Since Cindy talked about prologues, I'll talk about first chapters. I know we played around with opening lines/scenes a few weeks back. We'll deal less with word choice here and more with content.
One of the biggest problems writers have is where and when to start the story. If you're like me, most of your stories emerge as a serious of scenes or conflicts in your mind--rather like a movie trailer with flashes of action, passion, problems. If you're lucky, the opening scene is in one of those flashes.
I'm rarely lucky. More often, I have to ruminate on the feelings those flashes have given me. I have to let what I see as the conflicts percolate, ferment. I have to get into my characters' skins. Then I have to decide where and when to start the story.
I learned that's easier to decide when I listen to the experts:
"You can start a story in any way and at any point and, regrettably, I've read the manuscripts that prove it," writes Dwight V Swain in his Techniques of a Selling Writer. "But that doesn't mean that some beginnings aren't better (read: 'more effective') than others." To Swain, the more effective technique involves change. "To start a story, a change my prove the trigger for continuing consequences. That is, it must set off a chain reaction. Responding to change, your character must do something that brings unanticipated results. He must light a fire he can't put out."
I love that last line: He must light a fire he can't put out.
"The story starts where the elements that will conflict to generate the plot first come together, eyeball to eyeball," says Jacqueline Lichtenberg on her Sime~Gen writer's school pages. "That contact starts the cause-effect chain which is the plot. The story can't start until that has happened. The story is the sequence of changes inside the character caused by his changing internal conflict. It is SPURRED by confrontation with the external conflict. "
Continuing consequences or cause-and-effect chain... it doesn't matter what you call it. But the impetus is the same. Something significant (to the character) and unexpected happens. This is where you start your story.
"Every good story starts at a moment of threat," writes Jack Bickham in his The 38 Most Common Fiction Writing Mistakes. "Nothing is more threatening than change."
Now, don't be overpowered by the words here: conflict, threat, change. This does not mean you have to start your story with a car going over a cliff. Though that certainly is attention-getting. Threat and change can be small things. They only have to be big to your main character. Whatever the threat or change is must matter deeply to your main character. It can be something as innocuous as a change of schedule. Or a cell-phone mistakenly left at home that day. It can be a decision a character makes, believing it's the right decision. But it turns out to be very, very wrong. (IE: the road to hell is paved with good intentions...)
I like to think of the key ingredient of a first chapter as The Point of No Return. From here, your main character has nowhere to go except into more trouble as he or she tries to deal with the change or threat.
However you do it, what happens in that first chapter forces the rest of the book to unfold. It's critical to remember that because one of the more common errors I see in beginning novelists is to start with a lot of backstory, or a travelogue or paragraphs and paragraphs of setting description. They don't get to the change, the impetus for the conflict, until chapter 3 (and many an agent or editor will tell you that beginning writers' manuscripts can almost all have the first two chapters deleted and be the better for it--for just that reason).
"Fiction looks forward, not backward," Bickham writes. "When you start a story with background information, you point the reader in the wrong direction, and put her off. If she had wanted old news, she would have read yesterday's newspaper."
I've used exactly those techniques in every one of my published novels. In Finders Keepers, Captain Trilby Elliot's routine repairs on her ship are interrupted by the unexpected arrival of an enemy ship...that crashes. And presents her with a wounded survivor. In Gabriel's Ghost, Captain Chaz Bergren's daily fight to survive on a prison planet is interrupted by the unexpected arrival of a former enemy--who she believed to be dead. In An Accidental Goddess, Gillie Davre wakes up in a space station sickbay--three hundred and forty two years later. In Games of Command, Captain Tasha Sebastian learns she's been busted down to the rank of commander and now must work side by side with a former enemy. And in The Down Home Zombie Blues, Commander Jorie Mikkalah arrives on a planet to find her undercover agent is dead and a key piece of equipment is now in the hands of the locals.
Each of my main characters handles the change by starting a fire she can't put out. Every one of these changes put my main characters eye to eye with the cause of the conflict.
Backstory, history and setting are all woven in as the characters act and respond. As they move from one problem to the next. As they take one step forward and two steps back. As conflict builds. Until by the end of the first chapter, the character has nowhere to go but into more trouble.
And the reader has no choice but to turn the page to start Chapter Two.
Take a hard and honest look at the first chapter in your unpublished manuscript or work-in-progress. Have you opened at The Point Of No Return? Or have you started with backstory, or have you left your character too many routes of escape, too many options?
~Linnea
www.linneasinclair.com
Showing posts with label first chapters. Show all posts
Showing posts with label first chapters. Show all posts
Monday, March 10, 2008
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