning Need).  The resolution of this conflict is for the power of Saturn to be enlisted in the accomplishment of the Reigning Need.

That is the astrological description of the Happily Ever After result.

Note that the 1st House vs 7th House opposition is at 90 degrees (square or athwart) the 4th House vs 10th House.

The "square" symbolizes interference or the kind of challenge that builds strength as it is conquered.

That 4-way tension describes your reader's world in terms you, as a writer, can emulate in your fictional world to give the absurd things your Characters do verisimilitude.

You build the form of government which may be functioning outsiide your Character's purvue into the foundation of your fictional world where your reader may never see it.  The fact that it is there governing the Characters world gives the reader a feeling that this fictional world is real.

In a Romance story, you focus the plot on the 1st House and the 4th House -- Self athwart Home -- but to make Self and Home seem realistic, they must be under tension of opposition from The Public (7th) and Government (10th).

You choose the form of government to be an expression of your Theme, just as you choose the form of the Home to express Theme.

The Main Character, the Hero, is the one facing the Problem.

Back to the kid wishing to be kidnapped by a UFO.

Consider the popularity of the TV Series The X-Files.

 
http://amazon.com/Pilot/dp/B001BWQ0XM/

Eventually, it is revealed that Mulder's sister was kidnapped by a UFO, which memory sank into his subconscious and set him on a furious and perhaps unreasoning (anti-Saturn, ungoverned) quest to prove UFO's are real, so he's not crazy.

The woman he's partnered with is a pure-science person who has an open mind but sees nothing that can prove UFO's kidnap people.  Little by little, she has to change her mind.

That's a typical Soul Mate Bonding process.

That's why the show was so popular.

They worked for the FBI (government - Saturn) and had their careers (10th House) ruined (thwarted) by their personal (1st House) needs.  So they got relegated to the X-Files -- made a laughing stock.

To write a Romance between an Alien and a Human, you have to create an Alien -- which means creating an Alien (non-human) culture.  To have a culture, you must have some "form of government" -- and for it to seem realistic, your alien government has to be something that would not work to govern humans.

If you can come up with something new -- some form of government and an alien species that would naturally develop that form -- you will have a science fiction best seller.

So consider the evolution of forms of government for humans and why they work -- from tribal elders to tyrants and totalitarian Kings in every form -- consider Democracy, Republics, elected Emperors like Rome, and all the way to religious refugees creating the absurd compromise of a Democratic Republic for the United States of America.

Then trace the erosion of the Republic of the USA back into a strange, hybrid totalitarianism where we elect people to make all our personal decisions for us.  Juxtapose the rise and fall of the Democratic Republic hybrid against the population statistics.

Ancient Greece had a microscopic population density compared to even the most rural parts of America today.

Most galactic science fiction postulates either Empires (STAR WARS) or autonomous world-kingdoms.  Some postulate more complicated representational governments.

What these novels ignore in creating galaxy-sized governments is the way our forms crumble when scaled up by orders of magnitude.

The USA Constitution worked wondrously for a couple million people all the way up to 60 million or so.  Between then and today's 320 million, decision after decision has led to more centralization of decision-making, more of the individual's decision-making being out-sourced to government.

Why?

Because the human brain just can't absorb enough information to make sensible decisions for such huge and diverse groups.

So we are trending toward imposing uniformity in order to "manage" (Saturn; Govern) the country.

Why?

Because if we can impose enough uniformity on ourselves, we have fewer independent variables to consider when making decisions -- with uniformity, we could keep on using the same old the human government forms we've already invented.

There are cultures that have a continuous history of thousands of years that exalt uniformity and elevate the needs of the many over the needs of the few or the one.  For them, totalitarianism in all its plethora of forms works just fine.

For humans totalitarianism and the kind of uniformity that it requires is the only thing we have proven to work in high-density populations for thousands of years.

Generally speaking, over human history, government by totalitarianism or dictatorships or centralized management (the Ancient Chinese are famous for their bureaucracy) usually means government by revolution.  The only way to replace decision makers with new ones is by long and bloody wars.

The French Revolution -- off with their heads -- is a grand example, as is the Russian revolution.  They had to kill all the aristocrats, but having done that -- the new leaders became aristocrats by a different name.

The Poul Anderson rule of science fiction is that you start inventing your aliens with their evolution and sexuality or reproductive biology.  The idea is that human government is a consequence of human reproduction methods.

One new theme might be that the nature of the Soul generates the form of the government.

So create the biology of your aliens, generate their cultures from that biology and/or souls, then from their cultures generate their forms of government.

As long as you keep the paradigm of opposites that your reader lives within, (1st House vs 7th House; 4th House vs 10th House), you will be able to convince your readers that your aliens are Alien, but comprehensible enough to be worth reading about.

The Problem your Characters must solve will then be obvious to you from the pairs of opposites.

For example, if you stand within the Individual, within Yourself, then your Problem is Others.  Others can be the public, the spouse, the family including in-laws, the ex-spouse, and anyone you are obliged to.

If you stand within the Home, your Problem is Career.  If you stand within Career, your Problem is Home.

4th House is what you need, but its opposite 10th House is what you must do, -- discipline is Saturn, and discipline binds Government (10th House) to Family (4th House).

That astrological paradigm is based on the configuration of our solar system.  Aliens might evolve a different paradigm if they originate in a different kind of solar system.

If your Alien system is based on this "tension between opposites -- thwarted by squares" layout of social forces, it will be plausible to your reader when your Earth Human falls in love with an Alien.

Looked at another way, family is the foundation of government (Cancer vs Capricorn -- Moon vs Saturn).  They are inimical to each other, but at the same time each contains within itself the seeds of the opposite.

Nurture (Moon) requires Discipline (Saturn).  That which you need (Moon) must be limited (Saturn).

Put another way, "No Good Deed Goes Unpunished" -- Nurturing triggers a Saturn backlash.

