Showing posts with label Diane Duane. Show all posts
Showing posts with label Diane Duane. Show all posts

Thursday, September 05, 2024

Martian Underground Ocean

An article about the huge reservoir of liquid water discovered below ground on Mars:

Oceans of Liquid Water on Mars

In the presence of H2O, life as we know it has the potential to evolve and thrive. Therefore, this revelation enhances the plausiblity of living organisms on Mars, even if only microscopic. According to data collected by the Mars rovers "it has become more and more evident that the red planet was once loaded with water. Minerals, terrain, and features such as ancient dry lake beds and deltas suggest that Mars was once pretty soggy." Maybe the obsolete belief in ancient artificial canals on the Red Planet isn't so farfetched after all, even though they would've existed so many eons ago as to leave no traces for us to find. Suppose, during the period of surface liquid water, advanced life developed -- even to the point of intelligence and a technological culture? And what if the ancient Martians didn't go extinct, but left a remnant who retreated underground and built subterranean cities, whose inhabitants are deliberately hiding from us?

Highly implausible, sure -- but impossible? That scenario could make an intriguing premise for an SF novel.

In Diane Duane's A WIZARD OF MARS, teenage wizard protagonists Kit and Nita learn of and visit a Martian civilization that existed in the unimaginably distant past. The Wikipedia overview of the novel:

A Wizard of Mars

Suppose that society had secretly survived into the present? I don't know of a published fictional work on that premise, but it wouldn't be much of a stretch from Duane's plotline.

Margaret L. Carter

Please explore love among the monsters at Carter's Crypt.

Thursday, January 28, 2021

Portraying Animal Viewpoints

Recently I've read several bestselling first-person, canine-viewpoint novels by W. Bruce Cameron, the trilogy A DOG'S PURPOSE, A DOG'S JOURNEY, and A DOG'S PROMISE, plus a stand-alone book, A DOG'S WAY HOME. (I've watched three movies adapted from them, too, and I recommend those films. They stick as close to the novels as practicable within their running times.) The latter is realistic, aside from the literary convention of having the canine protagonist narrate her experiences in articulate, grammatical English. The author's afterword mentions the extensive research he did to ensure that her 400-mile cross-country travels would be plausible and also discusses two important motifs in the story, breed-discriminatory legislation and therapy dogs for veterans. The trilogy is fantasy, since it deals with a dog's many lifetimes, reincarnated over and over as he/she strives to fulfill his/her purpose. (Even if I believed in reincarnation, I'd classify these novels as fantasy, since we have no way of knowing what the afterlife is like or exactly how the rebirth process would work.) These books portray the world through a dog's mind and senses, smell and hearing preternaturally acute by our standards, but an understanding of human words and actions necessarily limited. The canine narrator acts like a living video and audio recorder. He or she sees and hears everything that goes on within sensory range, but a lot of it goes over the dog's head. Therefore, the reader understands what's happening even when the narrator doesn't. The dog recognizes many words but is often puzzled by the context. For instance, why do people frequently mention the names of other people who aren't present? Why don't humans appreciate the importance of chasing squirrels or checking out intriguing scents? In a funny scene in one of the books, the dog thinks his owners are encouraging him to bark louder when they yell at him to stop barking. The dogs in Cameron's works don't talk among themselves. They infer the moods, motives, and emotions of other dogs from smells, nonverbal vocalizations, and body language. I highly recommend these novels. Yes, they're tearjerkers with sentimental happy endings, but I love that if it's done well, and the human characters have believable, non-trivial problems.

Fictional animal autobiography goes back at least to BLACK BEAUTY in 1877 (and earlier, according to Wikipedia). Again, the horse narrator tells his life story within a framework of equine perceptions and concerns. Human actions are described and interpreted as they directly affect him. Like Cameron's dogs, he and his animal companions don't talk. Aside from having a horse tell the story, BLACK BEAUTY sticks to events that could actually happen. Indeed, the author's principal purpose was to awaken people to the real-life sufferings of horses and incite reforms in the treatment of animals.

There's a similar level of animal verisimilitude in BAMBI (Felix Salton's novel, not the Disney animated film). The main difference is that the deer do converse verbally. Otherwise, they behave like normal woodland creatures.

The rabbits in WATERSHIP DOWN represent a step away from completely naturalistic wildlife behavior. They have not only a language but culture and mythology. The author, however, researched the actual lives of rabbits, making his characters behave like their nonfictional models. For example, extreme fear can make them go "tharn," paralyzed with terror.