You can't have everything you want (Moon) just because you want it.  Thousands of Romance stories revolve around the ne'er-do-well and attempts to reform him with nurture.  Nurture won't reform him -- what will reform him is discipline, Saturn, limitations.  You send him to the army and make him a private.

If the problem is Needs/Wants/Desire run wild, you have to create a hierarchy of values, and decide what to give up for what.  You can have anything, provided you are willing to give up everything for it.  That's Saturn in action.

Does your Alien Solar System have a Saturn?

We call the absence of government "anarchy."  But is it if you don't need government?

Many animals on Earth are 'territorial' -- living one per so many square miles of territory and chasing off rivals.  Are your aliens territorial?  If they live one per solar system, do they actually require 'government' at all?

Note what I pointed out above -- our governmental forms morph in lockstep with our population density.  People who live in cities, densely crowded tend to vote for policies that use governmental power to force the more capable to support the less capable.  People who live in rural districts tend to vote for policies that prevent government from using force upon them.

How much Territory does a human being need?  How many humans must a human have around them?  How large does a colony on another planet have to be to survive -- and at that minimal size what kind of government would they choose?

What about humans living among aliens -- how would the humans govern themselves?

I tackled that one in two novels, Molt Brother
http://amazon.com/Molt-Brother-Lifewave-Book-1-ebook/dp/B004AYCTBA/
and its direct sequel, City of a Million Legends.
http://amazon.com/City-Million-Legends-First-Lifewave-ebook/dp/B007KPLRUU/

Would humans raised among Aliens adopt the alien's government form?  Or impose human forms on the Aliens?  Or hybridize the two so the Aliens become Alien to their compatriots?

There is a lot of room for original thinking on Government Forms in the newly hybridized field of Alien Romance.

Jacqueline Lichtenberg
http://jacquelinelichtenberg.com

Tuesday, April 14, 2015

Theme-Plot-Character-Worldbuilding Integration Part 2: Creating The Iconic Vision by Jacqueline Lichtenberg

Theme-Plot-Character-Worldbuilding Integration
Part 2
Creating The Iconic Vision
by
Jacqueline Lichtenberg

http://www.inspirationinpictures.com/wp-content/uploads/2013/12/131014-4.jpg

Last week (April 7, 2015) we examined what a writer can learn from a Lego Set:
http://aliendjinnromances.blogspot.com/2015/04/theme-plot-character-worldbuilding.html

Remember, in this Tuesday blog series, we are in hot-pursuit of the reasons why Romance Genre is not given the respect it deserves as Literature and Art. 

Two features (or Beats in SAVE THE CAT! lingo) we identified as definitions of Romance are the "Love At First Sight" moment (sometimes manifesting as Hate At First Sight) and the HEA.  At some future time we'll examine the more complex "Boy Next Door" scenario, and "Second Time Around." 

In this 4-Skills Integration series, we're looking at "where you get those crazy ideas" and abstractions (such as why bother to be a writer at all?) made concrete and visible to others -- the process generally termed Art (Icons are Art).  You can say things with Art that can not be stated or conveyed in Words.  Since Words are our medium, we are combining skills to create Art that goes beyond Words, to create Icons.  Some word-icons are one-liners such as the Deepak Chopra quote above. 

You want to learn to write in such a way that quotes like that will be excerpted and danced around the internet over your byline. 

The March 31, 2015 entry was about Binocular Vision, coining the term Trinocular Vision.

http://aliendjinnromances.blogspot.com/2015/03/depiction-part-10-binocular-vision-by.html

Binocular Vision is seeing the 3 or 4 dimensional world we live in, our concrete reality, in three dimensions with our eyes gathering data and our minds interpreting that data.

Our animal bodies evolved to use that eyeball-brain binocular data-gathering to spot food, mates, etc. and attain necessities for survival  -- as well as avoid being eaten and other concrete hazards. 

If you include time, it's 4 dimensions that we "see."  We see in YouTube videos -- movement in space over time, mostly chopped into short-sequences (look both ways before you cross the street then watch where you put your feet). 

The space-time continuum (which is actually discontinuous but our eyeballs/brain can't resolve the definition at that level) is an illusion of our binocular vision. 

Trinocular vision would then be the binocular image with the "third eye" (the spiritual eye) open and adding a "dimension" to what we see with our binocular vision. 

Trinocular vision is not squinting the two-eyes shut to see only with the Third Eye -- but seeing with all three at once while going about working, shopping, cooking, driving carpool, painting the house, unplugging a drain. 

We are binocular creatures who occasionally, sometimes only once or twice in a lifetime, "see" with trinocular vision.  We can, for a moment, look at our regular 3-D world and "see" (apperceive) the Hand of God producing that 3-D image we think of as "reality."

Such glimpses of another dimension rounding out reality generally "change" people.  The person has the same Natal Chart, the same personality, the same memories and life-experiences from which lessons and conclusions and coping behaviors are derived.  It's the same person before and after that glimpse. 

But that person, post-glimpse, now either understands the world in a different way, or merely knows that they do not have a clue what's "really going on" but that there is a Higher Power doing all this.

That pivot point in Character is where you focus your PLOT -- where you find "the story of this character's life." 

Failing to find that "moment" in a character's lifespan is what leads writers to choose the wrong Point of View character(s) for a particular novel.  That pivot point is the maelstrom of CONFLICT -- the defining point of change in a character-arc that signals the presence of "story" and "plot" explicating one, clear, "theme" which is pertinent to that one, singular World in which the characters live, the world you build around them, termed the Setting. 

The story-beat Deepak Chopra pinpointed is usually termed "epiphany" -- an AHA! moment.  Or Revelation.

Writers, especially Romance Writers, deal specifically in that epiphany or revelation moment, the "Love At First Sight" moment.

That moment is the moment in a lifetime (a once in a lifetime moment) when the Third Eye is open, and another Person is seen to exist in yet another dimension - the dimension of Soul - and that Other Soul is recognized as one's own Soul's other half. 

Conflict, in Romance, is usually a conflict between bodies, between Lifestyle, Jobs, Careers, Aspirations, Self-images, but not between Souls. 

In Romance, the Souls slam together like two pieces of magnets, forming a seamless whole, and the real-lives and bodies erupt in frantic objection.  In the vortex of that Trinocular Vision Moment, that conflict is joined.  The Trinocular glimpse may have faded away by the time the HEA is reached.  Inside that vortext, the plot hammers the characters with Events that re-shape their lives.

That moment (usually available under a Neptune Transit), is a personal experience that is a flash of spirituality penetrating the veil of religion.

You no longer "believe" in Souls.  You know. 

You become the three-eyed-woman in the land of the two-eyed.  And there's no way you can explain what you have seen.  But having experienced the flash of  Vision, you are now convinced.  Maybe you don't know what you're convinced of -- but you know that what you see is not what you get when it comes to a Significant Other. 

That three-eyed, trinocular woman, is the definition of what a Woman is -- what female-ness is -- in the Kabbalistic traditions.  The Feminine tends to hold onto the ability to apperceive the world with three-eyes-at-once more tenaciously than the Masculine.  (keep in mind that masculine and feminine exist in both human genders, one dominating the other, but both available as necessary)

This is one reason the Kabbalists insist husbands must listen to their wives.  The Feminine is endowed with the ability to apperceive their child's Potential.  A Mother's trinocular gaze upon a child can reveal whether their deeds will be famous or infamous.  The Feminine third eye sees souls struggling to inhabit the physical body.  That interface of conflict is always complex.  But such gazes are usually just glimpses, like Love at First Sight, and can fade and be replaced by binocular perceptions. 

Deepak Chopra is not a Kabbalist, but there is a Kabbalistic explanation of that Love At First Sight moment.  It's a long, complex, and powerful explanation because it also explains
a) why there is a Happily Ever After and
b) why most readers don't believe such an ending can be "real." 

The Love At First Sight leading to the Happily Ever After "ending" is the Character change from "religion" to "spirituality" that Chopra's quote nails.

Of course there are further life lessons that lead from mere spirituality to walking in the ways of the Creator of the Universe.  Those further life-lessons may (or may not) come with the birth of children, or with seeing the eventual Great Deeds of your children (or the Nefarious Deeds of your children).  Or grandchildren. 

So last week we discussed that shift in perception from binocular to trinocular.

http://aliendjinnromances.blogspot.com/2015/04/theme-plot-character-worldbuilding.html

And that built on the previous post on Depiction Part 10, Binocular Vision.

http://aliendjinnromances.blogspot.com/2015/03/depiction-part-10-binocular-vision-by.html

In that post, I wrote:
---------quote-----------
Why does about half of the world believe the HEA is nonsense?  Even in the face of factual evidence to the contrary?  Is that "scientific thinking" or "superstition?"
----------end quote----------

Here's some factual evidence to the contrary:  If The HEA Is Implausible, How Come It Happens? 

http://aliendjinnromances.blogspot.com/2015/01/if-hea-is-implausible-how-come-it.html

That "It Is Implausible" contention about the HEA is what we're up against when trying to convince the world that Romance Genre is worthy of the highest possible respect -- that the HEA is real, perhaps even common.

The central question behind the HEA is, "What is Happiness?" 

Where does it come from?  How do you get it?  How do you know you've maximized your Happiness?  How do you stabilize at the peak of Happiness? 

If you can't answer these questions, how can you figure out if you, or another couple you know, are in fact living "Happily Ever After?"  How do you recognize an HEA?

We'll work on defining "ever after" some other time.  Right now, we're doing 4-skill-integration.  "Ever After" needs a few more artistic skills. 

The artist's job is to make concrete and visible (Iconic) that which the Trinocular Glimpse reveals.  Art is about telling others that you know what they know, and therefore what they know is true and real -- and realistic -- even if nobody else they know believes it. 

Concrete and Real require icons, arrays of symbols that depict the Trinocular Glimpse.

The series on Depiction is here:

http://aliendjinnromances.blogspot.com/2014/09/depiction-part-1-depicting-power-in.html

http://aliendjinnromances.blogspot.com/2014/09/depiction-part-2-conflict-and-resolution.html

http://aliendjinnromances.blogspot.com/2014/09/depiction-part-3-internal-conflict-by.html

http://aliendjinnromances.blogspot.com/2014/12/depiction-part-4-depicting-power-in.html

http://aliendjinnromances.blogspot.com/2015/01/depiction-part-5-depicting-dynastic.html

http://aliendjinnromances.blogspot.com/2015/02/depiction-part-6-depicting-money-and.html

http://aliendjinnromances.blogspot.com/2015/02/depiction-part-7-using-media-to-advance.html

http://aliendjinnromances.blogspot.com/2015/02/depiction-part-8-which-comes-first.html

http://aliendjinnromances.blogspot.com/2015/03/depiction-part-9-depicting-hero-by.html

http://aliendjinnromances.blogspot.com/2015/03/depiction-part-10-binocular-vision-by.html

And Part 10 of Depiction is about Trinocular Vision.

To get to an iconic "The Same But Different" vision, an image, a show-don't-tell, we need a theme to form the central core for integrating Plot-Character-Worldbuilding into a seamless whole.  "Happy" is the kind of abstraction that forms the cornerstone of Theme.

So how do you tell if you're HAPPY??? 

"Happy" is a character trait, however transient. 

"What is the nature of Happiness?" is a theme (big enough for a series.) 

"Happiness is Harmony between Soul and Body" is a theme which is novel size. 

Take the Theme, create the Character who lacks Harmony between Soul and Body at the beginning of the Plot, and then attains Harmony at the End, because of the impact of Events (Plot) on Character(s). 