Diane Duane's feline wizard trilogy, THE BOOK OF NIGHT WITH MOON, TO VISIT THE QUEEN, and THE BIG MEOW (the latter available only through the author's website), being fantasy, depart further from strict realism. This series features cat wizards with human-like intelligence and a complex feline language. Nevertheless, aside from their wizardly duties, they view the world and human society from a feline viewpoint. For instance, they make a sharp distinction between neutered and sexually active members of their species, and intact males, even cat wizards, still act like tomcats.

On the opposite end of the spectrum from BAMBI and Cameron's dog stories, we have books such as George Orwell's ANIMAL FARM. Although the pigs and other farm inhabitants retain many animal traits, they essentially serve the function of satirizing human political structures rather than attempting to portray the actual lives of domestic livestock.

At its best, deep-dive immersion animal viewpoint fiction can allow the reader imaginative access to minds unlike our own that we can nevertheless empathize with.

Margaret L. Carter

Carter's Crypt

Thursday, January 04, 2018

Fictional Chronology Versus Real-Life Time

How do you handle the problem when the timeline of a fictional series slides out of sync with the real passage of time? The novels in my vampire universe were written and published over a span of many years, but the characters all exist in pretty much the same time frame although the technology of each book reflects the decade when it was written. Mostly, I don't worry about this situation, since the novels and stories can each be read independently (although some characters recur), aside from the novel that's a direct sequel to DARK CHANGELING, the first one published.

Now, however, my urban fantasy/horror novel FROM THE DARK PLACES is soon to be re-released, and I'm faced with a difficulty caused by the late-1970s setting. I've written a next-generation sequel set in the not-strictly-defined present, with cell phones, electric cars, and the Internet. The heroine, born at the end of the first book, is twenty-one. If time has passed in the books as in the primary world, she'd be about forty. What changes should I make in the new edition of FROM THE DARK PLACES to reconcile this inconsistency?

Some creators avoid the problem by aging characters more or less in real time, maybe a little slower but not slowly enough for their environment to fall out of sync with the reader's world. For example, the comic strips FOR BETTER OR WORSE and GASOLINE ALLEY do this. Another strategy is to ignore the discrepancy by changing the technology and cultural references to fit the time of publication while keeping characters the same age or letting them age very slowly, sometimes only a few years over several decades. The Ramona series by Beverly Cleary does it that way. On TVTropes, this phenomenon is called Comic-Book Time:

Comic-Book Time

In the James Bond novels, Bond's background was tacitly updated over the series, as the setting advanced with dates of publication. Therefore, as one critic noted, according to his age in the later books, he would have been a teenager in the first one, CASINO ROYALE. The TV program MASH famously lasted over twice as long as the actual Korean War, and there isn't much if any attempt to maintain consistency in the internal timeline, much less factual correspondence to the historical progression of the war. For a show produced before it was expected that fans would be able to buy all the seasons and repeatedly re-watch them, the discrepancies probably weren't obvious at the time.

Diane Duane's Young Wizards series (beginning with SO YOU WANT TO BE A WIZARD) spans only a few years in the characters' lives, although the novels have been published over several decades. Duane has addressed the problem by issuing "Millennium Editions" of the earlier books, updating the years of the action and the associated technology, so that the characters now age roughly in real time.

As for my current quandary: The editor has agreed to go with my suggestion of locating FROM THE DARK PLACES in the indefinite past, by removing all explicit references to the 1970s but leaving the technology of the story pretty much as is. To avoid confusing readers, I plan to add a note stating that the book takes place before cell phones and widespread home computer ownership.

What do you do about a series whose internal chronology becomes disconnected from real time? Authors of historical fiction, futuristic SF, and secondary-world fantasy are lucky in this respect; they never need to worry about their stories becoming outdated. Although the Star Trek universe does have a peculiar problem along this line—some of the technology in the original series has been overtaken by present-day tech!

Margaret L. Carter

Carter's Crypt

Thursday, September 14, 2017

Mundane Psionics

Many characters in fantasy and science fiction possess psychic superpowers. They can read thoughts, view events at a distance or (maybe by touching an object) in the past, or see the spirits of the dead. In a sense, we don't have to fantasize about having such abilities, because we already do, sort of. Through writing, we can transmit our thoughts directly into the minds of other people we'll never meet face-to-face. While reading, we receive the thoughts of the writers, even if they died centuries ago. Film allows us to travel in time, in that it shows us scenes from the past. We can even see dead people in the prime of life. Through recording technology, we hear their voices.