Character Has Epiphany And Sees That Happiness Is Harmony Between Soul And Body -- is a story.  The Series of Events (connected on a Because-Line) triggering the epiphany is the plot.

EXAMPLE:

Mary Finch sets out to prove to her Mafia Dad that she's the best Hitman the Family has, gets away with Murder/Assassination several times, bids on and gets the job of Assassinating a US President, then finds she can't make herself do it.  Mary Informs on her Family, goes into Witness Protection,  applies for and gets a job as a security officer in WitSec itself, Meets her Soul-Mate, and feels Happiness for the first time.  --- that is a Plot. 

Of course there's a sequel where it is revealed to WitSec that she's a former contract killer - a minor detail that didn't come out at the trials because her father is loyal to her?

But how will the Reader/Viewer know Mary Finch is digging herself deeper and deeper into Misery with her successful Hits? 

How will the reader/viewer know that in Witness Protection she's found true Happiness?  What does a HAPPY PERSON do differently from a miserable one?

http://www.huffingtonpost.com/2014/01/20/signs-youre-a-happy-perso_n_4618461.html

The Huffington Post published this article for New Year's 2014/2015.

Here's the headline list:
You don’t sweat the small stuff...
...In fact, you appreciate the little things.
You’re proud of other people’s successes.
Living in the moment is very important to you.
here's a TEDTalk on happiness living in the moment: http://www.ted.com/talks/matt_killingsworth_want_to_be_happier_stay_in_the_moment.html
You’re in a healthy relationship (and not just with your significant other).
When something is stressing you out, you know how to calm down.
You’ve gotten your “affluenza” shot. (not too caught up in seeking material wealth)
You’re constantly adopting a glass-half-full mentality.
You have a sister.
Making new friends seems to come easy for you.
You’ve reached a goal (and you have more you want to accomplish).
You say cheese. (you tend to smile for a camera)
There’s nothing keeping you tossing and turning at night.

So, we started out with a THEME ELEMENT (Happiness), created whole cloth a definition of Happiness that is a theme (Happiness is Harmony between Soul and Body), used that theme statement to create a character, used the character to create a story, used the story to create a plot -- ended with the outline (remember last week, I pointed you to the items on OUTLINE at the end of the long post full of links) -- we ended with the outline for a series of novels, and maybe a TV series if we detail Mary Finch's hits while working for her Dad.  And there's all her lovers along the way -- no stable relationships, until the end.

We built her entire world with a single word in that outline -- Mafia.  (Finch?  Mafia? Interesting story about how a Finch got involved with an Italian family?)

The word "Mafia" is an Icon - it stands for a tight-knit Family which provides financial and operational Security.  It is safe to be a member in good standing, and very unsafe outside.

Mary Finch's Happiness comes when she moves outside of the Mafia, into danger, into where it's not safe.  What does that tell you about her Character?

We could create a longer, deeper and richer work of art if we challenged the Theme.

"What if there is no such thing as an Immortal Soul, and therefore there is no such thing as Happiness?" 

Well, it is unacceptable that there be no such thing as Happiness.  Even the anti-Romance faction believes in Happily For Now (HFN).

But there is another view that "happiness" is just an electro-chemical brain-stimulus to the pleasure center, which proves that humans are just a physical body. 

In fact, that article from the Huffington Post is predicated on the assumption that God does not exist, that your Happiness is up to you to craft with your own two hands, and there is only the Body that has to be Happy.  The Happiness definition lurking un-articulated behind that list of signs you are happy excludes the issue of Harmonizing body and soul.

Take two Characters - one with a mostly-open Third Eye, and one blind in the Third Eye (reasons could be interesting details to Depict) - set them into a Soul-Mate Situation, add Setting, Theme and let the Conflict unfold.

Live Long and Prosper,
Jacqueline Lichtenberg
http://jacquelinelichtenberg.com

Tuesday, April 07, 2015

Theme-Plot-Character-Worldbuilding Integration Part 1: The Writers Lego Set

Theme-Plot-Character-Worldbuilding Integration
Part 1
The Writers Lego Set
by
Jacqueline Lichtenberg



The writer's Lego set is bigger than Lego's Sandcrawler set that has 75059 pieces and costs nearly $400. 

A writer needs many more than 8,000 "pieces" or skills, or skill-sets to turn out novel after story after novel.  Thankfully, most of these skills are acquired and honed in early childhood and function subconsciously.  Most writers have no idea "how" they do it, they just do it naturally.  Others have to read the directions. 

We have done post series on integrating two elements.  Here we go diving into 4-element integration, two-elements combined with two-elements, with theme in common.

In this case we'll focus on Theme-Plot and Worldbuilding-Character combinations and cross-terms with the mix changing every chapter or even every scene. 

This first post in 4-skill-integration points to the ingredients we have previously explored, so it is mostly a list of previous posts and index posts. 

Yes, a writer must multi-task, but first one must learn to do each task separately, then two at a time. 

Many writers can integrate two skills, but have no idea how they do it, so they don't know what to do when they see their Manuscript veer off track.  The story somehow seems wrong, but they can't figure out where it went wrong or how to fix it other than to gallop after runaway characters and hope they lead somewhere salable. 

So there are three types of writers -- maybe 6 -- who can benefit from gnawing their way through these long, tedious sets of posts: Beginning, Intermediate, and advanced, each in Amateur or Professional parts of their lives. 

Writing craft is not only about knowing what to do, but also about knowing how you did it (when you just did it by accident).

If you know what happened inside your subconscious, you can undo-and-redo with alacrity, rewrite to editorial spec, or you can disconnect your Lego pieces and make something different out of them.

We've done several series on two-skill Integration so far.  Here are index posts listing some of them.

http://aliendjinnromances.blogspot.com/2014/07/index-to-theme-character-integration.html

http://aliendjinnromances.blogspot.com/2013/05/index-to-theme-plot-integration.html

http://aliendjinnromances.blogspot.com/2014/04/index-to-theme-worldbuilding.html

http://aliendjinnromances.blogspot.com/2013/11/index-post-to-art-and-craft-of-story.html

http://aliendjinnromances.blogspot.com/2012/10/dialogue-parts-1-4-listed.html
Actually, the Dialogue index contains more than 4 parts.

http://aliendjinnromances.blogspot.com/2012/08/how-to-use-theme-in-writing-romance.html

http://aliendjinnromances.blogspot.com/2013/07/worldbuilding-from-reality-part-3.html  (has links to previous parts)

http://aliendjinnromances.blogspot.com/2012/08/worldbuilding-with-fire-and-ice-part-7.html  (has links to previous parts)

http://aliendjinnromances.blogspot.com/2012/06/worldbuilding-link-list.html

And here are some relevant to Character:

http://aliendjinnromances.blogspot.com/2010/02/how-does-intelligence-work.html

http://aliendjinnromances.blogspot.com/2009/08/plot-vs-story.html

http://aliendjinnromances.blogspot.com/2010/01/religion-in-science-fiction-romance.html

http://aliendjinnromances.blogspot.com/2009/07/six-kinds-of-power-in-relationship.html

http://aliendjinnromances.blogspot.com/2010/01/astrology-just-for-writers-part-9-high.html

http://aliendjinnromances.blogspot.com/2010/03/worldbuilding-from-reality.html

Notice how the "home-base" or foundation task in each of these sets of posts is theme.

Theme is the main ingredient in Story, Plot, Character, Dialogue, Setting, -- but it is crucial to Worldbuilding. 

Most of a writer's worldbuilding is the creation of a Setting that includes things like creating a Star and a Planet from physics, to creating the kind of Life that evolves on that planet from biology, to creating the philosophies of all the Ancient Civilizations on that planet from comparative theology, to creating the current Civilization of Aliens by extrapolating from their Ancient Civilizations to the present when your humans will meet up with the Aliens.

You also have to create things such as a stardrive your ships use, how they locate vital resources (water, hydrocarbons, high-energy-particles.)   

It's the same process Gamers, especially videogamers but also board gamers, use to create the environment in which the conflict will happen.  It's being a Dungeon Master.

The choices a Game creator makes (Games are stories, multi-writer stories sometimes) are rooted in Theme. 

Theme is the sieve you pour the real-world through to sift out the bits that showcase your art.  You use theme to select just the pieces of the real world that bespeak your theme, that let your readers see the world in a whole new light. 

The resulting World that is Built by worldbuilding will be coherent or not depending on how Theme is handled.  The resulting world, the "Setting" for a novel, will have artistic integrity or not depending on how the ingredient of Theme is handled.

The resulting novel will reach certain audiences depending on how the Theme the writer uses "resonates" (seems real, realistic, valid, mistaken, or maybe "off the wall") to the reader/viewer. 

In other words, the way theme is handled during creation of the setting determines the commercial viability of the piece both as a Work of Art and as a money-maker.

Think about the Lego set for the Star Wars Sandcrawler.  Just ponder that image.  That single image, together with all its associations you have absorbed from watching the films and reading the books, explicates the overall Theme of Star Wars.  Look what's included in this Lego kit. 
----------from Amazon --------------
Includes 7 : Luke Skywalker, Uncle Owen, C-3PO and 4 Jawas, plus R2-D2, R2 unit,R1-series Droid,Gonk Droid,R5-D4,Treadwell Droid
Weapons include a light saber for Luke Skywalker,Also includes stock for old droids and droid parts
Sell droids to Luke and his Uncle! Keep your droids well maintained! Pretend to suck R2-D2 up into the Sand crawler - just like in the movie!
Relive classic moments from Star Wars: Episode IV A New Hope! Own your own iconic vehicle from the classic Star Wars universe
----------end Amazon quote----------

Do you see that?  "Iconic" -- the entire visual array you saw in the films was deliberately fabricated from THEME.  That's what Iconic essentially means - an image that represents a thematic statement.

We discussed some of the aspects of writing iconic images:

http://aliendjinnromances.blogspot.com/2011/08/big-love-sci-fi-part-viii-unconditional.html

http://aliendjinnromances.blogspot.com/2010/04/turning-action-into-romance.html

http://aliendjinnromances.blogspot.com/2009/08/what-does-she-see-in-him.html



Is a prime example

And this


http://static.guim.co.uk/sys-images/Film/Pix/pictures/2009/5/21/1242924794594/John-Travolta-and-Nicolas-001.jpg

That is a single static image that makes a Statement about a Situation, just as the Sandcrawler and its surrounding figures makes a statement about the Situation in the Galaxy. 

Situation is a component that straddles the Plot/Story division line.  Situation resides in the action-sequence as well as the character's flaw that is being discussed in the narrative.  Why is this happening to this Character?  Where does the Character start and where does that initial action eventually lead the Character?  The Ending is the New Situation.  Personally, I favor Situations that are Predicaments.  Sometimes the HEA is, itself, a predicament.

Most writers make these Worldbuilding choices unconsciously, at least at first.  On second or seventh draft, ferreting out inconsistencies and logical contradictions, revealing character motivations using "Show Don't Tell" methods, the writer may be led into narrowing and focusing the underlying thematic statement.

The precision of the thematic statement at the foundation of the worldbuilding often determines the saleability of the manuscript, especially for a writer's first excursion into professional publication.

Look back at the posts on structure and note how plot, story, scene structure, character creation, character-integration, and the basic tools of Description, Dialogue, Narrative, and Exposition (yes, the deadly Exposition that kills story momentum is a legitimate but difficult task to master) are each items to study separately, then in combination.