Psychologist Steven Pinker, in "The Seven Words You Can't Say on Television" (a chapter in his book THE STUFF OF THOUGHT), speculates on why taboo words—profanity and obscenity—have been forbidden or restricted in most human cultures. Often against our will, "dirty" words force images into our minds that we may not want to entertain. Unlike eyes, ears don't have "earlids" to shut out objectionable sounds spoken by other people. Also, as he points out, "understanding the meaning of a word is automatic"; "once a word is seen or heard we are incapable of treating it as a squiggle or noise but reflexively look it up in memory and respond to its meaning." Language equals thought control. The official Newspeak dialect in Orwell's 1984 strives to make heretical thoughts literally "unthinkable"—at least as far as "thought is dependent on language."

Many fantasy novels postulate that magic depends on a special, often secret language. In one of my favorite series, Diane Duane's Young Wizards stories, learning wizardry consists mainly of mastering the Speech, the universal language of reality understood by all creatures, including those we ordinarily think of as inanimate. A wizard affects the world by using the Speech to persuade an object, creature, or system to change. However, some speech acts in the mundane world also alter reality. Enactive speech not only describes an event but makes it happen, e.g. taking an oath of office or uttering the words, "I now pronounce you husband and wife."

A prayer in the Episcopal Book of Common Prayer titled "For Those Who Influence Public Opinion" makes this petition: "Direct, in our time, we pray, those who speak where many listen and write what many read, that they may do their part in making the heart of this people wise, its mind sound, and its will righteous." A heavy responsibility for authors, especially in this divisive, volatile era!

Margaret L. Carter

Carter's Crypt

Thursday, June 22, 2017

Updating Older Books

When a book published years or decades ago and set in the "present" gets reprinted in a new edition, should the technology and cultural references in the text be updated so that the story will still feel as if it's set in the present?

My vampire romance CRIMSON DREAMS has just been re-released by my new publisher:

Crimson Dreams

At the editor's request, I revised scenes that included computers (and inserted mention of cell phones into places where they'd be expected) to avoid having readers distracted by outdated references. The story was contemporary when first published, and there was no reason it shouldn't feel contemporary now.

Diane Duane's Young Wizards series has been around for decades, beginning with SO YOU WANT TO BE A WIZARD (1983). She has self-published new editions of the earlier novels in the series, collectively labeled Millennium Editions, explicitly set in the twenty-first century, with the technology updated. She believed that the obsolete references in the original editions were confusing to the contemporary YA audience because their time period isn't far enough in the past to feel like historical fiction, just enough to feel outdated. Also, the revisions eliminate the anomaly of having the characters age only a few years over a much longer real-time span:

Diane Duane's Ebooks Direct

Some authors tacitly modernize their worlds while the characters age slowly or not at all. The BLONDIE and BEETLE BAILEY comic strips, for instance. The creator of FOR BETTER OR WORSE took an interestingly different approach when she concluded the comic series a few years ago. She started over again from the beginning, reprinting the original strips with additions and revisions.

There are some works in my Vanishing Universe vampire series that I wouldn't update if I were re-publishing them, because I had a good reason for the original dating—specifically DARK CHANGELING, its immediate sequel (CHILD OF TWILIGHT), and a couple of novellas dependent on them. DARK CHANGELING had to be set in 1979 because the then forty-year-old, half-vampire protagonist had to be born in 1939 to make his backstory plausible. My quasi-Lovecraftian novel FROM THE DARK PLACES, due to be re-released by Writers Exchange E-Publishing eventually, presents a special problem. It's set in the 1970s, and its next-generation sequel (currently a work-in-progress) focuses on a twenty-one-year-old heroine who was born at the end of the previous book. How can I set the sequel in the present (to avoid confusing readers with an unnecessary 1990s setting) and have a heroine who's twenty-one when she should be middle-aged? I plan to revise FROM THE DARK PLACES to remove blatantly specific 1970s references but have it set in a sort of "indefinite past."

Do you think it's necessary or desirable to update re-released older novels with settings that were contemporary-present when first published? Does the answer vary on a case-by-case basis for you? Authors of historical or far-future fiction have it easy in the respect. (Writers of near-future SF have a slightly different problem; their settings soon become overtaken by events and transformed into alternate history. Think of Orwell's 1984.)

Margaret L. Carter

Carter's Crypt