Look at the Reviews posts to find novels and non-fiction that illustrates these skills, both in high expertise and fumbling beginner levels.

http://aliendjinnromances.blogspot.com/2010/04/pausing-for-you-to-catch-up-with-me.html

http://aliendjinnromances.blogspot.com/2007/06/authors-and-writers-and-readers-oh-my.html

http://aliendjinnromances.blogspot.com/2014/03/reviews-6-tv-series-elementary-by.html

http://aliendjinnromances.blogspot.com/2014/05/reviews-7-by-jacqueline-lichtenberg.html

http://aliendjinnromances.blogspot.com/2014/07/reviews-8-laura-resnick-seanan-mcguire.html

http://aliendjinnromances.blogspot.com/2014/08/reviews-9-sex-politics-and-heroism.html

http://aliendjinnromances.blogspot.com/2014/09/original-thinking-in-romance-part-1.html

http://aliendjinnromances.blogspot.com/2014/09/reviews-10-shadow-banking-in-fantasy.html

http://aliendjinnromances.blogspot.com/2015/01/depiction-part-5-depicting-dynastic.html

I don't review books here at random, but rather these books are chosen because I am driving at a point, either a point I've made recently or a point I intend to make and these books illustrate those points.

If you want to see all my reviews:

http://www.amazon.com/gp/pdp/profile/A3QG32P5IF3JAK/

Or 20 years of monthly reviews columns (paid for by a paper publication in the New Age Field) are here:

http://www.simegen.com/reviews/rereadablebooks/

ReReadable Books went from 1993 to 2013 and focused on books worth reading more than once. 

These writing craft posts enumerate a lot of tasks and their component skills designed to create a book worth reading, and then worth re-reading, and even passing on to your grandchildren.  Any beginner would be wise to just boggle at the list and maybe think about not bothering to learn it all.  After all, why bother trying to write a classic that stays in print for 20 years like my novel, House of Zeor. 



It has been said that professional writers are people who simply can't do anything else.  There can be many reasons for this. 

Usually it is just that the person simply spends so much time writing that other life-building tasks don't get done.  But also there is the point in any life when all the doors slam in your face, and you still need a way to earn a living.  If "life" is preventing you from holding down a job, writing is an alternative.

Today some writers blog and social network to get hits in order to get paid for Google ads.  http://aliendjinnromances.blogspot.com (this blog) is a co-blog with professional writers contributing on assigned days of the week.  I do Tuesdays, and my posts are keyworded with Tuesday so you can find them by search.  Because this is a co-blog, we don't go for income (because how would be split it?) so we post on the right margin clues about where you can find our work if you want to know more about the author of a blog post.

Some beginning writers self-publish with great success -- and I foresee a lot more of that coming.  Whole industries are forming around writers driven to write for a living.

Some just dive into trying to sell their writing without more than having read a few books on the craft, perhaps way back in their teens.  Others take courses.  Others go to Romance Writers conventions and take seminars or acquire a mentor.  Some sign up at http://www.patreon.com to try to get Patrons (a kind of Kickstarter for artists).

http://aliendjinnromances.blogspot.com/2013/10/index-to-targeting-readership-series-by.html

http://aliendjinnromances.blogspot.com/2014/01/index-to-story-springboards-series-by.html

http://aliendjinnromances.blogspot.com/2014/05/index-to-marketing-fiction-in-changing.html

Those posts are indexes to posts about the Business Model of the professional writer.  They don't cover things like income tax, incorporation, Agents, amortization of equipment, and other issues covered extensively in any number of books how on how to set up a small business, sole-proprietorship.

That's what a writer is - a small business sole-proprietorship (or sometimes a partnership).

You have to think about yourself as a business with a product to sell.

Then put all that on a shelf in your mind and concentrate on producing that product.

The difference between a professional writer and an amateur writer (fanfic writer maybe) is not just that the professional has the life-goal of making a living from royalties, but also that the professional writes what sells.

Sometimes, the professional takes any work-for-hire job that comes along (Journalists do work-for-hire, as do screenwriters) and in their spare time they write just what they want to write, just for the fun of it. 

That's what amateurs do -- work a day job for income and write on the side, writing what they want to write, sharing it maybe on fanfic sites or self-publishing, getting joy as the only payback.

The difference between professional and amateur is not skills but goals.

After you've done a few million words for amateur purposes, you may get bored with writing, or you may decide to acquire more skill, perfect skills, or perfect integration of skills.  You may raise the bar of your own expectations of your product.

These are the people who will benefit most from these multiple-integration posts.  Professional or amateur, with or without experience, polishing skills creates joy. 

When you get right down to the core of storytelling, (writing, verbal, speech-making, journalism, whatever form), the product being produced is sought and consumed for the ultimate purpose of JOY.

If you don't put JOY into your work, your client won't get JOY out of it.

Fiction is a JOY-DELIVERY-PRODUCT.  Non-fiction succeeds best when it contains that element of relish that transmits JOY, too.

Relish, zest, admiration, love, romance, appreciation, intimacy -- these are components of JOY.  They make life worth living.

I have had a large number of readers of my novels come to me privately and say with immense gratitude that reading this or that novel of mine gave them a new lease on life, either from the brink of suicidal thoughts or just from despair and depression. 

Star Trek had that effect on people, too -- and to a large extent, I learned to do it by studying how Star Trek did it.  The rest of what I know, I learned from studying older writers I grew up reading, meeting them, asking questions, and in some instances being directly mentored by them.  I also learned a lot from my editors.

http://aliendjinnromances.blogspot.com/2010/09/what-exactly-is-editing-part-vi.html

That Part 7 has links to the previous parts on What Exactly Is Editing.

http://aliendjinnromances.blogspot.com/2012/03/marketing-fiction-in-changing-world.html

http://aliendjinnromances.blogspot.com/2013/01/theme-plot-integration-part-5-great.html

Note how bits, pieces, and parts of the components we are assembling in this 4-skills sequence have turned up under various topics previously.

Everything is connected to everything -- and in the world of Art, there is no such thing as a "topic" or a "subject" to keep to.

Everything is actually everything -- one, single, indivisible Whole.  Any division we impose on our Vision of Reality (our World that we Build) is an artifact, a Fallacy.

We've dealt with some common Fallacies and how a writer can leverage the existence of these Fallacies among readers - how holding to a particular Fallacy can define a Market which is hungry for re-enforcement of that Fallacy as well as markets determined to stamp out that Fallacy.  Hold vs Stamp Out defines a Conflict, so the subject of Fallacy integrates Theme with Conflict while Conflict is illustrated in Plot and Story. 

http://aliendjinnromances.blogspot.com/2012/09/theme-worldbuilding-integraton-part-2.html
On misnomers and how to use them in fiction construction.

A few on Fallacy and its usefulness to a writer:

http://aliendjinnromances.blogspot.com/2013/01/theme-plot-integration-part-6-fallacy.html

http://aliendjinnromances.blogspot.com/2013/03/theme-plot-integration-part-7-fallacy.html

http://aliendjinnromances.blogspot.com/2013/01/theme-plot-integration-part-4-fallacies.html

http://aliendjinnromances.blogspot.com/2012/12/theme-plot-integration-part-3-fallacy.html

http://aliendjinnromances.blogspot.com/2012/12/theme-plot-integration-part-2-fallacy.html

This Tuesday writing craft blog series has been posted weekly since 6/16/2006.

We have covered a lot of ground, ranged over a lot of subjects, gathered inspiration from historical sources, current events Headlines, and disparate sources ranging from Atheist to Devout (Pagan to Monotheist), from Mainstream to far-out-Fringe (I mean, I even mentioned Glenn Beck). 

A writer knows no bounds in where to search for material, and questions must be asked boldly, audaciously, and without limitations.

Once gathered, the raw material of a story has to be winnowed, distilled, focused, isolated and clearly stated.  Some writers complete two or three drafts before attempting to distill a Theme, then do another re-write to discard everything that does not explicate the chosen Theme.

Prolific professional writers who make a living on volume output rather than Best Sellers often hammer out a method of distilling theme before first draft -- that method often involves the dreaded Outline.  We've discussed Outlining.


http://aliendjinnromances.blogspot.com/2014/10/strong-characters-defined-part-3-tit.html

So, assuming you've practiced and mastered all these various techniques and given deep thought to all the issues, conflicts, misnomers and fallacies that define your intended readership, we will go on to doing 4 things at once.

Jacqueline Lichtenberg
http://jacquelinelichtenberg.com

Tuesday, December 16, 2014

Theme-Symbolism Integration Part 1: You Can't Fight City Hall by Jacqueline Lichtenberg

Theme-Symbolism Integration
Part 1
You Can't Fight City Hall
by
Jacqueline Lichtenberg

Previous post on Symbolism:
http://aliendjinnromances.blogspot.com/2009/03/communicating-in-symbols.html

Is fighting City Hall romantic?  You bet it is! 

But first I want to point you to a short post by Margaret L. Carter here on Alien Romance.  She surveys the effect of going back in Time by watching very old TV Series and how those series depict characters.

The dissonance she refers to measures the sudden change in social norms.  It's too sudden for humans to adjust without psychological stress, according to Alvin Toffler in FUTURE SHOCK change in social norms.  I think we are still in the midst of that change, and therefore Romance Writers can leverage the chaos into massive commercial success bigger than mere destruction-derby, action, raw sex, or violence.

http://aliendjinnromances.blogspot.com/2014/08/values-dissonance.html

So let's journey back in time, then apply what we can learn.

One of the hottest hunks of an era was the guy who brought down the mob-corruption in Chicago when the mob had total control of "City Hall."  And the actor who portrayed that sexiest guy was likewise a heart stealing, larger than life, ultimate target for any woman worth her salt.

Here is an Amazon Video page with some of the titles available for a refresher course in that era.


The Untouchables Instant Video

And here is a Kevin Costner remake of that story:


The background theme in the mob story is "corruption."  Corruption is the way to "do business" and/or "Corruption is Dishonorable" and/or "Corruption is a figment of the imagination of those who want to control you."

The themes of Corruption are a theme-bundle, a set of independent but related themes that can be used to drive the stories of a whole set of characters who are in external conflict (plot), but each learning different lessons from being opposed.

Outside of a mere dictionary, the term "corruption" will be defined in a myriad different ways.  "This is corrupt."  No, nonono! "THAT is corrupt!"  "No actually neither is corruption at all." 

"Corruption" is a term with a huge, negative semantic loading (like EVIL, and we all admire the kickass Heroine who fights EVIL and protects our world from invasion and domination by Evil), but unlike Evil Corruption doesn't doesn't come in "Black" vs. "White." 

So with the shift of Generations, as time marches on, we see our very language morphing, words taking on new connotations, new definitions, and being used in new ways. 

Compare that Kevin Costner remake of The Untouchables with the earlier version from 1959 and watch that difference:




Now, consider "Corruption" in the abstract.  The concept lends itself handily to Thematic Statement -- what particular action in which situation actually equals "corruption" and what action does not qualify.  This is potent stuff, and crazy-sexy stuff, too because it makes or breaks Relationships. 

A woman looks for a "strong" man, a man who will stand for what she believes in, fight to the death to protect her and his children, never break his promises. 

Marriages founder on such broken promises, even if "Oh, that's not what I meant" comes into play when accused of breaking a marriage vow.

You see this argument unfolding in today's headlines, all the dodging and weaving to redefine what an oath actually means, what the US Constitution actually means (nevermind meant long ago) and what that has to do with "reality." 

Nobody knows how to resolve such an argument.  The internal parameters are fuzzy, foggy, blurred, and there's no concrete definition of what's right and what's wrong, nevermind what's legal and what's illegal.

This befuddlement affects people of different ages differently and thus your Target Audience is divided by age group.  To capture more than one age-group, you need characters of different ages bespeaking the attitudes and values of their own generation.

Remember how we broke down the Generations among your target audience according to what Sign of the Zodiac Pluto was in at their birth? 
http://aliendjinnromances.blogspot.com/2009/10/astrology-just-for-writers-pt-6.html

---------quote from that Part 6-----------
Gen Y came of age just as the possibility of video games emerged, and the home computer became financially feasible.

PLUTO IN SCORPIO kids -- only 10 years worth of kids -- grew up with computers in GRAMMAR SCHOOL classrooms and at home and became the market for the most violent video games. Pluto rules Scorpio, the Natural 8th House - when Pluto was in Scorpio it was its most POWERFUL. For the 1/12th of those kids born with Pluto in Scorpio in their own 8th House, Pluto issues are likely to rule the whole life.

There was a huge baby boom in the 1990's. Though it's only a 10 year span, 1985-1995 saw an unusual increase in the demographic significance of that generation who are now entering college and the lesser educated workforce.

That Pluto in Scorpio generation turned out the most young voters ever in this previous Presidential election, and you've all seen their vehemence (power) in political rallies (both sides of the issues!)

The generation reared on the most violent video games is determined to assert their right to their inheritance, their rightful possession by dint of the fact that they exist.

Employers have already noted that the current 18-20 year olds they hire are mortally offended by any workplace rule that prohibits texting during work hours. Employers have no right to restrict behavior or communication during work hours. (I saw a study about that posted online, and saw several interviews about it on TV, but didn't save any references, sorry. I may have referred to it in a previous post here.)

The Pluto in Scorpio generation (only 10 years long) has passed on their taste for video games to the Pluto in Sagittarius generation.

PLUTO IN SAGITTARIUS, 1995 - 2008, are still just babies, and their buying power is still mostly controlled by Gen Y parents.

But for us, it's interesting to note the success of TWILIGHT with the Pluto in Sagittarius teens.

Gen X acquired a real taste for the teen-vampire novel. The sex appeal of Vampires with the edgy connotations of risking death is soooo PLUTO!

YA shelves filled with vampires in the 1980's, which naturally gave rise to BUFFY THE VAMPIRE SLAYER a little later, and all sorts of vampire spinoffs for older people.

TWILIGHT and the urban-fantasy vision of reality as a thin film over a seething cauldron of evil is intensely popular with Pluto in Scorpio AND Pluto in Sagittarius.

Noel Tyl, an astrologer's astrologer, has identified the axis in the natal chart that describes one's deepest anxieties, fears, nightmares, repressed fears -- the kind of deep, inarticulate fears that rule our behavior and which we rationalize.

That axis is the 3rd House/ 9th House axis.

The Natural 3rd House is Gemini, ruled by Mercury (thought, communication, short trips, fast moves, and also indecisiveness and restlessness).

The Natural 9th House is Sagittarius, ruled by Jupiter, and all about Philosophy, Courts, Social Justice, the generous and magnanimous King, the kindness of the world, success by expansion, growth. Sagittarius is all about open-honesty as the adjacent sign of Scorpio is all about hidden realities. Sag is long trips, foreign countries, PUBLISHING!!!

Kids with Pluto in Sagittarius are the teens who gobbled up Harry Potter (foreign published) when they were 9 years old, TWILIGHT etc, in their teens. TWILIGHT treats the darker (Pluto is "dark") aspects of the vampire as "out there" and mostly ignorable, while the vampires that are "in here" are trustworthy and above all that dark stuff - probably. In TWILIGHT the nasty part is "hidden" (Pluto).

Marketers have noted a leveling off of the growth of computer games sales (not shrinking, just not growing as fast as there are no more Pluto in Scorpio kids coming to buying age)

The trend in films toward ever more exaggerated violence and destruction, spectacle for its own sake, (TRANSFORMERS?) pleasures and amuses Pluto in Scorpio folks in some way that mystifies the Pluto in Leo folks. And I don't think it's just because the Pluto in Leo folks are older. I think it's because the Pluto in Leo folks have an Amusement Button that's configured differently.

When the Pluto in Sagittarius kids are 18-25, what films will they be taking their girlfriends to? What games will they spend their money on? What will amuse them life-long? What songs will they popularize? (already, I see lyrics changing)

The dark, ugly subject matter of the first wave of popularized rap is giving way to something else, but it's gradual.

If the Pluto in Scorpio generation pushed the violence in video games beyond all previous taboos, what taboo will the Pluto in Sagittarius generation (the obese kid generation -- Jupiter, ruler of Sagittarius is famous for obesity, the JOLLY FAT WOMAN image is usually Jupiter on the Ascendant) what taboo will this new generation expand out of all sense and reason? What will obsess them as violence and destruction obsesses Pluto in Scorpio?
----------end quote-------

Yes, it's a long post, and that is a tiny slice out of the middle.  It was posted in 2009.

I still think understanding the generations, and the attitudes they have toward Government (what it should be used for, what it can do effectively, what it must never do, etc) is a vital key for writers who are aiming at a particular Demographic which is seen by publishers or producers as currently gobbling up a certain type of fiction.

The full effect of a generational obsession is not seen until that generation has a) money they earned, and b) power over others (e.g. getting promotions to management positions).  The effect is not seen in politics unless there is a significant portion of the total population born in that time-span.

For commercial purposes, industry (Public Relations Firms mostly) have named the generations and assigned them boundaries in years, then attempted to parse the statistics of the mass-behavior of these people.

Forbes Magazine did an article in July 2014 examining the breakdown of generations, and highlighting individual biographies to illustrate a point.

http://www.forbes.com/sites/samanthasharf/2014/07/30/the-recession-generation-how-millennials-are-changing-money-management-forever/

And it contains the key graphic writers can gain from, a chart defining the generations in percent of population, and their behavior at different life-stages.